REVIEWED: Examples section comments, for better organization and consistency

This commit is contained in:
Ray 2025-09-03 10:40:31 +02:00
commit c579eef4b7

View file

@ -24,6 +24,9 @@
#define GLSL_VERSION 100
#endif
//------------------------------------------------------------------------------------
// Module Functions Declaration
//------------------------------------------------------------------------------------
// Generate cubemap (6 faces) from equirectangular (panorama) texture
static TextureCubemap GenTextureCubemap(Shader shader, Texture2D panorama, int size, int format);
@ -183,6 +186,9 @@ int main(void)
return 0;
}
//------------------------------------------------------------------------------------
// Module Functions Definition
//------------------------------------------------------------------------------------
// Generate cubemap texture from HDR texture
static TextureCubemap GenTextureCubemap(Shader shader, Texture2D panorama, int size, int format)
{