change rendertexture2d to rendertexture
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1 changed files with 32 additions and 32 deletions
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@ -45,7 +45,7 @@ int main(void)
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - Sieve of Eratosthenes");
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RenderTexture2D target = LoadRenderTexture(screenWidth, screenHeight);
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RenderTexture target = LoadRenderTexture(screenWidth, screenHeight);
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// Load Eratosthenes shader
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// NOTE: Defining 0 (NULL) for vertex shader forces usage of internal default vertex shader
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