Remove the rcore.h include from drm, web, template (#3420)

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ubkp 2023-10-14 17:47:35 -03:00 • committed by GitHub
commit 781f717530
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@ -47,8 +47,6 @@
*
**********************************************************************************************/
#include "rcore.h"
#include <fcntl.h> // POSIX file control definitions - open(), creat(), fcntl()
#include <unistd.h> // POSIX standard function definitions - read(), close(), STDIN_FILENO
#include <termios.h> // POSIX terminal control definitions - tcgetattr(), tcsetattr()
@ -218,12 +216,12 @@ void InitWindow(int width, int height, const char *title)
CORE.Input.Mouse.scale = (Vector2){ 1.0f, 1.0f };
CORE.Input.Mouse.cursor = MOUSE_CURSOR_ARROW;
CORE.Input.Gamepad.lastButtonPressed = GAMEPAD_BUTTON_UNKNOWN;
// Initialize platform
//--------------------------------------------------------------
//--------------------------------------------------------------
InitPlatform();
//--------------------------------------------------------------
// Initialize rlgl default data (buffers and shaders)
// NOTE: CORE.Window.currentFbo.width and CORE.Window.currentFbo.height not used, just stored as globals in rlgl
rlglInit(CORE.Window.currentFbo.width, CORE.Window.currentFbo.height);
@ -272,10 +270,10 @@ void InitWindow(int width, int height, const char *title)
events = (AutomationEvent *)RL_CALLOC(MAX_CODE_AUTOMATION_EVENTS, sizeof(AutomationEvent));
CORE.Time.frameCounter = 0;
#endif
// Initialize random seed
SetRandomSeed((unsigned int)time(NULL));
TRACELOG(LOG_INFO, "PLATFORM: DRM: Application initialized successfully");
}
@ -302,7 +300,7 @@ void CloseWindow(void)
#endif
// De-initialize platform
//--------------------------------------------------------------
//--------------------------------------------------------------
ClosePlatform();
//--------------------------------------------------------------
@ -721,7 +719,7 @@ static int InitPlatform(void)
platform.gbmSurface = NULL;
platform.prevBO = NULL;
platform.prevFB = 0;
CORE.Window.fullscreen = true;
CORE.Window.flags |= FLAG_FULLSCREEN_MODE;
@ -1034,9 +1032,9 @@ static int InitPlatform(void)
rlLoadExtensions(eglGetProcAddress);
if ((CORE.Window.flags & FLAG_WINDOW_MINIMIZED) > 0) MinimizeWindow();
CORE.Window.ready = true; // TODO: Proper validation on windows/context creation
// If graphic device is no properly initialized, we end program
if (!CORE.Window.ready) { TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphic device"); return -1; }
else SetWindowPosition(GetMonitorWidth(GetCurrentMonitor()) / 2 - CORE.Window.screen.width / 2, GetMonitorHeight(GetCurrentMonitor()) / 2 - CORE.Window.screen.height / 2);
@ -1057,7 +1055,7 @@ static int InitPlatform(void)
InitEvdevInput(); // Evdev inputs initialization
InitGamepad(); // Gamepad init
InitKeyboard(); // Keyboard init (stdin)
return 0;
}