Add support for initing specific device

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Cherry 2026-01-12 18:58:05 +03:00
commit 8f33ca4bb9

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@ -12,6 +12,11 @@
********************************************************************************************/
#include "raylib.h"
#include <stdio.h>
void AudioDevicesQuery(int index, char* deviceName, bool isDefault) {
printf("index: %d / deviceName: %s / isDefault: %d\n", index, deviceName, isDefault);
}
//------------------------------------------------------------------------------------
// Program main entry point
@ -25,7 +30,11 @@ int main(void)
InitWindow(screenWidth, screenHeight, "raylib [audio] example - music playing (streaming)");
InitAudioDevice(); // Initialize audio device
InitAudioContext();
QueryAudioDevices(AudioDevicesQuery);
InitAudioDevice(0); // Initialize audio device
Music music = LoadMusicStream("resources/country.mp3");
@ -90,6 +99,7 @@ int main(void)
UnloadMusicStream(music); // Unload music stream buffers from RAM
CloseAudioDevice(); // Close audio device (music streaming is automatically stopped)
CloseAudioDevice();
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------