REVIEWED: Examples section comments, for better organization and consistency
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2 changed files with 253 additions and 170 deletions
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@ -54,6 +54,9 @@
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#define MAX_PARTICLES 1000
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//------------------------------------------------------------------------------------
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// Module Functions Declaration
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//------------------------------------------------------------------------------------
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// Particle type
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typedef struct Particle {
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float x;
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@ -30,6 +30,9 @@
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// Maximum amount of queued draw commands (squares draw from mouse down events)
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#define MAX_BUFFERED_TRANSFERTS 48
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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// Game Of Life Update Command
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typedef struct GolUpdateCmd {
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unsigned int x; // x coordinate of the gol command
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