diff --git a/examples/audio/audio_sound_positioning.c b/examples/audio/audio_sound_positioning.c index 762ed05b1..19184c188 100644 --- a/examples/audio/audio_sound_positioning.c +++ b/examples/audio/audio_sound_positioning.c @@ -126,7 +126,7 @@ static void SetSoundPosition(Camera listener, Sound sound, Vector3 position, flo float pan = 0; if (RAYLIB_VERSION_MAJOR >= 6) { // -1.0 - 1.0 - pan = Clamp(Vector3DotProduct(normalizedDirection, right), -1.0f, 1.0f); + pan = Vector3DotProduct(normalizedDirection, right); } else { // 0.0 - 1.0 pan = 0.5f + 0.5f*Vector3DotProduct(normalizedDirection, right);