REXM: RENAME: example: textures_sprite_anim --> textures_sprite_animation
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@ -577,7 +577,7 @@ TEXTURES = \
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textures/textures_particles_blending \
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textures/textures_polygon_drawing \
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textures/textures_raw_data \
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textures/textures_sprite_anim \
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textures/textures_sprite_animation \
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textures/textures_sprite_button \
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textures/textures_sprite_explosion \
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textures/textures_srcrec_dstrec \
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