Reviewed shaders comment wording (#4793)

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jordan4ibanez 2025-02-25 08:26:52 -05:00 • committed by GitHub
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@ -12,7 +12,7 @@ varying vec3 fragNormal;
uniform sampler2D texture0;
uniform vec4 colDiffuse;
// NOTE: Add here your custom variables
// NOTE: Add your custom variables here
#define MAX_LIGHTS 4
#define LIGHT_DIRECTIONAL 0