rlparser: update raylib_api.* by CI
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200968a2ab
commit
8e1fc6e7ee
4 changed files with 634 additions and 607 deletions
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@ -3190,6 +3190,17 @@
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"description": "Close window and unload OpenGL context",
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"description": "Close window and unload OpenGL context",
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"returnType": "void"
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"returnType": "void"
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},
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},
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{
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"name": "RunGameLoop",
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"description": "(Optional), Run an automatic game loop using the defined callback, calls Begin/EndDrawing for you.",
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"returnType": "void",
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"params": [
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{
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"type": "bool(*",
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"name": "processFrame"
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}
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]
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},
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{
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{
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"name": "WindowShouldClose",
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"name": "WindowShouldClose",
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"description": "Check if application should close (KEY_ESCAPE pressed or windows close icon clicked)",
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"description": "Check if application should close (KEY_ESCAPE pressed or windows close icon clicked)",
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@ -3142,6 +3142,14 @@ return {
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description = "Close window and unload OpenGL context",
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description = "Close window and unload OpenGL context",
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returnType = "void"
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returnType = "void"
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},
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},
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{
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name = "RunGameLoop",
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description = "(Optional), Run an automatic game loop using the defined callback, calls Begin/EndDrawing for you.",
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returnType = "void",
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params = {
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{type = "bool(*", name = "processFrame"}
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}
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},
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{
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{
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name = "WindowShouldClose",
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name = "WindowShouldClose",
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description = "Check if application should close (KEY_ESCAPE pressed or windows close icon clicked)",
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description = "Check if application should close (KEY_ESCAPE pressed or windows close icon clicked)",
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File diff suppressed because it is too large
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@ -681,7 +681,7 @@
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<Param type="unsigned int" name="frames" desc="" />
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<Param type="unsigned int" name="frames" desc="" />
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</Callback>
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</Callback>
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</Callbacks>
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</Callbacks>
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<Functions count="607">
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<Functions count="608">
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<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
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<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
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<Param type="int" name="width" desc="" />
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<Param type="int" name="width" desc="" />
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<Param type="int" name="height" desc="" />
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<Param type="int" name="height" desc="" />
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@ -689,6 +689,9 @@
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</Function>
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</Function>
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<Function name="CloseWindow" retType="void" paramCount="0" desc="Close window and unload OpenGL context">
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<Function name="CloseWindow" retType="void" paramCount="0" desc="Close window and unload OpenGL context">
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</Function>
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</Function>
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<Function name="RunGameLoop" retType="void" paramCount="1" desc="(Optional), Run an automatic game loop using the defined callback, calls Begin/EndDrawing for you.">
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<Param type="bool(*" name="processFrame" desc="" />
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</Function>
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<Function name="WindowShouldClose" retType="bool" paramCount="0" desc="Check if application should close (KEY_ESCAPE pressed or windows close icon clicked)">
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<Function name="WindowShouldClose" retType="bool" paramCount="0" desc="Check if application should close (KEY_ESCAPE pressed or windows close icon clicked)">
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</Function>
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</Function>
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<Function name="IsWindowReady" retType="bool" paramCount="0" desc="Check if window has been initialized successfully">
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<Function name="IsWindowReady" retType="bool" paramCount="0" desc="Check if window has been initialized successfully">
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