Merge branch 'master' of https://github.com/raysan5/raylib into pure
This commit is contained in:
commit
dfacae7213
14 changed files with 1105 additions and 229 deletions
51
src/config.h
51
src/config.h
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@ -71,6 +71,30 @@
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// Enabling this flag allows manual control of the frame processes, use at your own risk
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//#define SUPPORT_CUSTOM_FRAME_CONTROL 1
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// Support for clipboard image loading
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// NOTE: Only working on SDL3, GLFW (Windows) and RGFW (Windows)
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#define SUPPORT_CLIPBOARD_IMAGE 1
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// NOTE: Clipboard image loading requires support for some image file formats
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// TODO: Those defines should probably be removed from here, I prefer to let the user manage them
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#if defined(SUPPORT_CLIPBOARD_IMAGE)
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#ifndef SUPPORT_MODULE_RTEXTURES
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#define SUPPORT_MODULE_RTEXTURES 1
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#endif
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#ifndef STBI_REQUIRED
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#define STBI_REQUIRED
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#endif
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#ifndef SUPPORT_FILEFORMAT_BMP // For clipboard image on Windows
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#define SUPPORT_FILEFORMAT_BMP 1
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#endif
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#ifndef SUPPORT_FILEFORMAT_PNG // Wayland uses png for prints, at least it was on 22 LTS ubuntu
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#define SUPPORT_FILEFORMAT_PNG 1
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#endif
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#ifndef SUPPORT_FILEFORMAT_JPG
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#define SUPPORT_FILEFORMAT_JPG 1
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#endif
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#endif
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// rcore: Configuration values
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//------------------------------------------------------------------------------------
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@ -273,31 +297,4 @@
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//------------------------------------------------------------------------------------
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#define MAX_TRACELOG_MSG_LENGTH 256 // Max length of one trace-log message
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// Enable partial support for clipboard image, only working on SDL3 or
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// being on both Windows OS + GLFW or Windows OS + RGFW
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#define SUPPORT_CLIPBOARD_IMAGE 1
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#if defined(SUPPORT_CLIPBOARD_IMAGE)
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#ifndef STBI_REQUIRED
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#define STBI_REQUIRED
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#endif
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#ifndef SUPPORT_FILEFORMAT_BMP // For clipboard image on Windows
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#define SUPPORT_FILEFORMAT_BMP 1
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#endif
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#ifndef SUPPORT_FILEFORMAT_PNG // Wayland uses png for prints, at least it was on 22 LTS ubuntu
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#define SUPPORT_FILEFORMAT_PNG 1
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#endif
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#ifndef SUPPORT_FILEFORMAT_JPG
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#define SUPPORT_FILEFORMAT_JPG 1
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#endif
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#ifndef SUPPORT_MODULE_RTEXTURES
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#define SUPPORT_MODULE_RTEXTURES 1
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#endif
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#endif
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#endif // CONFIG_H
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@ -515,6 +515,16 @@ const char *GetClipboardText(void)
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return NULL;
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}
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// Get clipboard image
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Image GetClipboardImage(void)
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{
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Image image = { 0 };
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TRACELOG(LOG_WARNING, "GetClipboardImage() not implemented on target platform");
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return image;
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}
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// Show mouse cursor
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void ShowCursor(void)
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{
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@ -68,7 +68,7 @@
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// NOTE: Those functions require linking with winmm library
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//#pragma warning(disable: 4273)
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__declspec(dllimport) unsigned int __stdcall timeEndPeriod(unsigned int uPeriod);
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//#pragma warning(default: 4273)
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//#pragma warning(default: 4273)
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#endif
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#endif
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__)
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@ -967,32 +967,29 @@ const char *GetClipboardText(void)
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return glfwGetClipboardString(platform.handle);
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}
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#if defined(SUPPORT_CLIPBOARD_IMAGE)
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// Get clipboard image
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Image GetClipboardImage(void)
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{
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Image image = {0};
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Image image = { 0 };
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#if defined(SUPPORT_CLIPBOARD_IMAGE)
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#if defined(_WIN32)
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unsigned long long int dataSize = 0;
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void* fileData = NULL;
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void *fileData = NULL;
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int width = 0;
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int height = 0;
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#ifdef _WIN32
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int width, height;
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fileData = (void*)Win32GetClipboardImageData(&width, &height, &dataSize);
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#else
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TRACELOG(LOG_WARNING, "Clipboard image: PLATFORM_DESKTOP_GLFW doesn't implement `GetClipboardImage` for this OS");
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#endif
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if (fileData == NULL)
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{
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TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data.");
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}
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else
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{
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image = LoadImageFromMemory(".bmp", fileData, (int)dataSize);
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}
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if (fileData == NULL) TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data.");
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else image = LoadImageFromMemory(".bmp", fileData, (int)dataSize);
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#else
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TRACELOG(LOG_WARNING, "GetClipboardImage() not implemented on target platform");
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#endif
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#endif // SUPPORT_CLIPBOARD_IMAGE
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return image;
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}
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#endif // SUPPORT_CLIPBOARD_IMAGE
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// Show mouse cursor
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void ShowCursor(void)
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@ -253,7 +253,7 @@ bool WindowShouldClose(void)
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|
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// Toggle fullscreen mode
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void ToggleFullscreen(void)
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{
|
||||
{
|
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RGFW_window_maximize(platform.window);
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ToggleBorderlessWindowed();
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}
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|
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@ -594,7 +594,7 @@ Vector2 GetMonitorPosition(int monitor)
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{
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RGFW_monitor *mons = RGFW_getMonitors();
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return (Vector2){mons[monitor].rect.x, mons[monitor].rect.y};
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return (Vector2){(float)mons[monitor].rect.x, (float)mons[monitor].rect.y};
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}
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// Get selected monitor width (currently used by monitor)
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@ -618,7 +618,7 @@ int GetMonitorPhysicalWidth(int monitor)
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{
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RGFW_monitor* mons = RGFW_getMonitors();
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return mons[monitor].physW;
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return (int)mons[monitor].physW;
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}
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// Get selected monitor physical height in millimetres
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@ -626,7 +626,7 @@ int GetMonitorPhysicalHeight(int monitor)
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{
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RGFW_monitor *mons = RGFW_getMonitors();
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return mons[monitor].physH;
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return (int)mons[monitor].physH;
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}
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// Get selected monitor refresh rate
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@ -647,7 +647,7 @@ const char *GetMonitorName(int monitor)
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// Get window position XY on monitor
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Vector2 GetWindowPosition(void)
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||||
{
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return (Vector2){ platform.window->r.x, platform.window->r.y };
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return (Vector2){ (float)platform.window->r.x, (float)platform.window->r.y };
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}
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// Get window scale DPI factor for current monitor
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@ -661,7 +661,7 @@ Vector2 GetWindowScaleDPI(void)
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// Set clipboard text content
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void SetClipboardText(const char *text)
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{
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RGFW_writeClipboard(text, strlen(text));
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RGFW_writeClipboard(text, (u32)strlen(text));
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}
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// Get clipboard text content
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@ -671,42 +671,39 @@ const char *GetClipboardText(void)
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return RGFW_readClipboard(NULL);
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}
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#if defined(SUPPORT_CLIPBOARD_IMAGE)
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#ifdef _WIN32
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# define WIN32_CLIPBOARD_IMPLEMENTATION
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# define WINUSER_ALREADY_INCLUDED
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# define WINBASE_ALREADY_INCLUDED
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# define WINGDI_ALREADY_INCLUDED
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# include "../external/win32_clipboard.h"
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#if defined(_WIN32)
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#define WIN32_CLIPBOARD_IMPLEMENTATION
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#define WINUSER_ALREADY_INCLUDED
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#define WINBASE_ALREADY_INCLUDED
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#define WINGDI_ALREADY_INCLUDED
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#include "../external/win32_clipboard.h"
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#endif
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#endif // SUPPORT_CLIPBOARD_IMAGE
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// Get clipboard image
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Image GetClipboardImage(void)
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{
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Image image = {0};
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Image image = { 0 };
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#if defined(SUPPORT_CLIPBOARD_IMAGE)
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#if defined(_WIN32)
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unsigned long long int dataSize = 0;
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void* fileData = NULL;
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void *fileData = NULL;
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int width = 0;
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int height = 0;
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#ifdef _WIN32
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int width, height;
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fileData = (void*)Win32GetClipboardImageData(&width, &height, &dataSize);
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#else
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TRACELOG(LOG_WARNING, "Clipboard image: PLATFORM_DESKTOP_RGFW doesn't implement `GetClipboardImage` for this OS");
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#endif
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if (fileData == NULL)
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{
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TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data.");
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}
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else
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{
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image = LoadImageFromMemory(".bmp", fileData, dataSize);
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}
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if (fileData == NULL) TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data.");
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else image = LoadImageFromMemory(".bmp", fileData, (int)dataSize);
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#else
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TRACELOG(LOG_WARNING, "GetClipboardImage() not implemented on target platform");
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#endif
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#endif // SUPPORT_CLIPBOARD_IMAGE
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return image;
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}
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#endif // SUPPORT_CLIPBOARD_IMAGE
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// Show mouse cursor
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void ShowCursor(void)
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|
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@ -979,7 +976,7 @@ void PollInputEvents(void)
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case RGFW_quit: CORE.Window.shouldClose = true; break;
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case RGFW_dnd: // Dropped file
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{
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for (int i = 0; i < event->droppedFilesCount; i++)
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for (u32 i = 0; i < event->droppedFilesCount; i++)
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{
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if (CORE.Window.dropFileCount == 0)
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{
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|
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@ -1063,7 +1060,7 @@ void PollInputEvents(void)
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if ((event->button == RGFW_mouseScrollUp) || (event->button == RGFW_mouseScrollDown))
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{
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CORE.Input.Mouse.currentWheelMove.y = event->scroll;
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CORE.Input.Mouse.currentWheelMove.y = (float)event->scroll;
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break;
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}
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@ -1081,7 +1078,7 @@ void PollInputEvents(void)
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{
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if ((event->button == RGFW_mouseScrollUp) || (event->button == RGFW_mouseScrollDown))
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{
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CORE.Input.Mouse.currentWheelMove.y = event->scroll;
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CORE.Input.Mouse.currentWheelMove.y = (float)event->scroll;
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break;
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}
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|
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|
|
|
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|
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@ -74,7 +74,6 @@
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#endif
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#endif
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|
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|
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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|
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@ -240,16 +239,15 @@ static const int CursorsLUT[] = {
|
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|
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|
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// SDL3 Migration Layer made to avoid `ifdefs` inside functions when we can.
|
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#ifdef PLATFORM_DESKTOP_SDL3
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
|
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// SDL3 Migration:
|
||||
// SDL_WINDOW_FULLSCREEN_DESKTOP has been removed,
|
||||
// and you can call SDL_GetWindowFullscreenMode()
|
||||
// to see whether an exclusive fullscreen mode will be used
|
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// to see whether an exclusive fullscreen mode will be used
|
||||
// or the borderless fullscreen desktop mode will be used
|
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#define SDL_WINDOW_FULLSCREEN_DESKTOP SDL_WINDOW_FULLSCREEN
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|
||||
|
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#define SDL_IGNORE false
|
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#define SDL_DISABLE false
|
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#define SDL_ENABLE true
|
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|
|
@ -260,27 +258,29 @@ static const int CursorsLUT[] = {
|
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// SDL3 Migration: The SDL_WINDOW_SHOWN flag has been removed. Windows are shown by default and can be created hidden by using the SDL_WINDOW_HIDDEN flag.
|
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#define SDL_WINDOW_SHOWN 0x0 // It's a flag, so no problem in setting it to zero if we use in a bitor (|)
|
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|
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//
|
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// SDL3 Migration: Renamed
|
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// IMPORTANT:
|
||||
// Might need to call SDL_CleanupEvent somewhere see :https://github.com/libsdl-org/SDL/issues/3540#issuecomment-1793449852
|
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//
|
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// IMPORTANT: Might need to call SDL_CleanupEvent somewhere see :https://github.com/libsdl-org/SDL/issues/3540#issuecomment-1793449852
|
||||
#define SDL_DROPFILE SDL_EVENT_DROP_FILE
|
||||
|
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|
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const char* SDL_GameControllerNameForIndex(int joystickIndex)
|
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// SDL2 implementation for SDL3 function
|
||||
const char *SDL_GameControllerNameForIndex(int joystickIndex)
|
||||
{
|
||||
// NOTE: SDL3 uses the IDs itself (SDL_JoystickID) instead of SDL2 joystick_index
|
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const char* name = NULL;
|
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const char *name = NULL;
|
||||
int numJoysticks = 0;
|
||||
SDL_JoystickID *joysticks = SDL_GetJoysticks(&numJoysticks);
|
||||
if (joysticks) {
|
||||
if (joystickIndex < numJoysticks) {
|
||||
|
||||
if (joysticks)
|
||||
{
|
||||
if (joystickIndex < numJoysticks)
|
||||
{
|
||||
SDL_JoystickID instance_id = joysticks[joystickIndex];
|
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name = SDL_GetGamepadNameForID(instance_id);
|
||||
}
|
||||
|
||||
SDL_free(joysticks);
|
||||
}
|
||||
|
||||
return name;
|
||||
}
|
||||
|
||||
|
|
@ -288,45 +288,40 @@ int SDL_GetNumVideoDisplays(void)
|
|||
{
|
||||
int monitorCount = 0;
|
||||
SDL_DisplayID *displays = SDL_GetDisplays(&monitorCount);
|
||||
// Safe because If `mem` is NULL, SDL_free does nothing.
|
||||
|
||||
// Safe because If `mem` is NULL, SDL_free does nothing
|
||||
SDL_free(displays);
|
||||
|
||||
return monitorCount;
|
||||
}
|
||||
|
||||
|
||||
// SLD3 Migration:
|
||||
// To emulate SDL2 this function should return `SDL_DISABLE` or `SDL_ENABLE`
|
||||
// representing the *processing state* of the event before this function makes any changes to it.
|
||||
Uint8 SDL_EventState(Uint32 type, int state) {
|
||||
|
||||
// SLD3 Migration: To emulate SDL2 this function should return `SDL_DISABLE` or `SDL_ENABLE`
|
||||
// representing the *processing state* of the event before this function makes any changes to it
|
||||
Uint8 SDL_EventState(Uint32 type, int state)
|
||||
{
|
||||
Uint8 stateBefore = SDL_EventEnabled(type);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case SDL_DISABLE: SDL_SetEventEnabled(type, false); break;
|
||||
case SDL_ENABLE: SDL_SetEventEnabled(type, true); break;
|
||||
default: TRACELOG(LOG_WARNING, "Event sate: unknow type");
|
||||
}
|
||||
|
||||
return stateBefore;
|
||||
}
|
||||
|
||||
void SDL_GetCurrentDisplayMode_Adapter(SDL_DisplayID displayID, SDL_DisplayMode* mode)
|
||||
{
|
||||
const SDL_DisplayMode* currMode = SDL_GetCurrentDisplayMode(displayID);
|
||||
if (currMode == NULL)
|
||||
{
|
||||
TRACELOG(LOG_WARNING, "No current display mode");
|
||||
}
|
||||
else
|
||||
{
|
||||
*mode = *currMode;
|
||||
}
|
||||
|
||||
if (currMode == NULL) TRACELOG(LOG_WARNING, "No current display mode");
|
||||
else *mode = *currMode;
|
||||
}
|
||||
|
||||
// SDL3 Migration: Renamed
|
||||
#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_Adapter
|
||||
|
||||
|
||||
SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
|
||||
{
|
||||
return SDL_CreateSurface(width, height, SDL_GetPixelFormatForMasks(depth, Rmask, Gmask, Bmask, Amask));
|
||||
|
|
@ -337,11 +332,14 @@ SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth
|
|||
// not reliable across platforms, approximately replaced by multiplying
|
||||
// SDL_GetWindowDisplayScale() times 160 on iPhone and Android, and 96 on other platforms.
|
||||
// returns 0 on success or a negative error code on failure
|
||||
int SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi) {
|
||||
float dpi = SDL_GetWindowDisplayScale(platform.window) * 96.0;
|
||||
int SDL_GetDisplayDPI(int displayIndex, float *ddpi, float *hdpi, float *vdpi)
|
||||
{
|
||||
float dpi = SDL_GetWindowDisplayScale(platform.window)*96.0;
|
||||
|
||||
if (ddpi != NULL) *ddpi = dpi;
|
||||
if (hdpi != NULL) *hdpi = dpi;
|
||||
if (vdpi != NULL) *vdpi = dpi;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
@ -368,17 +366,13 @@ int SDL_NumJoysticks(void)
|
|||
return numJoysticks;
|
||||
}
|
||||
|
||||
|
||||
// SDL_SetRelativeMouseMode
|
||||
// returns 0 on success or a negative error code on failure
|
||||
// If relative mode is not supported, this returns -1.
|
||||
int SDL_SetRelativeMouseMode_Adapter(SDL_bool enabled)
|
||||
{
|
||||
|
||||
//
|
||||
// SDL_SetWindowRelativeMouseMode(SDL_Window *window, bool enabled)
|
||||
// \returns true on success or false on failure; call SDL_GetError() for more
|
||||
//
|
||||
if (SDL_SetWindowRelativeMouseMode(platform.window, enabled))
|
||||
{
|
||||
return 0; // success
|
||||
|
|
@ -398,7 +392,6 @@ bool SDL_GetRelativeMouseMode_Adapter(void)
|
|||
|
||||
#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_Adapter
|
||||
|
||||
|
||||
int SDL_GetNumTouchFingers(SDL_TouchID touchID)
|
||||
{
|
||||
// SDL_Finger **SDL_GetTouchFingers(SDL_TouchID touchID, int *count)
|
||||
|
|
@ -412,16 +405,16 @@ int SDL_GetNumTouchFingers(SDL_TouchID touchID)
|
|||
|
||||
// Since SDL2 doesn't have this function we leave a stub
|
||||
// SDL_GetClipboardData function is available since SDL 3.1.3. (e.g. SDL3)
|
||||
void* SDL_GetClipboardData(const char *mime_type, size_t *size) {
|
||||
void* SDL_GetClipboardData(const char *mime_type, size_t *size)
|
||||
{
|
||||
TRACELOG(LOG_WARNING, "Getting clipboard data that is not text is only available in SDL3");
|
||||
|
||||
// We could possibly implement it ourselves in this case for some easier platforms
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // PLATFORM_DESKTOP_SDL3
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Internal Functions Declaration
|
||||
//----------------------------------------------------------------------------------
|
||||
|
|
@ -452,7 +445,7 @@ void ToggleFullscreen(void)
|
|||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
#if defined(PLATFORM_DESKTOP_SDL3) // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
if ((monitor > 0) && (monitor <= monitorCount))
|
||||
#else
|
||||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
|
|
@ -479,7 +472,8 @@ void ToggleBorderlessWindowed(void)
|
|||
{
|
||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
|
||||
#if defined(PLATFORM_DESKTOP_SDL3) // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
if ((monitor > 0) && (monitor <= monitorCount))
|
||||
#else
|
||||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
|
|
@ -532,7 +526,8 @@ void SetWindowState(unsigned int flags)
|
|||
{
|
||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
|
||||
#if defined(PLATFORM_DESKTOP_SDL3) // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
if ((monitor > 0) && (monitor <= monitorCount))
|
||||
#else
|
||||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
|
|
@ -595,7 +590,8 @@ void SetWindowState(unsigned int flags)
|
|||
{
|
||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
|
||||
#if defined(PLATFORM_DESKTOP_SDL3) // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
if ((monitor > 0) && (monitor <= monitorCount))
|
||||
#else
|
||||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
|
|
@ -818,7 +814,8 @@ void SetWindowMonitor(int monitor)
|
|||
const int screenWidth = CORE.Window.screen.width;
|
||||
const int screenHeight = CORE.Window.screen.height;
|
||||
SDL_Rect usableBounds;
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // Different style for success checking
|
||||
|
||||
#if defined(PLATFORM_DESKTOP_SDL3) // Different style for success checking
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &usableBounds))
|
||||
#else
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &usableBounds) == 0)
|
||||
|
|
@ -933,7 +930,8 @@ Vector2 GetMonitorPosition(int monitor)
|
|||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
{
|
||||
SDL_Rect displayBounds;
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &displayBounds))
|
||||
#else
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &displayBounds) == 0)
|
||||
|
|
@ -1104,53 +1102,55 @@ const char *GetClipboardText(void)
|
|||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
#if defined(SUPPORT_CLIPBOARD_IMAGE)
|
||||
// Get clipboard image
|
||||
Image GetClipboardImage(void)
|
||||
{
|
||||
Image image = { 0 };
|
||||
|
||||
#if defined(SUPPORT_CLIPBOARD_IMAGE)
|
||||
// Let's hope compiler put these arrays in static memory
|
||||
const char *image_formats[] = {
|
||||
const char *imageFormats[] = {
|
||||
"image/bmp",
|
||||
"image/png",
|
||||
"image/jpg",
|
||||
"image/tiff",
|
||||
};
|
||||
const char *image_extensions[] = {
|
||||
const char *imageExtensions[] = {
|
||||
".bmp",
|
||||
".png",
|
||||
".jpg",
|
||||
".tiff",
|
||||
};
|
||||
|
||||
|
||||
Image image = {0};
|
||||
size_t dataSize = 0;
|
||||
void *fileData = NULL;
|
||||
for (int i = 0; i < SDL_arraysize(image_formats); ++i)
|
||||
|
||||
for (int i = 0; i < SDL_arraysize(imageFormats); ++i)
|
||||
{
|
||||
// NOTE: This pointer should be free with SDL_free() at some point.
|
||||
fileData = SDL_GetClipboardData(image_formats[i], &dataSize);
|
||||
if (fileData) {
|
||||
image = LoadImageFromMemory(image_extensions[i], fileData, dataSize);
|
||||
// NOTE: This pointer should be free with SDL_free() at some point
|
||||
fileData = SDL_GetClipboardData(imageFormats[i], &dataSize);
|
||||
|
||||
if (fileData)
|
||||
{
|
||||
image = LoadImageFromMemory(imageExtensions[i], fileData, dataSize);
|
||||
if (IsImageValid(image))
|
||||
{
|
||||
TRACELOG(LOG_INFO, "Clipboard image: Got image from clipboard as a `%s` successfully", image_extensions[i]);
|
||||
TRACELOG(LOG_INFO, "Clipboard image: Got image from clipboard as a `%s` successfully", imageExtensions[i]);
|
||||
return image;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data. %s", SDL_GetError());
|
||||
return image;
|
||||
}
|
||||
if (!IsImageValid(image)) TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data. Error: %s", SDL_GetError());
|
||||
#endif
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
// Show mouse cursor
|
||||
void ShowCursor(void)
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
SDL_ShowCursor();
|
||||
#else
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
|
|
@ -1161,7 +1161,7 @@ void ShowCursor(void)
|
|||
// Hides mouse cursor
|
||||
void HideCursor(void)
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
SDL_HideCursor();
|
||||
#else
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
|
|
@ -1174,7 +1174,7 @@ void EnableCursor(void)
|
|||
{
|
||||
SDL_SetRelativeMouseMode(SDL_FALSE);
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
// SDL_ShowCursor() has been split into three functions: SDL_ShowCursor(), SDL_HideCursor(), and SDL_CursorVisible()
|
||||
SDL_ShowCursor();
|
||||
#else
|
||||
|
|
@ -1275,7 +1275,7 @@ const char *GetKeyName(int key)
|
|||
|
||||
static void UpdateTouchPointsSDL(SDL_TouchFingerEvent event)
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3
|
||||
#if defined(PLATFORM_DESKTOP_SDL3) // SDL3
|
||||
int count = 0;
|
||||
SDL_Finger **fingers = SDL_GetTouchFingers(event.touchID, &count);
|
||||
CORE.Input.Touch.pointCount = count;
|
||||
|
|
@ -1288,7 +1288,9 @@ static void UpdateTouchPointsSDL(SDL_TouchFingerEvent event)
|
|||
CORE.Input.Touch.position[i].y = finger->y*CORE.Window.screen.height;
|
||||
CORE.Input.Touch.currentTouchState[i] = 1;
|
||||
}
|
||||
|
||||
SDL_free(fingers);
|
||||
|
||||
#else // SDL2
|
||||
|
||||
CORE.Input.Touch.pointCount = SDL_GetNumTouchFingers(event.touchId);
|
||||
|
|
@ -1393,7 +1395,8 @@ void PollInputEvents(void)
|
|||
CORE.Window.dropFilepaths = (char **)RL_CALLOC(1024, sizeof(char *));
|
||||
|
||||
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
// const char *data; /**< The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events */
|
||||
// Event memory is now managed by SDL, so you should not free the data in SDL_EVENT_DROP_FILE, and if you want to hold onto the text in SDL_EVENT_TEXT_EDITING and SDL_EVENT_TEXT_INPUT events, you should make a copy of it. SDL_TEXTINPUTEVENT_TEXT_SIZE is no longer necessary and has been removed.
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data);
|
||||
|
|
@ -1407,7 +1410,8 @@ void PollInputEvents(void)
|
|||
else if (CORE.Window.dropFileCount < 1024)
|
||||
{
|
||||
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data);
|
||||
#else
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.file);
|
||||
|
|
@ -1460,7 +1464,7 @@ void PollInputEvents(void)
|
|||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
break;
|
||||
#else
|
||||
default: break;
|
||||
|
|
@ -1471,7 +1475,7 @@ void PollInputEvents(void)
|
|||
// Keyboard events
|
||||
case SDL_KEYDOWN:
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
// SDL3 Migration: The following structures have been removed: * SDL_Keysym
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.scancode);
|
||||
#else
|
||||
|
|
@ -1502,7 +1506,7 @@ void PollInputEvents(void)
|
|||
case SDL_KEYUP:
|
||||
{
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.scancode);
|
||||
#else
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.keysym.scancode);
|
||||
|
|
@ -1858,7 +1862,7 @@ int InitPlatform(void)
|
|||
}
|
||||
|
||||
// Init window
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
platform.window = SDL_CreateWindow(CORE.Window.title, CORE.Window.screen.width, CORE.Window.screen.height, flags);
|
||||
#else
|
||||
platform.window = SDL_CreateWindow(CORE.Window.title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, CORE.Window.screen.width, CORE.Window.screen.height, flags);
|
||||
|
|
@ -1946,11 +1950,10 @@ int InitPlatform(void)
|
|||
CORE.Storage.basePath = SDL_GetBasePath(); // Alternative: GetWorkingDirectory();
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL3): Initialized successfully");
|
||||
#else
|
||||
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL): Initialized successfully");
|
||||
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL2): Initialized successfully");
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
|
|
|
|||
|
|
@ -509,6 +509,16 @@ const char *GetClipboardText(void)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
// Get clipboard image
|
||||
Image GetClipboardImage(void)
|
||||
{
|
||||
Image image = { 0 };
|
||||
|
||||
TRACELOG(LOG_WARNING, "GetClipboardImage() not implemented on target platform");
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
// Show mouse cursor
|
||||
void ShowCursor(void)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -292,6 +292,16 @@ const char *GetClipboardText(void)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
// Get clipboard image
|
||||
Image GetClipboardImage(void)
|
||||
{
|
||||
Image image = { 0 };
|
||||
|
||||
TRACELOG(LOG_WARNING, "GetClipboardImage() not implemented on target platform");
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
// Show mouse cursor
|
||||
void ShowCursor(void)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -771,8 +771,11 @@ Vector2 GetWindowPosition(void)
|
|||
// Get window scale DPI factor for current monitor
|
||||
Vector2 GetWindowScaleDPI(void)
|
||||
{
|
||||
TRACELOG(LOG_WARNING, "GetWindowScaleDPI() not implemented on target platform");
|
||||
return (Vector2){ 1.0f, 1.0f };
|
||||
// NOTE: Returned scale is relative to the current monitor where the browser window is located
|
||||
Vector2 scale = { 1.0f, 1.0f };
|
||||
scale.x = (float)EM_ASM_DOUBLE( { return window.devicePixelRatio; } );
|
||||
scale.y = scale.x;
|
||||
return scale;
|
||||
}
|
||||
|
||||
// Set clipboard text content
|
||||
|
|
@ -805,6 +808,16 @@ const char *GetClipboardText(void)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
// Get clipboard image
|
||||
Image GetClipboardImage(void)
|
||||
{
|
||||
Image image = { 0 };
|
||||
|
||||
TRACELOG(LOG_WARNING, "GetClipboardImage() not implemented on target platform");
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
// Show mouse cursor
|
||||
void ShowCursor(void)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1855,6 +1855,8 @@ void SeekMusicStream(Music music, float position)
|
|||
|
||||
ma_mutex_lock(&AUDIO.System.lock);
|
||||
music.stream.buffer->framesProcessed = positionInFrames;
|
||||
music.stream.buffer->isSubBufferProcessed[0] = true;
|
||||
music.stream.buffer->isSubBufferProcessed[1] = true;
|
||||
ma_mutex_unlock(&AUDIO.System.lock);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/**********************************************************************************************
|
||||
*
|
||||
* raylib v5.5 - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
|
||||
* raylib v5.6-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
|
||||
*
|
||||
* FEATURES:
|
||||
* - NO external dependencies, all required libraries included with raylib
|
||||
|
|
@ -88,9 +88,9 @@
|
|||
#include <stdarg.h> // Required for: va_list - Only used by TraceLogCallback
|
||||
|
||||
#define RAYLIB_VERSION_MAJOR 5
|
||||
#define RAYLIB_VERSION_MINOR 5
|
||||
#define RAYLIB_VERSION_MINOR 6
|
||||
#define RAYLIB_VERSION_PATCH 0
|
||||
#define RAYLIB_VERSION "5.5"
|
||||
#define RAYLIB_VERSION "5.6-dev"
|
||||
|
||||
// Function specifiers in case library is build/used as a shared library
|
||||
// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll
|
||||
|
|
|
|||
|
|
@ -304,6 +304,14 @@ RMAPI float Vector2DotProduct(Vector2 v1, Vector2 v2)
|
|||
return result;
|
||||
}
|
||||
|
||||
// Calculate two vectors cross product
|
||||
RMAPI float Vector2CrossProduct(Vector2 v1, Vector2 v2)
|
||||
{
|
||||
float result = (v1.x*v2.y - v1.y*v2.x);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// Calculate distance between two vectors
|
||||
RMAPI float Vector2Distance(Vector2 v1, Vector2 v2)
|
||||
{
|
||||
|
|
@ -2648,7 +2656,7 @@ inline Vector2 operator * (const Vector2& lhs, const Matrix& rhs)
|
|||
return Vector2Transform(lhs, rhs);
|
||||
}
|
||||
|
||||
inline const Vector2& operator -= (Vector2& lhs, const Matrix& rhs)
|
||||
inline const Vector2& operator *= (Vector2& lhs, const Matrix& rhs)
|
||||
{
|
||||
lhs = Vector2Transform(lhs, rhs);
|
||||
return lhs;
|
||||
|
|
@ -2661,7 +2669,7 @@ inline Vector2 operator / (const Vector2& lhs, const float& rhs)
|
|||
|
||||
inline const Vector2& operator /= (Vector2& lhs, const float& rhs)
|
||||
{
|
||||
lhs = Vector2Scale(lhs, rhs);
|
||||
lhs = Vector2Scale(lhs, 1.0f / rhs);
|
||||
return lhs;
|
||||
}
|
||||
|
||||
|
|
@ -2742,7 +2750,7 @@ inline Vector3 operator * (const Vector3& lhs, const Matrix& rhs)
|
|||
return Vector3Transform(lhs, rhs);
|
||||
}
|
||||
|
||||
inline const Vector3& operator -= (Vector3& lhs, const Matrix& rhs)
|
||||
inline const Vector3& operator *= (Vector3& lhs, const Matrix& rhs)
|
||||
{
|
||||
lhs = Vector3Transform(lhs, rhs);
|
||||
return lhs;
|
||||
|
|
@ -2755,7 +2763,7 @@ inline Vector3 operator / (const Vector3& lhs, const float& rhs)
|
|||
|
||||
inline const Vector3& operator /= (Vector3& lhs, const float& rhs)
|
||||
{
|
||||
lhs = Vector3Scale(lhs, rhs);
|
||||
lhs = Vector3Scale(lhs, 1.0f / rhs);
|
||||
return lhs;
|
||||
}
|
||||
|
||||
|
|
@ -2839,7 +2847,7 @@ inline Vector4 operator / (const Vector4& lhs, const float& rhs)
|
|||
|
||||
inline const Vector4& operator /= (Vector4& lhs, const float& rhs)
|
||||
{
|
||||
lhs = Vector4Scale(lhs, rhs);
|
||||
lhs = Vector4Scale(lhs, 1.0f / rhs);
|
||||
return lhs;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
* rlgl v5.0 - A multi-OpenGL abstraction layer with an immediate-mode style API
|
||||
*
|
||||
* DESCRIPTION:
|
||||
* An abstraction layer for multiple OpenGL versions (1.1, 2.1, 3.3 Core, 4.3 Core, ES 2.0)
|
||||
* An abstraction layer for multiple OpenGL versions (1.1, 2.1, 3.3 Core, 4.3 Core, ES 2.0, ES 3.0)
|
||||
* that provides a pseudo-OpenGL 1.1 immediate-mode style API (rlVertex, rlTranslate, rlRotate...)
|
||||
*
|
||||
* ADDITIONAL NOTES:
|
||||
|
|
@ -3417,9 +3417,9 @@ unsigned int rlLoadTextureCubemap(const void *data, int size, int format, int mi
|
|||
{
|
||||
if (format < RL_PIXELFORMAT_COMPRESSED_DXT1_RGB)
|
||||
{
|
||||
if ((format == RL_PIXELFORMAT_UNCOMPRESSED_R32) ||
|
||||
if ((format == RL_PIXELFORMAT_UNCOMPRESSED_R32) ||
|
||||
(format == RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32) ||
|
||||
(format == RL_PIXELFORMAT_UNCOMPRESSED_R16) ||
|
||||
(format == RL_PIXELFORMAT_UNCOMPRESSED_R16) ||
|
||||
(format == RL_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16)) TRACELOG(RL_LOG_WARNING, "TEXTURES: Cubemap requested format not supported");
|
||||
else glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, mipmapLevel, glInternalFormat, mipSize, mipSize, 0, glFormat, glType, NULL);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1943,13 +1943,14 @@ bool ExportMesh(Mesh mesh, const char *fileName)
|
|||
if (IsFileExtension(fileName, ".obj"))
|
||||
{
|
||||
// Estimated data size, it should be enough...
|
||||
int dataSize = mesh.vertexCount*(int)strlen("v 0000.00f 0000.00f 0000.00f") +
|
||||
mesh.vertexCount*(int)strlen("vt 0.000f 0.00f") +
|
||||
mesh.vertexCount*(int)strlen("vn 0.000f 0.00f 0.00f") +
|
||||
mesh.triangleCount*(int)strlen("f 00000/00000/00000 00000/00000/00000 00000/00000/00000");
|
||||
int vc = mesh.vertexCount;
|
||||
int dataSize = vc*(int)strlen("v -0000.000000f -0000.000000f -0000.000000f\n") +
|
||||
vc*(int)strlen("vt -0.000000f -0.000000f\n") +
|
||||
vc*(int)strlen("vn -0.0000f -0.0000f -0.0000f\n") +
|
||||
mesh.triangleCount*snprintf(NULL, 0, "f %i/%i/%i %i/%i/%i %i/%i/%i\n", vc, vc, vc, vc, vc, vc, vc, vc, vc);
|
||||
|
||||
// NOTE: Text data buffer size is estimated considering mesh data size
|
||||
char *txtData = (char *)RL_CALLOC(dataSize*2 + 2000, sizeof(char));
|
||||
char *txtData = (char *)RL_CALLOC(dataSize + 1000, sizeof(char));
|
||||
|
||||
int byteCount = 0;
|
||||
byteCount += sprintf(txtData + byteCount, "# //////////////////////////////////////////////////////////////////////////////////\n");
|
||||
|
|
@ -1969,17 +1970,17 @@ bool ExportMesh(Mesh mesh, const char *fileName)
|
|||
|
||||
for (int i = 0, v = 0; i < mesh.vertexCount; i++, v += 3)
|
||||
{
|
||||
byteCount += sprintf(txtData + byteCount, "v %.2f %.2f %.2f\n", mesh.vertices[v], mesh.vertices[v + 1], mesh.vertices[v + 2]);
|
||||
byteCount += sprintf(txtData + byteCount, "v %.6f %.6f %.6f\n", mesh.vertices[v], mesh.vertices[v + 1], mesh.vertices[v + 2]);
|
||||
}
|
||||
|
||||
for (int i = 0, v = 0; i < mesh.vertexCount; i++, v += 2)
|
||||
{
|
||||
byteCount += sprintf(txtData + byteCount, "vt %.3f %.3f\n", mesh.texcoords[v], mesh.texcoords[v + 1]);
|
||||
byteCount += sprintf(txtData + byteCount, "vt %.6f %.6f\n", mesh.texcoords[v], mesh.texcoords[v + 1]);
|
||||
}
|
||||
|
||||
for (int i = 0, v = 0; i < mesh.vertexCount; i++, v += 3)
|
||||
{
|
||||
byteCount += sprintf(txtData + byteCount, "vn %.3f %.3f %.3f\n", mesh.normals[v], mesh.normals[v + 1], mesh.normals[v + 2]);
|
||||
byteCount += sprintf(txtData + byteCount, "vn %.4f %.4f %.4f\n", mesh.normals[v], mesh.normals[v + 1], mesh.normals[v + 2]);
|
||||
}
|
||||
|
||||
if (mesh.indices != NULL)
|
||||
|
|
@ -2000,8 +2001,6 @@ bool ExportMesh(Mesh mesh, const char *fileName)
|
|||
}
|
||||
}
|
||||
|
||||
byteCount += sprintf(txtData + byteCount, "\n");
|
||||
|
||||
// NOTE: Text data length exported is determined by '\0' (NULL) character
|
||||
success = SaveFileText(fileName, txtData);
|
||||
|
||||
|
|
|
|||
|
|
@ -1339,6 +1339,7 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing
|
|||
int GetGlyphIndex(Font font, int codepoint)
|
||||
{
|
||||
int index = 0;
|
||||
if (!IsFontValid(font)) return index;
|
||||
|
||||
#define SUPPORT_UNORDERED_CHARSET
|
||||
#if defined(SUPPORT_UNORDERED_CHARSET)
|
||||
|
|
|
|||
Loading…
Reference in a new issue