Remove trailing spaces
This commit is contained in:
parent
67a1e84859
commit
cf12992b6a
1 changed files with 60 additions and 60 deletions
|
|
@ -938,7 +938,7 @@ typedef struct rlglData {
|
|||
bool texCompASTC; // ASTC texture compression support (GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr)
|
||||
bool texMirrorClamp; // Clamp mirror wrap mode supported (GL_EXT_texture_mirror_clamp)
|
||||
bool texAnisoFilter; // Anisotropic texture filtering support (GL_EXT_texture_filter_anisotropic)
|
||||
bool computeShader; // Compute shaders support (GL_ARB_compute_shader)
|
||||
bool computeShader; // Compute shaders support (GL_ARB_compute_shader)
|
||||
bool ssbo; // Shader storage buffer object support (GL_ARB_shader_storage_buffer_object)
|
||||
|
||||
float maxAnisotropyLevel; // Maximum anisotropy level supported (minimum is 2.0f)
|
||||
|
|
@ -1918,9 +1918,9 @@ void rlLoadExtensions(void *loader)
|
|||
RLGL.ExtSupported.maxDepthBits = 32;
|
||||
RLGL.ExtSupported.texAnisoFilter = true;
|
||||
RLGL.ExtSupported.texMirrorClamp = true;
|
||||
#if defined(GRAPHICS_API_OPENGL_43)
|
||||
#if defined(GRAPHICS_API_OPENGL_43)
|
||||
if (GLAD_GL_ARB_compute_shader) RLGL.ExtSupported.computeShader = true;
|
||||
if (GLAD_GL_ARB_shader_storage_buffer_object) RLGL.ExtSupported.ssbo = true;
|
||||
if (GLAD_GL_ARB_shader_storage_buffer_object) RLGL.ExtSupported.ssbo = true;
|
||||
#endif
|
||||
#if !defined(__APPLE__)
|
||||
// NOTE: With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans
|
||||
|
|
|
|||
Loading…
Reference in a new issue