updated example versions

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* NOTE: This example requires raylib OpenGL 4.3 versions for compute shaders support,
* shaders used in this example are #version 430 (OpenGL 4.3)
*
* Example originally created with raylib 4.0, last time updated with raylib 2.5
* Example originally created with raylib 4.0, last time updated with raylib 5.5
*
* Example contributed by Teddy Astie (@tsnake41) and reviewed by Ramon Santamaria (@raysan5)
*