Format tweaks
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a38afcf053
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1 changed files with 70 additions and 61 deletions
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@ -1,6 +1,6 @@
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/**********************************************************************************************
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*
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* rcore_<platform> - Functions to manage window, graphics device and inputs
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* rcore_<platform> - Functions to manage window, graphics device and inputs
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*
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* PLATFORM: <PLATFORM>
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* - TODO: Define the target platform for the core
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@ -48,14 +48,14 @@
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#include "rcore.h"
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// TODO: Include the platform specific libraries
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// TODO: Include the platform specific libraries
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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typedef struct {
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// TODO: Define the platform specific variables required
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// Display data
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EGLDisplay device; // Native display device (physical screen connection)
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EGLSurface surface; // Surface to draw on, framebuffers (connected to context)
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@ -128,15 +128,15 @@ void InitWindow(int width, int height, const char *title)
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CORE.Input.Mouse.scale = (Vector2){ 1.0f, 1.0f };
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CORE.Input.Mouse.cursor = MOUSE_CURSOR_ARROW;
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CORE.Input.Gamepad.lastButtonPressed = 0; // GAMEPAD_BUTTON_UNKNOWN
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CORE.Window.eventWaiting = false;
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CORE.Window.eventWaiting = false;
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CORE.Window.screen.width = width;
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CORE.Window.screen.height = height;
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CORE.Window.currentFbo.width = width;
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CORE.Window.currentFbo.height = height;
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// TODO: Initialize window/display system
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// TODO: Initialize input events system
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// TODO: Initialize assets manager
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@ -165,11 +165,10 @@ void CloseWindow(void)
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rlglClose(); // De-init rlgl
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#if defined(_WIN32) && defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP)
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timeEndPeriod(1); // Restore time period
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#endif
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// TODO: Close surface, context and display
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// Platform specific close window
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//--------------------------------------------------------------
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// TODO.
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//--------------------------------------------------------------
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#if defined(SUPPORT_EVENTS_AUTOMATION)
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RL_FREE(events);
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@ -467,7 +466,7 @@ double GetTime(void)
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unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec;
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time = (double)(nanoSeconds - CORE.Time.base)*1e-9; // Elapsed time since InitTimer()
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return time;
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}
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@ -610,7 +609,7 @@ void PollInputEvents(void)
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// Reset keys/chars pressed registered
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CORE.Input.Keyboard.keyPressedQueueCount = 0;
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CORE.Input.Keyboard.charPressedQueueCount = 0;
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// Reset key repeats
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for (int i = 0; i < MAX_KEYBOARD_KEYS; i++) CORE.Input.Keyboard.keyRepeatInFrame[i] = 0;
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