glfw: Update GLFW to current master

glfw/glfw@5595fa3ae6 implements a proper fix for the macOS Mojave
problem of OpenGL windows not being rendered until moved or manually
updated.

Pull in the current master and rebase the three patches we have on top:
- two commits we have for reuse of the GLFW CMake build system for Wayland
It hasn't yet to be acknowledged upstream.
- one commit removing #include <windows.h> in glfw3native.h to avoid
duplicate declarations.

Fixes #655 and #665.
This commit is contained in:
Ahmad Fatoum 2018-10-27 11:02:30 +02:00
commit c3d2b1b184
43 changed files with 14231 additions and 13271 deletions

View file

@ -65,7 +65,7 @@ script:
sudo dpkg -i extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
pushd wayland-protocols;
git checkout 1.12 && ./autogen.sh --prefix=/usr && make && sudo make install;
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
popd;
fi
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} ..

View file

@ -1,34 +0,0 @@
# FindMir
# -------
# Finds the Mir library
#
# This will will define the following variables::
#
# MIR_FOUND - the system has Mir
# MIR_INCLUDE_DIRS - the Mir include directory
# MIR_LIBRARIES - the Mir libraries
# MIR_DEFINITIONS - the Mir definitions
find_package (PkgConfig)
if(PKG_CONFIG_FOUND)
pkg_check_modules (PC_MIR mirclient>=0.26.2 QUIET)
find_path(MIR_INCLUDE_DIR NAMES mir_toolkit/mir_client_library.h
PATHS ${PC_MIR_INCLUDE_DIRS})
find_library(MIR_LIBRARY NAMES mirclient
PATHS ${PC_MIR_LIBRARIES} ${PC_MIR_LIBRARY_DIRS})
include (FindPackageHandleStandardArgs)
find_package_handle_standard_args (MIR
REQUIRED_VARS MIR_LIBRARY MIR_INCLUDE_DIR)
if (MIR_FOUND)
set(MIR_LIBRARIES ${MIR_LIBRARY})
set(MIR_INCLUDE_DIRS ${PC_MIR_INCLUDE_DIRS})
set(MIR_DEFINITIONS -DHAVE_MIR=1)
endif()
mark_as_advanced (MIR_LIBRARY MIR_INCLUDE_DIR)
endif()

View file

@ -4,7 +4,7 @@ project(GLFW C)
set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
if (NOT CMAKE_VERSION VERSION_LESS "3.1")
if (POLICY CMP0054)
cmake_policy(SET CMP0054 NEW)
endif()
@ -14,7 +14,6 @@ set(GLFW_VERSION_PATCH "0")
set(GLFW_VERSION_EXTRA "")
set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib will be installed: lib or lib64")
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
@ -25,6 +24,8 @@ option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
option(GLFW_INSTALL "Generate installation target" ON)
option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF)
include(GNUInstallDirs)
if (UNIX)
option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF)
endif()
@ -35,7 +36,6 @@ endif()
if (UNIX AND NOT APPLE)
option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF)
option(GLFW_USE_MIR "Use Mir for window creation" OFF)
endif()
if (MSVC)
@ -141,9 +141,6 @@ endif()
if (GLFW_USE_WAYLAND)
set(_GLFW_WAYLAND 1)
message(STATUS "Using Wayland for window creation")
elseif (GLFW_USE_MIR)
set(_GLFW_MIR 1)
message(STATUS "Using Mir for window creation")
elseif (GLFW_USE_OSMESA)
set(_GLFW_OSMESA 1)
message(STATUS "Using OSMesa for headless context creation")
@ -262,7 +259,7 @@ if (_GLFW_WAYLAND)
find_package(Wayland REQUIRED Client Cursor Egl)
find_package(WaylandScanner REQUIRED)
find_package(WaylandProtocols 1.12 REQUIRED)
find_package(WaylandProtocols 1.15 REQUIRED)
list(APPEND glfw_PKG_DEPS "wayland-egl")
@ -273,7 +270,9 @@ if (_GLFW_WAYLAND)
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
include(CheckIncludeFiles)
include(CheckFunctionExists)
check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
find_package(EpollShim)
@ -284,22 +283,6 @@ if (_GLFW_WAYLAND)
endif()
endif()
#--------------------------------------------------------------------
# Use Mir for window creation
#--------------------------------------------------------------------
if (_GLFW_MIR)
find_package(Mir REQUIRED)
list(APPEND glfw_PKG_DEPS "mirclient")
list(APPEND glfw_INCLUDE_DIRS "${MIR_INCLUDE_DIRS}")
list(APPEND glfw_LIBRARIES "${MIR_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
find_package(XKBCommon REQUIRED)
list(APPEND glfw_PKG_DEPS "xkbcommon")
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}")
endif()
#--------------------------------------------------------------------
# Use OSMesa for offscreen context creation
#--------------------------------------------------------------------
@ -340,7 +323,7 @@ endforeach()
#--------------------------------------------------------------------
include(CMakePackageConfigHelpers)
set(GLFW_CONFIG_PATH "lib${LIB_SUFFIX}/cmake/glfw3")
set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
configure_package_config_file(src/glfw3Config.cmake.in
src/glfw3Config.cmake
@ -377,7 +360,7 @@ endif()
# The library is installed by src/CMakeLists.txt
#--------------------------------------------------------------------
if (GLFW_INSTALL)
install(DIRECTORY include/GLFW DESTINATION include
install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
@ -388,7 +371,7 @@ if (GLFW_INSTALL)
EXPORT_LINK_INTERFACE_LIBRARIES
DESTINATION "${GLFW_CONFIG_PATH}")
install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
# Only generate this target if no higher-level project already has
if (NOT TARGET uninstall)

View file

@ -11,8 +11,8 @@ application development. It provides a simple, platform-independent API for
creating windows, contexts and surfaces, reading input, handling events, etc.
GLFW natively supports Windows, macOS and Linux and other Unix-like systems.
Experimental implementations for the Wayland protocol and the Mir display server
are available but not yet officially supported.
An experimental implementation for the Wayland protocol is available but not
yet officially supported.
GLFW is licensed under the [zlib/libpng
license](http://www.glfw.org/license.html).
@ -167,6 +167,8 @@ information on what to include when reporting a bug.
(#749,#842)
- Added `GLFW_FOCUS_ON_SHOW` window hint and attribute to control input focus
on calling show window (#1189)
- Added `GLFW_SCALE_TO_MONITOR` window hint for automatic window resizing
(#676,#1115)
- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
- Added `GLFW_LOCK_KEY_MODS` input mode and `GLFW_MOD_*_LOCK` mod bits (#946)
- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
@ -180,6 +182,10 @@ information on what to include when reporting a bug.
- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
- Added `GenerateMappings.cmake` script for updating gamepad mappings
- Export CMake `GLFW_PKG_DEPS` and `GLFW_PKG_LIBS` to parent scope for use
in client pkg-configs (#1307)
- Added a `glfw_objlib` CMake OBJECT library target for embedding into static
libraries (#1307)
- Made `glfwCreateWindowSurface` emit an error when the window has a context
(#1194,#1205)
- Deprecated window parameter of clipboard string functions
@ -195,6 +201,8 @@ information on what to include when reporting a bug.
- Bugfix: Invalid library paths were used in test and example CMake files (#930)
- Bugfix: The scancode for synthetic key release events was always zero
- Bugfix: The generated Doxyfile did not handle paths with spaces (#1081)
- Bugfix: The gamma ramp generated by `glfwSetGamma` did not use the monitor
ramp size (#1387,#1388)
- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125)
- [Win32] Removed XInput circular deadzone from joystick axis data (#1045)
@ -221,6 +229,10 @@ information on what to include when reporting a bug.
- [Win32] Bugfix: The HID device notification was not unregistered (#1170)
- [Win32] Bugfix: `glfwCreateWindow` activated window even with `GLFW_FOCUSED`
hint set to false (#1179,#1180)
- [Win32] Bugfix: The keypad equals key was reported as `GLFW_KEY_UNKNOWN`
(#1315,#1316)
- [Win32] Bugfix: A title bar would be drawn over undecorated windows in some
circumstances (#1383)
- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
@ -235,6 +247,8 @@ information on what to include when reporting a bug.
- [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT`
- [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8
- [X11] Bugfix: NVidia EGL would segfault if unloaded before closing the display
- [X11] Bugfix: Checking window maximized attrib could crash some WMs (#1356)
- [X11] Bugfix: Update cursor position on enter event (#1366)
- [Linux] Added workaround for missing `SYN_DROPPED` in pre-2.6.39 kernel
headers (#1196)
- [Linux] Moved to evdev for joystick input (#906,#1005)
@ -267,6 +281,9 @@ information on what to include when reporting a bug.
- [Cocoa] Bugfix: Window was resized twice when entering full screen (#1085)
- [Cocoa] Bugfix: Duplicate size events were not filtered (#1085)
- [Cocoa] Bugfix: Event polling did not initialize AppKit if necessary (#1218)
- [Cocoa] Bugfix: OpenGL rendering was not initially visible on 10.14
(#1334,#1346)
- [Cocoa] Bugfix: Caps Lock did not generate any key events (#1368,#1373)
- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
- [WGL] Added support for `WGL_ARB_create_context_no_error`
- [GLX] Added support for `GLX_ARB_create_context_no_error`
@ -304,7 +321,9 @@ skills.
- David Avedissian
- Keith Bauer
- John Bartholomew
- Coşku Baş
- Niklas Behrens
- Andrew Belt
- Niklas Bergström
- Denis Bernard
- Doug Binks
@ -371,6 +390,7 @@ skills.
- Glenn Lewis
- Shane Liesegang
- Eyal Lotem
- Aaron Loucks
- Tristam MacDonald
- Hans Mackowiak
- Дмитри Малышев
@ -387,6 +407,7 @@ skills.
- Bruce Mitchener
- Jack Moffitt
- Jeff Molofee
- Alexander Monakov
- Pierre Morel
- Jon Morton
- Pierre Moulon

File diff suppressed because it is too large Load diff

View file

@ -35,12 +35,6 @@
#endif
#ifdef VK_USE_PLATFORM_MIR_KHR
#include <mir_toolkit/client_types.h>
#include "vulkan_mir.h"
#endif
#ifdef VK_USE_PLATFORM_VI_NN
#include "vulkan_vi.h"
#endif

View file

@ -269,23 +269,22 @@ extern "C" {
#define GLFW_VERSION_REVISION 0
/*! @} */
/*! @name Boolean values
* @{ */
/*! @brief One.
*
* One. Seriously. You don't _need_ to use this symbol in your code. It's
* semantic sugar for the number 1. You can also use `1` or `true` or `_True`
* or `GL_TRUE` or whatever you want.
* This is only semantic sugar for the number 1. You can instead use `1` or
* `true` or `_True` or `GL_TRUE` or anything else that is equal to one.
*
* @ingroup init
*/
#define GLFW_TRUE 1
/*! @brief Zero.
*
* Zero. Seriously. You don't _need_ to use this symbol in your code. It's
* semantic sugar for the number 0. You can also use `0` or `false` or
* `_False` or `GL_FALSE` or whatever you want.
* This is only semantic sugar for the number 0. You can instead use `0` or
* `false` or `_False` or `GL_FALSE` or anything else that is equal to zero.
*
* @ingroup init
*/
#define GLFW_FALSE 0
/*! @} */
/*! @name Key and button actions
* @{ */
@ -313,6 +312,7 @@ extern "C" {
/*! @} */
/*! @defgroup hat_state Joystick hat states
* @brief Joystick hat states.
*
* See [joystick hat input](@ref joystick_hat) for how these are used.
*
@ -973,6 +973,10 @@ extern "C" {
* [attribute](@ref GLFW_CLIENT_API_attrib).
*/
#define GLFW_CONTEXT_CREATION_API 0x0002200B
/*! @brief Window content area scaling window
* [window hint](@ref GLFW_SCALE_TO_MONITOR).
*/
#define GLFW_SCALE_TO_MONITOR 0x0002200C
#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
#define GLFW_COCOA_FRAME_NAME 0x00023002
@ -1056,9 +1060,20 @@ extern "C" {
/*! @addtogroup init
* @{ */
/*! @brief Joystick hat buttons init hint.
*
* Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS)
*/
#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
/*! @brief macOS specific init hint.
*
* macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES)
*/
#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
/*! @brief macOS specific init hint.
*
* macOS specific [init hint](@ref GLFW_COCOA_MENUBAR)
*/
#define GLFW_COCOA_MENUBAR 0x00051002
/*! @} */
@ -1129,7 +1144,7 @@ typedef struct GLFWwindow GLFWwindow;
*
* @since Added in version 3.1.
*
* @ingroup cursor
* @ingroup input
*/
typedef struct GLFWcursor GLFWcursor;
@ -1567,6 +1582,8 @@ typedef struct GLFWgammaramp
*
* @since Added in version 2.1.
* @glfw3 Removed format and bytes-per-pixel members.
*
* @ingroup window
*/
typedef struct GLFWimage
{
@ -1589,6 +1606,8 @@ typedef struct GLFWimage
* @sa @ref glfwGetGamepadState
*
* @since Added in version 3.3.
*
* @ingroup input
*/
typedef struct GLFWgamepadstate
{
@ -2137,9 +2156,9 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
/*! @brief Generates a gamma ramp and sets it for the specified monitor.
*
* This function generates a 256-element gamma ramp from the specified exponent
* and then calls @ref glfwSetGammaRamp with it. The value must be a finite
* number greater than zero.
* This function generates an appropriately sized gamma ramp from the specified
* exponent and then calls @ref glfwSetGammaRamp with it. The value must be
* a finite number greater than zero.
*
* The software controlled gamma ramp is applied _in addition_ to the hardware
* gamma correction, which today is usually an approximation of sRGB gamma.
@ -2218,8 +2237,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark Gamma ramp sizes other than 256 are not supported by all platforms
* or graphics hardware.
* @remark The size of the specified gamma ramp should match the size of the
* current ramp for that monitor.
*
* @remark @win32 The gamma ramp size must be 256.
*
@ -3758,6 +3777,9 @@ GLFWAPI void glfwWaitEvents(void);
*
* @param[in] timeout The maximum amount of time, in seconds, to wait.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
*
* @reentrancy This function must not be called from a callback.
*
* @thread_safety This function must only be called from the main thread.
@ -4011,8 +4033,8 @@ GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
* `GLFW_RELEASE`.
*
* If the @ref GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function
* `GLFW_PRESS` the first time you call it for a mouse button that was pressed,
* even if that mouse button has already been released.
* returns `GLFW_PRESS` the first time you call it for a mouse button that was
* pressed, even if that mouse button has already been released.
*
* @param[in] window The desired window.
* @param[in] button The desired [mouse button](@ref buttons).
@ -4283,9 +4305,7 @@ GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun);
* The character callback behaves as system text input normally does and will
* not be called if modifier keys are held down that would prevent normal text
* input on that platform, for example a Super (Command) key on macOS or Alt key
* on Windows. There is a
* [character with modifiers callback](@ref glfwSetCharModsCallback) that
* receives these events.
* on Windows.
*
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
@ -4581,7 +4601,7 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count);
* Each element in the array is one of the following values:
*
* Name | Value
* --------------------- | --------------------------------
* ---- | -----
* `GLFW_HAT_CENTERED` | 0
* `GLFW_HAT_UP` | 1
* `GLFW_HAT_RIGHT` | 2
@ -4901,6 +4921,8 @@ GLFWAPI const char* glfwGetGamepadName(int jid);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_INVALID_ENUM.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref gamepad
* @sa @ref glfwUpdateGamepadMappings
* @sa @ref glfwJoystickIsGamepad
@ -4922,8 +4944,6 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @wayland Clipboard is currently unimplemented.
*
* @pointer_lifetime The specified string is copied before this function
* returns.
*
@ -4952,8 +4972,6 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @wayland Clipboard is currently unimplemented.
*
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
* should not free it yourself. It is valid until the next call to @ref
* glfwGetClipboardString or @ref glfwSetClipboardString, or until the library

View file

@ -62,7 +62,6 @@ extern "C" {
* * `GLFW_EXPOSE_NATIVE_COCOA`
* * `GLFW_EXPOSE_NATIVE_X11`
* * `GLFW_EXPOSE_NATIVE_WAYLAND`
* * `GLFW_EXPOSE_NATIVE_MIR`
*
* The available context API macros are:
* * `GLFW_EXPOSE_NATIVE_WGL`
@ -82,7 +81,7 @@ extern "C" {
* System headers and types
*************************************************************************/
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
// example to allow applications to correctly declare a GL_ARB_debug_output
// callback) but windows.h assumes no one will define APIENTRY before it does
@ -96,23 +95,19 @@ extern "C" {
typedef void *PVOID;
typedef PVOID HANDLE;
typedef HANDLE HWND;
#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
#elif defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
#include <ApplicationServices/ApplicationServices.h>
#if defined(__OBJC__)
#import <Cocoa/Cocoa.h>
#else
// RAY: Added protection in case OBJC types defined
#if !OBJC_TYPES_DEFINED
typedef void* id;
#endif
#include <ApplicationServices/ApplicationServices.h>
typedef void* id;
#endif
#elif defined(GLFW_EXPOSE_NATIVE_X11)
#elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
#include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h>
#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
#include <wayland-client.h>
#elif defined(GLFW_EXPOSE_NATIVE_MIR)
#include <mir_toolkit/mir_client_library.h>
#endif
#if defined(GLFW_EXPOSE_NATIVE_WGL)
@ -426,50 +421,6 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
#endif
#if defined(GLFW_EXPOSE_NATIVE_MIR)
/*! @brief Returns the `MirConnection*` used by GLFW.
*
* @return The `MirConnection*` used by GLFW, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.2.
*
* @ingroup native
*/
GLFWAPI MirConnection* glfwGetMirDisplay(void);
/*! @brief Returns the Mir output ID of the specified monitor.
*
* @return The Mir output ID of the specified monitor, or zero if an
* [error](@ref error_handling) occurred.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.2.
*
* @ingroup native
*/
GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor);
/*! @brief Returns the `MirWindow*` of the specified window.
*
* @return The `MirWindow*` of the specified window, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.2.
*
* @ingroup native
*/
GLFWAPI MirWindow* glfwGetMirWindow(GLFWwindow* window);
#endif
#if defined(GLFW_EXPOSE_NATIVE_EGL)
/*! @brief Returns the `EGLDisplay` used by GLFW.
*

View file

@ -35,6 +35,10 @@ elseif (_GLFW_WAYLAND)
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml"
BASENAME xdg-shell)
ecm_add_wayland_client_protocol(glfw_SOURCES
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
BASENAME xdg-decoration)
ecm_add_wayland_client_protocol(glfw_SOURCES
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml"
@ -51,13 +55,6 @@ elseif (_GLFW_WAYLAND)
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
BASENAME idle-inhibit-unstable-v1)
elseif (_GLFW_MIR)
set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h
posix_time.h posix_thread.h xkb_unicode.h egl_context.h
osmesa_context.h)
set(glfw_SOURCES ${common_SOURCES} mir_init.c mir_monitor.c mir_window.c
linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c
egl_context.c osmesa_context.c)
elseif (_GLFW_OSMESA)
set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h
posix_time.h posix_thread.h osmesa_context.h)
@ -104,10 +101,10 @@ set_target_properties(glfw PROPERTIES
target_compile_definitions(glfw_objlib PRIVATE _GLFW_USE_CONFIG_H)
target_include_directories(glfw_objlib PUBLIC
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
"$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>")
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_FULL_INCLUDEDIR}>")
target_include_directories(glfw PUBLIC
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
"$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>")
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_FULL_INCLUDEDIR}>")
target_include_directories(glfw_objlib PRIVATE
"${GLFW_SOURCE_DIR}/src"
"${GLFW_BINARY_DIR}/src"
@ -128,7 +125,7 @@ target_compile_options(glfw_objlib PRIVATE
if (BUILD_SHARED_LIBS)
if (WIN32)
if (MINGW)
# Remove the lib prefix on the DLL (but not the import library
# Remove the lib prefix on the DLL (but not the import library)
set_target_properties(glfw PROPERTIES PREFIX "")
# Add a suffix to the import library to avoid naming conflicts
@ -142,7 +139,7 @@ if (BUILD_SHARED_LIBS)
target_compile_options(glfw_objlib PRIVATE "-fno-common")
set_target_properties(glfw PROPERTIES
INSTALL_NAME_DIR "lib${LIB_SUFFIX}")
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
elseif (UNIX)
# Hide symbols not explicitly tagged for export from the shared library
target_compile_options(glfw_objlib PRIVATE "-fvisibility=hidden")
@ -162,7 +159,7 @@ if (GLFW_INSTALL)
install(TARGETS glfw
EXPORT glfwTargets
RUNTIME DESTINATION "bin"
ARCHIVE DESTINATION "lib${LIB_SUFFIX}"
LIBRARY DESTINATION "lib${LIB_SUFFIX}")
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
endif()

View file

@ -27,6 +27,10 @@
#include "internal.h"
#include <sys/param.h> // For MAXPATHLEN
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
#define NSEventMaskKeyUp NSKeyUpMask
#define NSEventModifierFlagCommand NSCommandKeyMask
#endif
// Change to our application bundle's resources directory, if present
//
@ -271,17 +275,21 @@ static GLFWbool initializeTIS(void)
return updateUnicodeDataNS();
}
@interface GLFWLayoutListener : NSObject
@interface GLFWHelper : NSObject
@end
@implementation GLFWLayoutListener
@implementation GLFWHelper
- (void)selectedKeyboardInputSourceChanged:(NSObject* )object
{
updateUnicodeDataNS();
}
@end
- (void)doNothing:(id)object
{
}
@end // GLFWHelper
//////////////////////////////////////////////////////////////////////////
@ -291,13 +299,31 @@ static GLFWbool initializeTIS(void)
int _glfwPlatformInit(void)
{
_glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init];
_glfw.ns.helper = [[GLFWHelper alloc] init];
[NSThread detachNewThreadSelector:@selector(doNothing:)
toTarget:_glfw.ns.helper
withObject:nil];
[NSApplication sharedApplication];
NSEvent* (^block)(NSEvent*) = ^ NSEvent* (NSEvent* event)
{
if ([event modifierFlags] & NSEventModifierFlagCommand)
[[NSApp keyWindow] sendEvent:event];
return event;
};
_glfw.ns.keyUpMonitor =
[NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp
handler:block];
if (_glfw.hints.init.ns.chdir)
changeToResourcesDirectory();
_glfw.ns.listener = [[GLFWLayoutListener alloc] init];
[[NSNotificationCenter defaultCenter]
addObserver:_glfw.ns.listener
addObserver:_glfw.ns.helper
selector:@selector(selectedKeyboardInputSourceChanged:)
name:NSTextInputContextKeyboardSelectionDidChangeNotification
object:nil];
@ -342,18 +368,21 @@ void _glfwPlatformTerminate(void)
_glfw.ns.delegate = nil;
}
if (_glfw.ns.listener)
if (_glfw.ns.helper)
{
[[NSNotificationCenter defaultCenter]
removeObserver:_glfw.ns.listener
removeObserver:_glfw.ns.helper
name:NSTextInputContextKeyboardSelectionDidChangeNotification
object:nil];
[[NSNotificationCenter defaultCenter]
removeObserver:_glfw.ns.listener];
[_glfw.ns.listener release];
_glfw.ns.listener = nil;
removeObserver:_glfw.ns.helper];
[_glfw.ns.helper release];
_glfw.ns.helper = nil;
}
if (_glfw.ns.keyUpMonitor)
[NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
free(_glfw.ns.clipboardString);
_glfwTerminateNSGL();

View file

@ -467,7 +467,7 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
CVDisplayLinkRelease(link);
}
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
uint32_t i, size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
@ -489,6 +489,7 @@ void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
}
free(values);
return GLFW_TRUE;
}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)

View file

@ -27,12 +27,10 @@
#include <stdint.h>
#include <dlfcn.h>
#include <Carbon/Carbon.h>
#if defined(__OBJC__)
#import <Carbon/Carbon.h>
#import <Cocoa/Cocoa.h>
#else
#include <Carbon/Carbon.h>
#include <ApplicationServices/ApplicationServices.h>
typedef void* id;
#endif
@ -111,7 +109,9 @@ typedef struct _GLFWlibraryNS
TISInputSourceRef inputSource;
IOHIDManagerRef hidManager;
id unicodeData;
id listener;
id helper;
id keyUpMonitor;
id nibObjects;
char keyName[64];
short int keycodes[256];

View file

@ -32,7 +32,6 @@
// Needed for _NSGetProgname
#include <crt_externs.h>
// HACK: The 10.12 SDK adds new symbols and immediately deprecates the old ones
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
#define NSWindowStyleMaskBorderless NSBorderlessWindowMask
#define NSWindowStyleMaskClosable NSClosableWindowMask
@ -47,10 +46,9 @@
#define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask
#define NSEventMaskAny NSAnyEventMask
#define NSEventTypeApplicationDefined NSApplicationDefined
#define NSEventTypeKeyUp NSKeyUp
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
#endif
// Returns the style mask corresponding to the window settings
//
static NSUInteger getStyleMask(_GLFWwindow* window)
@ -237,6 +235,8 @@ static NSUInteger translateKeyToModifierFlag(int key)
case GLFW_KEY_LEFT_SUPER:
case GLFW_KEY_RIGHT_SUPER:
return NSEventModifierFlagCommand;
case GLFW_KEY_CAPS_LOCK:
return NSEventModifierFlagCapsLock;
}
return 0;
@ -365,7 +365,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
// Delegate for application related notifications
//------------------------------------------------------------------------
@interface GLFWApplicationDelegate : NSObject
@interface GLFWApplicationDelegate : NSObject <NSApplicationDelegate>
@end
@implementation GLFWApplicationDelegate
@ -438,8 +438,9 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
markedText = [[NSMutableAttributedString alloc] init];
[self updateTrackingAreas];
[self registerForDraggedTypes:[NSArray arrayWithObjects:
NSFilenamesPboardType, nil]];
// NOTE: kUTTypeURL corresponds to NSPasteboardTypeURL but is available
// on 10.7 without having been deprecated yet
[self registerForDraggedTypes:@[(__bridge NSString*) kUTTypeURL]];
}
return self;
@ -472,6 +473,14 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
return YES;
}
- (void)updateLayer
{
if (window->context.client != GLFW_NO_API)
[window->context.nsgl.object update];
_glfwInputWindowDamage(window);
}
- (id)makeBackingLayer
{
if (window->ns.layer)
@ -485,6 +494,11 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
updateCursorImage(window);
}
- (BOOL)acceptsFirstMouse:(NSEvent *)event
{
return YES;
}
- (void)mouseDown:(NSEvent *)event
{
_glfwInputMouseClick(window,
@ -650,7 +664,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
_glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods);
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
[self interpretKeyEvents:@[event]];
}
- (void)flagsChanged:(NSEvent *)event
@ -701,45 +715,33 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender
{
if ((NSDragOperationGeneric & [sender draggingSourceOperationMask])
== NSDragOperationGeneric)
{
[self setNeedsDisplay:YES];
return NSDragOperationGeneric;
}
return NSDragOperationNone;
}
- (BOOL)prepareForDragOperation:(id <NSDraggingInfo>)sender
{
[self setNeedsDisplay:YES];
return YES;
// HACK: We don't know what to say here because we don't know what the
// application wants to do with the paths
return NSDragOperationGeneric;
}
- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender
{
NSPasteboard* pasteboard = [sender draggingPasteboard];
NSArray* files = [pasteboard propertyListForType:NSFilenamesPboardType];
const NSRect contentRect = [window->ns.view frame];
_glfwInputCursorPos(window,
[sender draggingLocation].x,
contentRect.size.height - [sender draggingLocation].y);
const NSUInteger count = [files count];
NSPasteboard* pasteboard = [sender draggingPasteboard];
NSDictionary* options = @{NSPasteboardURLReadingFileURLsOnlyKey:@YES};
NSArray* urls = [pasteboard readObjectsForClasses:@[[NSURL class]]
options:options];
const NSUInteger count = [urls count];
if (count)
{
NSEnumerator* e = [files objectEnumerator];
char** paths = calloc(count, sizeof(char*));
NSUInteger i;
for (i = 0; i < count; i++)
paths[i] = _glfw_strdup([[e nextObject] UTF8String]);
for (NSUInteger i = 0; i < count; i++)
paths[i] = _glfw_strdup([[urls objectAtIndex:i] fileSystemRepresentation]);
_glfwInputDrop(window, (int) count, (const char**) paths);
for (i = 0; i < count; i++)
for (NSUInteger i = 0; i < count; i++)
free(paths[i]);
free(paths);
}
@ -747,11 +749,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
return YES;
}
- (void)concludeDragOperation:(id <NSDraggingInfo>)sender
{
[self setNeedsDisplay:YES];
}
- (BOOL)hasMarkedText
{
return [markedText length] > 0;
@ -865,52 +862,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
@end
//------------------------------------------------------------------------
// GLFW application class
//------------------------------------------------------------------------
@interface GLFWApplication : NSApplication
{
NSArray* nibObjects;
}
@end
@implementation GLFWApplication
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
// This works around an AppKit bug, where key up events while holding
// down the command key don't get sent to the key window.
- (void)sendEvent:(NSEvent *)event
{
if ([event type] == NSEventTypeKeyUp &&
([event modifierFlags] & NSEventModifierFlagCommand))
{
[[self keyWindow] sendEvent:event];
}
else
[super sendEvent:event];
}
// No-op thread entry point
//
- (void)doNothing:(id)object
{
}
- (void)loadMainMenu
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
[[NSBundle mainBundle] loadNibNamed:@"MainMenu"
owner:NSApp
topLevelObjects:&nibObjects];
#else
[[NSBundle mainBundle] loadNibNamed:@"MainMenu" owner:NSApp];
#endif
}
@end
// Set up the menu bar (manually)
// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
// could go away at any moment, lots of stuff that really should be
@ -1020,32 +971,9 @@ static void createMenuBar(void)
//
static GLFWbool initializeAppKit(void)
{
if (NSApp)
if (_glfw.ns.delegate)
return GLFW_TRUE;
// Implicitly create shared NSApplication instance
[GLFWApplication sharedApplication];
// Make Cocoa enter multi-threaded mode
[NSThread detachNewThreadSelector:@selector(doNothing:)
toTarget:NSApp
withObject:nil];
if (_glfw.hints.init.ns.menubar)
{
// In case we are unbundled, make us a proper UI application
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
// Menu bar setup must go between sharedApplication above and
// finishLaunching below, in order to properly emulate the behavior
// of NSApplicationMain
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
[NSApp loadMainMenu];
else
createMenuBar();
}
// There can only be one application delegate, but we allocate it the
// first time a window is created to keep all window code in this file
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
@ -1057,13 +985,34 @@ static GLFWbool initializeAppKit(void)
}
[NSApp setDelegate:_glfw.ns.delegate];
if (_glfw.hints.init.ns.menubar)
{
// In case we are unbundled, make us a proper UI application
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
// Menu bar setup must go between sharedApplication above and
// finishLaunching below, in order to properly emulate the behavior
// of NSApplicationMain
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
[[NSBundle mainBundle] loadNibNamed:@"MainMenu"
owner:NSApp
topLevelObjects:&_glfw.ns.nibObjects];
#else
[[NSBundle mainBundle] loadNibNamed:@"MainMenu" owner:NSApp];
#endif
}
else
createMenuBar();
}
[NSApp run];
// Press and Hold prevents some keys from emitting repeated characters
NSDictionary* defaults =
[NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:NO],
@"ApplePressAndHoldEnabled",
nil];
NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO};
[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
return GLFW_TRUE;
@ -1563,9 +1512,6 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
void _glfwPlatformPollEvents(void)
{
if (!initializeAppKit())
return;
for (;;)
{
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
@ -1716,9 +1662,6 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
NSImage* native;
NSBitmapImageRep* rep;
if (!initializeAppKit())
return GLFW_FALSE;
rep = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL
pixelsWide:image->width
@ -1728,7 +1671,7 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSCalibratedRGBColorSpace
bitmapFormat:NSAlphaNonpremultipliedBitmapFormat
bitmapFormat:NSBitmapFormatAlphaNonpremultiplied
bytesPerRow:image->width * 4
bitsPerPixel:32];
@ -1754,9 +1697,6 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{
if (!initializeAppKit())
return GLFW_FALSE;
if (shape == GLFW_ARROW_CURSOR)
cursor->ns.object = [NSCursor arrowCursor];
else if (shape == GLFW_IBEAM_CURSOR)
@ -1795,26 +1735,24 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
void _glfwPlatformSetClipboardString(const char* string)
{
NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil];
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
[pasteboard declareTypes:types owner:nil];
[pasteboard declareTypes:@[NSPasteboardTypeString] owner:nil];
[pasteboard setString:[NSString stringWithUTF8String:string]
forType:NSStringPboardType];
forType:NSPasteboardTypeString];
}
const char* _glfwPlatformGetClipboardString(void)
{
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
if (![[pasteboard types] containsObject:NSStringPboardType])
if (![[pasteboard types] containsObject:NSPasteboardTypeString])
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"Cocoa: Failed to retrieve string from pasteboard");
return NULL;
}
NSString* object = [pasteboard stringForType:NSStringPboardType];
NSString* object = [pasteboard stringForType:NSPasteboardTypeString];
if (!object)
{
_glfwInputError(GLFW_PLATFORM_ERROR,

View file

@ -43,10 +43,6 @@ typedef Window EGLNativeWindowType;
#define EGLAPIENTRY
typedef struct wl_display* EGLNativeDisplayType;
typedef struct wl_egl_window* EGLNativeWindowType;
#elif defined(_GLFW_MIR)
#define EGLAPIENTRY
typedef MirEGLNativeDisplayType EGLNativeDisplayType;
typedef MirEGLNativeWindowType EGLNativeWindowType;
#else
#error "No supported EGL platform selected"
#endif

View file

@ -1,12 +1,12 @@
prefix=@CMAKE_INSTALL_PREFIX@
exec_prefix=${prefix}
includedir=${prefix}/include
libdir=${exec_prefix}/lib@LIB_SUFFIX@
includedir=@CMAKE_INSTALL_FULL_INCLUDEDIR@
libdir=@CMAKE_INSTALL_FULL_LIBDIR@
Name: GLFW
Description: A multi-platform library for OpenGL, window and input
Version: @GLFW_VERSION_FULL@
URL: http://www.glfw.org/
URL: https://www.glfw.org/
Requires.private: @GLFW_PKG_DEPS@
Libs: -L${libdir} -l@GLFW_LIB_NAME@
Libs.private: @GLFW_PKG_LIBS@

View file

@ -42,8 +42,6 @@
#cmakedefine _GLFW_COCOA
// Define this to 1 if building GLFW for Wayland
#cmakedefine _GLFW_WAYLAND
// Define this to 1 if building GLFW for Mir
#cmakedefine _GLFW_MIR
// Define this to 1 if building GLFW for OSMesa
#cmakedefine _GLFW_OSMESA
@ -57,4 +55,6 @@
// Define this to 1 if xkbcommon supports the compose key
#cmakedefine HAVE_XKBCOMMON_COMPOSE_H
// Define this to 1 if the libc supports memfd_create()
#cmakedefine HAVE_MEMFD_CREATE

View file

@ -119,6 +119,30 @@ char* _glfw_strdup(const char* source)
return result;
}
float _glfw_fminf(float a, float b)
{
if (a != a)
return b;
else if (b != b)
return a;
else if (a < b)
return a;
else
return b;
}
float _glfw_fmaxf(float a, float b)
{
if (a != a)
return b;
else if (b != b)
return a;
else if (a > b)
return a;
else
return b;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW event API //////

View file

@ -1242,7 +1242,7 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
if (e->type == _GLFW_JOYSTICK_AXIS)
{
const float value = js->axes[e->index] * e->axisScale + e->axisOffset;
state->axes[i] = fminf(fmaxf(value, -1.f), 1.f);
state->axes[i] = _glfw_fminf(_glfw_fmaxf(value, -1.f), 1.f);
}
else if (e->type == _GLFW_JOYSTICK_HATBIT)
{

View file

@ -126,7 +126,6 @@ typedef enum VkStructureType
VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000,
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
@ -188,8 +187,6 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
#include "x11_platform.h"
#elif defined(_GLFW_WAYLAND)
#include "wl_platform.h"
#elif defined(_GLFW_MIR)
#include "mir_platform.h"
#elif defined(_GLFW_OSMESA)
#include "null_platform.h"
#else
@ -268,6 +265,7 @@ struct _GLFWwndconfig
GLFWbool maximized;
GLFWbool centerCursor;
GLFWbool focusOnShow;
GLFWbool scaleToMonitor;
struct {
GLFWbool retina;
char frameName[256];
@ -562,8 +560,6 @@ struct _GLFWlibrary
GLFWbool KHR_xcb_surface;
#elif defined(_GLFW_WAYLAND)
GLFWbool KHR_wayland_surface;
#elif defined(_GLFW_MIR)
GLFWbool KHR_mir_surface;
#endif
} vk;
@ -615,7 +611,7 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
float* xscale, float* yscale);
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
void _glfwPlatformSetClipboardString(const char* string);
@ -770,4 +766,6 @@ void _glfwTerminateVulkan(void);
const char* _glfwGetVulkanResultString(VkResult result);
char* _glfw_strdup(const char* source);
float _glfw_fminf(float a, float b);
float _glfw_fmaxf(float a, float b);

View file

@ -228,7 +228,7 @@ static GLFWbool openJoystickDevice(const char* path)
return GLFW_FALSE;
}
strncpy(linjs.path, path, sizeof(linjs.path));
strncpy(linjs.path, path, sizeof(linjs.path) - 1);
memcpy(&js->linjs, &linjs, sizeof(linjs));
pollAbsState(js);

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