Make the oribital camera work like it used to (it is not just a copy of third person) (#2926)

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Jeffery Myers 2023-02-15 08:17:00 -08:00 • committed by GitHub
commit 9eaed07b77
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@ -69,8 +69,6 @@ int main(void)
int currentModel = 0;
DisableCursor(); // Limit cursor to relative movement inside the window
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------