Add support for initing specific device
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1 changed files with 107 additions and 15 deletions
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@ -29,7 +29,8 @@ int main(void)
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - playing sound multiple times");
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InitAudioDevice(); // Initialize audio device
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InitAudioContext();
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InitAudioDevice(0); // Initialize audio device
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// load the sound list
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soundArray[0] = LoadSound("resources/sound.wav"); // Load WAV audio file into the first slot as the 'source' sound
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