ADDED: IsShaderReady(), IsImageReady(), IsFontReady(), IsWaveReady(), IsSoundReady(), IsMusicReady() (#2892)
These IsReady() functions provide a method in order to verify whether or not the object was loaded successfully. They're useful to make sure the assets are there prior to using them.
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@ -502,6 +502,12 @@ Image LoadImageFromScreen(void)
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return image;
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}
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// Check if an image is ready
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bool IsImageReady(Image image)
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{
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return image.data != NULL;
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}
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// Unload image from CPU memory (RAM)
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void UnloadImage(Image image)
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{
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