Road to raylib 1.1 - Testing rlgl

This commit is contained in:
raysan5 2014-03-25 12:40:35 +01:00
commit 96f520ff6d

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@ -11,5 +11,4 @@ void main()
{
// Output pixel color
pixelColor = texture(texture0, fragTexCoord) * fragColor;
//pixelColor = fragColor;
}