WARNING: BREAKING: Consistency renamings
RENAMED: InitAudioStream() -> LoadAudioStream() RENAMED: CloseAudioStream() -> UnloadAudioStream()
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1 changed files with 23 additions and 23 deletions
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@ -180,9 +180,9 @@ float GetMusicTimeLength(Music music); // Get music tim
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float GetMusicTimePlayed(Music music); // Get current music time played (in seconds)
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// AudioStream management functions
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AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels); // Init audio stream (to stream raw audio pcm data)
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AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels); // Load audio stream (to stream raw audio pcm data)
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void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount); // Update audio stream buffers with data
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void CloseAudioStream(AudioStream stream); // Close audio stream and free memory
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void UnloadAudioStream(AudioStream stream); // Unload audio stream and free memory
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bool IsAudioStreamProcessed(AudioStream stream); // Check if any audio stream buffers requires refill
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void PlayAudioStream(AudioStream stream); // Play audio stream
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void PauseAudioStream(AudioStream stream); // Pause audio stream
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