Define _glfwConnectNull() function

This commit is contained in:
M374LX 2026-08-12 18:36:34 -03:00
commit c77873e1b7

View file

@ -80,6 +80,13 @@
#include "external/glfw/src/egl_context.c"
#include "external/glfw/src/osmesa_context.c"
//We need to define this function because GLFW calls it even though raylib does
//not use GLFW's Null platform
GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform)
{
return GLFW_FALSE;
}
#if defined(_WIN32) || defined(__CYGWIN__)
#include "external/glfw/src/win32_init.c"
#include "external/glfw/src/win32_module.c"