Specified the default settings for visible and enabled cursor, and event waiting

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Roland Marchand 2026-04-05 00:40:23 -04:00
commit d06a8742ee
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GPG key ID: 2ADE70183857A754
2 changed files with 44 additions and 44 deletions

View file

@ -197,12 +197,12 @@
<Overload retVal="void" descr="Enable waiting for events on EndDrawing(), no automatic event polling"></Overload>
</KeyWord>
<KeyWord name="DisableEventWaiting" func="yes">
<Overload retVal="void" descr="Disable waiting for events on EndDrawing(), automatic events polling"></Overload>
<Overload retVal="void" descr="Disable waiting for events on EndDrawing(), automatic events polling (default)"></Overload>
</KeyWord>
<!-- Cursor-related functions -->
<KeyWord name="ShowCursor" func="yes">
<Overload retVal="void" descr="Shows cursor"></Overload>
<Overload retVal="void" descr="Shows cursor (default)"></Overload>
</KeyWord>
<KeyWord name="HideCursor" func="yes">
<Overload retVal="void" descr="Hides cursor"></Overload>
@ -211,7 +211,7 @@
<Overload retVal="bool" descr="Check if cursor is not visible"></Overload>
</KeyWord>
<KeyWord name="EnableCursor" func="yes">
<Overload retVal="void" descr="Enables cursor (unlock cursor)"></Overload>
<Overload retVal="void" descr="Enables cursor (unlock cursor) (default)"></Overload>
</KeyWord>
<KeyWord name="DisableCursor" func="yes">
<Overload retVal="void" descr="Disables cursor (lock cursor)"></Overload>

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@ -51,13 +51,13 @@ RLAPI void SetClipboardText(const char *text); // Set clipboa
RLAPI const char *GetClipboardText(void); // Get clipboard text content
RLAPI Image GetClipboardImage(void); // Get clipboard image
RLAPI void EnableEventWaiting(void); // Enable waiting for events on EndDrawing(), no automatic event polling
RLAPI void DisableEventWaiting(void); // Disable waiting for events on EndDrawing(), automatic events polling
RLAPI void DisableEventWaiting(void); // Disable waiting for events on EndDrawing(), automatic events polling (default)
// Cursor-related functions
RLAPI void ShowCursor(void); // Shows cursor
RLAPI void ShowCursor(void); // Shows cursor (default)
RLAPI void HideCursor(void); // Hides cursor
RLAPI bool IsCursorHidden(void); // Check if cursor is not visible
RLAPI void EnableCursor(void); // Enables cursor (unlock cursor)
RLAPI void EnableCursor(void); // Enables cursor (unlock cursor) (default)
RLAPI void DisableCursor(void); // Disables cursor (lock cursor)
RLAPI bool IsCursorOnScreen(void); // Check if cursor is on the screen