Reviewing some examples titles

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Ray 2025-08-25 20:57:18 +02:00
commit 8b68d548c9

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@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [textures] example - draw texture tiled
* raylib [textures] example - texture tiled drawing
*
* Example complexity rating: [★★★☆] 3/4
*
@ -36,7 +36,7 @@ int main(void)
const int screenHeight = 450;
SetConfigFlags(FLAG_WINDOW_RESIZABLE); // Make the window resizable
InitWindow(screenWidth, screenHeight, "raylib [textures] example - draw texture tiled");
InitWindow(screenWidth, screenHeight, "raylib [textures] example - textures tiled drawing");
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
Texture texPattern = LoadTexture("resources/patterns.png");