[rcore] PLATFORM_SDL: create a compatility layer for SDL3
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b53c116536
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b5bad8e096
4 changed files with 297 additions and 38 deletions
337
src/external/win32_clipboard.h
vendored
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337
src/external/win32_clipboard.h
vendored
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@ -0,0 +1,337 @@
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#if !defined(_WIN32)
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# error "This module is only made for Windows OS"
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#endif
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#ifndef WIN32_CLIPBOARD_
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#define WIN32_CLIPBOARD_
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unsigned char* Win32GetClipboardImageData(int* width, int* height, unsigned long long int *dataSize);
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#endif // WIN32_CLIPBOARD_
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#ifdef WIN32_CLIPBOARD_IMPLEMENTATION
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#include <stdio.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <assert.h>
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#define WIN32_LEAN_AND_MEAN
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// #include <sdkddkver.h>
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// #include <windows.h>
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// #include <winuser.h>
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#include <minwindef.h>
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// #include <minwinbase.h>
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#ifndef WINAPI
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#if defined(_ARM_)
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#define WINAPI
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#else
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#define WINAPI __stdcall
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#endif
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#endif
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#ifndef WINAPI
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#if defined(_ARM_)
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#define WINAPI
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#else
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#define WINAPI __stdcall
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#endif
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#endif
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#ifndef WINBASEAPI
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#ifndef _KERNEL32_
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#define WINBASEAPI DECLSPEC_IMPORT
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#else
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#define WINBASEAPI
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#endif
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#endif
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#ifndef WINUSERAPI
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#ifndef _USER32_
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#define WINUSERAPI __declspec (dllimport)
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#else
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#define WINUSERAPI
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#endif
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#endif
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typedef int WINBOOL;
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// typedef HANDLE HGLOBAL;
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#ifndef HWND
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#define HWND void*
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#endif
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#if !defined(_WINUSER_) || !defined(WINUSER_ALREADY_INCLUDED)
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WINUSERAPI WINBOOL WINAPI OpenClipboard(HWND hWndNewOwner);
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WINUSERAPI WINBOOL WINAPI CloseClipboard(VOID);
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WINUSERAPI DWORD WINAPI GetClipboardSequenceNumber(VOID);
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WINUSERAPI HWND WINAPI GetClipboardOwner(VOID);
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WINUSERAPI HWND WINAPI SetClipboardViewer(HWND hWndNewViewer);
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WINUSERAPI HWND WINAPI GetClipboardViewer(VOID);
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WINUSERAPI WINBOOL WINAPI ChangeClipboardChain(HWND hWndRemove, HWND hWndNewNext);
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WINUSERAPI HANDLE WINAPI SetClipboardData(UINT uFormat, HANDLE hMem);
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WINUSERAPI HANDLE WINAPI GetClipboardData(UINT uFormat);
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WINUSERAPI UINT WINAPI RegisterClipboardFormatA(LPCSTR lpszFormat);
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WINUSERAPI UINT WINAPI RegisterClipboardFormatW(LPCWSTR lpszFormat);
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WINUSERAPI int WINAPI CountClipboardFormats(VOID);
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WINUSERAPI UINT WINAPI EnumClipboardFormats(UINT format);
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WINUSERAPI int WINAPI GetClipboardFormatNameA(UINT format, LPSTR lpszFormatName, int cchMaxCount);
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WINUSERAPI int WINAPI GetClipboardFormatNameW(UINT format, LPWSTR lpszFormatName, int cchMaxCount);
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WINUSERAPI WINBOOL WINAPI EmptyClipboard(VOID);
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WINUSERAPI WINBOOL WINAPI IsClipboardFormatAvailable(UINT format);
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WINUSERAPI int WINAPI GetPriorityClipboardFormat(UINT *paFormatPriorityList, int cFormats);
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WINUSERAPI HWND WINAPI GetOpenClipboardWindow(VOID);
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#endif
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#ifndef HGLOBAL
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#define HGLOBAL void*
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#endif
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#if !defined(_WINBASE_) || !defined(WINBASE_ALREADY_INCLUDED)
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WINBASEAPI SIZE_T WINAPI GlobalSize (HGLOBAL hMem);
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WINBASEAPI LPVOID WINAPI GlobalLock (HGLOBAL hMem);
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WINBASEAPI WINBOOL WINAPI GlobalUnlock (HGLOBAL hMem);
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#endif
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#if !defined(_WINGDI_) || !defined(WINGDI_ALREADY_INCLUDED)
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#ifndef BITMAPINFOHEADER_ALREADY_DEFINED
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#define BITMAPINFOHEADER_ALREADY_DEFINED
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// Does this header need to be packed ? by the windowps header it doesnt seem to be
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#pragma pack(push, 1)
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typedef struct tagBITMAPINFOHEADER {
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DWORD biSize;
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LONG biWidth;
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LONG biHeight;
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WORD biPlanes;
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WORD biBitCount;
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DWORD biCompression;
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DWORD biSizeImage;
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LONG biXPelsPerMeter;
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LONG biYPelsPerMeter;
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DWORD biClrUsed;
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DWORD biClrImportant;
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} BITMAPINFOHEADER,*LPBITMAPINFOHEADER,*PBITMAPINFOHEADER;
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#pragma pack(pop)
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#endif
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#ifndef BITMAPFILEHEADER_ALREADY_DEFINED
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#define BITMAPFILEHEADER_ALREADY_DEFINED
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#pragma pack(push, 1)
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typedef struct tagBITMAPFILEHEADER {
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WORD bfType;
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DWORD bfSize;
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WORD bfReserved1;
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WORD bfReserved2;
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DWORD bfOffBits;
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} BITMAPFILEHEADER,*LPBITMAPFILEHEADER,*PBITMAPFILEHEADER;
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#pragma pack(pop)
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#endif
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#ifndef RGBQUAD_ALREADY_DEFINED
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#define RGBQUAD_ALREADY_DEFINED
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typedef struct tagRGBQUAD {
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BYTE rgbBlue;
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BYTE rgbGreen;
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BYTE rgbRed;
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BYTE rgbReserved;
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} RGBQUAD, *LPRGBQUAD;
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#endif
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// https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-wmf/4e588f70-bd92-4a6f-b77f-35d0feaf7a57
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#define BI_RGB 0x0000
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#define BI_RLE8 0x0001
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#define BI_RLE4 0x0002
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#define BI_BITFIELDS 0x0003
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#define BI_JPEG 0x0004
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#define BI_PNG 0x0005
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#define BI_CMYK 0x000B
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#define BI_CMYKRLE8 0x000C
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#define BI_CMYKRLE4 0x000D
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#endif
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// https://learn.microsoft.com/en-us/windows/win32/dataxchg/standard-clipboard-formats
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#define CF_DIB 8
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// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setsystemcursor
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// #define OCR_NORMAL 32512 // Normal select
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// #define OCR_IBEAM 32513 // Text select
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// #define OCR_WAIT 32514 // Busy
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// #define OCR_CROSS 32515 // Precision select
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// #define OCR_UP 32516 // Alternate select
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// #define OCR_SIZENWSE 32642 // Diagonal resize 1
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// #define OCR_SIZENESW 32643 // Diagonal resize 2
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// #define OCR_SIZEWE 32644 // Horizontal resize
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// #define OCR_SIZENS 32645 // Vertical resize
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// #define OCR_SIZEALL 32646 // Move
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// #define OCR_NO 32648 // Unavailable
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// #define OCR_HAND 32649 // Link select
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// #define OCR_APPSTARTING 32650 //
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//----------------------------------------------------------------------------------
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// Module Internal Functions Declaration
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//----------------------------------------------------------------------------------
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static BOOL OpenClipboardRetrying(HWND handle); // Open clipboard with a number of retries
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static int GetPixelDataOffset(BITMAPINFOHEADER bih);
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static unsigned char* GetClipboardImageData(int* width, int* height, unsigned int *dataSize);
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unsigned char* Win32GetClipboardImageData(int* width, int* height, unsigned long long int *dataSize)
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{
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HWND win = NULL; // Get from somewhere but is doesnt seem to matter
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const char* msgString = "";
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int severity = LOG_INFO;
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BYTE* bmpData = NULL;
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if (!OpenClipboardRetrying(win)) {
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severity = LOG_ERROR;
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msgString = "Couldn't open clipboard";
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goto end;
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}
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HGLOBAL clipHandle = (HGLOBAL)GetClipboardData(CF_DIB);
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if (!clipHandle) {
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severity = LOG_ERROR;
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msgString = "Clipboard data is not an Image";
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goto close;
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}
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BITMAPINFOHEADER *bmpInfoHeader = (BITMAPINFOHEADER *)GlobalLock(clipHandle);
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if (!bmpInfoHeader) {
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// Mapping from HGLOBAL to our local *address space* failed
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severity = LOG_ERROR;
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msgString = "Clipboard data failed to be locked";
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goto unlock;
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}
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*width = bmpInfoHeader->biWidth;
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*height = bmpInfoHeader->biHeight;
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SIZE_T clipDataSize = GlobalSize(clipHandle);
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if (clipDataSize < sizeof(BITMAPINFOHEADER)) {
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// Format CF_DIB needs space for BITMAPINFOHEADER struct.
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msgString = "Clipboard has Malformed data";
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severity = LOG_ERROR;
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goto unlock;
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}
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// Denotes where the pixel data starts from the bmpInfoHeader pointer
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int pixelOffset = GetPixelDataOffset(*bmpInfoHeader);
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//--------------------------------------------------------------------------------//
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//
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// The rest of the section is about create the bytes for a correct BMP file
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// Then we copy the data and to a pointer
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//
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//--------------------------------------------------------------------------------//
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BITMAPFILEHEADER bmpFileHeader = {0};
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SIZE_T bmpFileSize = sizeof(bmpFileHeader) + clipDataSize;
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*dataSize = bmpFileSize;
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bmpFileHeader.bfType = 0x4D42; //https://stackoverflow.com/questions/601430/multibyte-character-constants-and-bitmap-file-header-type-constants#601536
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bmpFileHeader.bfSize = (DWORD)bmpFileSize; // Up to 4GB works fine
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bmpFileHeader.bfOffBits = sizeof(bmpFileHeader) + pixelOffset;
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//
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// Each process has a default heap provided by the system
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// Memory objects allocated by GlobalAlloc and LocalAlloc are in private,
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// committed pages with read/write access that cannot be accessed by other processes.
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//
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// This may be wrong since we might be allocating in a DLL and freeing from another module, the main application
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// that may cause heap corruption. We could create a FreeImage function
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//
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bmpData = malloc(sizeof(bmpFileHeader) + clipDataSize);
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// First we add the header for a bmp file
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memcpy(bmpData, &bmpFileHeader, sizeof(bmpFileHeader));
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// Then we add the header for the bmp itself + the pixel data
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memcpy(bmpData + sizeof(bmpFileHeader), bmpInfoHeader, clipDataSize);
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msgString = "Clipboad image acquired successfully";
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unlock:
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GlobalUnlock(clipHandle);
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close:
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CloseClipboard();
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end:
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TRACELOG(severity, msgString);
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return bmpData;
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}
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static BOOL OpenClipboardRetrying(HWND hWnd)
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{
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static const int maxTries = 20;
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static const int sleepTimeMS = 60;
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for (int _ = 0; _ < maxTries; ++_)
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{
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// Might be being hold by another process
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// Or yourself forgot to CloseClipboard
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if (OpenClipboard(hWnd)) {
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return true;
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}
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Sleep(sleepTimeMS);
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}
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return false;
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}
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// Based off of researching microsoft docs and reponses from this question https://stackoverflow.com/questions/30552255/how-to-read-a-bitmap-from-the-windows-clipboard#30552856
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// https://learn.microsoft.com/en-us/windows/win32/api/wingdi/ns-wingdi-bitmapinfoheader
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// Get the byte offset where does the pixels data start (from a packed DIB)
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static int GetPixelDataOffset(BITMAPINFOHEADER bih)
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{
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int offset = 0;
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const unsigned int rgbaSize = sizeof(RGBQUAD);
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// biSize Specifies the number of bytes required by the structure
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// We expect to always be 40 because it should be packed
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if (40 == bih.biSize && 40 == sizeof(BITMAPINFOHEADER))
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{
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//
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// biBitCount Specifies the number of bits per pixel.
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// Might exist some bit masks *after* the header and *before* the pixel offset
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// we're looking, but only if we have more than
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// 8 bits per pixel, so we need to ajust for that
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//
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if (bih.biBitCount > 8)
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{
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// if bih.biCompression is RBG we should NOT offset more
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if (bih.biCompression == BI_BITFIELDS)
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{
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offset += 3 * rgbaSize;
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} else if (bih.biCompression == 6 /* BI_ALPHABITFIELDS */)
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{
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// Not widely supported, but valid.
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offset += 4 * rgbaSize;
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}
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}
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}
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//
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// biClrUsed Specifies the number of color indices in the color table that are actually used by the bitmap.
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// If this value is zero, the bitmap uses the maximum number of colors
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// corresponding to the value of the biBitCount member for the compression mode specified by biCompression.
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// If biClrUsed is nonzero and the biBitCount member is less than 16
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// the biClrUsed member specifies the actual number of colors
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//
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if (bih.biClrUsed > 0) {
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offset += bih.biClrUsed * rgbaSize;
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} else {
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if (bih.biBitCount < 16)
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{
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offset = offset + (rgbaSize << bih.biBitCount);
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}
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}
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return bih.biSize + offset;
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}
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#endif // WIN32_CLIPBOARD_IMPLEMENTATION
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// EOF
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@ -23,7 +23,7 @@
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* Custom flag for rcore on target platform -not used-
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*
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* DEPENDENCIES:
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* - SDL 2 (main library): Windowing and inputs management
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* - SDL 2 or SLD 3 (main library): Windowing and inputs management
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* - gestures: Gestures system for touch-ready devices (or simulated from mouse inputs)
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*
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*
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@ -48,6 +48,10 @@
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*
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**********************************************************************************************/
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#ifndef SDL_ENABLE_OLD_NAMES
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#define SDL_ENABLE_OLD_NAMES // Just in case we're on SDL3, we need some in-between compatibily
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#endif
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#include "SDL.h" // SDL base library (window/rendered, input, timing... functionality)
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#if defined(GRAPHICS_API_OPENGL_ES2)
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@ -64,6 +68,13 @@
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#define MAX_CLIPBOARD_BUFFER_LENGTH 1024 // Size of the clipboard buffer used on GetClipboardText()
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#endif
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#if ((defined(SDL_MAJOR_VERSION) && SDL_MAJOR_VERSION == 3) && (defined(SDL_MINOR_VERSION) && SDL_MINOR_VERSION >= 1))
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#ifndef PLATFORM_DESKTOP_SDL3
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#define PLATFORM_DESKTOP_SDL3
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#endif
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#endif
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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@ -227,6 +238,184 @@ static const int CursorsLUT[] = {
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//SDL_SYSTEM_CURSOR_WAITARROW, // No equivalent implemented on MouseCursor enum on raylib.h
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};
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// SDL3 Migration Layer made to avoid `ifdefs` inside functions when we can.
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#ifdef PLATFORM_DESKTOP_SDL3
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// SDL3 Migration:
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// SDL_WINDOW_FULLSCREEN_DESKTOP has been removed,
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// and you can call SDL_GetWindowFullscreenMode()
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// to see whether an exclusive fullscreen mode will be used
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// or the borderless fullscreen desktop mode will be used
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#define SDL_WINDOW_FULLSCREEN_DESKTOP SDL_WINDOW_FULLSCREEN
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#define SDL_IGNORE false
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#define SDL_DISABLE false
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#define SDL_ENABLE true
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// SDL3 Migration: SDL_INIT_TIMER - no longer needed before calling SDL_AddTimer()
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#define SDL_INIT_TIMER 0x0 // It's a flag, so no problem in setting it to zero if we use in a bitor (|)
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// SDL3 Migration: The SDL_WINDOW_SHOWN flag has been removed. Windows are shown by default and can be created hidden by using the SDL_WINDOW_HIDDEN flag.
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#define SDL_WINDOW_SHOWN 0x0 // It's a flag, so no problem in setting it to zero if we use in a bitor (|)
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//
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// SDL3 Migration: Renamed
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// IMPORTANT:
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// Might need to call SDL_CleanupEvent somewhere see :https://github.com/libsdl-org/SDL/issues/3540#issuecomment-1793449852
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//
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#define SDL_DROPFILE SDL_EVENT_DROP_FILE
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const char* SDL_GameControllerNameForIndex(int joystickIndex)
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{
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// NOTE: SDL3 uses the IDs itself (SDL_JoystickID) instead of SDL2 joystick_index
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const char* name = NULL;
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int i, numJoysticks;
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SDL_JoystickID *joysticks = SDL_GetJoysticks(&numJoysticks);
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if (joysticks) {
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if (joystickIndex < numJoysticks) {
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SDL_JoystickID instance_id = joysticks[joystickIndex];
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name = SDL_GetGamepadNameForID(instance_id);
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}
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SDL_free(joysticks);
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}
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return name;
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}
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int SDL_GetNumVideoDisplays(void)
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{
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int monitorCount = 0;
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SDL_DisplayID *displays = SDL_GetDisplays(&monitorCount);
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// Safe because If `mem` is NULL, SDL_free does nothing.
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SDL_free(displays);
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return monitorCount;
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}
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Uint8 SDL_EventState(Uint32 type, int state) {
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switch (state)
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{
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case SDL_DISABLE:
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SDL_SetEventEnabled(type, false);
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break;
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case SDL_ENABLE:
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SDL_SetEventEnabled(type, true);
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break;
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default:
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TRACELOG(LOG_WARNING, "Event sate: unknow type");
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break;
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}
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}
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void SDL_GetCurrentDisplayMode_Adapter(SDL_DisplayID displayID, SDL_DisplayMode* mode)
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{
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const SDL_DisplayMode* currMode = SDL_GetCurrentDisplayMode(displayID);
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if (currMode == NULL)
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{
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TRACELOG(LOG_WARNING, "No current display mode");
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}
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else
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{
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*mode = *currMode;
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}
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}
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// SDL3 Migration: Renamed
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#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_Adapter
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||||
|
||||
SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
|
||||
{
|
||||
return SDL_CreateSurface(width, height, SDL_GetPixelFormatForMasks(depth, Rmask, Gmask, Bmask, Amask));
|
||||
}
|
||||
|
||||
// SDL3 Migration:
|
||||
// SDL_GetDisplayDPI() -
|
||||
// not reliable across platforms, approximately replaced by multiplying
|
||||
// SDL_GetWindowDisplayScale() times 160 on iPhone and Android, and 96 on other platforms.
|
||||
int SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi) {
|
||||
SDL_GetWindowDisplayScale(platform.window) * 96;
|
||||
}
|
||||
|
||||
SDL_Surface *SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, int depth, Uint32 format)
|
||||
{
|
||||
return SDL_CreateSurface(width, height, format);
|
||||
}
|
||||
|
||||
SDL_Surface *SDL_CreateRGBSurfaceFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
|
||||
{
|
||||
return SDL_CreateSurfaceFrom(width, height, SDL_GetPixelFormatForMasks(depth, Rmask, Gmask, Bmask, Amask), pixels, pitch);
|
||||
}
|
||||
|
||||
SDL_Surface *SDL_CreateRGBSurfaceWithFormatFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 format)
|
||||
{
|
||||
return SDL_CreateSurfaceFrom(width, height, format, pixels, pitch);
|
||||
}
|
||||
|
||||
int SDL_NumJoysticks(void)
|
||||
{
|
||||
int i, numJoysticks;
|
||||
SDL_JoystickID *joysticks = SDL_GetJoysticks(&numJoysticks);
|
||||
SDL_free(joysticks);
|
||||
return numJoysticks;
|
||||
}
|
||||
|
||||
|
||||
// SDL_SetRelativeMouseMode
|
||||
// returns 0 on success or a negative error code on failure
|
||||
// If relative mode is not supported, this returns -1.
|
||||
int SDL_SetRelativeMouseMode_Adapter(SDL_bool enabled)
|
||||
{
|
||||
|
||||
//
|
||||
// SDL_SetWindowRelativeMouseMode(SDL_Window *window, bool enabled)
|
||||
// \returns true on success or false on failure; call SDL_GetError() for more
|
||||
//
|
||||
if (SDL_SetWindowRelativeMouseMode(platform.window, enabled))
|
||||
{
|
||||
return 0; // success
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1; // failure
|
||||
}
|
||||
}
|
||||
|
||||
#define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_Adapter
|
||||
|
||||
bool SDL_GetRelativeMouseMode_Adapter(void)
|
||||
{
|
||||
return SDL_GetWindowRelativeMouseMode(platform.window);
|
||||
}
|
||||
|
||||
#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_Adapter
|
||||
|
||||
|
||||
int SDL_GetNumTouchFingers(SDL_TouchID touchID)
|
||||
{
|
||||
// SDL_Finger **SDL_GetTouchFingers(SDL_TouchID touchID, int *count)
|
||||
int count = 0;
|
||||
SDL_Finger **fingers = SDL_GetTouchFingers(touchID, &count);
|
||||
SDL_free(fingers);
|
||||
return count;
|
||||
}
|
||||
|
||||
#else // We're on SDL2
|
||||
|
||||
// Since SDL2 doesn't have this function we leave a stub
|
||||
// SDL_GetClipboardData function is available since SDL 3.1.3. (e.g. SDL3)
|
||||
void* SDL_GetClipboardData(const char *mime_type, size_t *size) {
|
||||
TRACELOG(LOG_WARNING, "Getting clipboard data that is not text is only available in SDL3");
|
||||
// We could possibly implement it ourselves in this case for some easier platforms
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // PLATFORM_DESKTOP_SDL3
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Internal Functions Declaration
|
||||
//----------------------------------------------------------------------------------
|
||||
|
|
@ -606,7 +795,11 @@ void SetWindowMonitor(int monitor)
|
|||
const int screenWidth = CORE.Window.screen.width;
|
||||
const int screenHeight = CORE.Window.screen.height;
|
||||
SDL_Rect usableBounds;
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // Different style for success checking
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &usableBounds))
|
||||
#else
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &usableBounds) == 0)
|
||||
#endif
|
||||
{
|
||||
if (wasFullscreen == 1) ToggleFullscreen(); // Leave fullscreen.
|
||||
|
||||
|
|
@ -716,7 +909,11 @@ Vector2 GetMonitorPosition(int monitor)
|
|||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
{
|
||||
SDL_Rect displayBounds;
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &displayBounds))
|
||||
#else
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &displayBounds) == 0)
|
||||
#endif
|
||||
{
|
||||
return (Vector2){ (float)displayBounds.x, (float)displayBounds.y };
|
||||
}
|
||||
|
|
@ -844,10 +1041,16 @@ Vector2 GetWindowScaleDPI(void)
|
|||
{
|
||||
Vector2 scale = { 1.0f, 1.0f };
|
||||
|
||||
#ifndef PLATFORM_DESKTOP_SDL3
|
||||
// NOTE: SDL_GetWindowDisplayScale was only added on SDL3
|
||||
// see https://wiki.libsdl.org/SDL3/SDL_GetWindowDisplayScale
|
||||
// TODO: Implement the window scale factor calculation manually.
|
||||
TRACELOG(LOG_WARNING, "GetWindowScaleDPI() not implemented on target platform");
|
||||
#else
|
||||
scale.x = SDL_GetWindowDisplayScale(platform.window);
|
||||
scale.y = scale.x;
|
||||
TRACELOG(LOG_INFO, "WindowScaleDPI is %f", scale.x);
|
||||
#endif
|
||||
|
||||
return scale;
|
||||
}
|
||||
|
|
@ -877,23 +1080,25 @@ const char *GetClipboardText(void)
|
|||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
#if defined(SUPPORT_CLIPBOARD_IMAGE)
|
||||
// Get clipboard image
|
||||
Image GetClipboardImage(void)
|
||||
{
|
||||
Image image = {0};
|
||||
|
||||
// SDL_GetClipboardData function is available since SDL 3.1.3. (e.g. SDL3)
|
||||
#if (defined(SDL_MAJOR_VERSION) && SDL_MAJOR_VERSION == 3 && defined(SDL_MAJOR_MINOR) && SDL_MAJOR_VERSION >= 1)
|
||||
unsigned int dataSize = 0;
|
||||
size_t dataSize = 0;
|
||||
// NOTE: This pointer should be free with SDL_free() at some point.
|
||||
// TODO: In case of failure let's try to cycle in to other mime types (formats)
|
||||
void* fileData = SDL_GetClipboardData("image/bmp", &dataSize); // returns NULL on failure;
|
||||
if(fileData == NULL)
|
||||
if (fileData == NULL)
|
||||
{
|
||||
TRACELOG(LOG_WARNING, "Clipboard image: %s", SDL_GetError());
|
||||
TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data. %s", SDL_GetError());
|
||||
}
|
||||
else
|
||||
{
|
||||
image = LoadImageFromMemory(".bmp", fileData, dataSize);
|
||||
}
|
||||
|
||||
image = LoadImageFromMemory(".bmp", fileData, dataSize);
|
||||
#endif
|
||||
return image;
|
||||
}
|
||||
#endif
|
||||
|
|
@ -902,16 +1107,22 @@ Image GetClipboardImage(void)
|
|||
// Show mouse cursor
|
||||
void ShowCursor(void)
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
SDL_ShowCursor();
|
||||
#else
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
|
||||
#endif
|
||||
CORE.Input.Mouse.cursorHidden = false;
|
||||
}
|
||||
|
||||
// Hides mouse cursor
|
||||
void HideCursor(void)
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
SDL_HideCursor();
|
||||
#else
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
|
||||
#endif
|
||||
CORE.Input.Mouse.cursorHidden = true;
|
||||
}
|
||||
|
||||
|
|
@ -919,7 +1130,13 @@ void HideCursor(void)
|
|||
void EnableCursor(void)
|
||||
{
|
||||
SDL_SetRelativeMouseMode(SDL_FALSE);
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
// SDL_ShowCursor() has been split into three functions: SDL_ShowCursor(), SDL_HideCursor(), and SDL_CursorVisible()
|
||||
SDL_ShowCursor();
|
||||
#else
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
#endif
|
||||
|
||||
platform.cursorRelative = false;
|
||||
CORE.Input.Mouse.cursorHidden = false;
|
||||
|
|
@ -1015,6 +1232,22 @@ const char *GetKeyName(int key)
|
|||
|
||||
static void UpdateTouchPointsSDL(SDL_TouchFingerEvent event)
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3
|
||||
int count = 0;
|
||||
SDL_Finger **fingers = SDL_GetTouchFingers(event.touchID, &count);
|
||||
CORE.Input.Touch.pointCount = count;
|
||||
|
||||
for (int i = 0; i < CORE.Input.Touch.pointCount; i++)
|
||||
{
|
||||
SDL_Finger *finger = fingers[i];
|
||||
CORE.Input.Touch.pointId[i] = finger->id;
|
||||
CORE.Input.Touch.position[i].x = finger->x*CORE.Window.screen.width;
|
||||
CORE.Input.Touch.position[i].y = finger->y*CORE.Window.screen.height;
|
||||
CORE.Input.Touch.currentTouchState[i] = 1;
|
||||
}
|
||||
SDL_free(fingers);
|
||||
#else // SDL2
|
||||
|
||||
CORE.Input.Touch.pointCount = SDL_GetNumTouchFingers(event.touchId);
|
||||
|
||||
for (int i = 0; i < CORE.Input.Touch.pointCount; i++)
|
||||
|
|
@ -1025,6 +1258,7 @@ static void UpdateTouchPointsSDL(SDL_TouchFingerEvent event)
|
|||
CORE.Input.Touch.position[i].y = finger->y*CORE.Window.screen.height;
|
||||
CORE.Input.Touch.currentTouchState[i] = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
for (int i = CORE.Input.Touch.pointCount; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.currentTouchState[i] = 0;
|
||||
}
|
||||
|
|
@ -1116,16 +1350,26 @@ void PollInputEvents(void)
|
|||
CORE.Window.dropFilepaths = (char **)RL_CALLOC(1024, sizeof(char *));
|
||||
|
||||
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
// const char *data; /**< The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events */
|
||||
// Event memory is now managed by SDL, so you should not free the data in SDL_EVENT_DROP_FILE, and if you want to hold onto the text in SDL_EVENT_TEXT_EDITING and SDL_EVENT_TEXT_INPUT events, you should make a copy of it. SDL_TEXTINPUTEVENT_TEXT_SIZE is no longer necessary and has been removed.
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data);
|
||||
#else
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.file);
|
||||
SDL_free(event.drop.file);
|
||||
#endif
|
||||
|
||||
CORE.Window.dropFileCount++;
|
||||
}
|
||||
else if (CORE.Window.dropFileCount < 1024)
|
||||
{
|
||||
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data);
|
||||
#else
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.file);
|
||||
SDL_free(event.drop.file);
|
||||
#endif
|
||||
|
||||
CORE.Window.dropFileCount++;
|
||||
}
|
||||
|
|
@ -1134,10 +1378,18 @@ void PollInputEvents(void)
|
|||
} break;
|
||||
|
||||
// Window events are also polled (Minimized, maximized, close...)
|
||||
|
||||
#ifndef PLATFORM_DESKTOP_SDL3
|
||||
// SDL3 states:
|
||||
// The SDL_WINDOWEVENT_* events have been moved to top level events,
|
||||
// and SDL_WINDOWEVENT has been removed.
|
||||
// In general, handling this change just means checking for the individual events instead of first checking for SDL_WINDOWEVENT
|
||||
// and then checking for window events. You can compare the event >= SDL_EVENT_WINDOW_FIRST and <= SDL_EVENT_WINDOW_LAST if you need to see whether it's a window event.
|
||||
case SDL_WINDOWEVENT:
|
||||
{
|
||||
switch (event.window.event)
|
||||
{
|
||||
#endif
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
||||
{
|
||||
|
|
@ -1165,14 +1417,23 @@ void PollInputEvents(void)
|
|||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
break;
|
||||
#else
|
||||
default: break;
|
||||
}
|
||||
} break;
|
||||
#endif
|
||||
|
||||
// Keyboard events
|
||||
case SDL_KEYDOWN:
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
// SDL3 Migration: The following structures have been removed: * SDL_Keysym
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.scancode);
|
||||
#else
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.keysym.scancode);
|
||||
#endif
|
||||
|
||||
if (key != KEY_NULL)
|
||||
{
|
||||
|
|
@ -1197,7 +1458,12 @@ void PollInputEvents(void)
|
|||
|
||||
case SDL_KEYUP:
|
||||
{
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.scancode);
|
||||
#else
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.keysym.scancode);
|
||||
#endif
|
||||
if (key != KEY_NULL) CORE.Input.Keyboard.currentKeyState[key] = 0;
|
||||
} break;
|
||||
|
||||
|
|
@ -1549,7 +1815,11 @@ int InitPlatform(void)
|
|||
}
|
||||
|
||||
// Init window
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
platform.window = SDL_CreateWindow(CORE.Window.title, CORE.Window.screen.width, CORE.Window.screen.height, flags);
|
||||
#else
|
||||
platform.window = SDL_CreateWindow(CORE.Window.title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, CORE.Window.screen.width, CORE.Window.screen.height, flags);
|
||||
#endif
|
||||
|
||||
// Init OpenGL context
|
||||
platform.glContext = SDL_GL_CreateContext(platform.window);
|
||||
|
|
@ -1633,7 +1903,12 @@ int InitPlatform(void)
|
|||
CORE.Storage.basePath = SDL_GetBasePath(); // Alternative: GetWorkingDirectory();
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL3): Initialized successfully");
|
||||
#else
|
||||
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL): Initialized successfully");
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1012,6 +1012,7 @@ RLAPI const char *GetMonitorName(int monitor); // Get the hum
|
|||
RLAPI void SetClipboardText(const char *text); // Set clipboard text content
|
||||
RLAPI const char *GetClipboardText(void); // Get clipboard text content
|
||||
RLAPI Image GetClipboardImage(void); // Get clipboard image
|
||||
void SetClipboardImage(Image *image)
|
||||
RLAPI void EnableEventWaiting(void); // Enable waiting for events on EndDrawing(), no automatic event polling
|
||||
RLAPI void DisableEventWaiting(void); // Disable waiting for events on EndDrawing(), automatic events polling
|
||||
|
||||
|
|
|
|||
12
src/rcore.c
12
src/rcore.c
|
|
@ -516,25 +516,15 @@ const char *TextFormat(const char *text, ...); // Formatting of tex
|
|||
#if !defined(SUPPORT_FILEFORMAT_BMP) || !defined(STBI_REQUIRED) || !defined(SUPPORT_MODULE_RTEXTURES)
|
||||
#error "To enabled SUPPORT_CLIPBOARD_IMAGE, it also needs SUPPORT_FILEFORMAT_BMP, SUPPORT_MODULE_RTEXTURES and STBI_REQUIRED to be defined"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // SUPPORT_CLIPBOARD_IMAGE
|
||||
|
||||
// Include platform-specific submodules
|
||||
#if defined(PLATFORM_DESKTOP_GLFW)
|
||||
#include "platforms/rcore_desktop_glfw.c"
|
||||
#if defined(SUPPORT_CLIPBOARD_IMAGE) && defined(_WIN32)
|
||||
#include "platforms/rcore_clipboard_win32.c"
|
||||
#endif
|
||||
#elif defined(PLATFORM_DESKTOP_SDL)
|
||||
#include "platforms/rcore_desktop_sdl.c"
|
||||
#elif defined(PLATFORM_DESKTOP_RGFW)
|
||||
#include "platforms/rcore_desktop_rgfw.c"
|
||||
#if defined(SUPPORT_CLIPBOARD_IMAGE) && defined(_WIN32)
|
||||
#define WINUSER_ALREADY_INCLUDED
|
||||
#define WINBASE_ALREADY_INCLUDED
|
||||
#define WINGDI_ALREADY_INCLUDED
|
||||
#include "platforms/rcore_clipboard_win32.c"
|
||||
#endif
|
||||
#elif defined(PLATFORM_WEB)
|
||||
#include "platforms/rcore_web.c"
|
||||
#elif defined(PLATFORM_DRM)
|
||||
|
|
|
|||
Loading…
Reference in a new issue