added ratings to examples
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@ -34,6 +34,8 @@ int main(void)
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [textures] example - textured polygon");
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*
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* Example complexity rating: [★☆☆☆] 1/4
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// Define texture coordinates to map our texture to poly
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Vector2 texcoords[MAX_POINTS] = {
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