refactor int to float parse

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Maicon 2026-01-19 16:24:15 +00:00
commit ae7c4a7889

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@ -311,7 +311,7 @@ static void DrawDisplaySegment(Vector2 center, int length, int thick, bool verti
(Vector2){ center.x + thick/2.0f, center.y - length/2.0f }, // Point 3
(Vector2){ center.x - thick/2.0f, center.y + length/2.0f }, // Point 4
(Vector2){ center.x + thick/2.0f, center.y + length/2.0f }, // Point 5
(Vector2){ center.x, center.y + length/2 + thick/2.0f }, // Point 6
(Vector2){ center.x, center.y + (float)length/2 + thick/2.0f }, // Point 6
};
DrawTriangleStrip(segmentPointsV, 6, color);