WARNING: Moved some **extra** raylib libraries to /extras/ directory
This commit is contained in:
parent
1c5de9721a
commit
9bd3d78374
4 changed files with 2255 additions and 2255 deletions
263
src/extras/easings.h
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263
src/extras/easings.h
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/*******************************************************************************************
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*
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* raylib easings (header only file)
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*
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* Useful easing functions for values animation
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*
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* This header uses:
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* #define EASINGS_STATIC_INLINE // Inlines all functions code, so it runs faster.
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* // This requires lots of memory on system.
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* How to use:
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* The four inputs t,b,c,d are defined as follows:
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* t = current time (in any unit measure, but same unit as duration)
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* b = starting value to interpolate
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* c = the total change in value of b that needs to occur
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* d = total time it should take to complete (duration)
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*
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* Example:
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*
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* int currentTime = 0;
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* int duration = 100;
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* float startPositionX = 0.0f;
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* float finalPositionX = 30.0f;
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* float currentPositionX = startPositionX;
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*
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* while (currentPositionX < finalPositionX)
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* {
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* currentPositionX = EaseSineIn(currentTime, startPositionX, finalPositionX - startPositionX, duration);
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* currentTime++;
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* }
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*
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* A port of Robert Penner's easing equations to C (http://robertpenner.com/easing/)
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*
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* Robert Penner License
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* ---------------------------------------------------------------------------------
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* Open source under the BSD License.
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*
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* Copyright (c) 2001 Robert Penner. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* - Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* - Neither the name of the author nor the names of contributors may be used
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* to endorse or promote products derived from this software without specific
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* prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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* ---------------------------------------------------------------------------------
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*
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* Copyright (c) 2015 Ramon Santamaria
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose, including commercial
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* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not claim that you
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* wrote the original software. If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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* as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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**********************************************************************************************/
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#ifndef EASINGS_H
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#define EASINGS_H
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#define EASINGS_STATIC_INLINE // NOTE: By default, compile functions as static inline
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#if defined(EASINGS_STATIC_INLINE)
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#define EASEDEF static inline
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#else
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#define EASEDEF extern
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#endif
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#include <math.h> // Required for: sinf(), cosf(), sqrtf(), powf()
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#ifndef PI
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#define PI 3.14159265358979323846f //Required as PI is not always defined in math.h
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#endif
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#ifdef __cplusplus
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extern "C" { // Prevents name mangling of functions
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#endif
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// Linear Easing functions
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EASEDEF float EaseLinearNone(float t, float b, float c, float d) { return (c*t/d + b); }
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EASEDEF float EaseLinearIn(float t, float b, float c, float d) { return (c*t/d + b); }
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EASEDEF float EaseLinearOut(float t, float b, float c, float d) { return (c*t/d + b); }
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EASEDEF float EaseLinearInOut(float t,float b, float c, float d) { return (c*t/d + b); }
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// Sine Easing functions
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EASEDEF float EaseSineIn(float t, float b, float c, float d) { return (-c*cosf(t/d*(PI/2.0f)) + c + b); }
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EASEDEF float EaseSineOut(float t, float b, float c, float d) { return (c*sinf(t/d*(PI/2.0f)) + b); }
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EASEDEF float EaseSineInOut(float t, float b, float c, float d) { return (-c/2.0f*(cosf(PI*t/d) - 1.0f) + b); }
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// Circular Easing functions
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EASEDEF float EaseCircIn(float t, float b, float c, float d) { t /= d; return (-c*(sqrtf(1.0f - t*t) - 1.0f) + b); }
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EASEDEF float EaseCircOut(float t, float b, float c, float d) { t = t/d - 1.0f; return (c*sqrtf(1.0f - t*t) + b); }
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EASEDEF float EaseCircInOut(float t, float b, float c, float d)
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{
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if ((t/=d/2.0f) < 1.0f) return (-c/2.0f*(sqrtf(1.0f - t*t) - 1.0f) + b);
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t -= 2.0f; return (c/2.0f*(sqrtf(1.0f - t*t) + 1.0f) + b);
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}
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// Cubic Easing functions
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EASEDEF float EaseCubicIn(float t, float b, float c, float d) { t /= d; return (c*t*t*t + b); }
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EASEDEF float EaseCubicOut(float t, float b, float c, float d) { t = t/d - 1.0f; return (c*(t*t*t + 1.0f) + b); }
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EASEDEF float EaseCubicInOut(float t, float b, float c, float d)
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{
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if ((t/=d/2.0f) < 1.0f) return (c/2.0f*t*t*t + b);
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t -= 2.0f; return (c/2.0f*(t*t*t + 2.0f) + b);
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}
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// Quadratic Easing functions
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EASEDEF float EaseQuadIn(float t, float b, float c, float d) { t /= d; return (c*t*t + b); }
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EASEDEF float EaseQuadOut(float t, float b, float c, float d) { t /= d; return (-c*t*(t - 2.0f) + b); }
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EASEDEF float EaseQuadInOut(float t, float b, float c, float d)
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{
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if ((t/=d/2) < 1) return (((c/2)*(t*t)) + b);
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return (-c/2.0f*(((t - 1.0f)*(t - 3.0f)) - 1.0f) + b);
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}
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// Exponential Easing functions
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EASEDEF float EaseExpoIn(float t, float b, float c, float d) { return (t == 0.0f) ? b : (c*powf(2.0f, 10.0f*(t/d - 1.0f)) + b); }
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EASEDEF float EaseExpoOut(float t, float b, float c, float d) { return (t == d) ? (b + c) : (c*(-powf(2.0f, -10.0f*t/d) + 1.0f) + b); }
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EASEDEF float EaseExpoInOut(float t, float b, float c, float d)
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{
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if (t == 0.0f) return b;
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if (t == d) return (b + c);
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if ((t/=d/2.0f) < 1.0f) return (c/2.0f*powf(2.0f, 10.0f*(t - 1.0f)) + b);
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return (c/2.0f*(-powf(2.0f, -10.0f*(t - 1.0f)) + 2.0f) + b);
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}
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// Back Easing functions
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EASEDEF float EaseBackIn(float t, float b, float c, float d)
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{
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float s = 1.70158f;
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float postFix = t/=d;
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return (c*(postFix)*t*((s + 1.0f)*t - s) + b);
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}
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EASEDEF float EaseBackOut(float t, float b, float c, float d)
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{
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float s = 1.70158f;
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t = t/d - 1.0f;
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return (c*(t*t*((s + 1.0f)*t + s) + 1.0f) + b);
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}
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EASEDEF float EaseBackInOut(float t, float b, float c, float d)
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{
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float s = 1.70158f;
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if ((t/=d/2.0f) < 1.0f)
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{
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s *= 1.525f;
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return (c/2.0f*(t*t*((s + 1.0f)*t - s)) + b);
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}
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float postFix = t-=2.0f;
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s *= 1.525f;
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return (c/2.0f*((postFix)*t*((s + 1.0f)*t + s) + 2.0f) + b);
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}
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// Bounce Easing functions
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EASEDEF float EaseBounceOut(float t, float b, float c, float d)
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{
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if ((t/=d) < (1.0f/2.75f))
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{
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return (c*(7.5625f*t*t) + b);
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}
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else if (t < (2.0f/2.75f))
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{
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float postFix = t-=(1.5f/2.75f);
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return (c*(7.5625f*(postFix)*t + 0.75f) + b);
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}
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else if (t < (2.5/2.75))
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{
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float postFix = t-=(2.25f/2.75f);
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return (c*(7.5625f*(postFix)*t + 0.9375f) + b);
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}
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else
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{
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float postFix = t-=(2.625f/2.75f);
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return (c*(7.5625f*(postFix)*t + 0.984375f) + b);
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}
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}
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EASEDEF float EaseBounceIn(float t, float b, float c, float d) { return (c - EaseBounceOut(d - t, 0.0f, c, d) + b); }
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EASEDEF float EaseBounceInOut(float t, float b, float c, float d)
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{
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if (t < d/2.0f) return (EaseBounceIn(t*2.0f, 0.0f, c, d)*0.5f + b);
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else return (EaseBounceOut(t*2.0f - d, 0.0f, c, d)*0.5f + c*0.5f + b);
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}
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// Elastic Easing functions
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EASEDEF float EaseElasticIn(float t, float b, float c, float d)
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{
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if (t == 0.0f) return b;
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if ((t/=d) == 1.0f) return (b + c);
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float p = d*0.3f;
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float a = c;
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float s = p/4.0f;
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float postFix = a*powf(2.0f, 10.0f*(t-=1.0f));
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return (-(postFix*sinf((t*d-s)*(2.0f*PI)/p )) + b);
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}
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EASEDEF float EaseElasticOut(float t, float b, float c, float d)
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{
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if (t == 0.0f) return b;
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if ((t/=d) == 1.0f) return (b + c);
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float p = d*0.3f;
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float a = c;
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float s = p/4.0f;
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return (a*powf(2.0f,-10.0f*t)*sinf((t*d-s)*(2.0f*PI)/p) + c + b);
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}
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EASEDEF float EaseElasticInOut(float t, float b, float c, float d)
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{
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if (t == 0.0f) return b;
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if ((t/=d/2.0f) == 2.0f) return (b + c);
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float p = d*(0.3f*1.5f);
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float a = c;
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float s = p/4.0f;
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if (t < 1.0f)
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{
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float postFix = a*powf(2.0f, 10.0f*(t-=1.0f));
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return -0.5f*(postFix*sinf((t*d-s)*(2.0f*PI)/p)) + b;
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}
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float postFix = a*powf(2.0f, -10.0f*(t-=1.0f));
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return (postFix*sinf((t*d-s)*(2.0f*PI)/p)*0.5f + c + b);
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}
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#ifdef __cplusplus
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}
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#endif
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#endif // EASINGS_H
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1988
src/extras/physac.h
Normal file
1988
src/extras/physac.h
Normal file
File diff suppressed because it is too large
Load diff
739
src/extras/rmem.h
Normal file
739
src/extras/rmem.h
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@ -0,0 +1,739 @@
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/**********************************************************************************************
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*
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* rmem - raylib memory pool and objects pool
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*
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* A quick, efficient, and minimal free list and arena-based allocator
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*
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* PURPOSE:
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* - A quicker, efficient memory allocator alternative to 'malloc' and friends.
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* - Reduce the possibilities of memory leaks for beginner developers using Raylib.
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* - Being able to flexibly range check memory if necessary.
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*
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* CONFIGURATION:
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*
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* #define RMEM_IMPLEMENTATION
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* Generates the implementation of the library into the included file.
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* If not defined, the library is in header only mode and can be included in other headers
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* or source files without problems. But only ONE file should hold the implementation.
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*
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2019 Kevin 'Assyrianic' Yonan (@assyrianic) and reviewed by Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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||||||
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*
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* Permission is granted to anyone to use this software for any purpose, including commercial
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* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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*
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||||||
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* 1. The origin of this software must not be misrepresented; you must not claim that you
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* wrote the original software. If you use this software in a product, an acknowledgment
|
||||||
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* in the product documentation would be appreciated but is not required.
|
||||||
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*
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||||||
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* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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||||||
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* as being the original software.
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||||||
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*
|
||||||
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* 3. This notice may not be removed or altered from any source distribution.
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||||||
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*
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**********************************************************************************************/
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#ifndef RMEM_H
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#define RMEM_H
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#include <inttypes.h>
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#include <stdbool.h>
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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#if defined(_WIN32) && defined(BUILD_LIBTYPE_SHARED)
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#define RMEMAPI __declspec(dllexport) // We are building library as a Win32 shared library (.dll)
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#elif defined(_WIN32) && defined(USE_LIBTYPE_SHARED)
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#define RMEMAPI __declspec(dllimport) // We are using library as a Win32 shared library (.dll)
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#else
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#define RMEMAPI // We are building or using library as a static library (or Linux shared library)
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#endif
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#define RMEM_VERSION "v1.3" // changelog at bottom of header.
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Memory Pool
|
||||||
|
typedef struct MemNode MemNode;
|
||||||
|
struct MemNode {
|
||||||
|
size_t size;
|
||||||
|
MemNode *next, *prev;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Freelist implementation
|
||||||
|
typedef struct AllocList {
|
||||||
|
MemNode *head, *tail;
|
||||||
|
size_t len;
|
||||||
|
} AllocList;
|
||||||
|
|
||||||
|
// Arena allocator.
|
||||||
|
typedef struct Arena {
|
||||||
|
uintptr_t mem, offs;
|
||||||
|
size_t size;
|
||||||
|
} Arena;
|
||||||
|
|
||||||
|
|
||||||
|
enum {
|
||||||
|
MEMPOOL_BUCKET_SIZE = 8,
|
||||||
|
MEMPOOL_BUCKET_BITS = (sizeof(uintptr_t) >> 1) + 1,
|
||||||
|
MEM_SPLIT_THRESHOLD = sizeof(uintptr_t) * 4
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef struct MemPool {
|
||||||
|
AllocList large, buckets[MEMPOOL_BUCKET_SIZE];
|
||||||
|
Arena arena;
|
||||||
|
} MemPool;
|
||||||
|
|
||||||
|
|
||||||
|
// Object Pool
|
||||||
|
typedef struct ObjPool {
|
||||||
|
uintptr_t mem, offs;
|
||||||
|
size_t objSize, freeBlocks, memSize;
|
||||||
|
} ObjPool;
|
||||||
|
|
||||||
|
|
||||||
|
// Double-Ended Stack aka Deque
|
||||||
|
typedef struct BiStack {
|
||||||
|
uintptr_t mem, front, back;
|
||||||
|
size_t size;
|
||||||
|
} BiStack;
|
||||||
|
|
||||||
|
|
||||||
|
#if defined(__cplusplus)
|
||||||
|
extern "C" { // Prevents name mangling of functions
|
||||||
|
#endif
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
// Functions Declaration - Memory Pool
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
RMEMAPI MemPool CreateMemPool(size_t bytes);
|
||||||
|
RMEMAPI MemPool CreateMemPoolFromBuffer(void *buf, size_t bytes);
|
||||||
|
RMEMAPI void DestroyMemPool(MemPool *mempool);
|
||||||
|
|
||||||
|
RMEMAPI void *MemPoolAlloc(MemPool *mempool, size_t bytes);
|
||||||
|
RMEMAPI void *MemPoolRealloc(MemPool *mempool, void *ptr, size_t bytes);
|
||||||
|
RMEMAPI void MemPoolFree(MemPool *mempool, void *ptr);
|
||||||
|
RMEMAPI void MemPoolCleanUp(MemPool *mempool, void **ptrref);
|
||||||
|
RMEMAPI void MemPoolReset(MemPool *mempool);
|
||||||
|
RMEMAPI size_t GetMemPoolFreeMemory(const MemPool mempool);
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
// Functions Declaration - Object Pool
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
RMEMAPI ObjPool CreateObjPool(size_t objsize, size_t len);
|
||||||
|
RMEMAPI ObjPool CreateObjPoolFromBuffer(void *buf, size_t objsize, size_t len);
|
||||||
|
RMEMAPI void DestroyObjPool(ObjPool *objpool);
|
||||||
|
|
||||||
|
RMEMAPI void *ObjPoolAlloc(ObjPool *objpool);
|
||||||
|
RMEMAPI void ObjPoolFree(ObjPool *objpool, void *ptr);
|
||||||
|
RMEMAPI void ObjPoolCleanUp(ObjPool *objpool, void **ptrref);
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
// Functions Declaration - Double-Ended Stack
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
RMEMAPI BiStack CreateBiStack(size_t len);
|
||||||
|
RMEMAPI BiStack CreateBiStackFromBuffer(void *buf, size_t len);
|
||||||
|
RMEMAPI void DestroyBiStack(BiStack *destack);
|
||||||
|
|
||||||
|
RMEMAPI void *BiStackAllocFront(BiStack *destack, size_t len);
|
||||||
|
RMEMAPI void *BiStackAllocBack(BiStack *destack, size_t len);
|
||||||
|
|
||||||
|
RMEMAPI void BiStackResetFront(BiStack *destack);
|
||||||
|
RMEMAPI void BiStackResetBack(BiStack *destack);
|
||||||
|
RMEMAPI void BiStackResetAll(BiStack *destack);
|
||||||
|
|
||||||
|
RMEMAPI intptr_t BiStackMargins(BiStack destack);
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif // RMEM_H
|
||||||
|
|
||||||
|
/***********************************************************************************
|
||||||
|
*
|
||||||
|
* RMEM IMPLEMENTATION
|
||||||
|
*
|
||||||
|
************************************************************************************/
|
||||||
|
|
||||||
|
#if defined(RMEM_IMPLEMENTATION)
|
||||||
|
|
||||||
|
#include <stdio.h> // Required for:
|
||||||
|
#include <stdlib.h> // Required for:
|
||||||
|
#include <string.h> // Required for:
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// Defines and Macros
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Make sure restrict type qualifier for pointers is defined
|
||||||
|
// NOTE: Not supported by C++, it is a C only keyword
|
||||||
|
#if defined(_WIN32) || defined(_WIN64) || defined(__CYGWIN__) || defined(_MSC_VER)
|
||||||
|
#ifndef restrict
|
||||||
|
#define restrict __restrict
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// Global Variables Definition
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// ...
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// Module specific Functions Declaration
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
static inline size_t __AlignSize(const size_t size, const size_t align)
|
||||||
|
{
|
||||||
|
return (size + (align - 1)) & -align;
|
||||||
|
}
|
||||||
|
|
||||||
|
static MemNode *__SplitMemNode(MemNode *const node, const size_t bytes)
|
||||||
|
{
|
||||||
|
uintptr_t n = ( uintptr_t )node;
|
||||||
|
MemNode *const r = ( MemNode* )(n + (node->size - bytes));
|
||||||
|
node->size -= bytes;
|
||||||
|
r->size = bytes;
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void __InsertMemNodeBefore(AllocList *const list, MemNode *const insert, MemNode *const curr)
|
||||||
|
{
|
||||||
|
insert->next = curr;
|
||||||
|
if (curr->prev==NULL) list->head = insert;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
insert->prev = curr->prev;
|
||||||
|
curr->prev->next = insert;
|
||||||
|
}
|
||||||
|
curr->prev = insert;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void __ReplaceMemNode(MemNode *const old, MemNode *const replace)
|
||||||
|
{
|
||||||
|
replace->prev = old->prev;
|
||||||
|
replace->next = old->next;
|
||||||
|
if( old->prev != NULL )
|
||||||
|
old->prev->next = replace;
|
||||||
|
if( old->next != NULL )
|
||||||
|
old->next->prev = replace;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static MemNode *__RemoveMemNode(AllocList *const list, MemNode *const node)
|
||||||
|
{
|
||||||
|
if (node->prev != NULL) node->prev->next = node->next;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
list->head = node->next;
|
||||||
|
if (list->head != NULL) list->head->prev = NULL;
|
||||||
|
else list->tail = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (node->next != NULL) node->next->prev = node->prev;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
list->tail = node->prev;
|
||||||
|
if (list->tail != NULL) list->tail->next = NULL;
|
||||||
|
else list->head = NULL;
|
||||||
|
}
|
||||||
|
list->len--;
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
static MemNode *__FindMemNode(AllocList *const list, const size_t bytes)
|
||||||
|
{
|
||||||
|
for (MemNode *node = list->head; node != NULL; node = node->next)
|
||||||
|
{
|
||||||
|
if (node->size < bytes) continue;
|
||||||
|
// close in size - reduce fragmentation by not splitting.
|
||||||
|
else if (node->size <= bytes + MEM_SPLIT_THRESHOLD) return __RemoveMemNode(list, node);
|
||||||
|
else return __SplitMemNode(node, bytes);
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void __InsertMemNode(MemPool *const mempool, AllocList *const list, MemNode *const node, const bool is_bucket)
|
||||||
|
{
|
||||||
|
if (list->head == NULL)
|
||||||
|
{
|
||||||
|
list->head = node;
|
||||||
|
list->len++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
for (MemNode *iter = list->head; iter != NULL; iter = iter->next)
|
||||||
|
{
|
||||||
|
if (( uintptr_t )iter == mempool->arena.offs)
|
||||||
|
{
|
||||||
|
mempool->arena.offs += iter->size;
|
||||||
|
__RemoveMemNode(list, iter);
|
||||||
|
iter = list->head;
|
||||||
|
}
|
||||||
|
const uintptr_t inode = ( uintptr_t )node;
|
||||||
|
const uintptr_t iiter = ( uintptr_t )iter;
|
||||||
|
const uintptr_t iter_end = iiter + iter->size;
|
||||||
|
const uintptr_t node_end = inode + node->size;
|
||||||
|
if (iter==node) return;
|
||||||
|
else if (iter < node)
|
||||||
|
{
|
||||||
|
// node was coalesced prior.
|
||||||
|
if (iter_end > inode) return;
|
||||||
|
else if (iter_end==inode && !is_bucket)
|
||||||
|
{
|
||||||
|
// if we can coalesce, do so.
|
||||||
|
iter->size += node->size;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (iter > node)
|
||||||
|
{
|
||||||
|
// Address sort, lowest to highest aka ascending order.
|
||||||
|
if (iiter < node_end) return;
|
||||||
|
else if (iter==list->head && !is_bucket)
|
||||||
|
{
|
||||||
|
if (iter_end==inode) iter->size += node->size;
|
||||||
|
else if (node_end==iiter)
|
||||||
|
{
|
||||||
|
node->size += list->head->size;
|
||||||
|
node->next = list->head->next;
|
||||||
|
node->prev = NULL;
|
||||||
|
list->head = node;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
node->next = iter;
|
||||||
|
node->prev = NULL;
|
||||||
|
iter->prev = node;
|
||||||
|
list->head = node;
|
||||||
|
list->len++;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else if (iter_end==inode && !is_bucket)
|
||||||
|
{
|
||||||
|
// if we can coalesce, do so.
|
||||||
|
iter->size += node->size;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
__InsertMemNodeBefore(list, iter, node);
|
||||||
|
list->len++;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// Module Functions Definition - Memory Pool
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
MemPool CreateMemPool(const size_t size)
|
||||||
|
{
|
||||||
|
MemPool mempool = { 0 };
|
||||||
|
|
||||||
|
if (size == 0) return mempool;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Align the mempool size to at least the size of an alloc node.
|
||||||
|
uint8_t *const restrict buf = malloc(size*sizeof *buf);
|
||||||
|
if (buf==NULL) return mempool;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
mempool.arena.size = size;
|
||||||
|
mempool.arena.mem = ( uintptr_t )buf;
|
||||||
|
mempool.arena.offs = mempool.arena.mem + mempool.arena.size;
|
||||||
|
return mempool;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
MemPool CreateMemPoolFromBuffer(void *const restrict buf, const size_t size)
|
||||||
|
{
|
||||||
|
MemPool mempool = { 0 };
|
||||||
|
if ((size == 0) || (buf == NULL) || (size <= sizeof(MemNode))) return mempool;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
mempool.arena.size = size;
|
||||||
|
mempool.arena.mem = ( uintptr_t )buf;
|
||||||
|
mempool.arena.offs = mempool.arena.mem + mempool.arena.size;
|
||||||
|
return mempool;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DestroyMemPool(MemPool *const restrict mempool)
|
||||||
|
{
|
||||||
|
if (mempool->arena.mem == 0) return;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
void *const restrict ptr = ( void* )mempool->arena.mem;
|
||||||
|
free(ptr);
|
||||||
|
*mempool = (MemPool){ 0 };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void *MemPoolAlloc(MemPool *const mempool, const size_t size)
|
||||||
|
{
|
||||||
|
if ((size == 0) || (size > mempool->arena.size)) return NULL;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MemNode *new_mem = NULL;
|
||||||
|
const size_t ALLOC_SIZE = __AlignSize(size + sizeof *new_mem, sizeof(intptr_t));
|
||||||
|
const size_t BUCKET_SLOT = (ALLOC_SIZE >> MEMPOOL_BUCKET_BITS) - 1;
|
||||||
|
|
||||||
|
// If the size is small enough, let's check if our buckets has a fitting memory block.
|
||||||
|
if (BUCKET_SLOT < MEMPOOL_BUCKET_SIZE)
|
||||||
|
{
|
||||||
|
new_mem = __FindMemNode(&mempool->buckets[BUCKET_SLOT], ALLOC_SIZE);
|
||||||
|
}
|
||||||
|
else if (mempool->large.head != NULL)
|
||||||
|
{
|
||||||
|
new_mem = __FindMemNode(&mempool->large, ALLOC_SIZE);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (new_mem == NULL)
|
||||||
|
{
|
||||||
|
// not enough memory to support the size!
|
||||||
|
if ((mempool->arena.offs - ALLOC_SIZE) < mempool->arena.mem) return NULL;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Couldn't allocate from a freelist, allocate from available mempool.
|
||||||
|
// Subtract allocation size from the mempool.
|
||||||
|
mempool->arena.offs -= ALLOC_SIZE;
|
||||||
|
|
||||||
|
// Use the available mempool space as the new node.
|
||||||
|
new_mem = ( MemNode* )mempool->arena.offs;
|
||||||
|
new_mem->size = ALLOC_SIZE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Visual of the allocation block.
|
||||||
|
// --------------
|
||||||
|
// | mem size | lowest addr of block
|
||||||
|
// | next node | 12 byte (32-bit) header
|
||||||
|
// | prev node | 24 byte (64-bit) header
|
||||||
|
// |------------|
|
||||||
|
// | alloc'd |
|
||||||
|
// | memory |
|
||||||
|
// | space | highest addr of block
|
||||||
|
// --------------
|
||||||
|
new_mem->next = new_mem->prev = NULL;
|
||||||
|
uint8_t *const restrict final_mem = ( uint8_t* )new_mem + sizeof *new_mem;
|
||||||
|
return memset(final_mem, 0, new_mem->size - sizeof *new_mem);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void *MemPoolRealloc(MemPool *const restrict mempool, void *const ptr, const size_t size)
|
||||||
|
{
|
||||||
|
if (size > mempool->arena.size) return NULL;
|
||||||
|
// NULL ptr should make this work like regular Allocation.
|
||||||
|
else if (ptr == NULL) return MemPoolAlloc(mempool, size);
|
||||||
|
else if ((uintptr_t)ptr - sizeof(MemNode) < mempool->arena.mem) return NULL;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MemNode *const node = ( MemNode* )(( uint8_t* )ptr - sizeof *node);
|
||||||
|
const size_t NODE_SIZE = sizeof *node;
|
||||||
|
uint8_t *const resized_block = MemPoolAlloc(mempool, size);
|
||||||
|
if (resized_block == NULL) return NULL;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MemNode *const resized = ( MemNode* )(resized_block - sizeof *resized);
|
||||||
|
memmove(resized_block, ptr, (node->size > resized->size)? (resized->size - NODE_SIZE) : (node->size - NODE_SIZE));
|
||||||
|
MemPoolFree(mempool, ptr);
|
||||||
|
return resized_block;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void MemPoolFree(MemPool *const restrict mempool, void *const ptr)
|
||||||
|
{
|
||||||
|
const uintptr_t p = ( uintptr_t )ptr;
|
||||||
|
if ((ptr == NULL) || (p - sizeof(MemNode) < mempool->arena.mem)) return;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Behind the actual pointer data is the allocation info.
|
||||||
|
const uintptr_t block = p - sizeof(MemNode);
|
||||||
|
MemNode *const mem_node = ( MemNode* )block;
|
||||||
|
const size_t BUCKET_SLOT = (mem_node->size >> MEMPOOL_BUCKET_BITS) - 1;
|
||||||
|
|
||||||
|
// Make sure the pointer data is valid.
|
||||||
|
if ((block < mempool->arena.offs) ||
|
||||||
|
((block - mempool->arena.mem) > mempool->arena.size) ||
|
||||||
|
(mem_node->size == 0) ||
|
||||||
|
(mem_node->size > mempool->arena.size)) return;
|
||||||
|
// If the mem_node is right at the arena offs, then merge it back to the arena.
|
||||||
|
else if (block == mempool->arena.offs)
|
||||||
|
{
|
||||||
|
mempool->arena.offs += mem_node->size;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// try to place it into bucket or large freelist.
|
||||||
|
struct AllocList *const l = (BUCKET_SLOT < MEMPOOL_BUCKET_SIZE) ? &mempool->buckets[BUCKET_SLOT] : &mempool->large;
|
||||||
|
__InsertMemNode(mempool, l, mem_node, (BUCKET_SLOT < MEMPOOL_BUCKET_SIZE));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void MemPoolCleanUp(MemPool *const restrict mempool, void **const ptrref)
|
||||||
|
{
|
||||||
|
if ((ptrref == NULL) || (*ptrref == NULL)) return;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MemPoolFree(mempool, *ptrref);
|
||||||
|
*ptrref = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t GetMemPoolFreeMemory(const MemPool mempool)
|
||||||
|
{
|
||||||
|
size_t total_remaining = mempool.arena.offs - mempool.arena.mem;
|
||||||
|
|
||||||
|
for (MemNode *n=mempool.large.head; n != NULL; n = n->next) total_remaining += n->size;
|
||||||
|
|
||||||
|
for (size_t i=0; i<MEMPOOL_BUCKET_SIZE; i++) for (MemNode *n = mempool.buckets[i].head; n != NULL; n = n->next) total_remaining += n->size;
|
||||||
|
|
||||||
|
return total_remaining;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MemPoolReset(MemPool *const mempool)
|
||||||
|
{
|
||||||
|
mempool->large.head = mempool->large.tail = NULL;
|
||||||
|
mempool->large.len = 0;
|
||||||
|
for (size_t i = 0; i < MEMPOOL_BUCKET_SIZE; i++)
|
||||||
|
{
|
||||||
|
mempool->buckets[i].head = mempool->buckets[i].tail = NULL;
|
||||||
|
mempool->buckets[i].len = 0;
|
||||||
|
}
|
||||||
|
mempool->arena.offs = mempool->arena.mem + mempool->arena.size;
|
||||||
|
}
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// Module Functions Definition - Object Pool
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
ObjPool CreateObjPool(const size_t objsize, const size_t len)
|
||||||
|
{
|
||||||
|
ObjPool objpool = { 0 };
|
||||||
|
if ((len == 0) || (objsize == 0)) return objpool;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
const size_t aligned_size = __AlignSize(objsize, sizeof(size_t));
|
||||||
|
uint8_t *const restrict buf = calloc(len, aligned_size);
|
||||||
|
if (buf == NULL) return objpool;
|
||||||
|
objpool.objSize = aligned_size;
|
||||||
|
objpool.memSize = objpool.freeBlocks = len;
|
||||||
|
objpool.mem = ( uintptr_t )buf;
|
||||||
|
|
||||||
|
for (size_t i=0; i<objpool.freeBlocks; i++)
|
||||||
|
{
|
||||||
|
size_t *const restrict index = ( size_t* )(objpool.mem + (i*aligned_size));
|
||||||
|
*index = i + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
objpool.offs = objpool.mem;
|
||||||
|
return objpool;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ObjPool CreateObjPoolFromBuffer(void *const restrict buf, const size_t objsize, const size_t len)
|
||||||
|
{
|
||||||
|
ObjPool objpool = { 0 };
|
||||||
|
|
||||||
|
// If the object size isn't large enough to align to a size_t, then we can't use it.
|
||||||
|
const size_t aligned_size = __AlignSize(objsize, sizeof(size_t));
|
||||||
|
if ((buf == NULL) || (len == 0) || (objsize < sizeof(size_t)) || (objsize*len != aligned_size*len)) return objpool;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
objpool.objSize = aligned_size;
|
||||||
|
objpool.memSize = objpool.freeBlocks = len;
|
||||||
|
objpool.mem = (uintptr_t)buf;
|
||||||
|
|
||||||
|
for (size_t i=0; i<objpool.freeBlocks; i++)
|
||||||
|
{
|
||||||
|
size_t *const restrict index = ( size_t* )(objpool.mem + (i*aligned_size));
|
||||||
|
*index = i + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
objpool.offs = objpool.mem;
|
||||||
|
return objpool;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DestroyObjPool(ObjPool *const restrict objpool)
|
||||||
|
{
|
||||||
|
if (objpool->mem == 0) return;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
void *const restrict ptr = ( void* )objpool->mem;
|
||||||
|
free(ptr);
|
||||||
|
*objpool = (ObjPool){0};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void *ObjPoolAlloc(ObjPool *const objpool)
|
||||||
|
{
|
||||||
|
if (objpool->freeBlocks > 0)
|
||||||
|
{
|
||||||
|
// For first allocation, head points to the very first index.
|
||||||
|
// Head = &pool[0];
|
||||||
|
// ret = Head == ret = &pool[0];
|
||||||
|
size_t *const restrict block = ( size_t* )objpool->offs;
|
||||||
|
objpool->freeBlocks--;
|
||||||
|
|
||||||
|
// after allocating, we set head to the address of the index that *Head holds.
|
||||||
|
// Head = &pool[*Head * pool.objsize];
|
||||||
|
objpool->offs = (objpool->freeBlocks != 0)? objpool->mem + (*block*objpool->objSize) : 0;
|
||||||
|
return memset(block, 0, objpool->objSize);
|
||||||
|
}
|
||||||
|
else return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ObjPoolFree(ObjPool *const restrict objpool, void *const ptr)
|
||||||
|
{
|
||||||
|
uintptr_t block = (uintptr_t)ptr;
|
||||||
|
if ((ptr == NULL) || (block < objpool->mem) || (block > objpool->mem + objpool->memSize*objpool->objSize)) return;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// When we free our pointer, we recycle the pointer space to store the previous index and then we push it as our new head.
|
||||||
|
// *p = index of Head in relation to the buffer;
|
||||||
|
// Head = p;
|
||||||
|
size_t *const restrict index = ( size_t* )block;
|
||||||
|
*index = (objpool->offs != 0)? (objpool->offs - objpool->mem)/objpool->objSize : objpool->memSize;
|
||||||
|
objpool->offs = block;
|
||||||
|
objpool->freeBlocks++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ObjPoolCleanUp(ObjPool *const restrict objpool, void **const restrict ptrref)
|
||||||
|
{
|
||||||
|
if (ptrref == NULL) return;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ObjPoolFree(objpool, *ptrref);
|
||||||
|
*ptrref = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// Module Functions Definition - Double-Ended Stack
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
BiStack CreateBiStack(const size_t len)
|
||||||
|
{
|
||||||
|
BiStack destack = { 0 };
|
||||||
|
if (len == 0) return destack;
|
||||||
|
|
||||||
|
uint8_t *const buf = malloc(len*sizeof *buf);
|
||||||
|
if (buf==NULL) return destack;
|
||||||
|
destack.size = len;
|
||||||
|
destack.mem = ( uintptr_t )buf;
|
||||||
|
destack.front = destack.mem;
|
||||||
|
destack.back = destack.mem + len;
|
||||||
|
return destack;
|
||||||
|
}
|
||||||
|
|
||||||
|
BiStack CreateBiStackFromBuffer(void *const buf, const size_t len)
|
||||||
|
{
|
||||||
|
BiStack destack = { 0 };
|
||||||
|
if (len == 0 || buf == NULL) return destack;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
destack.size = len;
|
||||||
|
destack.mem = destack.front = ( uintptr_t )buf;
|
||||||
|
destack.back = destack.mem + len;
|
||||||
|
return destack;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DestroyBiStack(BiStack *const restrict destack)
|
||||||
|
{
|
||||||
|
if (destack->mem == 0) return;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
uint8_t *const restrict buf = ( uint8_t* )destack->mem;
|
||||||
|
free(buf);
|
||||||
|
*destack = (BiStack){0};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void *BiStackAllocFront(BiStack *const restrict destack, const size_t len)
|
||||||
|
{
|
||||||
|
if (destack->mem == 0) return NULL;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
const size_t ALIGNED_LEN = __AlignSize(len, sizeof(uintptr_t));
|
||||||
|
// front end arena is too high!
|
||||||
|
if (destack->front + ALIGNED_LEN >= destack->back) return NULL;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
uint8_t *const restrict ptr = ( uint8_t* )destack->front;
|
||||||
|
destack->front += ALIGNED_LEN;
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void *BiStackAllocBack(BiStack *const restrict destack, const size_t len)
|
||||||
|
{
|
||||||
|
if (destack->mem == 0) return NULL;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
const size_t ALIGNED_LEN = __AlignSize(len, sizeof(uintptr_t));
|
||||||
|
// back end arena is too low
|
||||||
|
if (destack->back - ALIGNED_LEN <= destack->front) return NULL;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
destack->back -= ALIGNED_LEN;
|
||||||
|
uint8_t *const restrict ptr = ( uint8_t* )destack->back;
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void BiStackResetFront(BiStack *const destack)
|
||||||
|
{
|
||||||
|
if (destack->mem == 0) return;
|
||||||
|
else destack->front = destack->mem;
|
||||||
|
}
|
||||||
|
|
||||||
|
void BiStackResetBack(BiStack *const destack)
|
||||||
|
{
|
||||||
|
if (destack->mem == 0) return;
|
||||||
|
else destack->back = destack->mem + destack->size;
|
||||||
|
}
|
||||||
|
|
||||||
|
void BiStackResetAll(BiStack *const destack)
|
||||||
|
{
|
||||||
|
BiStackResetBack(destack);
|
||||||
|
BiStackResetFront(destack);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline intptr_t BiStackMargins(const BiStack destack)
|
||||||
|
{
|
||||||
|
return destack.back - destack.front;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // RMEM_IMPLEMENTATION
|
||||||
|
|
||||||
|
/*******
|
||||||
|
* Changelog
|
||||||
|
* v1.0: First Creation.
|
||||||
|
* v1.1: bug patches for the mempool and addition of object pool.
|
||||||
|
* v1.2: addition of bidirectional arena.
|
||||||
|
* v1.3:
|
||||||
|
* optimizations of allocators.
|
||||||
|
* renamed 'Stack' to 'Arena'.
|
||||||
|
* replaced certain define constants with an anonymous enum.
|
||||||
|
* refactored MemPool to no longer require active or deferred defragging.
|
||||||
|
********/
|
||||||
2256
src/extras/rnet.h
Normal file
2256
src/extras/rnet.h
Normal file
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue