Makefile: Allow specifying SDL_LIBRARIES to link, this helps with SDL3
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1 changed files with 7 additions and 3 deletions
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@ -87,6 +87,8 @@ USE_EXTERNAL_GLFW ?= FALSE
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# WARNING: Library is not included in raylib, it MUST be configured by users
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SDL_INCLUDE_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2/include
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SDL_LIBRARY_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2/lib
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SDL_LIBRARIES ?= -lSDL2 -lSDL2main
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# Use Wayland display server protocol on Linux desktop (by default it uses X11 windowing system)
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# NOTE: This variable is only used for PLATFORM_OS: LINUX
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@ -415,12 +417,12 @@ endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL)
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ifeq ($(PLATFORM_OS),WINDOWS)
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# Libraries for Windows desktop compilation
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LDLIBS = -lraylib -lSDL2 -lSDL2main -lopengl32 -lgdi32
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LDLIBS = -lraylib $(SDL_LIBRARIES) -lopengl32 -lgdi32
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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# Libraries for Debian GNU/Linux desktop compiling
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# NOTE: Required packages: libegl1-mesa-dev
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LDLIBS = -lraylib -lSDL2 -lSDL2main -lGL -lm -lpthread -ldl -lrt
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LDLIBS = -lraylib $(SDL_LIBRARIES) -lGL -lm -lpthread -ldl -lrt
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# On X11 requires also below libraries
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LDLIBS += -lX11
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