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2 changed files with 355 additions and 109 deletions
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projects/Xcode15/main.c
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152
projects/Xcode15/main.c
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/*******************************************************************************************
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*
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* raylib [core] examples - basic screen manager
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*
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* NOTE: This example illustrates a very simple screen manager based on a states machines
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*
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* Example originally created with raylib 4.0, last time updated with raylib 4.0
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*
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software
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*
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* Copyright (c) 2021-2024 Ramon Santamaria (@raysan5)
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*
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********************************************************************************************/
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#include "raylib.h"
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//------------------------------------------------------------------------------------------
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// Types and Structures Definition
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//------------------------------------------------------------------------------------------
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typedef enum GameScreen { LOGO = 0, TITLE, GAMEPLAY, ENDING } GameScreen;
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int ios_main(int argc, char * argv[])
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [core] example - basic screen manager");
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GameScreen currentScreen = LOGO;
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// TODO: Initialize all required variables and load all required data here!
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int framesCounter = 0; // Useful to count frames
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SetTargetFPS(60); // Set desired framerate (frames-per-second)
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//--------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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{
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// Update
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//----------------------------------------------------------------------------------
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switch(currentScreen)
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{
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case LOGO:
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{
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// TODO: Update LOGO screen variables here!
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framesCounter++; // Count frames
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// Wait for 2 seconds (120 frames) before jumping to TITLE screen
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if (framesCounter > 120)
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{
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currentScreen = TITLE;
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}
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} break;
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case TITLE:
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{
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// TODO: Update TITLE screen variables here!
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// Press enter to change to GAMEPLAY screen
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if (IsKeyPressed(KEY_ENTER) || IsGestureDetected(GESTURE_TAP))
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{
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currentScreen = GAMEPLAY;
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}
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} break;
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case GAMEPLAY:
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{
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// TODO: Update GAMEPLAY screen variables here!
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// Press enter to change to ENDING screen
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if (IsKeyPressed(KEY_ENTER) || IsGestureDetected(GESTURE_TAP))
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{
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currentScreen = ENDING;
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}
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} break;
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case ENDING:
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{
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// TODO: Update ENDING screen variables here!
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// Press enter to return to TITLE screen
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if (IsKeyPressed(KEY_ENTER) || IsGestureDetected(GESTURE_TAP))
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{
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currentScreen = TITLE;
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}
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} break;
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default: break;
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}
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(RAYWHITE);
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switch(currentScreen)
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{
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case LOGO:
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{
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// TODO: Draw LOGO screen here!
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DrawText("LOGO SCREEN", 20, 20, 40, LIGHTGRAY);
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DrawText("WAIT for 2 SECONDS...", 290, 220, 20, GRAY);
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} break;
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case TITLE:
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{
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// TODO: Draw TITLE screen here!
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DrawRectangle(0, 0, screenWidth, screenHeight, GREEN);
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DrawText("TITLE SCREEN", 20, 20, 40, DARKGREEN);
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DrawText("PRESS ENTER or TAP to JUMP to GAMEPLAY SCREEN", 120, 220, 20, DARKGREEN);
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} break;
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case GAMEPLAY:
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{
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// TODO: Draw GAMEPLAY screen here!
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DrawRectangle(0, 0, screenWidth, screenHeight, PURPLE);
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DrawText("GAMEPLAY SCREEN", 20, 20, 40, MAROON);
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DrawText("PRESS ENTER or TAP to JUMP to ENDING SCREEN", 130, 220, 20, MAROON);
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} break;
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case ENDING:
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{
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// TODO: Draw ENDING screen here!
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DrawRectangle(0, 0, screenWidth, screenHeight, BLUE);
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DrawText("ENDING SCREEN", 20, 20, 40, DARKBLUE);
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DrawText("PRESS ENTER or TAP to RETURN to TITLE SCREEN", 120, 220, 20, DARKBLUE);
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} break;
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default: break;
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}
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EndDrawing();
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//----------------------------------------------------------------------------------
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}
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// De-Initialization
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//--------------------------------------------------------------------------------------
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// TODO: Unload all loaded data (textures, fonts, audio) here!
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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}
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||||
children = (
|
||||
1BF3FC982BAEE43800D3B043 /* AVFAudio.framework */,
|
||||
1BF3FC962BAEE3CF00D3B043 /* Foundation.framework */,
|
||||
1BF3FC942BAEE3BD00D3B043 /* AVFoundation.framework */,
|
||||
1BF3FCEA2BAF1D3300D3B043 /* raudio.c */,
|
||||
1BF3FCEE2BAF1D3300D3B043 /* rcore.c */,
|
||||
1BF3FCF02BAF1D3300D3B043 /* rmodels.c */,
|
||||
1BF3FCEC2BAF1D3300D3B043 /* rshapes.c */,
|
||||
1BF3FCEF2BAF1D3300D3B043 /* rtext.c */,
|
||||
1BF3FCED2BAF1D3300D3B043 /* rtextures.c */,
|
||||
1BF3FCEB2BAF1D3300D3B043 /* utils.c */,
|
||||
1B16D9022BAEDC1C001FD5E0 /* Frameworks */,
|
||||
);
|
||||
path = raylib;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
1BF3FCE32BAF1C3000D3B043 /* Frameworks */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
1BF3FCE82BAF1C3800D3B043 /* Foundation.framework */,
|
||||
1BF3FCE42BAF1C3000D3B043 /* AVFAudio.framework */,
|
||||
1BF3FCE52BAF1C3000D3B043 /* AVFoundation.framework */,
|
||||
);
|
||||
name = Frameworks;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
/* End PBXGroup section */
|
||||
|
||||
/* Begin PBXHeadersBuildPhase section */
|
||||
1B16D8F32BAEDBEA001FD5E0 /* Headers */ = {
|
||||
isa = PBXHeadersBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXHeadersBuildPhase section */
|
||||
|
||||
/* Begin PBXNativeTarget section */
|
||||
1B16D8F72BAEDBEA001FD5E0 /* raylib */ = {
|
||||
1BF3FCC22BAF1BC900D3B043 /* raylib */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = 1B16D8FF2BAEDBEA001FD5E0 /* Build configuration list for PBXNativeTarget "raylib" */;
|
||||
buildConfigurationList = 1BF3FCDB2BAF1BCB00D3B043 /* Build configuration list for PBXNativeTarget "raylib" */;
|
||||
buildPhases = (
|
||||
1B16D8F32BAEDBEA001FD5E0 /* Headers */,
|
||||
1B16D8F42BAEDBEA001FD5E0 /* Sources */,
|
||||
1B16D8F52BAEDBEA001FD5E0 /* Frameworks */,
|
||||
1B16D8F62BAEDBEA001FD5E0 /* Resources */,
|
||||
1BF3FCBF2BAF1BC900D3B043 /* Sources */,
|
||||
1BF3FCC02BAF1BC900D3B043 /* Frameworks */,
|
||||
1BF3FCC12BAF1BC900D3B043 /* Resources */,
|
||||
1BF3FCE22BAF1C1900D3B043 /* Embed Frameworks */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
|
|
@ -132,8 +142,8 @@
|
|||
);
|
||||
name = raylib;
|
||||
productName = raylib;
|
||||
productReference = 1B16D8F82BAEDBEA001FD5E0 /* raylib.framework */;
|
||||
productType = "com.apple.product-type.framework";
|
||||
productReference = 1BF3FCC32BAF1BC900D3B043 /* raylib.app */;
|
||||
productType = "com.apple.product-type.application";
|
||||
};
|
||||
/* End PBXNativeTarget section */
|
||||
|
||||
|
|
@ -144,7 +154,7 @@
|
|||
BuildIndependentTargetsInParallel = 1;
|
||||
LastUpgradeCheck = 1520;
|
||||
TargetAttributes = {
|
||||
1B16D8F72BAEDBEA001FD5E0 = {
|
||||
1BF3FCC22BAF1BC900D3B043 = {
|
||||
CreatedOnToolsVersion = 15.2;
|
||||
};
|
||||
};
|
||||
|
|
@ -162,13 +172,13 @@
|
|||
projectDirPath = "";
|
||||
projectRoot = "";
|
||||
targets = (
|
||||
1B16D8F72BAEDBEA001FD5E0 /* raylib */,
|
||||
1BF3FCC22BAF1BC900D3B043 /* raylib */,
|
||||
);
|
||||
};
|
||||
/* End PBXProject section */
|
||||
|
||||
/* Begin PBXResourcesBuildPhase section */
|
||||
1B16D8F62BAEDBEA001FD5E0 /* Resources */ = {
|
||||
1BF3FCC12BAF1BC900D3B043 /* Resources */ = {
|
||||
isa = PBXResourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
|
|
@ -178,17 +188,18 @@
|
|||
/* End PBXResourcesBuildPhase section */
|
||||
|
||||
/* Begin PBXSourcesBuildPhase section */
|
||||
1B16D8F42BAEDBEA001FD5E0 /* Sources */ = {
|
||||
1BF3FCBF2BAF1BC900D3B043 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
1B3BE7462BAEE2D700EF4B82 /* rtext.c in Sources */,
|
||||
1B3BE7442BAEE2D700EF4B82 /* rshapes.c in Sources */,
|
||||
1B3BE7472BAEE2D700EF4B82 /* rtextures.c in Sources */,
|
||||
1B3BE7492BAEE2D700EF4B82 /* rcore.c in Sources */,
|
||||
1B3BE7482BAEE2D700EF4B82 /* raudio.c in Sources */,
|
||||
1B3BE7452BAEE2D700EF4B82 /* utils.c in Sources */,
|
||||
1B3BE74A2BAEE2D700EF4B82 /* rmodels.c in Sources */,
|
||||
1BF3FCF32BAF1D3300D3B043 /* rshapes.c in Sources */,
|
||||
1BF3FCF12BAF1D3300D3B043 /* raudio.c in Sources */,
|
||||
1BF3FCF42BAF1D3300D3B043 /* rtextures.c in Sources */,
|
||||
1BF3FCF62BAF1D3300D3B043 /* rtext.c in Sources */,
|
||||
1BF3FCF52BAF1D3300D3B043 /* rcore.c in Sources */,
|
||||
1BF3FCFD2BAF2CFD00D3B043 /* main.c in Sources */,
|
||||
1BF3FCF22BAF1D3300D3B043 /* utils.c in Sources */,
|
||||
1BF3FCF72BAF1D3300D3B043 /* rmodels.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
|
|
@ -317,67 +328,79 @@
|
|||
};
|
||||
name = Release;
|
||||
};
|
||||
1B16D9002BAEDBEA001FD5E0 /* Debug */ = {
|
||||
1BF3FCDC2BAF1BCB00D3B043 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "gnu++20";
|
||||
CLANG_WARN_COMMA = NO;
|
||||
CLANG_WARN_STRICT_PROTOTYPES = NO;
|
||||
CLANG_WARN_UNREACHABLE_CODE = NO;
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
CURRENT_PROJECT_VERSION = 1;
|
||||
DEFINES_MODULE = NO;
|
||||
DEVELOPMENT_TEAM = A7A93GC9AY;
|
||||
DYLIB_COMPATIBILITY_VERSION = 1;
|
||||
DYLIB_CURRENT_VERSION = 1;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_MODULE_VERIFIER = YES;
|
||||
GCC_C_LANGUAGE_STANDARD = gnu17;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
|
||||
GENERATE_INFOPLIST_FILE = YES;
|
||||
INFOPLIST_KEY_NSHumanReadableCopyright = "";
|
||||
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
|
||||
INFOPLIST_KEY_UILaunchStoryboardName = "";
|
||||
INFOPLIST_KEY_UIRequiredDeviceCapabilities = metal;
|
||||
INFOPLIST_KEY_UIStatusBarHidden = YES;
|
||||
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
|
||||
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone = "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
|
||||
LD_RUNPATH_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"@executable_path/Frameworks",
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MARKETING_VERSION = 1.0;
|
||||
MODULE_VERIFIER_SUPPORTED_LANGUAGES = "objective-c objective-c++";
|
||||
MODULE_VERIFIER_SUPPORTED_LANGUAGE_STANDARDS = "gnu17 gnu++20";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.raylib;
|
||||
PRODUCT_NAME = "$(TARGET_NAME:c99extidentifier)";
|
||||
SKIP_INSTALL = YES;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_EMIT_LOC_STRINGS = YES;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = ../../src;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
1B16D9012BAEDBEA001FD5E0 /* Release */ = {
|
||||
1BF3FCDD2BAF1BCB00D3B043 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "gnu++20";
|
||||
CLANG_WARN_COMMA = NO;
|
||||
CLANG_WARN_STRICT_PROTOTYPES = NO;
|
||||
CLANG_WARN_UNREACHABLE_CODE = NO;
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
CURRENT_PROJECT_VERSION = 1;
|
||||
DEFINES_MODULE = NO;
|
||||
DEVELOPMENT_TEAM = A7A93GC9AY;
|
||||
DYLIB_COMPATIBILITY_VERSION = 1;
|
||||
DYLIB_CURRENT_VERSION = 1;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_MODULE_VERIFIER = YES;
|
||||
GCC_C_LANGUAGE_STANDARD = gnu17;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
|
||||
GENERATE_INFOPLIST_FILE = YES;
|
||||
INFOPLIST_KEY_NSHumanReadableCopyright = "";
|
||||
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
|
||||
INFOPLIST_KEY_UILaunchStoryboardName = "";
|
||||
INFOPLIST_KEY_UIRequiredDeviceCapabilities = metal;
|
||||
INFOPLIST_KEY_UIStatusBarHidden = YES;
|
||||
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
|
||||
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone = "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
|
||||
LD_RUNPATH_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"@executable_path/Frameworks",
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MARKETING_VERSION = 1.0;
|
||||
MODULE_VERIFIER_SUPPORTED_LANGUAGES = "objective-c objective-c++";
|
||||
MODULE_VERIFIER_SUPPORTED_LANGUAGE_STANDARDS = "gnu17 gnu++20";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.raylib;
|
||||
PRODUCT_NAME = "$(TARGET_NAME:c99extidentifier)";
|
||||
SKIP_INSTALL = YES;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_EMIT_LOC_STRINGS = YES;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = ../../src;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
|
|
@ -393,11 +416,11 @@
|
|||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
1B16D8FF2BAEDBEA001FD5E0 /* Build configuration list for PBXNativeTarget "raylib" */ = {
|
||||
1BF3FCDB2BAF1BCB00D3B043 /* Build configuration list for PBXNativeTarget "raylib" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
1B16D9002BAEDBEA001FD5E0 /* Debug */,
|
||||
1B16D9012BAEDBEA001FD5E0 /* Release */,
|
||||
1BF3FCDC2BAF1BCB00D3B043 /* Debug */,
|
||||
1BF3FCDD2BAF1BCB00D3B043 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
|
|
|
|||
Loading…
Reference in a new issue