Add QuartzCore when building for macOS to other build files

This commit is contained in:
M374LX 2026-08-11 17:48:50 -03:00
commit b463903533
10 changed files with 12 additions and 7 deletions

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@ -139,6 +139,7 @@ pub fn linkMacOS(b: *std.Build, mod: *std.Build.Module) void {
mod.linkFramework("CoreGraphics", .{});
mod.linkFramework("AppKit", .{});
mod.linkFramework("IOKit", .{});
mod.linkFramework("QuartzCore", .{});
}
fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, options: Options) !*std.Build.Step.Compile {