update examples with difficulty stars
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@ -34,6 +34,8 @@ int main(void)
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - texture drawing");
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*
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* Example complexity rating: [★★☆☆] 2/4
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Image imBlank = GenImageColor(1024, 1024, BLANK);
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Texture2D texture = LoadTextureFromImage(imBlank); // Load blank texture to fill on shader
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