REVIEWED: GetPixelDataSize(), avoid allocations >2GB - ROS: CLN-013
REVIEWED: `GenImageColor()`, `ImageRotate()`
This commit is contained in:
parent
97d2b0146c
commit
cfe56d97ea
2 changed files with 61 additions and 42 deletions
18
src/rlgl.h
18
src/rlgl.h
|
|
@ -5236,7 +5236,9 @@ static int rlGetPixelDataSize(int width, int height, int format)
|
|||
{
|
||||
int blockWidth = (width + 3)/4;
|
||||
int blockHeight = (height + 3)/4;
|
||||
dataSize = blockWidth*blockHeight*8;
|
||||
unsigned long long dataSizeBytes = blockWidth*blockHeight*8;
|
||||
if (dataSizeBytes < INT_MAX) dataSize = (int)dataSizeBytes;
|
||||
|
||||
} break;
|
||||
case RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA:
|
||||
case RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA:
|
||||
|
|
@ -5245,13 +5247,17 @@ static int rlGetPixelDataSize(int width, int height, int format)
|
|||
{
|
||||
int blockWidth = (width + 3)/4;
|
||||
int blockHeight = (height + 3)/4;
|
||||
dataSize = blockWidth*blockHeight*16;
|
||||
unsigned long long dataSizeBytes = blockWidth*blockHeight*16;
|
||||
if (dataSizeBytes < INT_MAX) dataSize = (int)dataSizeBytes;
|
||||
|
||||
} break;
|
||||
case RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA: // 4 bytes per each 4x4 block
|
||||
{
|
||||
int blockWidth = (width + 3)/4;
|
||||
int blockHeight = (height + 3)/4;
|
||||
dataSize = blockWidth*blockHeight*4;
|
||||
unsigned long long dataSizeBytes = blockWidth*blockHeight*4;
|
||||
if (dataSizeBytes < INT_MAX) dataSize = (int)dataSizeBytes;
|
||||
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
|
|
@ -5260,10 +5266,12 @@ static int rlGetPixelDataSize(int width, int height, int format)
|
|||
if ((format >= RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) &&
|
||||
(format <= RL_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16))
|
||||
{
|
||||
double bytesPerPixel = (double)bpp/8.0;
|
||||
dataSize = (int)(bytesPerPixel*width*height); // Total data size in bytes
|
||||
unsigned long long dataSizeBytes = (width*height*bpp) >> 3; // Get size in bytes (dividing by 8)
|
||||
if (dataSizeBytes < INT_MAX) dataSize = (int)dataSizeBytes;
|
||||
}
|
||||
|
||||
if (dataSize == 0) TRACELOG(LOG_WARNING, "Requested image size is larger than 2GB, it can not be allocated");
|
||||
|
||||
return dataSize;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -843,9 +843,10 @@ bool ExportImageAsCode(Image image, const char *fileName)
|
|||
// Generate image: plain color
|
||||
Image GenImageColor(int width, int height, Color color)
|
||||
{
|
||||
Color *pixels = (Color *)RL_CALLOC(width*height, sizeof(Color));
|
||||
int dataSize = GetPixelDataSize(width, height, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8);
|
||||
Color *pixels = (Color *)RL_CALLOC(dataSize, 1);
|
||||
|
||||
for (int i = 0; i < width*height; i++) pixels[i] = color;
|
||||
for (int i = 0; (pixels != NULL) && (i < width*height); i++) pixels[i] = color;
|
||||
|
||||
Image image = {
|
||||
.data = pixels,
|
||||
|
|
@ -2691,9 +2692,11 @@ void ImageRotate(Image *image, int degrees)
|
|||
int width = (int)(fabsf(image->width*cosRadius) + fabsf(image->height*sinRadius));
|
||||
int height = (int)(fabsf(image->height*cosRadius) + fabsf(image->width*sinRadius));
|
||||
|
||||
int bytesPerPixel = GetPixelDataSize(1, 1, image->format);
|
||||
unsigned char *rotatedData = (unsigned char *)RL_CALLOC(width*height, bytesPerPixel);
|
||||
int bytesPerPixel = GetPixelDataSize(width, height, image->format);
|
||||
unsigned char *rotatedData = (unsigned char *)RL_CALLOC(bytesPerPixel, 1);
|
||||
|
||||
if (rotatedData != NULL)
|
||||
{
|
||||
for (int y = 0; y < height; y++)
|
||||
{
|
||||
for (int x = 0; x < width; x++)
|
||||
|
|
@ -2731,6 +2734,7 @@ void ImageRotate(Image *image, int degrees)
|
|||
image->width = width;
|
||||
image->height = height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Rotate image clockwise 90deg
|
||||
|
|
@ -5509,8 +5513,11 @@ int GetPixelDataSize(int width, int height, int format)
|
|||
default: break;
|
||||
}
|
||||
|
||||
double bytesPerPixel = (double)bpp/8.0;
|
||||
dataSize = (int)(bytesPerPixel*width*height); // Total data size in bytes
|
||||
unsigned long long dataSizeBytes = (width*height*bpp) >> 3; // Get size in bytes (dividing by 8)
|
||||
|
||||
if (dataSizeBytes < INT_MAX)
|
||||
{
|
||||
dataSize = (int)dataSizeBytes;
|
||||
|
||||
// Most compressed formats works on 4x4 blocks,
|
||||
// if texture is smaller, minimum dataSize is 8 or 16
|
||||
|
|
@ -5519,6 +5526,10 @@ int GetPixelDataSize(int width, int height, int format)
|
|||
if ((format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) && (format < PIXELFORMAT_COMPRESSED_DXT3_RGBA)) dataSize = 8;
|
||||
else if ((format >= PIXELFORMAT_COMPRESSED_DXT3_RGBA) && (format < PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA)) dataSize = 16;
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: In case required image data larger than 2GB, no memory allocated at all (NULL)
|
||||
if (dataSize == 0) TRACELOG(LOG_WARNING, "Requested image size is larger than 2GB, it can not be allocated");
|
||||
|
||||
return dataSize;
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue