Review some function names for consistency with raymath
This commit is contained in:
parent
c5663ca015
commit
cf6c6fefd7
1 changed files with 17 additions and 13 deletions
|
|
@ -66,8 +66,8 @@ typedef struct Rigidbody {
|
|||
typedef struct Collider {
|
||||
bool enabled;
|
||||
ColliderType type;
|
||||
Rectangle bounds; // Just used for RectangleCollider type
|
||||
int radius; // Just used for CircleCollider type
|
||||
Rectangle bounds; // Used for COLLIDER_RECTANGLE and COLLIDER_CAPSULE
|
||||
int radius; // Used for COLLIDER_CIRCLE and COLLIDER_CAPSULE
|
||||
} Collider;
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
|
|
|||
Loading…
Reference in a new issue