Merge branch 'master' into master
This commit is contained in:
commit
d0acfec560
199 changed files with 44005 additions and 5715 deletions
4
.github/workflows/analyze_codeql.yml
vendored
4
.github/workflows/analyze_codeql.yml
vendored
|
|
@ -71,7 +71,7 @@ jobs:
|
|||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
uses: github/codeql-action/init@v3
|
||||
with:
|
||||
languages: ${{ matrix.language }}
|
||||
# If you wish to specify custom queries, you can do so here or in a config file.
|
||||
|
|
@ -90,7 +90,7 @@ jobs:
|
|||
cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v2
|
||||
uses: github/codeql-action/analyze@v3
|
||||
with:
|
||||
category: "/language:${{matrix.language}}"
|
||||
upload: false
|
||||
|
|
|
|||
12
.github/workflows/build_windows.yml
vendored
12
.github/workflows/build_windows.yml
vendored
|
|
@ -40,10 +40,10 @@ jobs:
|
|||
ziptarget: "win64"
|
||||
- compiler: msvc16
|
||||
ARCH: "x86"
|
||||
VSARCHPATH: "Win32"
|
||||
VSARCHPATH: "Win32"
|
||||
ziptarget: "win32"
|
||||
- compiler: msvc16
|
||||
ARCH: "x64"
|
||||
ARCH: "x64"
|
||||
VSARCHPATH: "x64"
|
||||
ziptarget: "win64"
|
||||
- compiler: msvc16
|
||||
|
|
@ -61,7 +61,7 @@ jobs:
|
|||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@master
|
||||
|
||||
|
||||
- name: Setup Release Version
|
||||
run: |
|
||||
echo "RELEASE_NAME=raylib-${{ github.event.release.tag_name }}_${{ matrix.ziptarget }}_${{ matrix.compiler }}" >> $GITHUB_ENV
|
||||
|
|
@ -69,7 +69,7 @@ jobs:
|
|||
if: github.event_name == 'release' && github.event.action == 'published'
|
||||
|
||||
- name: Setup Environment
|
||||
run: |
|
||||
run: |
|
||||
dir
|
||||
mkdir build
|
||||
cd build
|
||||
|
|
@ -98,7 +98,7 @@ jobs:
|
|||
if: |
|
||||
matrix.compiler == 'mingw-w64' &&
|
||||
matrix.arch == 'i686'
|
||||
|
||||
|
||||
- name: Build Library (MinGW-w64 64bit)
|
||||
run: |
|
||||
cd src
|
||||
|
|
@ -144,7 +144,7 @@ jobs:
|
|||
with:
|
||||
name: ${{ env.RELEASE_NAME }}.zip
|
||||
path: ./build/${{ env.RELEASE_NAME }}.zip
|
||||
|
||||
|
||||
- name: Upload Artifact to Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
|
|
|
|||
8
.github/workflows/parse_api.yml
vendored
8
.github/workflows/parse_api.yml
vendored
|
|
@ -14,7 +14,7 @@ jobs:
|
|||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Update parse files
|
||||
working-directory: tools/parser
|
||||
working-directory: tools/rlparser
|
||||
run: |
|
||||
make raylib_api
|
||||
mv raylib_api.* output
|
||||
|
|
@ -22,7 +22,7 @@ jobs:
|
|||
- name: Diff parse files
|
||||
id: diff
|
||||
run: |
|
||||
git add -N parser
|
||||
git add -N tools/rlparser
|
||||
git diff --name-only --exit-code
|
||||
continue-on-error: true
|
||||
|
||||
|
|
@ -32,6 +32,6 @@ jobs:
|
|||
set -x
|
||||
git config user.name "github-actions[bot]"
|
||||
git config user.email "41898282+github-actions[bot]@users.noreply.github.com"
|
||||
git add tools/parser
|
||||
git commit -m "Update raylib_api.* by CI"
|
||||
git add tools/rlparser
|
||||
git commit -m "rlparser: update raylib_api.* by CI"
|
||||
git push
|
||||
|
|
|
|||
3
.gitignore
vendored
3
.gitignore
vendored
|
|
@ -55,6 +55,8 @@ packages/
|
|||
*.so
|
||||
*.so.*
|
||||
*.dll
|
||||
*.h.pch
|
||||
./*.obj
|
||||
|
||||
# Emscripten
|
||||
emsdk
|
||||
|
|
@ -81,6 +83,7 @@ DerivedData/
|
|||
|
||||
# VSCode project
|
||||
.vscode
|
||||
.clangd
|
||||
|
||||
# Jetbrains project
|
||||
.idea/
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ include(CMakeOptions.txt)
|
|||
|
||||
if (UNIX AND NOT APPLE AND NOT "${PLATFORM}" MATCHES "DRM" AND NOT "${PLATFORM}" MATCHES "Web")
|
||||
if (NOT GLFW_BUILD_WAYLAND AND NOT GLFW_BUILD_X11)
|
||||
MESSAGE(FATAL_ERROR "Cannot disable both Wayland and X11")
|
||||
message(FATAL_ERROR "Cannot disable both Wayland and X11")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
|
@ -51,7 +51,7 @@ if(NOT TARGET uninstall AND PROJECT_IS_TOP_LEVEL)
|
|||
endif()
|
||||
|
||||
if (${BUILD_EXAMPLES})
|
||||
MESSAGE(STATUS "Building examples is enabled")
|
||||
message(STATUS "Building examples is enabled")
|
||||
add_subdirectory(examples)
|
||||
endif()
|
||||
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ if(EMSCRIPTEN)
|
|||
endif()
|
||||
enum_option(PLATFORM "Desktop;Web;Android;Raspberry Pi;DRM;SDL" "Platform to build for.")
|
||||
|
||||
enum_option(OPENGL_VERSION "OFF;4.3;3.3;2.1;1.1;ES 2.0;ES 3.0" "Force a specific OpenGL Version?")
|
||||
enum_option(OPENGL_VERSION "OFF;4.3;3.3;2.1;1.1;ES 2.0;ES 3.0;Software" "Force a specific OpenGL Version?")
|
||||
|
||||
# Configuration options
|
||||
option(BUILD_EXAMPLES "Build the examples." ${PROJECT_IS_TOP_LEVEL})
|
||||
|
|
|
|||
|
|
@ -69,8 +69,8 @@ If you have any doubt, don't hesitate to [contact me](mailto:ray@raylib.com)!.
|
|||
You can write me a direct mail but you can also contact me on the following networks:
|
||||
|
||||
- [raylib Discord](https://discord.gg/raylib) - A direct communication channel for project discussions.
|
||||
- [raylib twitter](https://twitter.com/raysan5) - My personal twitter account, I usually post about raylib, you can send me PMs.
|
||||
- [raylib reddit](https://www.reddit.com/r/raylib/) - A good place for discussions or to ask for help.
|
||||
- [raylib web](http://www.raylib.com/) - On top-right corner there is a bunch of networks where you can find me.
|
||||
- [raylib X](https://x.com/raysan5) - My personal X account, I usually post about raylib, you can send me PMs.
|
||||
|
||||
Thank you very much for your time! :)
|
||||
|
|
|
|||
|
|
@ -129,7 +129,7 @@ raylib is present in several networks and raylib community is growing everyday.
|
|||
|
||||
- Webpage: [https://www.raylib.com](https://www.raylib.com)
|
||||
- Discord: [https://discord.gg/raylib](https://discord.gg/raylib)
|
||||
- Twitter: [https://www.twitter.com/raysan5](https://www.twitter.com/raysan5)
|
||||
- X: [https://x.com/raysan5](https://x.com/raysan5)
|
||||
- BlueSky: [https://bsky.app/profile/raysan5](https://bsky.app/profile/raysan5.bsky.social)
|
||||
- Twitch: [https://www.twitch.tv/raysan5](https://www.twitch.tv/raysan5)
|
||||
- Reddit: [https://www.reddit.com/r/raylib](https://www.reddit.com/r/raylib)
|
||||
|
|
|
|||
|
|
@ -386,6 +386,8 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
|
|||
setDesktopPlatform(raylib, options.platform);
|
||||
},
|
||||
.emscripten => {
|
||||
const activate_emsdk_step = emsdk.zemscripten.activateEmsdkStep(b);
|
||||
raylib.step.dependOn(activate_emsdk_step);
|
||||
raylib.root_module.addCMacro("PLATFORM_WEB", "");
|
||||
if (options.opengl_version == .auto) {
|
||||
raylib.root_module.addCMacro("GRAPHICS_API_OPENGL_ES3", "");
|
||||
|
|
|
|||
|
|
@ -38,7 +38,8 @@ if (${PLATFORM} MATCHES "Desktop")
|
|||
find_library(OSS_LIBRARY ossaudio)
|
||||
endif ()
|
||||
|
||||
set(LIBS_PRIVATE m pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY})
|
||||
set(LIBS_PRIVATE pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY})
|
||||
set(LIBS_PUBLIC m)
|
||||
else ()
|
||||
find_library(pthread NAMES pthread)
|
||||
find_package(OpenGL QUIET)
|
||||
|
|
@ -46,11 +47,13 @@ if (${PLATFORM} MATCHES "Desktop")
|
|||
set(OPENGL_LIBRARIES "GL")
|
||||
endif ()
|
||||
|
||||
set(LIBS_PRIVATE m atomic pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY})
|
||||
set(LIBS_PRIVATE pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY})
|
||||
set(LIBS_PUBLIC m)
|
||||
|
||||
if ("${CMAKE_SYSTEM_NAME}" MATCHES "(Net|Open)BSD")
|
||||
find_library(OSS_LIBRARY ossaudio)
|
||||
set(LIBS_PRIVATE m pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY})
|
||||
else ()
|
||||
set(LIBS_PRIVATE ${LIBS_PRIVATE} atomic)
|
||||
endif ()
|
||||
|
||||
if (NOT "${CMAKE_SYSTEM_NAME}" MATCHES "(Net|Open)BSD" AND USE_AUDIO)
|
||||
|
|
@ -82,7 +85,8 @@ elseif (${PLATFORM} MATCHES "Android")
|
|||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs,libatomic.a -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings -u ANativeActivity_onCreate -Wl,-undefined,dynamic_lookup")
|
||||
|
||||
find_library(OPENGL_LIBRARY OpenGL)
|
||||
set(LIBS_PRIVATE m log android EGL GLESv2 OpenSLES atomic c)
|
||||
set(LIBS_PRIVATE log android EGL GLESv2 OpenSLES atomic c)
|
||||
set(LIBS_PUBLIC m)
|
||||
|
||||
elseif ("${PLATFORM}" MATCHES "DRM")
|
||||
set(PLATFORM_CPP "PLATFORM_DRM")
|
||||
|
|
@ -100,7 +104,8 @@ elseif ("${PLATFORM}" MATCHES "DRM")
|
|||
if (NOT CMAKE_CROSSCOMPILING OR NOT CMAKE_SYSROOT)
|
||||
include_directories(/usr/include/libdrm)
|
||||
endif ()
|
||||
set(LIBS_PRIVATE ${GLESV2} ${EGL} ${DRM} ${GBM} atomic pthread m dl)
|
||||
set(LIBS_PRIVATE ${GLESV2} ${EGL} ${DRM} ${GBM} atomic pthread dl)
|
||||
set(LIBS_PUBLIC m)
|
||||
|
||||
elseif ("${PLATFORM}" MATCHES "SDL")
|
||||
# First, check if SDL is included as a subdirectory
|
||||
|
|
@ -153,6 +158,8 @@ if (NOT ${OPENGL_VERSION} MATCHES "OFF")
|
|||
set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
|
||||
elseif (${OPENGL_VERSION} MATCHES "ES 3.0")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_ES3")
|
||||
elseif (${OPENGL_VERSION} MATCHES "Software")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_11_SOFTWARE")
|
||||
endif ()
|
||||
if (NOT "${SUGGESTED_GRAPHICS}" STREQUAL "" AND NOT "${SUGGESTED_GRAPHICS}" STREQUAL "${GRAPHICS}")
|
||||
message(WARNING "You are overriding the suggested GRAPHICS=${SUGGESTED_GRAPHICS} with ${GRAPHICS}! This may fail.")
|
||||
|
|
|
|||
|
|
@ -105,6 +105,10 @@ elseif ("${PLATFORM}" STREQUAL "DRM")
|
|||
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/rlgl_standalone.c)
|
||||
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/raylib_opengl_interop.c)
|
||||
|
||||
elseif ("${OPENGL_VERSION}" STREQUAL "Software")
|
||||
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/rlgl_standalone.c)
|
||||
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/raylib_opengl_interop.c)
|
||||
|
||||
elseif (NOT SUPPORT_GESTURES_SYSTEM)
|
||||
# Items requiring gestures system
|
||||
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/textures/textures_mouse_painting.c)
|
||||
|
|
|
|||
|
|
@ -355,7 +355,7 @@ ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_R
|
|||
ifeq ($(BUILD_WEB_WEBGL2),TRUE)
|
||||
LDFLAGS += -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2
|
||||
endif
|
||||
|
||||
|
||||
# Add resources building if required
|
||||
ifeq ($(BUILD_WEB_RESOURCES),TRUE)
|
||||
LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH)
|
||||
|
|
@ -512,10 +512,15 @@ CORE = \
|
|||
core/core_automation_events \
|
||||
core/core_basic_screen_manager \
|
||||
core/core_basic_window \
|
||||
core/core_clipboard_text \
|
||||
core/core_custom_frame_control \
|
||||
core/core_custom_logging \
|
||||
core/core_delta_time \
|
||||
core/core_directory_files \
|
||||
core/core_drop_files \
|
||||
core/core_high_dpi \
|
||||
core/core_highdpi_testbed \
|
||||
core/core_input_actions \
|
||||
core/core_input_gamepad \
|
||||
core/core_input_gestures \
|
||||
core/core_input_gestures_testbed \
|
||||
|
|
@ -524,12 +529,15 @@ CORE = \
|
|||
core/core_input_mouse_wheel \
|
||||
core/core_input_multitouch \
|
||||
core/core_input_virtual_controls \
|
||||
core/core_monitor_detector \
|
||||
core/core_random_sequence \
|
||||
core/core_random_values \
|
||||
core/core_render_texture \
|
||||
core/core_scissor_test \
|
||||
core/core_screen_recording \
|
||||
core/core_smooth_pixelperfect \
|
||||
core/core_storage_values \
|
||||
core/core_text_file_loading \
|
||||
core/core_undo_redo \
|
||||
core/core_vr_simulator \
|
||||
core/core_window_flags \
|
||||
|
|
@ -540,24 +548,36 @@ CORE = \
|
|||
SHAPES = \
|
||||
shapes/shapes_basic_shapes \
|
||||
shapes/shapes_bouncing_ball \
|
||||
shapes/shapes_bullet_hell \
|
||||
shapes/shapes_circle_sector_drawing \
|
||||
shapes/shapes_clock_of_clocks \
|
||||
shapes/shapes_collision_area \
|
||||
shapes/shapes_colors_palette \
|
||||
shapes/shapes_dashed_line \
|
||||
shapes/shapes_digital_clock \
|
||||
shapes/shapes_double_pendulum \
|
||||
shapes/shapes_easings_ball \
|
||||
shapes/shapes_easings_box \
|
||||
shapes/shapes_easings_rectangles \
|
||||
shapes/shapes_following_eyes \
|
||||
shapes/shapes_kaleidoscope \
|
||||
shapes/shapes_lines_bezier \
|
||||
shapes/shapes_logo_raylib \
|
||||
shapes/shapes_logo_raylib_anim \
|
||||
shapes/shapes_math_sine_cosine \
|
||||
shapes/shapes_mouse_trail \
|
||||
shapes/shapes_pie_chart \
|
||||
shapes/shapes_rectangle_advanced \
|
||||
shapes/shapes_rectangle_scaling \
|
||||
shapes/shapes_recursive_tree \
|
||||
shapes/shapes_ring_drawing \
|
||||
shapes/shapes_rounded_rectangle_drawing \
|
||||
shapes/shapes_simple_particles \
|
||||
shapes/shapes_splines_drawing \
|
||||
shapes/shapes_top_down_lights
|
||||
shapes/shapes_starfield_effect \
|
||||
shapes/shapes_top_down_lights \
|
||||
shapes/shapes_triangle_strip \
|
||||
shapes/shapes_vector_angle
|
||||
|
||||
TEXTURES = \
|
||||
textures/textures_background_scrolling \
|
||||
|
|
@ -601,18 +621,19 @@ TEXT = \
|
|||
text/text_sprite_fonts \
|
||||
text/text_unicode_emojis \
|
||||
text/text_unicode_ranges \
|
||||
text/text_words_alignment \
|
||||
text/text_writing_anim
|
||||
|
||||
MODELS = \
|
||||
models/models_animation_gpu_skinning \
|
||||
models/models_animation_playing \
|
||||
models/models_animation_blending \
|
||||
models/models_basic_voxel \
|
||||
models/models_billboard_rendering \
|
||||
models/models_bone_socket \
|
||||
models/models_box_collisions \
|
||||
models/models_cubicmap_rendering \
|
||||
models/models_first_person_maze \
|
||||
models/models_geometric_shapes \
|
||||
models/models_gpu_skinning \
|
||||
models/models_heightmap_rendering \
|
||||
models/models_loading \
|
||||
models/models_loading_gltf \
|
||||
|
|
@ -623,6 +644,7 @@ MODELS = \
|
|||
models/models_orthographic_projection \
|
||||
models/models_point_rendering \
|
||||
models/models_rlgl_solar_system \
|
||||
models/models_rotating_cube \
|
||||
models/models_skybox_rendering \
|
||||
models/models_tesseract_view \
|
||||
models/models_textured_cube \
|
||||
|
|
@ -630,6 +652,7 @@ MODELS = \
|
|||
models/models_yaw_pitch_roll
|
||||
|
||||
SHADERS = \
|
||||
shaders/shaders_ascii_rendering \
|
||||
shaders/shaders_basic_lighting \
|
||||
shaders/shaders_basic_pbr \
|
||||
shaders/shaders_custom_uniform \
|
||||
|
|
@ -642,6 +665,7 @@ SHADERS = \
|
|||
shaders/shaders_hybrid_rendering \
|
||||
shaders/shaders_julia_set \
|
||||
shaders/shaders_lightmap_rendering \
|
||||
shaders/shaders_mandelbrot_set \
|
||||
shaders/shaders_mesh_instancing \
|
||||
shaders/shaders_model_shader \
|
||||
shaders/shaders_multi_sample2d \
|
||||
|
|
@ -674,9 +698,9 @@ OTHERS = \
|
|||
others/easings_testbed \
|
||||
others/embedded_files_loading \
|
||||
others/raylib_opengl_interop \
|
||||
others/raymath_vector_angle \
|
||||
others/rlgl_compute_shader \
|
||||
others/rlgl_standalone
|
||||
others/rlgl_standalone \
|
||||
others/web_basic_window
|
||||
#EXAMPLES_LIST_END
|
||||
|
||||
# Define processes to execute
|
||||
|
|
|
|||
|
|
@ -355,7 +355,7 @@ ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_R
|
|||
ifeq ($(BUILD_WEB_WEBGL2),TRUE)
|
||||
LDFLAGS += -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2
|
||||
endif
|
||||
|
||||
|
||||
# Add resources building if required
|
||||
ifeq ($(BUILD_WEB_RESOURCES),TRUE)
|
||||
LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH)
|
||||
|
|
@ -512,10 +512,15 @@ CORE = \
|
|||
core/core_automation_events \
|
||||
core/core_basic_screen_manager \
|
||||
core/core_basic_window \
|
||||
core/core_clipboard_text \
|
||||
core/core_custom_frame_control \
|
||||
core/core_custom_logging \
|
||||
core/core_delta_time \
|
||||
core/core_directory_files \
|
||||
core/core_drop_files \
|
||||
core/core_high_dpi \
|
||||
core/core_highdpi_testbed \
|
||||
core/core_input_actions \
|
||||
core/core_input_gamepad \
|
||||
core/core_input_gestures \
|
||||
core/core_input_gestures_testbed \
|
||||
|
|
@ -524,12 +529,15 @@ CORE = \
|
|||
core/core_input_mouse_wheel \
|
||||
core/core_input_multitouch \
|
||||
core/core_input_virtual_controls \
|
||||
core/core_monitor_detector \
|
||||
core/core_random_sequence \
|
||||
core/core_random_values \
|
||||
core/core_render_texture \
|
||||
core/core_scissor_test \
|
||||
core/core_screen_recording \
|
||||
core/core_smooth_pixelperfect \
|
||||
core/core_storage_values \
|
||||
core/core_text_file_loading \
|
||||
core/core_undo_redo \
|
||||
core/core_vr_simulator \
|
||||
core/core_window_flags \
|
||||
|
|
@ -540,24 +548,36 @@ CORE = \
|
|||
SHAPES = \
|
||||
shapes/shapes_basic_shapes \
|
||||
shapes/shapes_bouncing_ball \
|
||||
shapes/shapes_bullet_hell \
|
||||
shapes/shapes_circle_sector_drawing \
|
||||
shapes/shapes_clock_of_clocks \
|
||||
shapes/shapes_collision_area \
|
||||
shapes/shapes_colors_palette \
|
||||
shapes/shapes_dashed_line \
|
||||
shapes/shapes_digital_clock \
|
||||
shapes/shapes_double_pendulum \
|
||||
shapes/shapes_easings_ball \
|
||||
shapes/shapes_easings_box \
|
||||
shapes/shapes_easings_rectangles \
|
||||
shapes/shapes_following_eyes \
|
||||
shapes/shapes_kaleidoscope \
|
||||
shapes/shapes_lines_bezier \
|
||||
shapes/shapes_logo_raylib \
|
||||
shapes/shapes_logo_raylib_anim \
|
||||
shapes/shapes_math_sine_cosine \
|
||||
shapes/shapes_mouse_trail \
|
||||
shapes/shapes_pie_chart \
|
||||
shapes/shapes_rectangle_advanced \
|
||||
shapes/shapes_rectangle_scaling \
|
||||
shapes/shapes_recursive_tree \
|
||||
shapes/shapes_ring_drawing \
|
||||
shapes/shapes_rounded_rectangle_drawing \
|
||||
shapes/shapes_simple_particles \
|
||||
shapes/shapes_splines_drawing \
|
||||
shapes/shapes_top_down_lights
|
||||
shapes/shapes_starfield_effect \
|
||||
shapes/shapes_top_down_lights \
|
||||
shapes/shapes_triangle_strip \
|
||||
shapes/shapes_vector_angle
|
||||
|
||||
TEXTURES = \
|
||||
textures/textures_background_scrolling \
|
||||
|
|
@ -601,18 +621,19 @@ TEXT = \
|
|||
text/text_sprite_fonts \
|
||||
text/text_unicode_emojis \
|
||||
text/text_unicode_ranges \
|
||||
text/text_words_alignment \
|
||||
text/text_writing_anim
|
||||
|
||||
MODELS = \
|
||||
models/models_animation_gpu_skinning \
|
||||
models/models_animation_playing \
|
||||
models/models_animation_blending \
|
||||
models/models_basic_voxel \
|
||||
models/models_billboard_rendering \
|
||||
models/models_bone_socket \
|
||||
models/models_box_collisions \
|
||||
models/models_cubicmap_rendering \
|
||||
models/models_first_person_maze \
|
||||
models/models_geometric_shapes \
|
||||
models/models_gpu_skinning \
|
||||
models/models_heightmap_rendering \
|
||||
models/models_loading \
|
||||
models/models_loading_gltf \
|
||||
|
|
@ -623,6 +644,7 @@ MODELS = \
|
|||
models/models_orthographic_projection \
|
||||
models/models_point_rendering \
|
||||
models/models_rlgl_solar_system \
|
||||
models/models_rotating_cube \
|
||||
models/models_skybox_rendering \
|
||||
models/models_tesseract_view \
|
||||
models/models_textured_cube \
|
||||
|
|
@ -630,6 +652,7 @@ MODELS = \
|
|||
models/models_yaw_pitch_roll
|
||||
|
||||
SHADERS = \
|
||||
shaders/shaders_ascii_rendering \
|
||||
shaders/shaders_basic_lighting \
|
||||
shaders/shaders_basic_pbr \
|
||||
shaders/shaders_custom_uniform \
|
||||
|
|
@ -642,6 +665,7 @@ SHADERS = \
|
|||
shaders/shaders_hybrid_rendering \
|
||||
shaders/shaders_julia_set \
|
||||
shaders/shaders_lightmap_rendering \
|
||||
shaders/shaders_mandelbrot_set \
|
||||
shaders/shaders_mesh_instancing \
|
||||
shaders/shaders_model_shader \
|
||||
shaders/shaders_multi_sample2d \
|
||||
|
|
@ -721,18 +745,33 @@ core/core_basic_screen_manager: core/core_basic_screen_manager.c
|
|||
core/core_basic_window: core/core_basic_window.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_clipboard_text: core/core_clipboard_text.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_custom_frame_control: core/core_custom_frame_control.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_custom_logging: core/core_custom_logging.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_delta_time: core/core_delta_time.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_directory_files: core/core_directory_files.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_drop_files: core/core_drop_files.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_high_dpi: core/core_high_dpi.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_highdpi_testbed: core/core_highdpi_testbed.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_input_actions: core/core_input_actions.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_input_gamepad: core/core_input_gamepad.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file core/resources/ps3.png@resources/ps3.png \
|
||||
|
|
@ -759,6 +798,9 @@ core/core_input_multitouch: core/core_input_multitouch.c
|
|||
core/core_input_virtual_controls: core/core_input_virtual_controls.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_monitor_detector: core/core_monitor_detector.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_random_sequence: core/core_random_sequence.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
|
|
@ -771,12 +813,19 @@ core/core_render_texture: core/core_render_texture.c
|
|||
core/core_scissor_test: core/core_scissor_test.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_screen_recording: core/core_screen_recording.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_smooth_pixelperfect: core/core_smooth_pixelperfect.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_storage_values: core/core_storage_values.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
core/core_text_file_loading: core/core_text_file_loading.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file core/resources/text_file.txt@resources/text_file.txt
|
||||
|
||||
core/core_undo_redo: core/core_undo_redo.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
|
|
@ -803,15 +852,24 @@ shapes/shapes_basic_shapes: shapes/shapes_basic_shapes.c
|
|||
shapes/shapes_bouncing_ball: shapes/shapes_bouncing_ball.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_bullet_hell: shapes/shapes_bullet_hell.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_circle_sector_drawing: shapes/shapes_circle_sector_drawing.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_clock_of_clocks: shapes/shapes_clock_of_clocks.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_collision_area: shapes/shapes_collision_area.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_colors_palette: shapes/shapes_colors_palette.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_dashed_line: shapes/shapes_dashed_line.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_digital_clock: shapes/shapes_digital_clock.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
|
|
@ -830,6 +888,9 @@ shapes/shapes_easings_rectangles: shapes/shapes_easings_rectangles.c
|
|||
shapes/shapes_following_eyes: shapes/shapes_following_eyes.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_kaleidoscope: shapes/shapes_kaleidoscope.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
|
|
@ -839,24 +900,48 @@ shapes/shapes_logo_raylib: shapes/shapes_logo_raylib.c
|
|||
shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_math_sine_cosine: shapes/shapes_math_sine_cosine.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_mouse_trail: shapes/shapes_mouse_trail.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_pie_chart: shapes/shapes_pie_chart.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_rectangle_advanced: shapes/shapes_rectangle_advanced.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_rectangle_scaling: shapes/shapes_rectangle_scaling.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_recursive_tree: shapes/shapes_recursive_tree.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_ring_drawing: shapes/shapes_ring_drawing.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_rounded_rectangle_drawing: shapes/shapes_rounded_rectangle_drawing.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_simple_particles: shapes/shapes_simple_particles.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_splines_drawing: shapes/shapes_splines_drawing.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_starfield_effect: shapes/shapes_starfield_effect.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_top_down_lights: shapes/shapes_top_down_lights.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_triangle_strip: shapes/shapes_triangle_strip.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
shapes/shapes_vector_angle: shapes/shapes_vector_angle.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# Compile TEXTURES examples
|
||||
textures/textures_background_scrolling: textures/textures_background_scrolling.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
|
|
@ -1020,23 +1105,38 @@ text/text_sprite_fonts: text/text_sprite_fonts.c
|
|||
text/text_unicode_emojis: text/text_unicode_emojis.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file text/resources/dejavu.fnt@resources/dejavu.fnt \
|
||||
--preload-file text/resources/dejavu.png@resources/dejavu.png \
|
||||
--preload-file text/resources/noto_cjk.fnt@resources/noto_cjk.fnt \
|
||||
--preload-file text/resources/symbola.fnt@resources/symbola.fnt
|
||||
--preload-file text/resources/noto_cjk.png@resources/noto_cjk.png \
|
||||
--preload-file text/resources/symbola.fnt@resources/symbola.fnt \
|
||||
--preload-file text/resources/symbola.png@resources/symbola.png
|
||||
|
||||
text/text_unicode_ranges: text/text_unicode_ranges.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file text/resources/NotoSansTC-Regular.ttf@resources/NotoSansTC-Regular.ttf
|
||||
|
||||
text/text_words_alignment: text/text_words_alignment.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
text/text_writing_anim: text/text_writing_anim.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# Compile MODELS examples
|
||||
models/models_animation_gpu_skinning: models/models_animation_gpu_skinning.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file models/resources/models/gltf/greenman.glb@resources/models/gltf/greenman.glb \
|
||||
--preload-file models/resources/shaders/glsl100/skinning.vs@resources/shaders/glsl100/skinning.vs \
|
||||
--preload-file models/resources/shaders/glsl100/skinning.fs@resources/shaders/glsl100/skinning.fs
|
||||
|
||||
models/models_animation_playing: models/models_animation_playing.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file models/resources/models/iqm/guy.iqm@resources/models/iqm/guy.iqm \
|
||||
--preload-file models/resources/models/iqm/guytex.png@resources/models/iqm/guytex.png \
|
||||
--preload-file models/resources/models/iqm/guyanim.iqm@resources/models/iqm/guyanim.iqm
|
||||
|
||||
models/models_basic_voxel: models/models_basic_voxel.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
models/models_billboard_rendering: models/models_billboard_rendering.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file models/resources/billboard.png@resources/billboard.png
|
||||
|
|
@ -1064,12 +1164,6 @@ models/models_first_person_maze: models/models_first_person_maze.c
|
|||
models/models_geometric_shapes: models/models_geometric_shapes.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
models/models_gpu_skinning: models/models_gpu_skinning.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file models/resources/models/gltf/greenman.glb@resources/models/gltf/greenman.glb \
|
||||
--preload-file models/resources/shaders/glsl100/skinning.vs@resources/shaders/glsl100/skinning.vs \
|
||||
--preload-file models/resources/shaders/glsl100/skinning.fs@resources/shaders/glsl100/skinning.fs
|
||||
|
||||
models/models_heightmap_rendering: models/models_heightmap_rendering.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file models/resources/heightmap.png@resources/heightmap.png
|
||||
|
|
@ -1113,6 +1207,10 @@ models/models_point_rendering: models/models_point_rendering.c
|
|||
models/models_rlgl_solar_system: models/models_rlgl_solar_system.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
models/models_rotating_cube: models/models_rotating_cube.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file models/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png
|
||||
|
||||
models/models_skybox_rendering: models/models_skybox_rendering.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file models/resources/shaders/glsl100/skybox.vs@resources/shaders/glsl100/skybox.vs \
|
||||
|
|
@ -1138,6 +1236,12 @@ models/models_yaw_pitch_roll: models/models_yaw_pitch_roll.c
|
|||
--preload-file models/resources/models/obj/plane_diffuse.png@resources/models/obj/plane_diffuse.png
|
||||
|
||||
# Compile SHADERS examples
|
||||
shaders/shaders_ascii_rendering: shaders/shaders_ascii_rendering.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file shaders/resources/fudesumi.png@resources/fudesumi.png \
|
||||
--preload-file shaders/resources/raysan.png@resources/raysan.png \
|
||||
--preload-file shaders/resources/shaders/glsl100/ascii.fs@resources/shaders/glsl100/ascii.fs
|
||||
|
||||
shaders/shaders_basic_lighting: shaders/shaders_basic_lighting.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs \
|
||||
|
|
@ -1208,6 +1312,10 @@ shaders/shaders_lightmap_rendering: shaders/shaders_lightmap_rendering.c
|
|||
--preload-file shaders/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png \
|
||||
--preload-file shaders/resources/spark_flame.png@resources/spark_flame.png
|
||||
|
||||
shaders/shaders_mandelbrot_set: shaders/shaders_mandelbrot_set.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file shaders/resources/shaders/glsl100/mandelbrot_set.fs@resources/shaders/glsl100/mandelbrot_set.fs
|
||||
|
||||
shaders/shaders_mesh_instancing: shaders/shaders_mesh_instancing.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file shaders/resources/shaders/glsl100/lighting_instancing.vs@resources/shaders/glsl100/lighting_instancing.vs \
|
||||
|
|
|
|||
|
|
@ -17,15 +17,16 @@ You may find it easier to use than other toolchains, especially when it comes to
|
|||
- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
|
||||
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
|
||||
|
||||
## EXAMPLES COLLECTION [TOTAL: 163]
|
||||
## EXAMPLES COLLECTION [TOTAL: 187]
|
||||
|
||||
### category: core [37]
|
||||
### category: core [45]
|
||||
|
||||
Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality.
|
||||
|
||||
| example | image | difficulty<br>level | version<br>created | last version<br>updated | original<br>developer |
|
||||
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
|
||||
| [core_basic_window](core/core_basic_window.c) | <img src="core/core_basic_window.png" alt="core_basic_window" width="80"> | ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [core_delta_time](core/core_delta_time.c) | <img src="core/core_delta_time.png" alt="core_delta_time" width="80"> | ⭐☆☆☆ | 5.5 | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
|
||||
| [core_input_keys](core/core_input_keys.c) | <img src="core/core_input_keys.png" alt="core_input_keys" width="80"> | ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [core_input_mouse](core/core_input_mouse.c) | <img src="core/core_input_mouse.png" alt="core_input_mouse" width="80"> | ⭐☆☆☆ | 1.0 | 5.5 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [core_input_mouse_wheel](core/core_input_mouse_wheel.c) | <img src="core/core_input_mouse_wheel.png" alt="core_input_mouse_wheel" width="80"> | ⭐☆☆☆ | 1.1 | 1.3 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
|
|
@ -48,6 +49,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
|
|||
| [core_window_flags](core/core_window_flags.c) | <img src="core/core_window_flags.png" alt="core_window_flags" width="80"> | ⭐⭐⭐☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [core_window_letterbox](core/core_window_letterbox.c) | <img src="core/core_window_letterbox.png" alt="core_window_letterbox" width="80"> | ⭐⭐☆☆ | 2.5 | 4.0 | [Anata](https://github.com/anatagawa) |
|
||||
| [core_window_should_close](core/core_window_should_close.c) | <img src="core/core_window_should_close.png" alt="core_window_should_close" width="80"> | ⭐☆☆☆ | 4.2 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [core_monitor_detector](core/core_monitor_detector.c) | <img src="core/core_monitor_detector.png" alt="core_monitor_detector" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) |
|
||||
| [core_custom_logging](core/core_custom_logging.c) | <img src="core/core_custom_logging.png" alt="core_custom_logging" width="80"> | ⭐⭐⭐☆ | 2.5 | 2.5 | [Pablo Marcos Oltra](https://github.com/pamarcos) |
|
||||
| [core_drop_files](core/core_drop_files.c) | <img src="core/core_drop_files.png" alt="core_drop_files" width="80"> | ⭐⭐☆☆ | 1.3 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [core_random_values](core/core_random_values.c) | <img src="core/core_random_values.png" alt="core_random_values" width="80"> | ⭐☆☆☆ | 1.1 | 1.1 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
|
|
@ -62,8 +64,14 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
|
|||
| [core_high_dpi](core/core_high_dpi.c) | <img src="core/core_high_dpi.png" alt="core_high_dpi" width="80"> | ⭐⭐☆☆ | 5.0 | 5.5 | [Jonathan Marler](https://github.com/marler8997) |
|
||||
| [core_render_texture](core/core_render_texture.c) | <img src="core/core_render_texture.png" alt="core_render_texture" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [core_undo_redo](core/core_undo_redo.c) | <img src="core/core_undo_redo.png" alt="core_undo_redo" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [core_input_actions](core/core_input_actions.c) | <img src="core/core_input_actions.png" alt="core_input_actions" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
|
||||
| [core_directory_files](core/core_directory_files.c) | <img src="core/core_directory_files.png" alt="core_directory_files" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
|
||||
| [core_highdpi_testbed](core/core_highdpi_testbed.c) | <img src="core/core_highdpi_testbed.png" alt="core_highdpi_testbed" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [core_screen_recording](core/core_screen_recording.c) | <img src="core/core_screen_recording.png" alt="core_screen_recording" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [core_clipboard_text](core/core_clipboard_text.c) | <img src="core/core_clipboard_text.png" alt="core_clipboard_text" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
|
||||
| [core_text_file_loading](core/core_text_file_loading.c) | <img src="core/core_text_file_loading.png" alt="core_text_file_loading" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Aanjishnu Bhattacharyya](https://github.com/NimComPoo-04) |
|
||||
|
||||
### category: shapes [20]
|
||||
### category: shapes [32]
|
||||
|
||||
Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
|
||||
|
||||
|
|
@ -71,6 +79,7 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
|
|||
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
|
||||
| [shapes_basic_shapes](shapes/shapes_basic_shapes.c) | <img src="shapes/shapes_basic_shapes.png" alt="shapes_basic_shapes" width="80"> | ⭐☆☆☆ | 1.0 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [shapes_bouncing_ball](shapes/shapes_bouncing_ball.c) | <img src="shapes/shapes_bouncing_ball.png" alt="shapes_bouncing_ball" width="80"> | ⭐☆☆☆ | 2.5 | 2.5 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [shapes_bullet_hell](shapes/shapes_bullet_hell.c) | <img src="shapes/shapes_bullet_hell.png" alt="shapes_bullet_hell" width="80"> | ⭐☆☆☆ | 5.6 | 5.6 | [Zero](https://github.com/zerohorsepower) |
|
||||
| [shapes_colors_palette](shapes/shapes_colors_palette.c) | <img src="shapes/shapes_colors_palette.png" alt="shapes_colors_palette" width="80"> | ⭐⭐☆☆ | 1.0 | 2.5 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [shapes_logo_raylib](shapes/shapes_logo_raylib.c) | <img src="shapes/shapes_logo_raylib.png" alt="shapes_logo_raylib" width="80"> | ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [shapes_logo_raylib_anim](shapes/shapes_logo_raylib_anim.c) | <img src="shapes/shapes_logo_raylib_anim.png" alt="shapes_logo_raylib_anim" width="80"> | ⭐⭐☆☆ | 2.5 | 4.0 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
|
|
@ -81,6 +90,7 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
|
|||
| [shapes_easings_ball](shapes/shapes_easings_ball.c) | <img src="shapes/shapes_easings_ball.png" alt="shapes_easings_ball" width="80"> | ⭐⭐☆☆ | 2.5 | 2.5 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [shapes_easings_box](shapes/shapes_easings_box.c) | <img src="shapes/shapes_easings_box.png" alt="shapes_easings_box" width="80"> | ⭐⭐☆☆ | 2.5 | 2.5 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [shapes_easings_rectangles](shapes/shapes_easings_rectangles.c) | <img src="shapes/shapes_easings_rectangles.png" alt="shapes_easings_rectangles" width="80"> | ⭐⭐⭐☆ | 2.0 | 2.5 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [shapes_recursive_tree](shapes/shapes_recursive_tree.c) | <img src="shapes/shapes_recursive_tree.png" alt="shapes_recursive_tree" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
|
||||
| [shapes_ring_drawing](shapes/shapes_ring_drawing.c) | <img src="shapes/shapes_ring_drawing.png" alt="shapes_ring_drawing" width="80"> | ⭐⭐⭐☆ | 2.5 | 2.5 | [Vlad Adrian](https://github.com/demizdor) |
|
||||
| [shapes_circle_sector_drawing](shapes/shapes_circle_sector_drawing.c) | <img src="shapes/shapes_circle_sector_drawing.png" alt="shapes_circle_sector_drawing" width="80"> | ⭐⭐⭐☆ | 2.5 | 2.5 | [Vlad Adrian](https://github.com/demizdor) |
|
||||
| [shapes_rounded_rectangle_drawing](shapes/shapes_rounded_rectangle_drawing.c) | <img src="shapes/shapes_rounded_rectangle_drawing.png" alt="shapes_rounded_rectangle_drawing" width="80"> | ⭐⭐⭐☆ | 2.5 | 2.5 | [Vlad Adrian](https://github.com/demizdor) |
|
||||
|
|
@ -89,6 +99,15 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
|
|||
| [shapes_splines_drawing](shapes/shapes_splines_drawing.c) | <img src="shapes/shapes_splines_drawing.png" alt="shapes_splines_drawing" width="80"> | ⭐⭐⭐☆ | 5.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [shapes_digital_clock](shapes/shapes_digital_clock.c) | <img src="shapes/shapes_digital_clock.png" alt="shapes_digital_clock" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
|
||||
| [shapes_double_pendulum](shapes/shapes_double_pendulum.c) | <img src="shapes/shapes_double_pendulum.png" alt="shapes_double_pendulum" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [JoeCheong](https://github.com/Joecheong2006) |
|
||||
| [shapes_dashed_line](shapes/shapes_dashed_line.c) | <img src="shapes/shapes_dashed_line.png" alt="shapes_dashed_line" width="80"> | ⭐☆☆☆ | 5.5 | 5.5 | [Luís Almeida](https://github.com/luis605) |
|
||||
| [shapes_triangle_strip](shapes/shapes_triangle_strip.c) | <img src="shapes/shapes_triangle_strip.png" alt="shapes_triangle_strip" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
|
||||
| [shapes_vector_angle](shapes/shapes_vector_angle.c) | <img src="shapes/shapes_vector_angle.png" alt="shapes_vector_angle" width="80"> | ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [shapes_pie_chart](shapes/shapes_pie_chart.c) | <img src="shapes/shapes_pie_chart.png" alt="shapes_pie_chart" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.6 | [Gideon Serfontein](https://github.com/GideonSerf) |
|
||||
| [shapes_kaleidoscope](shapes/shapes_kaleidoscope.c) | <img src="shapes/shapes_kaleidoscope.png" alt="shapes_kaleidoscope" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
|
||||
| [shapes_clock_of_clocks](shapes/shapes_clock_of_clocks.c) | <img src="shapes/shapes_clock_of_clocks.png" alt="shapes_clock_of_clocks" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
|
||||
| [shapes_mouse_trail](shapes/shapes_mouse_trail.c) | <img src="shapes/shapes_mouse_trail.png" alt="shapes_mouse_trail" width="80"> | ⭐☆☆☆ | 5.6 | 5.6-dev | [Balamurugan R](https://github.com/Bala050814) |
|
||||
| [shapes_simple_particles](shapes/shapes_simple_particles.c) | <img src="shapes/shapes_simple_particles.png" alt="shapes_simple_particles" width="80"> | ⭐⭐☆☆ | 5.6 | 5.6 | [Jordi Santonja](https://github.com/JordSant) |
|
||||
| [shapes_starfield_effect](shapes/shapes_starfield_effect.c) | <img src="shapes/shapes_starfield_effect.png" alt="shapes_starfield_effect" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
|
||||
|
||||
### category: textures [26]
|
||||
|
||||
|
|
@ -123,7 +142,7 @@ Examples using raylib textures functionality, including image/textures loading/g
|
|||
| [textures_image_rotate](textures/textures_image_rotate.c) | <img src="textures/textures_image_rotate.png" alt="textures_image_rotate" width="80"> | ⭐⭐☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [textures_textured_curve](textures/textures_textured_curve.c) | <img src="textures/textures_textured_curve.png" alt="textures_textured_curve" width="80"> | ⭐⭐⭐☆ | 4.5 | 4.5 | [Jeffery Myers](https://github.com/JeffM2501) |
|
||||
|
||||
### category: text [14]
|
||||
### category: text [15]
|
||||
|
||||
Examples using raylib text functionality, including sprite fonts loading/generation and text drawing, provided by raylib [text](../src/rtext.c) module.
|
||||
|
||||
|
|
@ -139,12 +158,13 @@ Examples using raylib text functionality, including sprite fonts loading/generat
|
|||
| [text_writing_anim](text/text_writing_anim.c) | <img src="text/text_writing_anim.png" alt="text_writing_anim" width="80"> | ⭐⭐☆☆ | 1.4 | 1.4 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [text_rectangle_bounds](text/text_rectangle_bounds.c) | <img src="text/text_rectangle_bounds.png" alt="text_rectangle_bounds" width="80"> | ⭐⭐⭐⭐️ | 2.5 | 4.0 | [Vlad Adrian](https://github.com/demizdor) |
|
||||
| [text_unicode_emojis](text/text_unicode_emojis.c) | <img src="text/text_unicode_emojis.png" alt="text_unicode_emojis" width="80"> | ⭐⭐⭐⭐️ | 2.5 | 4.0 | [Vlad Adrian](https://github.com/demizdor) |
|
||||
| [text_unicode_ranges](text/text_unicode_ranges.c) | <img src="text/text_unicode_ranges.png" alt="text_unicode_ranges" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Vlad Adrian](https://github.com/demizdor) |
|
||||
| [text_unicode_ranges](text/text_unicode_ranges.c) | <img src="text/text_unicode_ranges.png" alt="text_unicode_ranges" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Vadim Gunko](https://github.com/GuvaCode) |
|
||||
| [text_3d_drawing](text/text_3d_drawing.c) | <img src="text/text_3d_drawing.png" alt="text_3d_drawing" width="80"> | ⭐⭐⭐⭐️ | 3.5 | 4.0 | [Vlad Adrian](https://github.com/demizdor) |
|
||||
| [text_codepoints_loading](text/text_codepoints_loading.c) | <img src="text/text_codepoints_loading.png" alt="text_codepoints_loading" width="80"> | ⭐⭐⭐☆ | 4.2 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [text_inline_styling](text/text_inline_styling.c) | <img src="text/text_inline_styling.png" alt="text_inline_styling" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Wagner Barongello](https://github.com/SultansOfCode) |
|
||||
| [text_words_alignment](text/text_words_alignment.c) | <img src="text/text_words_alignment.png" alt="text_words_alignment" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
|
||||
|
||||
### category: models [23]
|
||||
### category: models [25]
|
||||
|
||||
Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib [models](../src/rmodels.c) module.
|
||||
|
||||
|
|
@ -170,16 +190,19 @@ Examples using raylib models functionality, including models loading/generation
|
|||
| [models_heightmap_rendering](models/models_heightmap_rendering.c) | <img src="models/models_heightmap_rendering.png" alt="models_heightmap_rendering" width="80"> | ⭐☆☆☆ | 1.8 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [models_skybox_rendering](models/models_skybox_rendering.c) | <img src="models/models_skybox_rendering.png" alt="models_skybox_rendering" width="80"> | ⭐⭐☆☆ | 1.8 | 4.0 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [models_textured_cube](models/models_textured_cube.c) | <img src="models/models_textured_cube.png" alt="models_textured_cube" width="80"> | ⭐⭐☆☆ | 4.5 | 4.5 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [models_gpu_skinning](models/models_gpu_skinning.c) | <img src="models/models_gpu_skinning.png" alt="models_gpu_skinning" width="80"> | ⭐⭐⭐☆ | 4.5 | 4.5 | [Daniel Holden](https://github.com/orangeduck) |
|
||||
| [models_animation_gpu_skinning](models/models_animation_gpu_skinning.c) | <img src="models/models_animation_gpu_skinning.png" alt="models_animation_gpu_skinning" width="80"> | ⭐⭐⭐☆ | 4.5 | 4.5 | [Daniel Holden](https://github.com/orangeduck) |
|
||||
| [models_bone_socket](models/models_bone_socket.c) | <img src="models/models_bone_socket.png" alt="models_bone_socket" width="80"> | ⭐⭐⭐⭐️ | 4.5 | 4.5 | [iP](https://github.com/ipzaur) |
|
||||
| [models_tesseract_view](models/models_tesseract_view.c) | <img src="models/models_tesseract_view.png" alt="models_tesseract_view" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Timothy van der Valk](https://github.com/arceryz) |
|
||||
| [models_basic_voxel](models/models_basic_voxel.c) | <img src="models/models_basic_voxel.png" alt="models_basic_voxel" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Tim Little](https://github.com/timlittle) |
|
||||
| [models_rotating_cube](models/models_rotating_cube.c) | <img src="models/models_rotating_cube.png" alt="models_rotating_cube" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
|
||||
|
||||
### category: shaders [29]
|
||||
### category: shaders [31]
|
||||
|
||||
Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib [rlgl](../src/rlgl.c) module.
|
||||
|
||||
| example | image | difficulty<br>level | version<br>created | last version<br>updated | original<br>developer |
|
||||
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
|
||||
| [shaders_ascii_rendering](shaders/shaders_ascii_rendering.c) | <img src="shaders/shaders_ascii_rendering.png" alt="shaders_ascii_rendering" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) |
|
||||
| [shaders_basic_lighting](shaders/shaders_basic_lighting.c) | <img src="shaders/shaders_basic_lighting.png" alt="shaders_basic_lighting" width="80"> | ⭐⭐⭐⭐️ | 3.0 | 4.2 | [Chris Camacho](https://github.com/chriscamacho) |
|
||||
| [shaders_model_shader](shaders/shaders_model_shader.c) | <img src="shaders/shaders_model_shader.png" alt="shaders_model_shader" width="80"> | ⭐⭐☆☆ | 1.3 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [shaders_shapes_textures](shaders/shaders_shapes_textures.c) | <img src="shaders/shaders_shapes_textures.png" alt="shaders_shapes_textures" width="80"> | ⭐⭐☆☆ | 1.7 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
|
|
@ -209,6 +232,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete
|
|||
| [shaders_lightmap_rendering](shaders/shaders_lightmap_rendering.c) | <img src="shaders/shaders_lightmap_rendering.png" alt="shaders_lightmap_rendering" width="80"> | ⭐⭐⭐☆ | 4.5 | 4.5 | [Jussi Viitala](https://github.com/nullstare) |
|
||||
| [shaders_rounded_rectangle](shaders/shaders_rounded_rectangle.c) | <img src="shaders/shaders_rounded_rectangle.png" alt="shaders_rounded_rectangle" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.5 | [Anstro Pleuton](https://github.com/anstropleuton) |
|
||||
| [shaders_depth_rendering](shaders/shaders_depth_rendering.c) | <img src="shaders/shaders_depth_rendering.png" alt="shaders_depth_rendering" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Luís Almeida](https://github.com/luis605) |
|
||||
| [shaders_mandelbrot_set](shaders/shaders_mandelbrot_set.c) | <img src="shaders/shaders_mandelbrot_set.png" alt="shaders_mandelbrot_set" width="80"> | ⭐⭐⭐☆ | 5.6 | 5.6 | [Jordi Santonja](https://github.com/JordSant) |
|
||||
|
||||
### category: audio [8]
|
||||
|
||||
|
|
@ -236,7 +260,7 @@ Examples showing raylib misc functionality that does not fit in other categories
|
|||
| [easings_testbed](others/easings_testbed.c) | <img src="others/easings_testbed.png" alt="easings_testbed" width="80"> | ⭐⭐⭐☆ | 2.5 | 3.0 | [Juan Miguel López](https://github.com/flashback-fx) |
|
||||
| [raylib_opengl_interop](others/raylib_opengl_interop.c) | <img src="others/raylib_opengl_interop.png" alt="raylib_opengl_interop" width="80"> | ⭐⭐⭐⭐️ | 3.8 | 4.0 | [Stephan Soller](https://github.com/arkanis) |
|
||||
| [embedded_files_loading](others/embedded_files_loading.c) | <img src="others/embedded_files_loading.png" alt="embedded_files_loading" width="80"> | ⭐⭐☆☆ | 3.0 | 3.5 | [Kristian Holmgren](https://github.com/defutura) |
|
||||
| [raymath_vector_angle](others/raymath_vector_angle.c) | <img src="others/raymath_vector_angle.png" alt="raymath_vector_angle" width="80"> | ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [web_basic_window](others/web_basic_window.c) | <img src="others/web_basic_window.png" alt="web_basic_window" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
|
||||
Some example missing? As always, contributions are welcome, feel free to send new examples!
|
||||
Here is an[examples template](examples_template.c) with instructions to start with!
|
||||
|
|
|
|||
|
|
@ -60,7 +60,7 @@ int main(void)
|
|||
//----------------------------------------------------------------------------------
|
||||
UpdateCamera(&camera, CAMERA_FREE);
|
||||
|
||||
float th = GetTime();
|
||||
float th = (float)GetTime();
|
||||
|
||||
Vector3 spherePos = {
|
||||
.x = 5.0f*cosf(th),
|
||||
|
|
|
|||
|
|
@ -119,7 +119,6 @@ int main(void)
|
|||
// Some default standard keyboard/mouse inputs are hardcoded to simplify use
|
||||
// For advanced camera controls, it's recommended to compute camera movement manually
|
||||
UpdateCamera(&camera, cameraMode); // Update camera
|
||||
|
||||
/*
|
||||
// Camera PRO usage example (EXPERIMENTAL)
|
||||
// This new camera function allows custom movement/rotation values to be directly provided
|
||||
|
|
|
|||
|
|
@ -198,8 +198,8 @@ void UpdateBody(Body *body, float rot, char side, char forward, bool jumpPressed
|
|||
//PlaySound(fxJump);
|
||||
}
|
||||
|
||||
Vector3 front = (Vector3){ sin(rot), 0.f, cos(rot) };
|
||||
Vector3 right = (Vector3){ cos(-rot), 0.f, sin(-rot) };
|
||||
Vector3 front = (Vector3){ sinf(rot), 0.f, cosf(rot) };
|
||||
Vector3 right = (Vector3){ cosf(-rot), 0.f, sinf(-rot) };
|
||||
|
||||
Vector3 desiredDir = (Vector3){ input.x*right.x + input.y*front.x, 0.0f, input.x*right.z + input.y*front.z, };
|
||||
body->dir = Vector3Lerp(body->dir, desiredDir, CONTROL*delta);
|
||||
|
|
@ -267,8 +267,8 @@ static void UpdateCameraFPS(Camera *camera)
|
|||
|
||||
// Head animation
|
||||
// Rotate up direction around forward axis
|
||||
float headSin = sin(headTimer*PI);
|
||||
float headCos = cos(headTimer*PI);
|
||||
float headSin = sinf(headTimer*PI);
|
||||
float headCos = cosf(headTimer*PI);
|
||||
const float stepRotation = 0.01f;
|
||||
camera->up = Vector3RotateByAxisAngle(up, pitch, headSin*stepRotation + lean.x);
|
||||
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ int main(void)
|
|||
//----------------------------------------------------------------------------------
|
||||
UpdateCamera(&camera, CAMERA_FREE);
|
||||
|
||||
if (IsKeyPressed('Z')) camera.target = (Vector3){ 0.0f, 0.0f, 0.0f };
|
||||
if (IsKeyPressed(KEY_Z)) camera.target = (Vector3){ 0.0f, 0.0f, 0.0f };
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Draw
|
||||
|
|
|
|||
208
examples/core/core_clipboard_text.c
Normal file
208
examples/core/core_clipboard_text.c
Normal file
|
|
@ -0,0 +1,208 @@
|
|||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [core] example - clipboard text
|
||||
*
|
||||
* Example complexity rating: [★☆☆☆] 1/4
|
||||
*
|
||||
* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
|
||||
*
|
||||
* Example contributed by Robin (@RobinsAviary) and reviewed by Ramon Santamaria (@raysan5)
|
||||
*
|
||||
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
|
||||
* BSD-like license that allows static linking with closed source software
|
||||
*
|
||||
* Copyright (c) 2025 Robin (@RobinsAviary)
|
||||
*
|
||||
********************************************************************************************/
|
||||
|
||||
#include "raylib.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
//--------------------------------------------------------------------------------------
|
||||
const int screenWidth = 800;
|
||||
const int screenHeight = 450;
|
||||
|
||||
InitWindow(screenWidth, screenHeight, "raylib [core] example - clipboard text");
|
||||
|
||||
const char* clipboardText = NULL;
|
||||
|
||||
// List of text the user can switch through and copy
|
||||
const char* copyableText[] = {"raylib is fun", "hello, clipboard!", "potato chips"};
|
||||
|
||||
unsigned int textIndex = 0;
|
||||
|
||||
const char* popupText = NULL;
|
||||
|
||||
// Initialize timers
|
||||
// The amount of time the pop-up text is on screen, before fading
|
||||
const float maxTime = 3.0f;
|
||||
float textTimer = 0.0f;
|
||||
// The length of time text is offset
|
||||
const float animMaxTime = 0.1f;
|
||||
float pasteAnim = 0.0f;
|
||||
float copyAnim = 0.0f;
|
||||
int copyAnimMult = 1;
|
||||
float textAnim = 0.0f;
|
||||
float textAlpha = 0.0f;
|
||||
// Offset amount for animations
|
||||
const int offsetAmount = -4;
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
// Main game loop
|
||||
while (!WindowShouldClose()) // Detect window close button or ESC key
|
||||
{
|
||||
// Update
|
||||
//----------------------------------------------------------------------------------
|
||||
// Check if the user has pressed the copy/paste key combinations
|
||||
bool pastePressed = (IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_V));
|
||||
bool copyPressed = (IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_C));
|
||||
|
||||
// Update animation timers
|
||||
if (textTimer > 0) textTimer -= GetFrameTime();
|
||||
if (pasteAnim > 0) pasteAnim -= GetFrameTime();
|
||||
if (copyAnim > 0) copyAnim -= GetFrameTime();
|
||||
if (textAnim > 0) textAnim -= GetFrameTime();
|
||||
|
||||
// React to the user pressing paste
|
||||
if (pastePressed)
|
||||
{
|
||||
// Most operating systems hide this information until the user presses Ctrl-V on the window.
|
||||
|
||||
// Check to see if the clipboard contains an image
|
||||
// This function does nothing outside of Windows, as it directly calls the Windows API
|
||||
Image image = GetClipboardImage();
|
||||
|
||||
if (IsImageValid(image))
|
||||
{
|
||||
// Unload the image
|
||||
UnloadImage(image);
|
||||
// Update visuals
|
||||
popupText = "clipboard contains image";
|
||||
}
|
||||
else
|
||||
{
|
||||
// Get text from the user's clipboard
|
||||
clipboardText = GetClipboardText();
|
||||
|
||||
// Update visuals
|
||||
popupText = "text pasted";
|
||||
pasteAnim = animMaxTime;
|
||||
}
|
||||
|
||||
// Reset animation values
|
||||
textTimer = maxTime;
|
||||
textAnim = animMaxTime;
|
||||
textAlpha = 1;
|
||||
}
|
||||
|
||||
// React to the user pressing copy
|
||||
if (copyPressed)
|
||||
{
|
||||
// Set the text on the user's clipboard
|
||||
SetClipboardText(copyableText[textIndex]);
|
||||
|
||||
// Reset values
|
||||
textTimer = maxTime;
|
||||
textAnim = animMaxTime;
|
||||
copyAnim = animMaxTime;
|
||||
copyAnimMult = 1;
|
||||
textAlpha = 1;
|
||||
// Update the text that pops up at the bottom of the screen
|
||||
popupText = "text copied";
|
||||
}
|
||||
|
||||
// Switch to the next item in the list when the user presses up
|
||||
if (IsKeyPressed(KEY_UP))
|
||||
{
|
||||
// Reset animation
|
||||
copyAnim = animMaxTime;
|
||||
copyAnimMult = 1;
|
||||
|
||||
textIndex += 1;
|
||||
|
||||
if (textIndex >= sizeof(copyableText) / sizeof(const char*)) // Length of array
|
||||
{
|
||||
// Loop back to the other end
|
||||
textIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Switch to the previous item in the list when the user presses down
|
||||
if (IsKeyPressed(KEY_DOWN))
|
||||
{
|
||||
// Reset animation
|
||||
copyAnim = animMaxTime;
|
||||
copyAnimMult = -1;
|
||||
|
||||
if (textIndex == 0)
|
||||
{
|
||||
// Loop back to the other end
|
||||
textIndex = (sizeof(copyableText) / sizeof(const char*)) - 1; // Length of array minus one
|
||||
}
|
||||
else
|
||||
{
|
||||
textIndex -= 1;
|
||||
}
|
||||
}
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Draw
|
||||
//----------------------------------------------------------------------------------
|
||||
BeginDrawing();
|
||||
|
||||
ClearBackground(RAYWHITE);
|
||||
|
||||
// Draw the user's pasted text, if there is any yet
|
||||
if (clipboardText)
|
||||
{
|
||||
// Offset animation
|
||||
int offset = 0;
|
||||
if (pasteAnim > 0) offset = offsetAmount;
|
||||
|
||||
// Draw the pasted text
|
||||
DrawText("pasted clipboard:", 10, 10 + offset, 20, DARKGREEN);
|
||||
DrawText(clipboardText, 10, 30 + offset, 20, DARKGRAY);
|
||||
}
|
||||
|
||||
// Offset animation
|
||||
int textOffset = 0;
|
||||
if (copyAnim > 0) textOffset = offsetAmount;
|
||||
|
||||
// Draw copyable text and controls
|
||||
DrawText(copyableText[textIndex], 10, 330 + (textOffset * copyAnimMult), 20, MAROON);
|
||||
DrawText("up/down to change string, ctrl-c to copy, ctrl-v to paste", 10, 355, 20, DARKGRAY);
|
||||
|
||||
// Alpha / Offset animation
|
||||
if (textAlpha > 0)
|
||||
{
|
||||
// Offset animation
|
||||
int offset = 0;
|
||||
if (textAnim > 0) offset = offsetAmount;
|
||||
// Draw pop up text
|
||||
DrawText(popupText, 10, 425 + offset, 20, ColorAlpha(DARKGREEN, textAlpha));
|
||||
|
||||
// Fade-out animation
|
||||
if (textTimer < 0)
|
||||
{
|
||||
textAlpha -= GetFrameTime();
|
||||
}
|
||||
}
|
||||
|
||||
EndDrawing();
|
||||
//----------------------------------------------------------------------------------
|
||||
}
|
||||
|
||||
// De-Initialization
|
||||
//--------------------------------------------------------------------------------------
|
||||
CloseWindow(); // Close window and OpenGL context
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
return 0;
|
||||
}
|
||||
BIN
examples/core/core_clipboard_text.png
Normal file
BIN
examples/core/core_clipboard_text.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 16 KiB |
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Reference in a new issue