refactor int to float parse
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1 changed files with 92 additions and 92 deletions
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@ -39,7 +39,7 @@ int main(void)
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Rectangle sourceRec = { 0, 0, (float)button.width, frameHeight };
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// Define button bounds on screen
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Rectangle btnBounds = { screenWidth/2.0f - button.width/2.0f, screenHeight/2.0f - button.height/NUM_FRAMES/2.0f, (float)button.width, frameHeight };
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Rectangle btnBounds = { screenWidth/2.0f - button.width/2.0f, screenHeight/2.0f - (float)button.height/NUM_FRAMES/2.0f, (float)button.width, frameHeight };
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int btnState = 0; // Button state: 0-NORMAL, 1-MOUSE_HOVER, 2-PRESSED
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bool btnAction = false; // Button action should be activated
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