Add a split screen example showing render texture use and multiple cameras. (#1806)
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
This commit is contained in:
parent
2efb5a36ca
commit
deaa84d28d
5 changed files with 569 additions and 1 deletions
|
|
@ -395,7 +395,8 @@ CORE = \
|
|||
core/core_vr_simulator \
|
||||
core/core_loading_thread \
|
||||
core/core_quat_conversion \
|
||||
core/core_window_flags
|
||||
core/core_window_flags \
|
||||
core/core_split_screen
|
||||
|
||||
SHAPES = \
|
||||
shapes/shapes_basic_shapes \
|
||||
|
|
|
|||
Loading…
Reference in a new issue