Fixed lighting engine module newlines at end of file
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1 changed files with 2 additions and 2 deletions
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@ -121,4 +121,4 @@ void SetMaterialGlossiness(Material *material, float glossiness)
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void SetMaterialNormalDepth(Material *material, float depth)
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{
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material->normalDepth[0] = depth;
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}
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}
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