Fix warnings in many examples

Add examples to MSVC solution correctly
This commit is contained in:
Jeffery Myers 2025-10-13 16:40:09 -07:00
commit c46474d539

View file

@ -61,13 +61,13 @@ int main(void)
UnloadImage(imageBlue);
UnloadImage(backgroundImage);
Rectangle fudesumiRec = {0, 0, fudesumiImage.width, fudesumiImage.height};
Rectangle fudesumiRec = {0, 0, (float)fudesumiImage.width, (float)fudesumiImage.height};
Rectangle fudesumiPos = {50, 10, fudesumiImage.width*0.8f, fudesumiImage.height*0.8f};
Rectangle redPos = { 410, 10, fudesumiPos.width/2, fudesumiPos.height/2 };
Rectangle greenPos = { 600, 10, fudesumiPos.width/2, fudesumiPos.height/2 };
Rectangle bluePos = { 410, 230, fudesumiPos.width/2, fudesumiPos.height/2 };
Rectangle alphaPos = { 600, 230, fudesumiPos.width/2, fudesumiPos.height/2 };
Rectangle redPos = { 410, 10, fudesumiPos.width/2.0f, fudesumiPos.height/2.0f };
Rectangle greenPos = { 600, 10, fudesumiPos.width/2.0f, fudesumiPos.height/2.0f };
Rectangle bluePos = { 410, 230, fudesumiPos.width/2.0f, fudesumiPos.height/2.0f };
Rectangle alphaPos = { 600, 230, fudesumiPos.width/2.0f, fudesumiPos.height/2.0f };
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------