Refactor int to float missing parse (#5503)

* refactor int to float parse

* Reverting  as requested

---------

Co-authored-by: Maicon <maicon@thinkpad02.exads.com>
This commit is contained in:
Maicon Santana 2026-01-24 20:53:22 +00:00 • committed by GitHub
commit afe74c1c70
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -39,8 +39,8 @@ int main(void)
Texture2D explosion = LoadTexture("resources/explosion.png");
// Init variables for animation
float frameWidth = (float)(explosion.width/NUM_FRAMES_PER_LINE); // Sprite one frame rectangle width
float frameHeight = (float)(explosion.height/NUM_LINES); // Sprite one frame rectangle height
float frameWidth = (float)explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
float frameHeight = (float)explosion.height/NUM_LINES; // Sprite one frame rectangle height
int currentFrame = 0;
int currentLine = 0;