[rshapes] Add some missing Draw*LinesEx() functions and new example shapes_outlines_testbed (#6072)
* [rshapes] Add `DrawEllipseLinesEx()` Add DrawEllipseLinesEx() to the API for consistency with other shape drawing functions. * [rshapes] Add `DrawTriangleLinesEx()` Add DrawTriangleLinesEx() to the API for consistency with other shape drawing functions. * [rshapes] Add `DrawCircleSectorLinesEx()` Add DrawCircleSectorLinesEx() to the API for consistency with other shape drawing functions. * [rshapes] Add `DrawRingLinesEx()` Add DrawRingLinesEx() to the API for consistency with other shape drawing functions. * [examples] Add shapes_outlines_testbed This example stress tests the previously existing and newly added shape outline functions.
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4 changed files with 2368 additions and 115 deletions
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@ -1284,6 +1284,7 @@ RLAPI void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int sp
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RLAPI void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw a color-filled triangle, counter-clockwise vertex order
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RLAPI void DrawTriangleGradient(Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3); // Draw triangle with interpolated colors, counter-clockwise vertex/color order
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RLAPI void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline, counter-clockwise vertex order
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RLAPI void DrawTriangleLinesEx(Vector2 v1, Vector2 v2, Vector2 v3, float thick, Color color); // Draw triangle outline with line thickness, counter-clockwise vertex order
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RLAPI void DrawTriangleFan(const Vector2 *points, int pointCount, Color color); // Draw a triangle fan defined by points (first vertex is the center)
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RLAPI void DrawTriangleStrip(const Vector2 *points, int pointCount, Color color); // Draw a triangle strip defined by points
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RLAPI void DrawRectangle(int posX, int posY, int width, int height, Color color); // Draw a color-filled rectangle
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@ -1306,6 +1307,7 @@ RLAPI void DrawCircleV(Vector2 center, float radius, Color color);
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RLAPI void DrawCircleGradient(Vector2 center, float radius, Color inner, Color outer); // Draw a gradient-filled circle
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RLAPI void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw a piece of a circle
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RLAPI void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw circle sector outline
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RLAPI void DrawCircleSectorLinesEx(Vector2 center, float radius, float startAngle, float endAngle, int segments, float thick, Color color); // Draw circle sector outline with thickness
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RLAPI void DrawCircleLines(int centerX, int centerY, float radius, Color color); // Draw circle outline
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RLAPI void DrawCircleLinesV(Vector2 center, float radius, Color color); // Draw circle outline (Vector version)
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RLAPI void DrawCircleLinesEx(Vector2 center, float radius, float thick, Color color); // Draw circle outline with line thickness
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@ -1313,8 +1315,10 @@ RLAPI void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, C
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RLAPI void DrawEllipseV(Vector2 center, float radiusH, float radiusV, Color color); // Draw ellipse (Vector version)
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RLAPI void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color); // Draw ellipse outline
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RLAPI void DrawEllipseLinesV(Vector2 center, float radiusH, float radiusV, Color color); // Draw ellipse outline (Vector version)
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RLAPI void DrawEllipseLinesEx(Vector2 center, float radiusH, float radiusV, float thick, Color color); // Draw ellipse outline with line thickness
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RLAPI void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color); // Draw ring
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RLAPI void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color); // Draw ring outline
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RLAPI void DrawRingLinesEx(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, float thick, Color color); // Draw ring outline with line thickness
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// Splines drawing functions
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RLAPI void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color color); // Draw spline: Linear, minimum 2 points
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src/rshapes.c
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src/rshapes.c
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