Review skybox shaders

This commit is contained in:
raysan5 2020-07-10 12:20:57 +02:00
commit b4ff6fdde3

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@ -9,14 +9,14 @@
#version 330
// Input vertex attributes
in vec3 vertexPosition;
attribute vec3 vertexPosition;
// Input uniform values
uniform mat4 projection;
uniform mat4 view;
// Output vertex attributes (to fragment shader)
out vec3 fragPosition;
varying vec3 fragPosition;
void main()
{