Updated Oculus PC SDK to version 1.5
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1 changed files with 95 additions and 122 deletions
102
src/external/OculusSDK/LibOVR/Include/OVR_CAPI.h
vendored
102
src/external/OculusSDK/LibOVR/Include/OVR_CAPI.h
vendored
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@ -493,7 +493,7 @@ typedef enum ovrStatusBits_
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/// Specifies the description of a single sensor.
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///
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/// \see ovrGetTrackerDesc
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/// \see ovr_GetTrackerDesc
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///
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typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrTrackerDesc_
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{
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@ -665,6 +665,18 @@ typedef enum ovrTextureFormat_
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OVR_FORMAT_D32_FLOAT,
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OVR_FORMAT_D32_FLOAT_S8X24_UINT,
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// Added in 1.5 compressed formats can be used for static layers
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OVR_FORMAT_BC1_UNORM,
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OVR_FORMAT_BC1_UNORM_SRGB,
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OVR_FORMAT_BC2_UNORM,
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OVR_FORMAT_BC2_UNORM_SRGB,
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OVR_FORMAT_BC3_UNORM,
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OVR_FORMAT_BC3_UNORM_SRGB,
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OVR_FORMAT_BC6H_UF16,
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OVR_FORMAT_BC6H_SF16,
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OVR_FORMAT_BC7_UNORM,
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OVR_FORMAT_BC7_UNORM_SRGB,
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OVR_FORMAT_ENUMSIZE = 0x7fffffff ///< \internal Force type int32_t.
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} ovrTextureFormat;
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@ -779,18 +791,20 @@ typedef enum ovrTouch_
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ovrTouch_A = ovrButton_A,
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ovrTouch_B = ovrButton_B,
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ovrTouch_RThumb = ovrButton_RThumb,
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ovrTouch_RThumbRest = 0x00000008,
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ovrTouch_RIndexTrigger = 0x00000010,
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// Bit mask of all the button touches on the right controller
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ovrTouch_RButtonMask = ovrTouch_A | ovrTouch_B | ovrTouch_RThumb | ovrTouch_RIndexTrigger,
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ovrTouch_RButtonMask = ovrTouch_A | ovrTouch_B | ovrTouch_RThumb | ovrTouch_RThumbRest | ovrTouch_RIndexTrigger,
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ovrTouch_X = ovrButton_X,
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ovrTouch_Y = ovrButton_Y,
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ovrTouch_LThumb = ovrButton_LThumb,
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ovrTouch_LThumbRest = 0x00000800,
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ovrTouch_LIndexTrigger = 0x00001000,
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// Bit mask of all the button touches on the left controller
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ovrTouch_LButtonMask = ovrTouch_X | ovrTouch_Y | ovrTouch_LThumb | ovrTouch_LIndexTrigger,
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ovrTouch_LButtonMask = ovrTouch_X | ovrTouch_Y | ovrTouch_LThumb | ovrTouch_LThumbRest | ovrTouch_LIndexTrigger,
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// Finger pose state
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// Derived internally based on distance, proximity to sensors and filtering.
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@ -959,36 +973,6 @@ extern "C" {
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// -----------------------------------------------------------------------------------
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// ***** API Interfaces
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// Overview of the API
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//
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// Setup:
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// - ovr_Initialize().
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// - ovr_Create(&hmd, &graphicsId).
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// - Use hmd members and ovr_GetFovTextureSize() to determine graphics configuration
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// and ovr_GetRenderDesc() to get per-eye rendering parameters.
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// - Allocate texture swap chains with ovr_CreateTextureSwapChainDX() or
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// ovr_CreateTextureSwapChainGL(). Create any associated render target views or
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// frame buffer objects.
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//
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// Application Loop:
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// - Call ovr_GetPredictedDisplayTime() to get the current frame timing information.
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// - Call ovr_GetTrackingState() and ovr_CalcEyePoses() to obtain the predicted
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// rendering pose for each eye based on timing.
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// - Render the scene content into the current buffer of the texture swapchains
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// for each eye and layer you plan to update this frame. If you render into a
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// texture swap chain, you must call ovr_CommitTextureSwapChain() on it to commit
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// the changes before you reference the chain this frame (otherwise, your latest
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// changes won't be picked up).
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// - Call ovr_SubmitFrame() to render the distorted layers to and present them on the HMD.
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// If ovr_SubmitFrame returns ovrSuccess_NotVisible, there is no need to render the scene
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// for the next loop iteration. Instead, just call ovr_SubmitFrame again until it returns
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// ovrSuccess.
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//
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// Shutdown:
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// - ovr_Destroy().
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// - ovr_Shutdown().
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/// Initializes LibOVR
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///
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/// Initialize LibOVR for application usage. This includes finding and loading the LibOVRRT
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@ -1097,6 +1081,35 @@ OVR_PUBLIC_FUNCTION(const char*) ovr_GetVersionString();
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OVR_PUBLIC_FUNCTION(int) ovr_TraceMessage(int level, const char* message);
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/// Identify client application info.
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///
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/// The string is one or more newline-delimited lines of optional info
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/// indicating engine name, engine version, engine plugin name, engine plugin
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/// version, engine editor. The order of the lines is not relevant. Individual
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/// lines are optional. A newline is not necessary at the end of the last line.
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/// Call after ovr_Initialize and before the first call to ovr_Create.
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/// Each value is limited to 20 characters. Key names such as 'EngineName:'
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/// 'EngineVersion:' do not count towards this limit.
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///
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/// \param[in] identity Specifies one or more newline-delimited lines of optional info:
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/// EngineName: %s\n
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/// EngineVersion: %s\n
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/// EnginePluginName: %s\n
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/// EnginePluginVersion: %s\n
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/// EngineEditor: <boolean> ('true' or 'false')\n
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///
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/// <b>Example code</b>
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/// \code{.cpp}
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/// ovr_IdentifyClient("EngineName: Unity\n"
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/// "EngineVersion: 5.3.3\n"
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/// "EnginePluginName: OVRPlugin\n"
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/// "EnginePluginVersion: 1.2.0\n"
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/// "EngineEditor: true");
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/// \endcode
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///
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OVR_PUBLIC_FUNCTION(ovrResult) ovr_IdentifyClient(const char* identity);
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//-------------------------------------------------------------------------------------
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/// @name HMD Management
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///
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@ -1153,7 +1166,7 @@ OVR_PUBLIC_FUNCTION(ovrTrackerDesc) ovr_GetTrackerDesc(ovrSession session, unsig
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/// Creates a handle to a VR session.
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///
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/// Upon success the returned ovrSession must be eventually freed with ovr_Destroy when it is no longer needed.
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/// A second call to ovr_Create will result in an error return value if the previous Hmd has not been destroyed.
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/// A second call to ovr_Create will result in an error return value if the previous session has not been destroyed.
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///
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/// \param[out] pSession Provides a pointer to an ovrSession which will be written to upon success.
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/// \param[out] luid Provides a system specific graphics adapter identifier that locates which
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@ -1161,7 +1174,7 @@ OVR_PUBLIC_FUNCTION(ovrTrackerDesc) ovr_GetTrackerDesc(ovrSession session, unsig
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/// or no rendering output will be possible. This is important for stability on multi-adapter systems. An
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/// application that simply chooses the default adapter will not run reliably on multi-adapter systems.
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/// \return Returns an ovrResult indicating success or failure. Upon failure
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/// the returned pHmd will be NULL.
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/// the returned ovrSession will be NULL.
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///
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/// <b>Example code</b>
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/// \code{.cpp}
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@ -1177,7 +1190,7 @@ OVR_PUBLIC_FUNCTION(ovrTrackerDesc) ovr_GetTrackerDesc(ovrSession session, unsig
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OVR_PUBLIC_FUNCTION(ovrResult) ovr_Create(ovrSession* pSession, ovrGraphicsLuid* pLuid);
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/// Destroys the HMD.
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/// Destroys the session.
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///
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/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
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/// \see ovr_Create
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@ -1304,7 +1317,7 @@ OVR_PUBLIC_FUNCTION(void) ovr_ClearShouldRecenterFlag(ovrSession session);
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/// ovrTrackingState value. Use 0 to request the most recent tracking state.
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/// \param[in] latencyMarker Specifies that this call is the point in time where
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/// the "App-to-Mid-Photon" latency timer starts from. If a given ovrLayer
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/// provides "SensorSampleTimestamp", that will override the value stored here.
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/// provides "SensorSampleTime", that will override the value stored here.
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/// \return Returns the ovrTrackingState that is predicted for the given absTime.
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///
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/// \see ovrTrackingState, ovr_GetEyePoses, ovr_GetTimeInSeconds
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@ -1363,12 +1376,11 @@ OVR_PUBLIC_FUNCTION(unsigned int) ovr_GetConnectedControllerTypes(ovrSession ses
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///
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/// \see ovrControllerType
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///
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OVR_PUBLIC_FUNCTION(ovrResult) ovr_SetControllerVibration(ovrSession session, ovrControllerType controllerType,
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float frequency, float amplitude);
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OVR_PUBLIC_FUNCTION(ovrResult) ovr_SetControllerVibration(ovrSession session, ovrControllerType controllerType, float frequency, float amplitude);
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///@}
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//-------------------------------------------------------------------------------------
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// @name Layers
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//
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@ -1768,7 +1780,7 @@ OVR_PUBLIC_FUNCTION(ovrEyeRenderDesc) ovr_GetRenderDesc(ovrSession session,
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/// ovrLayerQuad layer1;
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/// ...
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/// ovrLayerHeader* layers[2] = { &layer0.Header, &layer1.Header };
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/// ovrResult result = ovr_SubmitFrame(hmd, frameIndex, nullptr, layers, 2);
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/// ovrResult result = ovr_SubmitFrame(session, frameIndex, nullptr, layers, 2);
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/// \endcode
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///
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/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error and true
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@ -1844,7 +1856,7 @@ OVR_PUBLIC_FUNCTION(double) ovr_GetTimeInSeconds();
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/// App can toggle performance HUD modes as such:
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/// \code{.cpp}
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/// ovrPerfHudMode PerfHudMode = ovrPerfHud_LatencyTiming;
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/// ovr_SetInt(Hmd, OVR_PERF_HUD_MODE, (int)PerfHudMode);
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/// ovr_SetInt(session, OVR_PERF_HUD_MODE, (int)PerfHudMode);
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/// \endcode
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///
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typedef enum ovrPerfHudMode_
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@ -1864,7 +1876,7 @@ typedef enum ovrPerfHudMode_
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/// App can toggle layer HUD modes as such:
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/// \code{.cpp}
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/// ovrLayerHudMode LayerHudMode = ovrLayerHud_Info;
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/// ovr_SetInt(Hmd, OVR_LAYER_HUD_MODE, (int)LayerHudMode);
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/// ovr_SetInt(session, OVR_LAYER_HUD_MODE, (int)LayerHudMode);
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/// \endcode
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///
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typedef enum ovrLayerHudMode_
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@ -1885,7 +1897,7 @@ typedef enum ovrLayerHudMode_
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/// App can toggle the debug HUD modes as such:
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/// \code{.cpp}
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/// ovrDebugHudStereoMode DebugHudMode = ovrDebugHudStereo_QuadWithCrosshair;
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/// ovr_SetInt(Hmd, OVR_DEBUG_HUD_STEREO_MODE, (int)DebugHudMode);
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/// ovr_SetInt(session, OVR_DEBUG_HUD_STEREO_MODE, (int)DebugHudMode);
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/// \endcode
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///
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/// The app can modify the visual properties of the stereo guide (i.e. quad, crosshair)
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@ -2004,7 +2016,7 @@ OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetFloatArray(ovrSession session, const char* p
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/// \param[in] defaultVal Specifes the value to return if the property couldn't be read.
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/// \return Returns the string property if it exists. Otherwise returns defaultVal, which can be specified as NULL.
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/// The return memory is guaranteed to be valid until next call to ovr_GetString or
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/// until the HMD is destroyed, whichever occurs first.
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/// until the session is destroyed, whichever occurs first.
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OVR_PUBLIC_FUNCTION(const char*) ovr_GetString(ovrSession session, const char* propertyName,
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const char* defaultVal);
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