Fix #5965
This commit is contained in:
parent
f00317bead
commit
e063385c47
3 changed files with 3 additions and 3 deletions
|
|
@ -99,7 +99,7 @@ vec3 ComputePBR()
|
|||
vec3 N = normalize(fragNormal);
|
||||
if (useTexNormal == 1)
|
||||
{
|
||||
N = texture2D(normalMap, vec2(fragTexCoord.x*tiling.x + offset.y, fragTexCoord.y*tiling.y + offset.y)).rgb;
|
||||
N = texture2D(normalMap, vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y)).rgb;
|
||||
N = normalize(N*2.0 - 1.0);
|
||||
N = normalize(N*TBN);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -97,7 +97,7 @@ vec3 ComputePBR()
|
|||
vec3 N = normalize(fragNormal);
|
||||
if (useTexNormal == 1)
|
||||
{
|
||||
N = texture2D(normalMap, vec2(fragTexCoord.x*tiling.x + offset.y, fragTexCoord.y*tiling.y + offset.y)).rgb;
|
||||
N = texture2D(normalMap, vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y)).rgb;
|
||||
N = normalize(N*2.0 - 1.0);
|
||||
N = normalize(N*TBN);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -100,7 +100,7 @@ vec3 ComputePBR()
|
|||
vec3 N = normalize(fragNormal);
|
||||
if (useTexNormal == 1)
|
||||
{
|
||||
N = texture(normalMap, vec2(fragTexCoord.x*tiling.x + offset.y, fragTexCoord.y*tiling.y + offset.y)).rgb;
|
||||
N = texture(normalMap, vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y)).rgb;
|
||||
N = normalize(N*2.0 - 1.0);
|
||||
N = normalize(N*TBN);
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue