change rendertexture2d to rendertexture

This commit is contained in:
CrackedPixel 2024-08-07 20:43:16 -05:00
commit 8b3d166e39

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@ -64,8 +64,8 @@ int main(void)
float swirlCenter[2] = { (float)screenWidth/2, (float)screenHeight/2 };
// Create a RenderTexture2D to be used for render to texture
RenderTexture2D target = LoadRenderTexture(screenWidth, screenHeight);
// Create a RenderTexture to be used for render to texture
RenderTexture target = LoadRenderTexture(screenWidth, screenHeight);
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------