Log info about HighDPI content scaling on display initialization
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0decdcd497
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1 changed files with 15 additions and 20 deletions
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@ -474,12 +474,6 @@ int InitPlatform(void)
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CORE.Window.render.height = CORE.Window.screen.height;
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CORE.Window.currentFbo.width = CORE.Window.render.width;
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CORE.Window.currentFbo.height = CORE.Window.render.height;
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TRACELOG(LOG_INFO, "DISPLAY: Device initialized successfully");
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TRACELOG(LOG_INFO, " > Display size: %i x %i", CORE.Window.display.width, CORE.Window.display.height);
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TRACELOG(LOG_INFO, " > Screen size: %i x %i", CORE.Window.screen.width, CORE.Window.screen.height);
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TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height);
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TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y);
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}
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else
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{
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@ -494,7 +488,8 @@ int InitPlatform(void)
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CORE.Window.currentFbo.width = CORE.Window.render.width;
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CORE.Window.currentFbo.height = CORE.Window.render.height;
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TRACELOG(LOG_INFO, "DISPLAY: Device initialized successfully");
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TRACELOG(LOG_INFO, "DISPLAY: Device initialized successfully %s",
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FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_HIGHDPI)? "(HighDPI)" : "");
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TRACELOG(LOG_INFO, " > Display size: %i x %i", CORE.Window.display.width, CORE.Window.display.height);
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TRACELOG(LOG_INFO, " > Screen size: %i x %i", CORE.Window.screen.width, CORE.Window.screen.height);
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TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height);
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