[rlgl] introduced rlStartBatch
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1 changed files with 137 additions and 149 deletions
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@ -142,7 +142,7 @@ void DrawSphereBasic(Color color)
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// buffer to store all required vertex, batch is reseted if required
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rlCheckRenderBatchLimit((rings + 2)*slices*6);
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rlBegin(RL_TRIANGLES);
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rlStartBatch(RL_TRIANGLES, rlGetTextureIdDefault());
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rlColor4ub(color.r, color.g, color.b, color.a);
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for (int i = 0; i < (rings + 2); i++)
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