Add support for initing specific device
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1 changed files with 107 additions and 15 deletions
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@ -1624,7 +1624,9 @@ RLAPI RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3
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typedef void (*AudioCallback)(void *bufferData, unsigned int frames);
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// Audio device management functions
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RLAPI void InitAudioDevice(void); // Initialize audio device and context
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RLAPI void InitAudioContext(void);
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RLAPI void QueryAudioDevices(void(*callback)(int, char*, bool));
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RLAPI void InitAudioDevice(char* deviceName); // Initialize audio device
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RLAPI void CloseAudioDevice(void); // Close the audio device and context
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RLAPI bool IsAudioDeviceReady(void); // Check if audio device has been initialized successfully
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RLAPI void SetMasterVolume(float volume); // Set master volume (listener)
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