change rendertexture2d to rendertexture

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CrackedPixel 2024-08-07 20:43:16 -05:00
commit 8b3d166e39

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@ -45,7 +45,7 @@ int main(void)
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - Sieve of Eratosthenes");
RenderTexture2D target = LoadRenderTexture(screenWidth, screenHeight);
RenderTexture target = LoadRenderTexture(screenWidth, screenHeight);
// Load Eratosthenes shader
// NOTE: Defining 0 (NULL) for vertex shader forces usage of internal default vertex shader