diff --git a/parser/output/raylib_api.json b/parser/output/raylib_api.json
index f65e6aa24..0f3378bd3 100644
--- a/parser/output/raylib_api.json
+++ b/parser/output/raylib_api.json
@@ -51,13 +51,13 @@
{
"name": "DEG2RAD",
"type": "FLOAT_MATH",
- "value": "(PI/180.0f)",
+ "value": "(PI / 180.0f)",
"description": ""
},
{
"name": "RAD2DEG",
"type": "FLOAT_MATH",
- "value": "(180.0f/PI)",
+ "value": "(180.0f / PI)",
"description": ""
},
{
@@ -67,15 +67,15 @@
"description": ""
},
{
- "name": "RL_CALLOC(n,sz)",
+ "name": "RL_CALLOC(n, sz)",
"type": "MACRO",
- "value": "calloc(n,sz)",
+ "value": "calloc(n, sz)",
"description": ""
},
{
- "name": "RL_REALLOC(ptr,sz)",
+ "name": "RL_REALLOC(ptr, sz)",
"type": "MACRO",
- "value": "realloc(ptr,sz)",
+ "value": "realloc(ptr, sz)",
"description": ""
},
{
@@ -134,159 +134,159 @@
},
{
"name": "LIGHTGRAY",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 200, 200, 200, 255 }",
- "description": "Light Gray"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "GRAY",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 130, 130, 130, 255 }",
- "description": "Gray"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "DARKGRAY",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 80, 80, 80, 255 }",
- "description": "Dark Gray"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "YELLOW",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 253, 249, 0, 255 }",
- "description": "Yellow"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "GOLD",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 255, 203, 0, 255 }",
- "description": "Gold"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "ORANGE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 255, 161, 0, 255 }",
- "description": "Orange"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "PINK",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 255, 109, 194, 255 }",
- "description": "Pink"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "RED",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 230, 41, 55, 255 }",
- "description": "Red"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "MAROON",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 190, 33, 55, 255 }",
- "description": "Maroon"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "GREEN",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 228, 48, 255 }",
- "description": "Green"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "LIME",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 158, 47, 255 }",
- "description": "Lime"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "DARKGREEN",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 117, 44, 255 }",
- "description": "Dark Green"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "SKYBLUE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 102, 191, 255, 255 }",
- "description": "Sky Blue"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "BLUE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 121, 241, 255 }",
- "description": "Blue"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "DARKBLUE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 82, 172, 255 }",
- "description": "Dark Blue"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "PURPLE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 200, 122, 255, 255 }",
- "description": "Purple"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "VIOLET",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 135, 60, 190, 255 }",
- "description": "Violet"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "DARKPURPLE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 112, 31, 126, 255 }",
- "description": "Dark Purple"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "BEIGE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 211, 176, 131, 255 }",
- "description": "Beige"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "BROWN",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 127, 106, 79, 255 }",
- "description": "Brown"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "DARKBROWN",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 76, 63, 47, 255 }",
- "description": "Dark Brown"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "WHITE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 255, 255, 255, 255 }",
- "description": "White"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "BLACK",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 0, 0, 255 }",
- "description": "Black"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "BLANK",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 0, 0, 0 }",
- "description": "Blank (Transparent)"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "MAGENTA",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 255, 0, 255, 255 }",
- "description": "Magenta"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "RAYWHITE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 245, 245, 245, 255 }",
- "description": "My own White (raylib logo)"
+ "type": "UNKNOWN",
+ "value": "",
+ "description": ""
},
{
"name": "RL_BOOL_TYPE",
@@ -344,1035 +344,6 @@
}
],
"structs": [
- {
- "name": "Vector2",
- "description": "Vector2, 2 components",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": "Vector x component"
- },
- {
- "type": "float",
- "name": "y",
- "description": "Vector y component"
- }
- ]
- },
- {
- "name": "Vector3",
- "description": "Vector3, 3 components",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": "Vector x component"
- },
- {
- "type": "float",
- "name": "y",
- "description": "Vector y component"
- },
- {
- "type": "float",
- "name": "z",
- "description": "Vector z component"
- }
- ]
- },
- {
- "name": "Vector4",
- "description": "Vector4, 4 components",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": "Vector x component"
- },
- {
- "type": "float",
- "name": "y",
- "description": "Vector y component"
- },
- {
- "type": "float",
- "name": "z",
- "description": "Vector z component"
- },
- {
- "type": "float",
- "name": "w",
- "description": "Vector w component"
- }
- ]
- },
- {
- "name": "Matrix",
- "description": "Matrix, 4x4 components, column major, OpenGL style, right-handed",
- "fields": [
- {
- "type": "float",
- "name": "m0",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m4",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m8",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m12",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m1",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m5",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m9",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m13",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m2",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m6",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m10",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m14",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m3",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m7",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m11",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m15",
- "description": "Matrix fourth row (4 components)"
- }
- ]
- },
- {
- "name": "Color",
- "description": "Color, 4 components, R8G8B8A8 (32bit)",
- "fields": [
- {
- "type": "unsigned char",
- "name": "r",
- "description": "Color red value"
- },
- {
- "type": "unsigned char",
- "name": "g",
- "description": "Color green value"
- },
- {
- "type": "unsigned char",
- "name": "b",
- "description": "Color blue value"
- },
- {
- "type": "unsigned char",
- "name": "a",
- "description": "Color alpha value"
- }
- ]
- },
- {
- "name": "Rectangle",
- "description": "Rectangle, 4 components",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": "Rectangle top-left corner position x"
- },
- {
- "type": "float",
- "name": "y",
- "description": "Rectangle top-left corner position y"
- },
- {
- "type": "float",
- "name": "width",
- "description": "Rectangle width"
- },
- {
- "type": "float",
- "name": "height",
- "description": "Rectangle height"
- }
- ]
- },
- {
- "name": "Image",
- "description": "Image, pixel data stored in CPU memory (RAM)",
- "fields": [
- {
- "type": "void *",
- "name": "data",
- "description": "Image raw data"
- },
- {
- "type": "int",
- "name": "width",
- "description": "Image base width"
- },
- {
- "type": "int",
- "name": "height",
- "description": "Image base height"
- },
- {
- "type": "int",
- "name": "mipmaps",
- "description": "Mipmap levels, 1 by default"
- },
- {
- "type": "int",
- "name": "format",
- "description": "Data format (PixelFormat type)"
- }
- ]
- },
- {
- "name": "Texture",
- "description": "Texture, tex data stored in GPU memory (VRAM)",
- "fields": [
- {
- "type": "unsigned int",
- "name": "id",
- "description": "OpenGL texture id"
- },
- {
- "type": "int",
- "name": "width",
- "description": "Texture base width"
- },
- {
- "type": "int",
- "name": "height",
- "description": "Texture base height"
- },
- {
- "type": "int",
- "name": "mipmaps",
- "description": "Mipmap levels, 1 by default"
- },
- {
- "type": "int",
- "name": "format",
- "description": "Data format (PixelFormat type)"
- }
- ]
- },
- {
- "name": "RenderTexture",
- "description": "RenderTexture, fbo for texture rendering",
- "fields": [
- {
- "type": "unsigned int",
- "name": "id",
- "description": "OpenGL framebuffer object id"
- },
- {
- "type": "Texture",
- "name": "texture",
- "description": "Color buffer attachment texture"
- },
- {
- "type": "Texture",
- "name": "depth",
- "description": "Depth buffer attachment texture"
- }
- ]
- },
- {
- "name": "NPatchInfo",
- "description": "NPatchInfo, n-patch layout info",
- "fields": [
- {
- "type": "Rectangle",
- "name": "source",
- "description": "Texture source rectangle"
- },
- {
- "type": "int",
- "name": "left",
- "description": "Left border offset"
- },
- {
- "type": "int",
- "name": "top",
- "description": "Top border offset"
- },
- {
- "type": "int",
- "name": "right",
- "description": "Right border offset"
- },
- {
- "type": "int",
- "name": "bottom",
- "description": "Bottom border offset"
- },
- {
- "type": "int",
- "name": "layout",
- "description": "Layout of the n-patch: 3x3, 1x3 or 3x1"
- }
- ]
- },
- {
- "name": "GlyphInfo",
- "description": "GlyphInfo, font characters glyphs info",
- "fields": [
- {
- "type": "int",
- "name": "value",
- "description": "Character value (Unicode)"
- },
- {
- "type": "int",
- "name": "offsetX",
- "description": "Character offset X when drawing"
- },
- {
- "type": "int",
- "name": "offsetY",
- "description": "Character offset Y when drawing"
- },
- {
- "type": "int",
- "name": "advanceX",
- "description": "Character advance position X"
- },
- {
- "type": "Image",
- "name": "image",
- "description": "Character image data"
- }
- ]
- },
- {
- "name": "Font",
- "description": "Font, font texture and GlyphInfo array data",
- "fields": [
- {
- "type": "int",
- "name": "baseSize",
- "description": "Base size (default chars height)"
- },
- {
- "type": "int",
- "name": "glyphCount",
- "description": "Number of glyph characters"
- },
- {
- "type": "int",
- "name": "glyphPadding",
- "description": "Padding around the glyph characters"
- },
- {
- "type": "Texture2D",
- "name": "texture",
- "description": "Texture atlas containing the glyphs"
- },
- {
- "type": "Rectangle *",
- "name": "recs",
- "description": "Rectangles in texture for the glyphs"
- },
- {
- "type": "GlyphInfo *",
- "name": "glyphs",
- "description": "Glyphs info data"
- }
- ]
- },
- {
- "name": "Camera3D",
- "description": "Camera, defines position/orientation in 3d space",
- "fields": [
- {
- "type": "Vector3",
- "name": "position",
- "description": "Camera position"
- },
- {
- "type": "Vector3",
- "name": "target",
- "description": "Camera target it looks-at"
- },
- {
- "type": "Vector3",
- "name": "up",
- "description": "Camera up vector (rotation over its axis)"
- },
- {
- "type": "float",
- "name": "fovy",
- "description": "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
- },
- {
- "type": "int",
- "name": "projection",
- "description": "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC"
- }
- ]
- },
- {
- "name": "Camera2D",
- "description": "Camera2D, defines position/orientation in 2d space",
- "fields": [
- {
- "type": "Vector2",
- "name": "offset",
- "description": "Camera offset (displacement from target)"
- },
- {
- "type": "Vector2",
- "name": "target",
- "description": "Camera target (rotation and zoom origin)"
- },
- {
- "type": "float",
- "name": "rotation",
- "description": "Camera rotation in degrees"
- },
- {
- "type": "float",
- "name": "zoom",
- "description": "Camera zoom (scaling), should be 1.0f by default"
- }
- ]
- },
- {
- "name": "Mesh",
- "description": "Mesh, vertex data and vao/vbo",
- "fields": [
- {
- "type": "int",
- "name": "vertexCount",
- "description": "Number of vertices stored in arrays"
- },
- {
- "type": "int",
- "name": "triangleCount",
- "description": "Number of triangles stored (indexed or not)"
- },
- {
- "type": "float *",
- "name": "vertices",
- "description": "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)"
- },
- {
- "type": "float *",
- "name": "texcoords",
- "description": "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)"
- },
- {
- "type": "float *",
- "name": "texcoords2",
- "description": "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)"
- },
- {
- "type": "float *",
- "name": "normals",
- "description": "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)"
- },
- {
- "type": "float *",
- "name": "tangents",
- "description": "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)"
- },
- {
- "type": "unsigned char *",
- "name": "colors",
- "description": "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)"
- },
- {
- "type": "unsigned short *",
- "name": "indices",
- "description": "Vertex indices (in case vertex data comes indexed)"
- },
- {
- "type": "float *",
- "name": "animVertices",
- "description": "Animated vertex positions (after bones transformations)"
- },
- {
- "type": "float *",
- "name": "animNormals",
- "description": "Animated normals (after bones transformations)"
- },
- {
- "type": "unsigned char *",
- "name": "boneIds",
- "description": "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)"
- },
- {
- "type": "float *",
- "name": "boneWeights",
- "description": "Vertex bone weight, up to 4 bones influence by vertex (skinning)"
- },
- {
- "type": "unsigned int",
- "name": "vaoId",
- "description": "OpenGL Vertex Array Object id"
- },
- {
- "type": "unsigned int *",
- "name": "vboId",
- "description": "OpenGL Vertex Buffer Objects id (default vertex data)"
- }
- ]
- },
- {
- "name": "Shader",
- "description": "Shader",
- "fields": [
- {
- "type": "unsigned int",
- "name": "id",
- "description": "Shader program id"
- },
- {
- "type": "int *",
- "name": "locs",
- "description": "Shader locations array (RL_MAX_SHADER_LOCATIONS)"
- }
- ]
- },
- {
- "name": "MaterialMap",
- "description": "MaterialMap",
- "fields": [
- {
- "type": "Texture2D",
- "name": "texture",
- "description": "Material map texture"
- },
- {
- "type": "Color",
- "name": "color",
- "description": "Material map color"
- },
- {
- "type": "float",
- "name": "value",
- "description": "Material map value"
- }
- ]
- },
- {
- "name": "Material",
- "description": "Material, includes shader and maps",
- "fields": [
- {
- "type": "Shader",
- "name": "shader",
- "description": "Material shader"
- },
- {
- "type": "MaterialMap *",
- "name": "maps",
- "description": "Material maps array (MAX_MATERIAL_MAPS)"
- },
- {
- "type": "float[4]",
- "name": "params",
- "description": "Material generic parameters (if required)"
- }
- ]
- },
- {
- "name": "Transform",
- "description": "Transform, vertex transformation data",
- "fields": [
- {
- "type": "Vector3",
- "name": "translation",
- "description": "Translation"
- },
- {
- "type": "Quaternion",
- "name": "rotation",
- "description": "Rotation"
- },
- {
- "type": "Vector3",
- "name": "scale",
- "description": "Scale"
- }
- ]
- },
- {
- "name": "BoneInfo",
- "description": "Bone, skeletal animation bone",
- "fields": [
- {
- "type": "char[32]",
- "name": "name",
- "description": "Bone name"
- },
- {
- "type": "int",
- "name": "parent",
- "description": "Bone parent"
- }
- ]
- },
- {
- "name": "Model",
- "description": "Model, meshes, materials and animation data",
- "fields": [
- {
- "type": "Matrix",
- "name": "transform",
- "description": "Local transform matrix"
- },
- {
- "type": "int",
- "name": "meshCount",
- "description": "Number of meshes"
- },
- {
- "type": "int",
- "name": "materialCount",
- "description": "Number of materials"
- },
- {
- "type": "Mesh *",
- "name": "meshes",
- "description": "Meshes array"
- },
- {
- "type": "Material *",
- "name": "materials",
- "description": "Materials array"
- },
- {
- "type": "int *",
- "name": "meshMaterial",
- "description": "Mesh material number"
- },
- {
- "type": "int",
- "name": "boneCount",
- "description": "Number of bones"
- },
- {
- "type": "BoneInfo *",
- "name": "bones",
- "description": "Bones information (skeleton)"
- },
- {
- "type": "Transform *",
- "name": "bindPose",
- "description": "Bones base transformation (pose)"
- }
- ]
- },
- {
- "name": "ModelAnimation",
- "description": "ModelAnimation",
- "fields": [
- {
- "type": "int",
- "name": "boneCount",
- "description": "Number of bones"
- },
- {
- "type": "int",
- "name": "frameCount",
- "description": "Number of animation frames"
- },
- {
- "type": "BoneInfo *",
- "name": "bones",
- "description": "Bones information (skeleton)"
- },
- {
- "type": "Transform **",
- "name": "framePoses",
- "description": "Poses array by frame"
- },
- {
- "type": "char[32]",
- "name": "name",
- "description": "Animation name"
- }
- ]
- },
- {
- "name": "Ray",
- "description": "Ray, ray for raycasting",
- "fields": [
- {
- "type": "Vector3",
- "name": "position",
- "description": "Ray position (origin)"
- },
- {
- "type": "Vector3",
- "name": "direction",
- "description": "Ray direction"
- }
- ]
- },
- {
- "name": "RayCollision",
- "description": "RayCollision, ray hit information",
- "fields": [
- {
- "type": "bool",
- "name": "hit",
- "description": "Did the ray hit something?"
- },
- {
- "type": "float",
- "name": "distance",
- "description": "Distance to the nearest hit"
- },
- {
- "type": "Vector3",
- "name": "point",
- "description": "Point of the nearest hit"
- },
- {
- "type": "Vector3",
- "name": "normal",
- "description": "Surface normal of hit"
- }
- ]
- },
- {
- "name": "BoundingBox",
- "description": "BoundingBox",
- "fields": [
- {
- "type": "Vector3",
- "name": "min",
- "description": "Minimum vertex box-corner"
- },
- {
- "type": "Vector3",
- "name": "max",
- "description": "Maximum vertex box-corner"
- }
- ]
- },
- {
- "name": "Wave",
- "description": "Wave, audio wave data",
- "fields": [
- {
- "type": "unsigned int",
- "name": "frameCount",
- "description": "Total number of frames (considering channels)"
- },
- {
- "type": "unsigned int",
- "name": "sampleRate",
- "description": "Frequency (samples per second)"
- },
- {
- "type": "unsigned int",
- "name": "sampleSize",
- "description": "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
- },
- {
- "type": "unsigned int",
- "name": "channels",
- "description": "Number of channels (1-mono, 2-stereo, ...)"
- },
- {
- "type": "void *",
- "name": "data",
- "description": "Buffer data pointer"
- }
- ]
- },
- {
- "name": "AudioStream",
- "description": "AudioStream, custom audio stream",
- "fields": [
- {
- "type": "rAudioBuffer *",
- "name": "buffer",
- "description": "Pointer to internal data used by the audio system"
- },
- {
- "type": "rAudioProcessor *",
- "name": "processor",
- "description": "Pointer to internal data processor, useful for audio effects"
- },
- {
- "type": "unsigned int",
- "name": "sampleRate",
- "description": "Frequency (samples per second)"
- },
- {
- "type": "unsigned int",
- "name": "sampleSize",
- "description": "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
- },
- {
- "type": "unsigned int",
- "name": "channels",
- "description": "Number of channels (1-mono, 2-stereo, ...)"
- }
- ]
- },
- {
- "name": "Sound",
- "description": "Sound",
- "fields": [
- {
- "type": "AudioStream",
- "name": "stream",
- "description": "Audio stream"
- },
- {
- "type": "unsigned int",
- "name": "frameCount",
- "description": "Total number of frames (considering channels)"
- }
- ]
- },
- {
- "name": "Music",
- "description": "Music, audio stream, anything longer than ~10 seconds should be streamed",
- "fields": [
- {
- "type": "AudioStream",
- "name": "stream",
- "description": "Audio stream"
- },
- {
- "type": "unsigned int",
- "name": "frameCount",
- "description": "Total number of frames (considering channels)"
- },
- {
- "type": "bool",
- "name": "looping",
- "description": "Music looping enable"
- },
- {
- "type": "int",
- "name": "ctxType",
- "description": "Type of music context (audio filetype)"
- },
- {
- "type": "void *",
- "name": "ctxData",
- "description": "Audio context data, depends on type"
- }
- ]
- },
- {
- "name": "VrDeviceInfo",
- "description": "VrDeviceInfo, Head-Mounted-Display device parameters",
- "fields": [
- {
- "type": "int",
- "name": "hResolution",
- "description": "Horizontal resolution in pixels"
- },
- {
- "type": "int",
- "name": "vResolution",
- "description": "Vertical resolution in pixels"
- },
- {
- "type": "float",
- "name": "hScreenSize",
- "description": "Horizontal size in meters"
- },
- {
- "type": "float",
- "name": "vScreenSize",
- "description": "Vertical size in meters"
- },
- {
- "type": "float",
- "name": "eyeToScreenDistance",
- "description": "Distance between eye and display in meters"
- },
- {
- "type": "float",
- "name": "lensSeparationDistance",
- "description": "Lens separation distance in meters"
- },
- {
- "type": "float",
- "name": "interpupillaryDistance",
- "description": "IPD (distance between pupils) in meters"
- },
- {
- "type": "float[4]",
- "name": "lensDistortionValues",
- "description": "Lens distortion constant parameters"
- },
- {
- "type": "float[4]",
- "name": "chromaAbCorrection",
- "description": "Chromatic aberration correction parameters"
- }
- ]
- },
- {
- "name": "VrStereoConfig",
- "description": "VrStereoConfig, VR stereo rendering configuration for simulator",
- "fields": [
- {
- "type": "Matrix[2]",
- "name": "projection",
- "description": "VR projection matrices (per eye)"
- },
- {
- "type": "Matrix[2]",
- "name": "viewOffset",
- "description": "VR view offset matrices (per eye)"
- },
- {
- "type": "float[2]",
- "name": "leftLensCenter",
- "description": "VR left lens center"
- },
- {
- "type": "float[2]",
- "name": "rightLensCenter",
- "description": "VR right lens center"
- },
- {
- "type": "float[2]",
- "name": "leftScreenCenter",
- "description": "VR left screen center"
- },
- {
- "type": "float[2]",
- "name": "rightScreenCenter",
- "description": "VR right screen center"
- },
- {
- "type": "float[2]",
- "name": "scale",
- "description": "VR distortion scale"
- },
- {
- "type": "float[2]",
- "name": "scaleIn",
- "description": "VR distortion scale in"
- }
- ]
- },
- {
- "name": "FilePathList",
- "description": "File path list",
- "fields": [
- {
- "type": "unsigned int",
- "name": "capacity",
- "description": "Filepaths max entries"
- },
- {
- "type": "unsigned int",
- "name": "count",
- "description": "Filepaths entries count"
- },
- {
- "type": "char **",
- "name": "paths",
- "description": "Filepaths entries"
- }
- ]
- },
- {
- "name": "AutomationEvent",
- "description": "Automation event",
- "fields": [
- {
- "type": "unsigned int",
- "name": "frame",
- "description": "Event frame"
- },
- {
- "type": "unsigned int",
- "name": "type",
- "description": "Event type (AutomationEventType)"
- },
- {
- "type": "int[4]",
- "name": "params",
- "description": "Event parameters (if required)"
- }
- ]
- },
- {
- "name": "AutomationEventList",
- "description": "Automation event list",
- "fields": [
- {
- "type": "unsigned int",
- "name": "capacity",
- "description": "Events max entries (MAX_AUTOMATION_EVENTS)"
- },
- {
- "type": "unsigned int",
- "name": "count",
- "description": "Events entries count"
- },
- {
- "type": "AutomationEvent *",
- "name": "events",
- "description": "Events entries"
- }
- ]
- }
],
"aliases": [
{
@@ -1402,1622 +373,6 @@
}
],
"enums": [
- {
- "name": "ConfigFlags",
- "description": "System/Window config flags",
- "values": [
- {
- "name": "FLAG_VSYNC_HINT",
- "value": 64,
- "description": "Set to try enabling V-Sync on GPU"
- },
- {
- "name": "FLAG_FULLSCREEN_MODE",
- "value": 2,
- "description": "Set to run program in fullscreen"
- },
- {
- "name": "FLAG_WINDOW_RESIZABLE",
- "value": 4,
- "description": "Set to allow resizable window"
- },
- {
- "name": "FLAG_WINDOW_UNDECORATED",
- "value": 8,
- "description": "Set to disable window decoration (frame and buttons)"
- },
- {
- "name": "FLAG_WINDOW_HIDDEN",
- "value": 128,
- "description": "Set to hide window"
- },
- {
- "name": "FLAG_WINDOW_MINIMIZED",
- "value": 512,
- "description": "Set to minimize window (iconify)"
- },
- {
- "name": "FLAG_WINDOW_MAXIMIZED",
- "value": 1024,
- "description": "Set to maximize window (expanded to monitor)"
- },
- {
- "name": "FLAG_WINDOW_UNFOCUSED",
- "value": 2048,
- "description": "Set to window non focused"
- },
- {
- "name": "FLAG_WINDOW_TOPMOST",
- "value": 4096,
- "description": "Set to window always on top"
- },
- {
- "name": "FLAG_WINDOW_ALWAYS_RUN",
- "value": 256,
- "description": "Set to allow windows running while minimized"
- },
- {
- "name": "FLAG_WINDOW_TRANSPARENT",
- "value": 16,
- "description": "Set to allow transparent framebuffer"
- },
- {
- "name": "FLAG_WINDOW_HIGHDPI",
- "value": 8192,
- "description": "Set to support HighDPI"
- },
- {
- "name": "FLAG_WINDOW_MOUSE_PASSTHROUGH",
- "value": 16384,
- "description": "Set to support mouse passthrough, only supported when FLAG_WINDOW_UNDECORATED"
- },
- {
- "name": "FLAG_BORDERLESS_WINDOWED_MODE",
- "value": 32768,
- "description": "Set to run program in borderless windowed mode"
- },
- {
- "name": "FLAG_MSAA_4X_HINT",
- "value": 32,
- "description": "Set to try enabling MSAA 4X"
- },
- {
- "name": "FLAG_INTERLACED_HINT",
- "value": 65536,
- "description": "Set to try enabling interlaced video format (for V3D)"
- }
- ]
- },
- {
- "name": "TraceLogLevel",
- "description": "Trace log level",
- "values": [
- {
- "name": "LOG_ALL",
- "value": 0,
- "description": "Display all logs"
- },
- {
- "name": "LOG_TRACE",
- "value": 1,
- "description": "Trace logging, intended for internal use only"
- },
- {
- "name": "LOG_DEBUG",
- "value": 2,
- "description": "Debug logging, used for internal debugging, it should be disabled on release builds"
- },
- {
- "name": "LOG_INFO",
- "value": 3,
- "description": "Info logging, used for program execution info"
- },
- {
- "name": "LOG_WARNING",
- "value": 4,
- "description": "Warning logging, used on recoverable failures"
- },
- {
- "name": "LOG_ERROR",
- "value": 5,
- "description": "Error logging, used on unrecoverable failures"
- },
- {
- "name": "LOG_FATAL",
- "value": 6,
- "description": "Fatal logging, used to abort program: exit(EXIT_FAILURE)"
- },
- {
- "name": "LOG_NONE",
- "value": 7,
- "description": "Disable logging"
- }
- ]
- },
- {
- "name": "KeyboardKey",
- "description": "Keyboard keys (US keyboard layout)",
- "values": [
- {
- "name": "KEY_NULL",
- "value": 0,
- "description": "Key: NULL, used for no key pressed"
- },
- {
- "name": "KEY_APOSTROPHE",
- "value": 39,
- "description": "Key: '"
- },
- {
- "name": "KEY_COMMA",
- "value": 44,
- "description": "Key: ,"
- },
- {
- "name": "KEY_MINUS",
- "value": 45,
- "description": "Key: -"
- },
- {
- "name": "KEY_PERIOD",
- "value": 46,
- "description": "Key: ."
- },
- {
- "name": "KEY_SLASH",
- "value": 47,
- "description": "Key: /"
- },
- {
- "name": "KEY_ZERO",
- "value": 48,
- "description": "Key: 0"
- },
- {
- "name": "KEY_ONE",
- "value": 49,
- "description": "Key: 1"
- },
- {
- "name": "KEY_TWO",
- "value": 50,
- "description": "Key: 2"
- },
- {
- "name": "KEY_THREE",
- "value": 51,
- "description": "Key: 3"
- },
- {
- "name": "KEY_FOUR",
- "value": 52,
- "description": "Key: 4"
- },
- {
- "name": "KEY_FIVE",
- "value": 53,
- "description": "Key: 5"
- },
- {
- "name": "KEY_SIX",
- "value": 54,
- "description": "Key: 6"
- },
- {
- "name": "KEY_SEVEN",
- "value": 55,
- "description": "Key: 7"
- },
- {
- "name": "KEY_EIGHT",
- "value": 56,
- "description": "Key: 8"
- },
- {
- "name": "KEY_NINE",
- "value": 57,
- "description": "Key: 9"
- },
- {
- "name": "KEY_SEMICOLON",
- "value": 59,
- "description": "Key: ;"
- },
- {
- "name": "KEY_EQUAL",
- "value": 61,
- "description": "Key: ="
- },
- {
- "name": "KEY_A",
- "value": 65,
- "description": "Key: A | a"
- },
- {
- "name": "KEY_B",
- "value": 66,
- "description": "Key: B | b"
- },
- {
- "name": "KEY_C",
- "value": 67,
- "description": "Key: C | c"
- },
- {
- "name": "KEY_D",
- "value": 68,
- "description": "Key: D | d"
- },
- {
- "name": "KEY_E",
- "value": 69,
- "description": "Key: E | e"
- },
- {
- "name": "KEY_F",
- "value": 70,
- "description": "Key: F | f"
- },
- {
- "name": "KEY_G",
- "value": 71,
- "description": "Key: G | g"
- },
- {
- "name": "KEY_H",
- "value": 72,
- "description": "Key: H | h"
- },
- {
- "name": "KEY_I",
- "value": 73,
- "description": "Key: I | i"
- },
- {
- "name": "KEY_J",
- "value": 74,
- "description": "Key: J | j"
- },
- {
- "name": "KEY_K",
- "value": 75,
- "description": "Key: K | k"
- },
- {
- "name": "KEY_L",
- "value": 76,
- "description": "Key: L | l"
- },
- {
- "name": "KEY_M",
- "value": 77,
- "description": "Key: M | m"
- },
- {
- "name": "KEY_N",
- "value": 78,
- "description": "Key: N | n"
- },
- {
- "name": "KEY_O",
- "value": 79,
- "description": "Key: O | o"
- },
- {
- "name": "KEY_P",
- "value": 80,
- "description": "Key: P | p"
- },
- {
- "name": "KEY_Q",
- "value": 81,
- "description": "Key: Q | q"
- },
- {
- "name": "KEY_R",
- "value": 82,
- "description": "Key: R | r"
- },
- {
- "name": "KEY_S",
- "value": 83,
- "description": "Key: S | s"
- },
- {
- "name": "KEY_T",
- "value": 84,
- "description": "Key: T | t"
- },
- {
- "name": "KEY_U",
- "value": 85,
- "description": "Key: U | u"
- },
- {
- "name": "KEY_V",
- "value": 86,
- "description": "Key: V | v"
- },
- {
- "name": "KEY_W",
- "value": 87,
- "description": "Key: W | w"
- },
- {
- "name": "KEY_X",
- "value": 88,
- "description": "Key: X | x"
- },
- {
- "name": "KEY_Y",
- "value": 89,
- "description": "Key: Y | y"
- },
- {
- "name": "KEY_Z",
- "value": 90,
- "description": "Key: Z | z"
- },
- {
- "name": "KEY_LEFT_BRACKET",
- "value": 91,
- "description": "Key: ["
- },
- {
- "name": "KEY_BACKSLASH",
- "value": 92,
- "description": "Key: '\\'"
- },
- {
- "name": "KEY_RIGHT_BRACKET",
- "value": 93,
- "description": "Key: ]"
- },
- {
- "name": "KEY_GRAVE",
- "value": 96,
- "description": "Key: `"
- },
- {
- "name": "KEY_SPACE",
- "value": 32,
- "description": "Key: Space"
- },
- {
- "name": "KEY_ESCAPE",
- "value": 256,
- "description": "Key: Esc"
- },
- {
- "name": "KEY_ENTER",
- "value": 257,
- "description": "Key: Enter"
- },
- {
- "name": "KEY_TAB",
- "value": 258,
- "description": "Key: Tab"
- },
- {
- "name": "KEY_BACKSPACE",
- "value": 259,
- "description": "Key: Backspace"
- },
- {
- "name": "KEY_INSERT",
- "value": 260,
- "description": "Key: Ins"
- },
- {
- "name": "KEY_DELETE",
- "value": 261,
- "description": "Key: Del"
- },
- {
- "name": "KEY_RIGHT",
- "value": 262,
- "description": "Key: Cursor right"
- },
- {
- "name": "KEY_LEFT",
- "value": 263,
- "description": "Key: Cursor left"
- },
- {
- "name": "KEY_DOWN",
- "value": 264,
- "description": "Key: Cursor down"
- },
- {
- "name": "KEY_UP",
- "value": 265,
- "description": "Key: Cursor up"
- },
- {
- "name": "KEY_PAGE_UP",
- "value": 266,
- "description": "Key: Page up"
- },
- {
- "name": "KEY_PAGE_DOWN",
- "value": 267,
- "description": "Key: Page down"
- },
- {
- "name": "KEY_HOME",
- "value": 268,
- "description": "Key: Home"
- },
- {
- "name": "KEY_END",
- "value": 269,
- "description": "Key: End"
- },
- {
- "name": "KEY_CAPS_LOCK",
- "value": 280,
- "description": "Key: Caps lock"
- },
- {
- "name": "KEY_SCROLL_LOCK",
- "value": 281,
- "description": "Key: Scroll down"
- },
- {
- "name": "KEY_NUM_LOCK",
- "value": 282,
- "description": "Key: Num lock"
- },
- {
- "name": "KEY_PRINT_SCREEN",
- "value": 283,
- "description": "Key: Print screen"
- },
- {
- "name": "KEY_PAUSE",
- "value": 284,
- "description": "Key: Pause"
- },
- {
- "name": "KEY_F1",
- "value": 290,
- "description": "Key: F1"
- },
- {
- "name": "KEY_F2",
- "value": 291,
- "description": "Key: F2"
- },
- {
- "name": "KEY_F3",
- "value": 292,
- "description": "Key: F3"
- },
- {
- "name": "KEY_F4",
- "value": 293,
- "description": "Key: F4"
- },
- {
- "name": "KEY_F5",
- "value": 294,
- "description": "Key: F5"
- },
- {
- "name": "KEY_F6",
- "value": 295,
- "description": "Key: F6"
- },
- {
- "name": "KEY_F7",
- "value": 296,
- "description": "Key: F7"
- },
- {
- "name": "KEY_F8",
- "value": 297,
- "description": "Key: F8"
- },
- {
- "name": "KEY_F9",
- "value": 298,
- "description": "Key: F9"
- },
- {
- "name": "KEY_F10",
- "value": 299,
- "description": "Key: F10"
- },
- {
- "name": "KEY_F11",
- "value": 300,
- "description": "Key: F11"
- },
- {
- "name": "KEY_F12",
- "value": 301,
- "description": "Key: F12"
- },
- {
- "name": "KEY_LEFT_SHIFT",
- "value": 340,
- "description": "Key: Shift left"
- },
- {
- "name": "KEY_LEFT_CONTROL",
- "value": 341,
- "description": "Key: Control left"
- },
- {
- "name": "KEY_LEFT_ALT",
- "value": 342,
- "description": "Key: Alt left"
- },
- {
- "name": "KEY_LEFT_SUPER",
- "value": 343,
- "description": "Key: Super left"
- },
- {
- "name": "KEY_RIGHT_SHIFT",
- "value": 344,
- "description": "Key: Shift right"
- },
- {
- "name": "KEY_RIGHT_CONTROL",
- "value": 345,
- "description": "Key: Control right"
- },
- {
- "name": "KEY_RIGHT_ALT",
- "value": 346,
- "description": "Key: Alt right"
- },
- {
- "name": "KEY_RIGHT_SUPER",
- "value": 347,
- "description": "Key: Super right"
- },
- {
- "name": "KEY_KB_MENU",
- "value": 348,
- "description": "Key: KB menu"
- },
- {
- "name": "KEY_KP_0",
- "value": 320,
- "description": "Key: Keypad 0"
- },
- {
- "name": "KEY_KP_1",
- "value": 321,
- "description": "Key: Keypad 1"
- },
- {
- "name": "KEY_KP_2",
- "value": 322,
- "description": "Key: Keypad 2"
- },
- {
- "name": "KEY_KP_3",
- "value": 323,
- "description": "Key: Keypad 3"
- },
- {
- "name": "KEY_KP_4",
- "value": 324,
- "description": "Key: Keypad 4"
- },
- {
- "name": "KEY_KP_5",
- "value": 325,
- "description": "Key: Keypad 5"
- },
- {
- "name": "KEY_KP_6",
- "value": 326,
- "description": "Key: Keypad 6"
- },
- {
- "name": "KEY_KP_7",
- "value": 327,
- "description": "Key: Keypad 7"
- },
- {
- "name": "KEY_KP_8",
- "value": 328,
- "description": "Key: Keypad 8"
- },
- {
- "name": "KEY_KP_9",
- "value": 329,
- "description": "Key: Keypad 9"
- },
- {
- "name": "KEY_KP_DECIMAL",
- "value": 330,
- "description": "Key: Keypad ."
- },
- {
- "name": "KEY_KP_DIVIDE",
- "value": 331,
- "description": "Key: Keypad /"
- },
- {
- "name": "KEY_KP_MULTIPLY",
- "value": 332,
- "description": "Key: Keypad *"
- },
- {
- "name": "KEY_KP_SUBTRACT",
- "value": 333,
- "description": "Key: Keypad -"
- },
- {
- "name": "KEY_KP_ADD",
- "value": 334,
- "description": "Key: Keypad +"
- },
- {
- "name": "KEY_KP_ENTER",
- "value": 335,
- "description": "Key: Keypad Enter"
- },
- {
- "name": "KEY_KP_EQUAL",
- "value": 336,
- "description": "Key: Keypad ="
- },
- {
- "name": "KEY_BACK",
- "value": 4,
- "description": "Key: Android back button"
- },
- {
- "name": "KEY_MENU",
- "value": 5,
- "description": "Key: Android menu button"
- },
- {
- "name": "KEY_VOLUME_UP",
- "value": 24,
- "description": "Key: Android volume up button"
- },
- {
- "name": "KEY_VOLUME_DOWN",
- "value": 25,
- "description": "Key: Android volume down button"
- }
- ]
- },
- {
- "name": "MouseButton",
- "description": "Mouse buttons",
- "values": [
- {
- "name": "MOUSE_BUTTON_LEFT",
- "value": 0,
- "description": "Mouse button left"
- },
- {
- "name": "MOUSE_BUTTON_RIGHT",
- "value": 1,
- "description": "Mouse button right"
- },
- {
- "name": "MOUSE_BUTTON_MIDDLE",
- "value": 2,
- "description": "Mouse button middle (pressed wheel)"
- },
- {
- "name": "MOUSE_BUTTON_SIDE",
- "value": 3,
- "description": "Mouse button side (advanced mouse device)"
- },
- {
- "name": "MOUSE_BUTTON_EXTRA",
- "value": 4,
- "description": "Mouse button extra (advanced mouse device)"
- },
- {
- "name": "MOUSE_BUTTON_FORWARD",
- "value": 5,
- "description": "Mouse button forward (advanced mouse device)"
- },
- {
- "name": "MOUSE_BUTTON_BACK",
- "value": 6,
- "description": "Mouse button back (advanced mouse device)"
- }
- ]
- },
- {
- "name": "MouseCursor",
- "description": "Mouse cursor",
- "values": [
- {
- "name": "MOUSE_CURSOR_DEFAULT",
- "value": 0,
- "description": "Default pointer shape"
- },
- {
- "name": "MOUSE_CURSOR_ARROW",
- "value": 1,
- "description": "Arrow shape"
- },
- {
- "name": "MOUSE_CURSOR_IBEAM",
- "value": 2,
- "description": "Text writing cursor shape"
- },
- {
- "name": "MOUSE_CURSOR_CROSSHAIR",
- "value": 3,
- "description": "Cross shape"
- },
- {
- "name": "MOUSE_CURSOR_POINTING_HAND",
- "value": 4,
- "description": "Pointing hand cursor"
- },
- {
- "name": "MOUSE_CURSOR_RESIZE_EW",
- "value": 5,
- "description": "Horizontal resize/move arrow shape"
- },
- {
- "name": "MOUSE_CURSOR_RESIZE_NS",
- "value": 6,
- "description": "Vertical resize/move arrow shape"
- },
- {
- "name": "MOUSE_CURSOR_RESIZE_NWSE",
- "value": 7,
- "description": "Top-left to bottom-right diagonal resize/move arrow shape"
- },
- {
- "name": "MOUSE_CURSOR_RESIZE_NESW",
- "value": 8,
- "description": "The top-right to bottom-left diagonal resize/move arrow shape"
- },
- {
- "name": "MOUSE_CURSOR_RESIZE_ALL",
- "value": 9,
- "description": "The omnidirectional resize/move cursor shape"
- },
- {
- "name": "MOUSE_CURSOR_NOT_ALLOWED",
- "value": 10,
- "description": "The operation-not-allowed shape"
- }
- ]
- },
- {
- "name": "GamepadButton",
- "description": "Gamepad buttons",
- "values": [
- {
- "name": "GAMEPAD_BUTTON_UNKNOWN",
- "value": 0,
- "description": "Unknown button, just for error checking"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_FACE_UP",
- "value": 1,
- "description": "Gamepad left DPAD up button"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_FACE_RIGHT",
- "value": 2,
- "description": "Gamepad left DPAD right button"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_FACE_DOWN",
- "value": 3,
- "description": "Gamepad left DPAD down button"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_FACE_LEFT",
- "value": 4,
- "description": "Gamepad left DPAD left button"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_FACE_UP",
- "value": 5,
- "description": "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT",
- "value": 6,
- "description": "Gamepad right button right (i.e. PS3: Circle, Xbox: B)"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_FACE_DOWN",
- "value": 7,
- "description": "Gamepad right button down (i.e. PS3: Cross, Xbox: A)"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_FACE_LEFT",
- "value": 8,
- "description": "Gamepad right button left (i.e. PS3: Square, Xbox: X)"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_TRIGGER_1",
- "value": 9,
- "description": "Gamepad top/back trigger left (first), it could be a trailing button"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_TRIGGER_2",
- "value": 10,
- "description": "Gamepad top/back trigger left (second), it could be a trailing button"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
- "value": 11,
- "description": "Gamepad top/back trigger right (first), it could be a trailing button"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
- "value": 12,
- "description": "Gamepad top/back trigger right (second), it could be a trailing button"
- },
- {
- "name": "GAMEPAD_BUTTON_MIDDLE_LEFT",
- "value": 13,
- "description": "Gamepad center buttons, left one (i.e. PS3: Select)"
- },
- {
- "name": "GAMEPAD_BUTTON_MIDDLE",
- "value": 14,
- "description": "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)"
- },
- {
- "name": "GAMEPAD_BUTTON_MIDDLE_RIGHT",
- "value": 15,
- "description": "Gamepad center buttons, right one (i.e. PS3: Start)"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_THUMB",
- "value": 16,
- "description": "Gamepad joystick pressed button left"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_THUMB",
- "value": 17,
- "description": "Gamepad joystick pressed button right"
- }
- ]
- },
- {
- "name": "GamepadAxis",
- "description": "Gamepad axis",
- "values": [
- {
- "name": "GAMEPAD_AXIS_LEFT_X",
- "value": 0,
- "description": "Gamepad left stick X axis"
- },
- {
- "name": "GAMEPAD_AXIS_LEFT_Y",
- "value": 1,
- "description": "Gamepad left stick Y axis"
- },
- {
- "name": "GAMEPAD_AXIS_RIGHT_X",
- "value": 2,
- "description": "Gamepad right stick X axis"
- },
- {
- "name": "GAMEPAD_AXIS_RIGHT_Y",
- "value": 3,
- "description": "Gamepad right stick Y axis"
- },
- {
- "name": "GAMEPAD_AXIS_LEFT_TRIGGER",
- "value": 4,
- "description": "Gamepad back trigger left, pressure level: [1..-1]"
- },
- {
- "name": "GAMEPAD_AXIS_RIGHT_TRIGGER",
- "value": 5,
- "description": "Gamepad back trigger right, pressure level: [1..-1]"
- }
- ]
- },
- {
- "name": "MaterialMapIndex",
- "description": "Material map index",
- "values": [
- {
- "name": "MATERIAL_MAP_ALBEDO",
- "value": 0,
- "description": "Albedo material (same as: MATERIAL_MAP_DIFFUSE)"
- },
- {
- "name": "MATERIAL_MAP_METALNESS",
- "value": 1,
- "description": "Metalness material (same as: MATERIAL_MAP_SPECULAR)"
- },
- {
- "name": "MATERIAL_MAP_NORMAL",
- "value": 2,
- "description": "Normal material"
- },
- {
- "name": "MATERIAL_MAP_ROUGHNESS",
- "value": 3,
- "description": "Roughness material"
- },
- {
- "name": "MATERIAL_MAP_OCCLUSION",
- "value": 4,
- "description": "Ambient occlusion material"
- },
- {
- "name": "MATERIAL_MAP_EMISSION",
- "value": 5,
- "description": "Emission material"
- },
- {
- "name": "MATERIAL_MAP_HEIGHT",
- "value": 6,
- "description": "Heightmap material"
- },
- {
- "name": "MATERIAL_MAP_CUBEMAP",
- "value": 7,
- "description": "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- "name": "MATERIAL_MAP_IRRADIANCE",
- "value": 8,
- "description": "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- "name": "MATERIAL_MAP_PREFILTER",
- "value": 9,
- "description": "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- "name": "MATERIAL_MAP_BRDF",
- "value": 10,
- "description": "Brdf material"
- }
- ]
- },
- {
- "name": "ShaderLocationIndex",
- "description": "Shader location index",
- "values": [
- {
- "name": "SHADER_LOC_VERTEX_POSITION",
- "value": 0,
- "description": "Shader location: vertex attribute: position"
- },
- {
- "name": "SHADER_LOC_VERTEX_TEXCOORD01",
- "value": 1,
- "description": "Shader location: vertex attribute: texcoord01"
- },
- {
- "name": "SHADER_LOC_VERTEX_TEXCOORD02",
- "value": 2,
- "description": "Shader location: vertex attribute: texcoord02"
- },
- {
- "name": "SHADER_LOC_VERTEX_NORMAL",
- "value": 3,
- "description": "Shader location: vertex attribute: normal"
- },
- {
- "name": "SHADER_LOC_VERTEX_TANGENT",
- "value": 4,
- "description": "Shader location: vertex attribute: tangent"
- },
- {
- "name": "SHADER_LOC_VERTEX_COLOR",
- "value": 5,
- "description": "Shader location: vertex attribute: color"
- },
- {
- "name": "SHADER_LOC_MATRIX_MVP",
- "value": 6,
- "description": "Shader location: matrix uniform: model-view-projection"
- },
- {
- "name": "SHADER_LOC_MATRIX_VIEW",
- "value": 7,
- "description": "Shader location: matrix uniform: view (camera transform)"
- },
- {
- "name": "SHADER_LOC_MATRIX_PROJECTION",
- "value": 8,
- "description": "Shader location: matrix uniform: projection"
- },
- {
- "name": "SHADER_LOC_MATRIX_MODEL",
- "value": 9,
- "description": "Shader location: matrix uniform: model (transform)"
- },
- {
- "name": "SHADER_LOC_MATRIX_NORMAL",
- "value": 10,
- "description": "Shader location: matrix uniform: normal"
- },
- {
- "name": "SHADER_LOC_VECTOR_VIEW",
- "value": 11,
- "description": "Shader location: vector uniform: view"
- },
- {
- "name": "SHADER_LOC_COLOR_DIFFUSE",
- "value": 12,
- "description": "Shader location: vector uniform: diffuse color"
- },
- {
- "name": "SHADER_LOC_COLOR_SPECULAR",
- "value": 13,
- "description": "Shader location: vector uniform: specular color"
- },
- {
- "name": "SHADER_LOC_COLOR_AMBIENT",
- "value": 14,
- "description": "Shader location: vector uniform: ambient color"
- },
- {
- "name": "SHADER_LOC_MAP_ALBEDO",
- "value": 15,
- "description": "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)"
- },
- {
- "name": "SHADER_LOC_MAP_METALNESS",
- "value": 16,
- "description": "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)"
- },
- {
- "name": "SHADER_LOC_MAP_NORMAL",
- "value": 17,
- "description": "Shader location: sampler2d texture: normal"
- },
- {
- "name": "SHADER_LOC_MAP_ROUGHNESS",
- "value": 18,
- "description": "Shader location: sampler2d texture: roughness"
- },
- {
- "name": "SHADER_LOC_MAP_OCCLUSION",
- "value": 19,
- "description": "Shader location: sampler2d texture: occlusion"
- },
- {
- "name": "SHADER_LOC_MAP_EMISSION",
- "value": 20,
- "description": "Shader location: sampler2d texture: emission"
- },
- {
- "name": "SHADER_LOC_MAP_HEIGHT",
- "value": 21,
- "description": "Shader location: sampler2d texture: height"
- },
- {
- "name": "SHADER_LOC_MAP_CUBEMAP",
- "value": 22,
- "description": "Shader location: samplerCube texture: cubemap"
- },
- {
- "name": "SHADER_LOC_MAP_IRRADIANCE",
- "value": 23,
- "description": "Shader location: samplerCube texture: irradiance"
- },
- {
- "name": "SHADER_LOC_MAP_PREFILTER",
- "value": 24,
- "description": "Shader location: samplerCube texture: prefilter"
- },
- {
- "name": "SHADER_LOC_MAP_BRDF",
- "value": 25,
- "description": "Shader location: sampler2d texture: brdf"
- }
- ]
- },
- {
- "name": "ShaderUniformDataType",
- "description": "Shader uniform data type",
- "values": [
- {
- "name": "SHADER_UNIFORM_FLOAT",
- "value": 0,
- "description": "Shader uniform type: float"
- },
- {
- "name": "SHADER_UNIFORM_VEC2",
- "value": 1,
- "description": "Shader uniform type: vec2 (2 float)"
- },
- {
- "name": "SHADER_UNIFORM_VEC3",
- "value": 2,
- "description": "Shader uniform type: vec3 (3 float)"
- },
- {
- "name": "SHADER_UNIFORM_VEC4",
- "value": 3,
- "description": "Shader uniform type: vec4 (4 float)"
- },
- {
- "name": "SHADER_UNIFORM_INT",
- "value": 4,
- "description": "Shader uniform type: int"
- },
- {
- "name": "SHADER_UNIFORM_IVEC2",
- "value": 5,
- "description": "Shader uniform type: ivec2 (2 int)"
- },
- {
- "name": "SHADER_UNIFORM_IVEC3",
- "value": 6,
- "description": "Shader uniform type: ivec3 (3 int)"
- },
- {
- "name": "SHADER_UNIFORM_IVEC4",
- "value": 7,
- "description": "Shader uniform type: ivec4 (4 int)"
- },
- {
- "name": "SHADER_UNIFORM_SAMPLER2D",
- "value": 8,
- "description": "Shader uniform type: sampler2d"
- }
- ]
- },
- {
- "name": "ShaderAttributeDataType",
- "description": "Shader attribute data types",
- "values": [
- {
- "name": "SHADER_ATTRIB_FLOAT",
- "value": 0,
- "description": "Shader attribute type: float"
- },
- {
- "name": "SHADER_ATTRIB_VEC2",
- "value": 1,
- "description": "Shader attribute type: vec2 (2 float)"
- },
- {
- "name": "SHADER_ATTRIB_VEC3",
- "value": 2,
- "description": "Shader attribute type: vec3 (3 float)"
- },
- {
- "name": "SHADER_ATTRIB_VEC4",
- "value": 3,
- "description": "Shader attribute type: vec4 (4 float)"
- }
- ]
- },
- {
- "name": "PixelFormat",
- "description": "Pixel formats",
- "values": [
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE",
- "value": 1,
- "description": "8 bit per pixel (no alpha)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA",
- "value": 2,
- "description": "8*2 bpp (2 channels)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R5G6B5",
- "value": 3,
- "description": "16 bpp"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R8G8B8",
- "value": 4,
- "description": "24 bpp"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1",
- "value": 5,
- "description": "16 bpp (1 bit alpha)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4",
- "value": 6,
- "description": "16 bpp (4 bit alpha)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8",
- "value": 7,
- "description": "32 bpp"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R32",
- "value": 8,
- "description": "32 bpp (1 channel - float)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32",
- "value": 9,
- "description": "32*3 bpp (3 channels - float)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
- "value": 10,
- "description": "32*4 bpp (4 channels - float)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R16",
- "value": 11,
- "description": "16 bpp (1 channel - half float)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R16G16B16",
- "value": 12,
- "description": "16*3 bpp (3 channels - half float)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R16G16B16A16",
- "value": 13,
- "description": "16*4 bpp (4 channels - half float)"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_DXT1_RGB",
- "value": 14,
- "description": "4 bpp (no alpha)"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
- "value": 15,
- "description": "4 bpp (1 bit alpha)"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
- "value": 16,
- "description": "8 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
- "value": 17,
- "description": "8 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_ETC1_RGB",
- "value": 18,
- "description": "4 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_ETC2_RGB",
- "value": 19,
- "description": "4 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
- "value": 20,
- "description": "8 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_PVRT_RGB",
- "value": 21,
- "description": "4 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
- "value": 22,
- "description": "4 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
- "value": 23,
- "description": "8 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
- "value": 24,
- "description": "2 bpp"
- }
- ]
- },
- {
- "name": "TextureFilter",
- "description": "Texture parameters: filter mode",
- "values": [
- {
- "name": "TEXTURE_FILTER_POINT",
- "value": 0,
- "description": "No filter, just pixel approximation"
- },
- {
- "name": "TEXTURE_FILTER_BILINEAR",
- "value": 1,
- "description": "Linear filtering"
- },
- {
- "name": "TEXTURE_FILTER_TRILINEAR",
- "value": 2,
- "description": "Trilinear filtering (linear with mipmaps)"
- },
- {
- "name": "TEXTURE_FILTER_ANISOTROPIC_4X",
- "value": 3,
- "description": "Anisotropic filtering 4x"
- },
- {
- "name": "TEXTURE_FILTER_ANISOTROPIC_8X",
- "value": 4,
- "description": "Anisotropic filtering 8x"
- },
- {
- "name": "TEXTURE_FILTER_ANISOTROPIC_16X",
- "value": 5,
- "description": "Anisotropic filtering 16x"
- }
- ]
- },
- {
- "name": "TextureWrap",
- "description": "Texture parameters: wrap mode",
- "values": [
- {
- "name": "TEXTURE_WRAP_REPEAT",
- "value": 0,
- "description": "Repeats texture in tiled mode"
- },
- {
- "name": "TEXTURE_WRAP_CLAMP",
- "value": 1,
- "description": "Clamps texture to edge pixel in tiled mode"
- },
- {
- "name": "TEXTURE_WRAP_MIRROR_REPEAT",
- "value": 2,
- "description": "Mirrors and repeats the texture in tiled mode"
- },
- {
- "name": "TEXTURE_WRAP_MIRROR_CLAMP",
- "value": 3,
- "description": "Mirrors and clamps to border the texture in tiled mode"
- }
- ]
- },
- {
- "name": "CubemapLayout",
- "description": "Cubemap layouts",
- "values": [
- {
- "name": "CUBEMAP_LAYOUT_AUTO_DETECT",
- "value": 0,
- "description": "Automatically detect layout type"
- },
- {
- "name": "CUBEMAP_LAYOUT_LINE_VERTICAL",
- "value": 1,
- "description": "Layout is defined by a vertical line with faces"
- },
- {
- "name": "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
- "value": 2,
- "description": "Layout is defined by a horizontal line with faces"
- },
- {
- "name": "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
- "value": 3,
- "description": "Layout is defined by a 3x4 cross with cubemap faces"
- },
- {
- "name": "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE",
- "value": 4,
- "description": "Layout is defined by a 4x3 cross with cubemap faces"
- },
- {
- "name": "CUBEMAP_LAYOUT_PANORAMA",
- "value": 5,
- "description": "Layout is defined by a panorama image (equirrectangular map)"
- }
- ]
- },
- {
- "name": "FontType",
- "description": "Font type, defines generation method",
- "values": [
- {
- "name": "FONT_DEFAULT",
- "value": 0,
- "description": "Default font generation, anti-aliased"
- },
- {
- "name": "FONT_BITMAP",
- "value": 1,
- "description": "Bitmap font generation, no anti-aliasing"
- },
- {
- "name": "FONT_SDF",
- "value": 2,
- "description": "SDF font generation, requires external shader"
- }
- ]
- },
- {
- "name": "BlendMode",
- "description": "Color blending modes (pre-defined)",
- "values": [
- {
- "name": "BLEND_ALPHA",
- "value": 0,
- "description": "Blend textures considering alpha (default)"
- },
- {
- "name": "BLEND_ADDITIVE",
- "value": 1,
- "description": "Blend textures adding colors"
- },
- {
- "name": "BLEND_MULTIPLIED",
- "value": 2,
- "description": "Blend textures multiplying colors"
- },
- {
- "name": "BLEND_ADD_COLORS",
- "value": 3,
- "description": "Blend textures adding colors (alternative)"
- },
- {
- "name": "BLEND_SUBTRACT_COLORS",
- "value": 4,
- "description": "Blend textures subtracting colors (alternative)"
- },
- {
- "name": "BLEND_ALPHA_PREMULTIPLY",
- "value": 5,
- "description": "Blend premultiplied textures considering alpha"
- },
- {
- "name": "BLEND_CUSTOM",
- "value": 6,
- "description": "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
- },
- {
- "name": "BLEND_CUSTOM_SEPARATE",
- "value": 7,
- "description": "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())"
- }
- ]
- },
- {
- "name": "Gesture",
- "description": "Gesture",
- "values": [
- {
- "name": "GESTURE_NONE",
- "value": 0,
- "description": "No gesture"
- },
- {
- "name": "GESTURE_TAP",
- "value": 1,
- "description": "Tap gesture"
- },
- {
- "name": "GESTURE_DOUBLETAP",
- "value": 2,
- "description": "Double tap gesture"
- },
- {
- "name": "GESTURE_HOLD",
- "value": 4,
- "description": "Hold gesture"
- },
- {
- "name": "GESTURE_DRAG",
- "value": 8,
- "description": "Drag gesture"
- },
- {
- "name": "GESTURE_SWIPE_RIGHT",
- "value": 16,
- "description": "Swipe right gesture"
- },
- {
- "name": "GESTURE_SWIPE_LEFT",
- "value": 32,
- "description": "Swipe left gesture"
- },
- {
- "name": "GESTURE_SWIPE_UP",
- "value": 64,
- "description": "Swipe up gesture"
- },
- {
- "name": "GESTURE_SWIPE_DOWN",
- "value": 128,
- "description": "Swipe down gesture"
- },
- {
- "name": "GESTURE_PINCH_IN",
- "value": 256,
- "description": "Pinch in gesture"
- },
- {
- "name": "GESTURE_PINCH_OUT",
- "value": 512,
- "description": "Pinch out gesture"
- }
- ]
- },
- {
- "name": "CameraMode",
- "description": "Camera system modes",
- "values": [
- {
- "name": "CAMERA_CUSTOM",
- "value": 0,
- "description": "Camera custom, controlled by user (UpdateCamera() does nothing)"
- },
- {
- "name": "CAMERA_FREE",
- "value": 1,
- "description": "Camera free mode"
- },
- {
- "name": "CAMERA_ORBITAL",
- "value": 2,
- "description": "Camera orbital, around target, zoom supported"
- },
- {
- "name": "CAMERA_FIRST_PERSON",
- "value": 3,
- "description": "Camera first person"
- },
- {
- "name": "CAMERA_THIRD_PERSON",
- "value": 4,
- "description": "Camera third person"
- }
- ]
- },
- {
- "name": "CameraProjection",
- "description": "Camera projection",
- "values": [
- {
- "name": "CAMERA_PERSPECTIVE",
- "value": 0,
- "description": "Perspective projection"
- },
- {
- "name": "CAMERA_ORTHOGRAPHIC",
- "value": 1,
- "description": "Orthographic projection"
- }
- ]
- },
- {
- "name": "NPatchLayout",
- "description": "N-patch layout",
- "values": [
- {
- "name": "NPATCH_NINE_PATCH",
- "value": 0,
- "description": "Npatch layout: 3x3 tiles"
- },
- {
- "name": "NPATCH_THREE_PATCH_VERTICAL",
- "value": 1,
- "description": "Npatch layout: 1x3 tiles"
- },
- {
- "name": "NPATCH_THREE_PATCH_HORIZONTAL",
- "value": 2,
- "description": "Npatch layout: 3x1 tiles"
- }
- ]
- }
],
"callbacks": [
{
@@ -7359,7 +4714,7 @@
"name": "image"
},
{
- "type": "float*",
+ "type": "float *",
"name": "kernel"
},
{
@@ -9490,6 +6845,17 @@
}
]
},
+ {
+ "name": "TextToCamel",
+ "description": "Get Camel case notation version of provided string",
+ "returnType": "const char *",
+ "params": [
+ {
+ "type": "const char *",
+ "name": "text"
+ }
+ ]
+ },
{
"name": "TextToInteger",
"description": "Get integer value from text (negative values not supported)",
diff --git a/parser/output/raylib_api.lua b/parser/output/raylib_api.lua
index 6343f1629..3ad258c6c 100644
--- a/parser/output/raylib_api.lua
+++ b/parser/output/raylib_api.lua
@@ -51,13 +51,13 @@ return {
{
name = "DEG2RAD",
type = "FLOAT_MATH",
- value = "(PI/180.0f)",
+ value = "(PI / 180.0f)",
description = ""
},
{
name = "RAD2DEG",
type = "FLOAT_MATH",
- value = "(180.0f/PI)",
+ value = "(180.0f / PI)",
description = ""
},
{
@@ -67,15 +67,15 @@ return {
description = ""
},
{
- name = "RL_CALLOC(n,sz)",
+ name = "RL_CALLOC(n, sz)",
type = "MACRO",
- value = "calloc(n,sz)",
+ value = "calloc(n, sz)",
description = ""
},
{
- name = "RL_REALLOC(ptr,sz)",
+ name = "RL_REALLOC(ptr, sz)",
type = "MACRO",
- value = "realloc(ptr,sz)",
+ value = "realloc(ptr, sz)",
description = ""
},
{
@@ -134,159 +134,159 @@ return {
},
{
name = "LIGHTGRAY",
- type = "COLOR",
- value = "CLITERAL(Color){ 200, 200, 200, 255 }",
- description = "Light Gray"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "GRAY",
- type = "COLOR",
- value = "CLITERAL(Color){ 130, 130, 130, 255 }",
- description = "Gray"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "DARKGRAY",
- type = "COLOR",
- value = "CLITERAL(Color){ 80, 80, 80, 255 }",
- description = "Dark Gray"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "YELLOW",
- type = "COLOR",
- value = "CLITERAL(Color){ 253, 249, 0, 255 }",
- description = "Yellow"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "GOLD",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 203, 0, 255 }",
- description = "Gold"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "ORANGE",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 161, 0, 255 }",
- description = "Orange"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "PINK",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 109, 194, 255 }",
- description = "Pink"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "RED",
- type = "COLOR",
- value = "CLITERAL(Color){ 230, 41, 55, 255 }",
- description = "Red"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "MAROON",
- type = "COLOR",
- value = "CLITERAL(Color){ 190, 33, 55, 255 }",
- description = "Maroon"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "GREEN",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 228, 48, 255 }",
- description = "Green"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "LIME",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 158, 47, 255 }",
- description = "Lime"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "DARKGREEN",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 117, 44, 255 }",
- description = "Dark Green"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "SKYBLUE",
- type = "COLOR",
- value = "CLITERAL(Color){ 102, 191, 255, 255 }",
- description = "Sky Blue"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "BLUE",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 121, 241, 255 }",
- description = "Blue"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "DARKBLUE",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 82, 172, 255 }",
- description = "Dark Blue"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "PURPLE",
- type = "COLOR",
- value = "CLITERAL(Color){ 200, 122, 255, 255 }",
- description = "Purple"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "VIOLET",
- type = "COLOR",
- value = "CLITERAL(Color){ 135, 60, 190, 255 }",
- description = "Violet"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "DARKPURPLE",
- type = "COLOR",
- value = "CLITERAL(Color){ 112, 31, 126, 255 }",
- description = "Dark Purple"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "BEIGE",
- type = "COLOR",
- value = "CLITERAL(Color){ 211, 176, 131, 255 }",
- description = "Beige"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "BROWN",
- type = "COLOR",
- value = "CLITERAL(Color){ 127, 106, 79, 255 }",
- description = "Brown"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "DARKBROWN",
- type = "COLOR",
- value = "CLITERAL(Color){ 76, 63, 47, 255 }",
- description = "Dark Brown"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "WHITE",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 255, 255, 255 }",
- description = "White"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "BLACK",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 0, 0, 255 }",
- description = "Black"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "BLANK",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 0, 0, 0 }",
- description = "Blank (Transparent)"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "MAGENTA",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 0, 255, 255 }",
- description = "Magenta"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "RAYWHITE",
- type = "COLOR",
- value = "CLITERAL(Color){ 245, 245, 245, 255 }",
- description = "My own White (raylib logo)"
+ type = "UNKNOWN",
+ value = "",
+ description = ""
},
{
name = "RL_BOOL_TYPE",
@@ -344,1035 +344,6 @@ return {
}
},
structs = {
- {
- name = "Vector2",
- description = "Vector2, 2 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Vector x component"
- },
- {
- type = "float",
- name = "y",
- description = "Vector y component"
- }
- }
- },
- {
- name = "Vector3",
- description = "Vector3, 3 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Vector x component"
- },
- {
- type = "float",
- name = "y",
- description = "Vector y component"
- },
- {
- type = "float",
- name = "z",
- description = "Vector z component"
- }
- }
- },
- {
- name = "Vector4",
- description = "Vector4, 4 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Vector x component"
- },
- {
- type = "float",
- name = "y",
- description = "Vector y component"
- },
- {
- type = "float",
- name = "z",
- description = "Vector z component"
- },
- {
- type = "float",
- name = "w",
- description = "Vector w component"
- }
- }
- },
- {
- name = "Matrix",
- description = "Matrix, 4x4 components, column major, OpenGL style, right-handed",
- fields = {
- {
- type = "float",
- name = "m0",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m4",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m8",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m12",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m1",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m5",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m9",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m13",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m2",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m6",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m10",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m14",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m3",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m7",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m11",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m15",
- description = "Matrix fourth row (4 components)"
- }
- }
- },
- {
- name = "Color",
- description = "Color, 4 components, R8G8B8A8 (32bit)",
- fields = {
- {
- type = "unsigned char",
- name = "r",
- description = "Color red value"
- },
- {
- type = "unsigned char",
- name = "g",
- description = "Color green value"
- },
- {
- type = "unsigned char",
- name = "b",
- description = "Color blue value"
- },
- {
- type = "unsigned char",
- name = "a",
- description = "Color alpha value"
- }
- }
- },
- {
- name = "Rectangle",
- description = "Rectangle, 4 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Rectangle top-left corner position x"
- },
- {
- type = "float",
- name = "y",
- description = "Rectangle top-left corner position y"
- },
- {
- type = "float",
- name = "width",
- description = "Rectangle width"
- },
- {
- type = "float",
- name = "height",
- description = "Rectangle height"
- }
- }
- },
- {
- name = "Image",
- description = "Image, pixel data stored in CPU memory (RAM)",
- fields = {
- {
- type = "void *",
- name = "data",
- description = "Image raw data"
- },
- {
- type = "int",
- name = "width",
- description = "Image base width"
- },
- {
- type = "int",
- name = "height",
- description = "Image base height"
- },
- {
- type = "int",
- name = "mipmaps",
- description = "Mipmap levels, 1 by default"
- },
- {
- type = "int",
- name = "format",
- description = "Data format (PixelFormat type)"
- }
- }
- },
- {
- name = "Texture",
- description = "Texture, tex data stored in GPU memory (VRAM)",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "OpenGL texture id"
- },
- {
- type = "int",
- name = "width",
- description = "Texture base width"
- },
- {
- type = "int",
- name = "height",
- description = "Texture base height"
- },
- {
- type = "int",
- name = "mipmaps",
- description = "Mipmap levels, 1 by default"
- },
- {
- type = "int",
- name = "format",
- description = "Data format (PixelFormat type)"
- }
- }
- },
- {
- name = "RenderTexture",
- description = "RenderTexture, fbo for texture rendering",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "OpenGL framebuffer object id"
- },
- {
- type = "Texture",
- name = "texture",
- description = "Color buffer attachment texture"
- },
- {
- type = "Texture",
- name = "depth",
- description = "Depth buffer attachment texture"
- }
- }
- },
- {
- name = "NPatchInfo",
- description = "NPatchInfo, n-patch layout info",
- fields = {
- {
- type = "Rectangle",
- name = "source",
- description = "Texture source rectangle"
- },
- {
- type = "int",
- name = "left",
- description = "Left border offset"
- },
- {
- type = "int",
- name = "top",
- description = "Top border offset"
- },
- {
- type = "int",
- name = "right",
- description = "Right border offset"
- },
- {
- type = "int",
- name = "bottom",
- description = "Bottom border offset"
- },
- {
- type = "int",
- name = "layout",
- description = "Layout of the n-patch: 3x3, 1x3 or 3x1"
- }
- }
- },
- {
- name = "GlyphInfo",
- description = "GlyphInfo, font characters glyphs info",
- fields = {
- {
- type = "int",
- name = "value",
- description = "Character value (Unicode)"
- },
- {
- type = "int",
- name = "offsetX",
- description = "Character offset X when drawing"
- },
- {
- type = "int",
- name = "offsetY",
- description = "Character offset Y when drawing"
- },
- {
- type = "int",
- name = "advanceX",
- description = "Character advance position X"
- },
- {
- type = "Image",
- name = "image",
- description = "Character image data"
- }
- }
- },
- {
- name = "Font",
- description = "Font, font texture and GlyphInfo array data",
- fields = {
- {
- type = "int",
- name = "baseSize",
- description = "Base size (default chars height)"
- },
- {
- type = "int",
- name = "glyphCount",
- description = "Number of glyph characters"
- },
- {
- type = "int",
- name = "glyphPadding",
- description = "Padding around the glyph characters"
- },
- {
- type = "Texture2D",
- name = "texture",
- description = "Texture atlas containing the glyphs"
- },
- {
- type = "Rectangle *",
- name = "recs",
- description = "Rectangles in texture for the glyphs"
- },
- {
- type = "GlyphInfo *",
- name = "glyphs",
- description = "Glyphs info data"
- }
- }
- },
- {
- name = "Camera3D",
- description = "Camera, defines position/orientation in 3d space",
- fields = {
- {
- type = "Vector3",
- name = "position",
- description = "Camera position"
- },
- {
- type = "Vector3",
- name = "target",
- description = "Camera target it looks-at"
- },
- {
- type = "Vector3",
- name = "up",
- description = "Camera up vector (rotation over its axis)"
- },
- {
- type = "float",
- name = "fovy",
- description = "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
- },
- {
- type = "int",
- name = "projection",
- description = "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC"
- }
- }
- },
- {
- name = "Camera2D",
- description = "Camera2D, defines position/orientation in 2d space",
- fields = {
- {
- type = "Vector2",
- name = "offset",
- description = "Camera offset (displacement from target)"
- },
- {
- type = "Vector2",
- name = "target",
- description = "Camera target (rotation and zoom origin)"
- },
- {
- type = "float",
- name = "rotation",
- description = "Camera rotation in degrees"
- },
- {
- type = "float",
- name = "zoom",
- description = "Camera zoom (scaling), should be 1.0f by default"
- }
- }
- },
- {
- name = "Mesh",
- description = "Mesh, vertex data and vao/vbo",
- fields = {
- {
- type = "int",
- name = "vertexCount",
- description = "Number of vertices stored in arrays"
- },
- {
- type = "int",
- name = "triangleCount",
- description = "Number of triangles stored (indexed or not)"
- },
- {
- type = "float *",
- name = "vertices",
- description = "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)"
- },
- {
- type = "float *",
- name = "texcoords",
- description = "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)"
- },
- {
- type = "float *",
- name = "texcoords2",
- description = "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)"
- },
- {
- type = "float *",
- name = "normals",
- description = "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)"
- },
- {
- type = "float *",
- name = "tangents",
- description = "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)"
- },
- {
- type = "unsigned char *",
- name = "colors",
- description = "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)"
- },
- {
- type = "unsigned short *",
- name = "indices",
- description = "Vertex indices (in case vertex data comes indexed)"
- },
- {
- type = "float *",
- name = "animVertices",
- description = "Animated vertex positions (after bones transformations)"
- },
- {
- type = "float *",
- name = "animNormals",
- description = "Animated normals (after bones transformations)"
- },
- {
- type = "unsigned char *",
- name = "boneIds",
- description = "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)"
- },
- {
- type = "float *",
- name = "boneWeights",
- description = "Vertex bone weight, up to 4 bones influence by vertex (skinning)"
- },
- {
- type = "unsigned int",
- name = "vaoId",
- description = "OpenGL Vertex Array Object id"
- },
- {
- type = "unsigned int *",
- name = "vboId",
- description = "OpenGL Vertex Buffer Objects id (default vertex data)"
- }
- }
- },
- {
- name = "Shader",
- description = "Shader",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "Shader program id"
- },
- {
- type = "int *",
- name = "locs",
- description = "Shader locations array (RL_MAX_SHADER_LOCATIONS)"
- }
- }
- },
- {
- name = "MaterialMap",
- description = "MaterialMap",
- fields = {
- {
- type = "Texture2D",
- name = "texture",
- description = "Material map texture"
- },
- {
- type = "Color",
- name = "color",
- description = "Material map color"
- },
- {
- type = "float",
- name = "value",
- description = "Material map value"
- }
- }
- },
- {
- name = "Material",
- description = "Material, includes shader and maps",
- fields = {
- {
- type = "Shader",
- name = "shader",
- description = "Material shader"
- },
- {
- type = "MaterialMap *",
- name = "maps",
- description = "Material maps array (MAX_MATERIAL_MAPS)"
- },
- {
- type = "float[4]",
- name = "params",
- description = "Material generic parameters (if required)"
- }
- }
- },
- {
- name = "Transform",
- description = "Transform, vertex transformation data",
- fields = {
- {
- type = "Vector3",
- name = "translation",
- description = "Translation"
- },
- {
- type = "Quaternion",
- name = "rotation",
- description = "Rotation"
- },
- {
- type = "Vector3",
- name = "scale",
- description = "Scale"
- }
- }
- },
- {
- name = "BoneInfo",
- description = "Bone, skeletal animation bone",
- fields = {
- {
- type = "char[32]",
- name = "name",
- description = "Bone name"
- },
- {
- type = "int",
- name = "parent",
- description = "Bone parent"
- }
- }
- },
- {
- name = "Model",
- description = "Model, meshes, materials and animation data",
- fields = {
- {
- type = "Matrix",
- name = "transform",
- description = "Local transform matrix"
- },
- {
- type = "int",
- name = "meshCount",
- description = "Number of meshes"
- },
- {
- type = "int",
- name = "materialCount",
- description = "Number of materials"
- },
- {
- type = "Mesh *",
- name = "meshes",
- description = "Meshes array"
- },
- {
- type = "Material *",
- name = "materials",
- description = "Materials array"
- },
- {
- type = "int *",
- name = "meshMaterial",
- description = "Mesh material number"
- },
- {
- type = "int",
- name = "boneCount",
- description = "Number of bones"
- },
- {
- type = "BoneInfo *",
- name = "bones",
- description = "Bones information (skeleton)"
- },
- {
- type = "Transform *",
- name = "bindPose",
- description = "Bones base transformation (pose)"
- }
- }
- },
- {
- name = "ModelAnimation",
- description = "ModelAnimation",
- fields = {
- {
- type = "int",
- name = "boneCount",
- description = "Number of bones"
- },
- {
- type = "int",
- name = "frameCount",
- description = "Number of animation frames"
- },
- {
- type = "BoneInfo *",
- name = "bones",
- description = "Bones information (skeleton)"
- },
- {
- type = "Transform **",
- name = "framePoses",
- description = "Poses array by frame"
- },
- {
- type = "char[32]",
- name = "name",
- description = "Animation name"
- }
- }
- },
- {
- name = "Ray",
- description = "Ray, ray for raycasting",
- fields = {
- {
- type = "Vector3",
- name = "position",
- description = "Ray position (origin)"
- },
- {
- type = "Vector3",
- name = "direction",
- description = "Ray direction"
- }
- }
- },
- {
- name = "RayCollision",
- description = "RayCollision, ray hit information",
- fields = {
- {
- type = "bool",
- name = "hit",
- description = "Did the ray hit something?"
- },
- {
- type = "float",
- name = "distance",
- description = "Distance to the nearest hit"
- },
- {
- type = "Vector3",
- name = "point",
- description = "Point of the nearest hit"
- },
- {
- type = "Vector3",
- name = "normal",
- description = "Surface normal of hit"
- }
- }
- },
- {
- name = "BoundingBox",
- description = "BoundingBox",
- fields = {
- {
- type = "Vector3",
- name = "min",
- description = "Minimum vertex box-corner"
- },
- {
- type = "Vector3",
- name = "max",
- description = "Maximum vertex box-corner"
- }
- }
- },
- {
- name = "Wave",
- description = "Wave, audio wave data",
- fields = {
- {
- type = "unsigned int",
- name = "frameCount",
- description = "Total number of frames (considering channels)"
- },
- {
- type = "unsigned int",
- name = "sampleRate",
- description = "Frequency (samples per second)"
- },
- {
- type = "unsigned int",
- name = "sampleSize",
- description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
- },
- {
- type = "unsigned int",
- name = "channels",
- description = "Number of channels (1-mono, 2-stereo, ...)"
- },
- {
- type = "void *",
- name = "data",
- description = "Buffer data pointer"
- }
- }
- },
- {
- name = "AudioStream",
- description = "AudioStream, custom audio stream",
- fields = {
- {
- type = "rAudioBuffer *",
- name = "buffer",
- description = "Pointer to internal data used by the audio system"
- },
- {
- type = "rAudioProcessor *",
- name = "processor",
- description = "Pointer to internal data processor, useful for audio effects"
- },
- {
- type = "unsigned int",
- name = "sampleRate",
- description = "Frequency (samples per second)"
- },
- {
- type = "unsigned int",
- name = "sampleSize",
- description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
- },
- {
- type = "unsigned int",
- name = "channels",
- description = "Number of channels (1-mono, 2-stereo, ...)"
- }
- }
- },
- {
- name = "Sound",
- description = "Sound",
- fields = {
- {
- type = "AudioStream",
- name = "stream",
- description = "Audio stream"
- },
- {
- type = "unsigned int",
- name = "frameCount",
- description = "Total number of frames (considering channels)"
- }
- }
- },
- {
- name = "Music",
- description = "Music, audio stream, anything longer than ~10 seconds should be streamed",
- fields = {
- {
- type = "AudioStream",
- name = "stream",
- description = "Audio stream"
- },
- {
- type = "unsigned int",
- name = "frameCount",
- description = "Total number of frames (considering channels)"
- },
- {
- type = "bool",
- name = "looping",
- description = "Music looping enable"
- },
- {
- type = "int",
- name = "ctxType",
- description = "Type of music context (audio filetype)"
- },
- {
- type = "void *",
- name = "ctxData",
- description = "Audio context data, depends on type"
- }
- }
- },
- {
- name = "VrDeviceInfo",
- description = "VrDeviceInfo, Head-Mounted-Display device parameters",
- fields = {
- {
- type = "int",
- name = "hResolution",
- description = "Horizontal resolution in pixels"
- },
- {
- type = "int",
- name = "vResolution",
- description = "Vertical resolution in pixels"
- },
- {
- type = "float",
- name = "hScreenSize",
- description = "Horizontal size in meters"
- },
- {
- type = "float",
- name = "vScreenSize",
- description = "Vertical size in meters"
- },
- {
- type = "float",
- name = "eyeToScreenDistance",
- description = "Distance between eye and display in meters"
- },
- {
- type = "float",
- name = "lensSeparationDistance",
- description = "Lens separation distance in meters"
- },
- {
- type = "float",
- name = "interpupillaryDistance",
- description = "IPD (distance between pupils) in meters"
- },
- {
- type = "float[4]",
- name = "lensDistortionValues",
- description = "Lens distortion constant parameters"
- },
- {
- type = "float[4]",
- name = "chromaAbCorrection",
- description = "Chromatic aberration correction parameters"
- }
- }
- },
- {
- name = "VrStereoConfig",
- description = "VrStereoConfig, VR stereo rendering configuration for simulator",
- fields = {
- {
- type = "Matrix[2]",
- name = "projection",
- description = "VR projection matrices (per eye)"
- },
- {
- type = "Matrix[2]",
- name = "viewOffset",
- description = "VR view offset matrices (per eye)"
- },
- {
- type = "float[2]",
- name = "leftLensCenter",
- description = "VR left lens center"
- },
- {
- type = "float[2]",
- name = "rightLensCenter",
- description = "VR right lens center"
- },
- {
- type = "float[2]",
- name = "leftScreenCenter",
- description = "VR left screen center"
- },
- {
- type = "float[2]",
- name = "rightScreenCenter",
- description = "VR right screen center"
- },
- {
- type = "float[2]",
- name = "scale",
- description = "VR distortion scale"
- },
- {
- type = "float[2]",
- name = "scaleIn",
- description = "VR distortion scale in"
- }
- }
- },
- {
- name = "FilePathList",
- description = "File path list",
- fields = {
- {
- type = "unsigned int",
- name = "capacity",
- description = "Filepaths max entries"
- },
- {
- type = "unsigned int",
- name = "count",
- description = "Filepaths entries count"
- },
- {
- type = "char **",
- name = "paths",
- description = "Filepaths entries"
- }
- }
- },
- {
- name = "AutomationEvent",
- description = "Automation event",
- fields = {
- {
- type = "unsigned int",
- name = "frame",
- description = "Event frame"
- },
- {
- type = "unsigned int",
- name = "type",
- description = "Event type (AutomationEventType)"
- },
- {
- type = "int[4]",
- name = "params",
- description = "Event parameters (if required)"
- }
- }
- },
- {
- name = "AutomationEventList",
- description = "Automation event list",
- fields = {
- {
- type = "unsigned int",
- name = "capacity",
- description = "Events max entries (MAX_AUTOMATION_EVENTS)"
- },
- {
- type = "unsigned int",
- name = "count",
- description = "Events entries count"
- },
- {
- type = "AutomationEvent *",
- name = "events",
- description = "Events entries"
- }
- }
- }
},
aliases = {
{
@@ -1402,1622 +373,6 @@ return {
}
},
enums = {
- {
- name = "ConfigFlags",
- description = "System/Window config flags",
- values = {
- {
- name = "FLAG_VSYNC_HINT",
- value = 64,
- description = "Set to try enabling V-Sync on GPU"
- },
- {
- name = "FLAG_FULLSCREEN_MODE",
- value = 2,
- description = "Set to run program in fullscreen"
- },
- {
- name = "FLAG_WINDOW_RESIZABLE",
- value = 4,
- description = "Set to allow resizable window"
- },
- {
- name = "FLAG_WINDOW_UNDECORATED",
- value = 8,
- description = "Set to disable window decoration (frame and buttons)"
- },
- {
- name = "FLAG_WINDOW_HIDDEN",
- value = 128,
- description = "Set to hide window"
- },
- {
- name = "FLAG_WINDOW_MINIMIZED",
- value = 512,
- description = "Set to minimize window (iconify)"
- },
- {
- name = "FLAG_WINDOW_MAXIMIZED",
- value = 1024,
- description = "Set to maximize window (expanded to monitor)"
- },
- {
- name = "FLAG_WINDOW_UNFOCUSED",
- value = 2048,
- description = "Set to window non focused"
- },
- {
- name = "FLAG_WINDOW_TOPMOST",
- value = 4096,
- description = "Set to window always on top"
- },
- {
- name = "FLAG_WINDOW_ALWAYS_RUN",
- value = 256,
- description = "Set to allow windows running while minimized"
- },
- {
- name = "FLAG_WINDOW_TRANSPARENT",
- value = 16,
- description = "Set to allow transparent framebuffer"
- },
- {
- name = "FLAG_WINDOW_HIGHDPI",
- value = 8192,
- description = "Set to support HighDPI"
- },
- {
- name = "FLAG_WINDOW_MOUSE_PASSTHROUGH",
- value = 16384,
- description = "Set to support mouse passthrough, only supported when FLAG_WINDOW_UNDECORATED"
- },
- {
- name = "FLAG_BORDERLESS_WINDOWED_MODE",
- value = 32768,
- description = "Set to run program in borderless windowed mode"
- },
- {
- name = "FLAG_MSAA_4X_HINT",
- value = 32,
- description = "Set to try enabling MSAA 4X"
- },
- {
- name = "FLAG_INTERLACED_HINT",
- value = 65536,
- description = "Set to try enabling interlaced video format (for V3D)"
- }
- }
- },
- {
- name = "TraceLogLevel",
- description = "Trace log level",
- values = {
- {
- name = "LOG_ALL",
- value = 0,
- description = "Display all logs"
- },
- {
- name = "LOG_TRACE",
- value = 1,
- description = "Trace logging, intended for internal use only"
- },
- {
- name = "LOG_DEBUG",
- value = 2,
- description = "Debug logging, used for internal debugging, it should be disabled on release builds"
- },
- {
- name = "LOG_INFO",
- value = 3,
- description = "Info logging, used for program execution info"
- },
- {
- name = "LOG_WARNING",
- value = 4,
- description = "Warning logging, used on recoverable failures"
- },
- {
- name = "LOG_ERROR",
- value = 5,
- description = "Error logging, used on unrecoverable failures"
- },
- {
- name = "LOG_FATAL",
- value = 6,
- description = "Fatal logging, used to abort program: exit(EXIT_FAILURE)"
- },
- {
- name = "LOG_NONE",
- value = 7,
- description = "Disable logging"
- }
- }
- },
- {
- name = "KeyboardKey",
- description = "Keyboard keys (US keyboard layout)",
- values = {
- {
- name = "KEY_NULL",
- value = 0,
- description = "Key: NULL, used for no key pressed"
- },
- {
- name = "KEY_APOSTROPHE",
- value = 39,
- description = "Key: '"
- },
- {
- name = "KEY_COMMA",
- value = 44,
- description = "Key: ,"
- },
- {
- name = "KEY_MINUS",
- value = 45,
- description = "Key: -"
- },
- {
- name = "KEY_PERIOD",
- value = 46,
- description = "Key: ."
- },
- {
- name = "KEY_SLASH",
- value = 47,
- description = "Key: /"
- },
- {
- name = "KEY_ZERO",
- value = 48,
- description = "Key: 0"
- },
- {
- name = "KEY_ONE",
- value = 49,
- description = "Key: 1"
- },
- {
- name = "KEY_TWO",
- value = 50,
- description = "Key: 2"
- },
- {
- name = "KEY_THREE",
- value = 51,
- description = "Key: 3"
- },
- {
- name = "KEY_FOUR",
- value = 52,
- description = "Key: 4"
- },
- {
- name = "KEY_FIVE",
- value = 53,
- description = "Key: 5"
- },
- {
- name = "KEY_SIX",
- value = 54,
- description = "Key: 6"
- },
- {
- name = "KEY_SEVEN",
- value = 55,
- description = "Key: 7"
- },
- {
- name = "KEY_EIGHT",
- value = 56,
- description = "Key: 8"
- },
- {
- name = "KEY_NINE",
- value = 57,
- description = "Key: 9"
- },
- {
- name = "KEY_SEMICOLON",
- value = 59,
- description = "Key: ;"
- },
- {
- name = "KEY_EQUAL",
- value = 61,
- description = "Key: ="
- },
- {
- name = "KEY_A",
- value = 65,
- description = "Key: A | a"
- },
- {
- name = "KEY_B",
- value = 66,
- description = "Key: B | b"
- },
- {
- name = "KEY_C",
- value = 67,
- description = "Key: C | c"
- },
- {
- name = "KEY_D",
- value = 68,
- description = "Key: D | d"
- },
- {
- name = "KEY_E",
- value = 69,
- description = "Key: E | e"
- },
- {
- name = "KEY_F",
- value = 70,
- description = "Key: F | f"
- },
- {
- name = "KEY_G",
- value = 71,
- description = "Key: G | g"
- },
- {
- name = "KEY_H",
- value = 72,
- description = "Key: H | h"
- },
- {
- name = "KEY_I",
- value = 73,
- description = "Key: I | i"
- },
- {
- name = "KEY_J",
- value = 74,
- description = "Key: J | j"
- },
- {
- name = "KEY_K",
- value = 75,
- description = "Key: K | k"
- },
- {
- name = "KEY_L",
- value = 76,
- description = "Key: L | l"
- },
- {
- name = "KEY_M",
- value = 77,
- description = "Key: M | m"
- },
- {
- name = "KEY_N",
- value = 78,
- description = "Key: N | n"
- },
- {
- name = "KEY_O",
- value = 79,
- description = "Key: O | o"
- },
- {
- name = "KEY_P",
- value = 80,
- description = "Key: P | p"
- },
- {
- name = "KEY_Q",
- value = 81,
- description = "Key: Q | q"
- },
- {
- name = "KEY_R",
- value = 82,
- description = "Key: R | r"
- },
- {
- name = "KEY_S",
- value = 83,
- description = "Key: S | s"
- },
- {
- name = "KEY_T",
- value = 84,
- description = "Key: T | t"
- },
- {
- name = "KEY_U",
- value = 85,
- description = "Key: U | u"
- },
- {
- name = "KEY_V",
- value = 86,
- description = "Key: V | v"
- },
- {
- name = "KEY_W",
- value = 87,
- description = "Key: W | w"
- },
- {
- name = "KEY_X",
- value = 88,
- description = "Key: X | x"
- },
- {
- name = "KEY_Y",
- value = 89,
- description = "Key: Y | y"
- },
- {
- name = "KEY_Z",
- value = 90,
- description = "Key: Z | z"
- },
- {
- name = "KEY_LEFT_BRACKET",
- value = 91,
- description = "Key: ["
- },
- {
- name = "KEY_BACKSLASH",
- value = 92,
- description = "Key: '\\'"
- },
- {
- name = "KEY_RIGHT_BRACKET",
- value = 93,
- description = "Key: ]"
- },
- {
- name = "KEY_GRAVE",
- value = 96,
- description = "Key: `"
- },
- {
- name = "KEY_SPACE",
- value = 32,
- description = "Key: Space"
- },
- {
- name = "KEY_ESCAPE",
- value = 256,
- description = "Key: Esc"
- },
- {
- name = "KEY_ENTER",
- value = 257,
- description = "Key: Enter"
- },
- {
- name = "KEY_TAB",
- value = 258,
- description = "Key: Tab"
- },
- {
- name = "KEY_BACKSPACE",
- value = 259,
- description = "Key: Backspace"
- },
- {
- name = "KEY_INSERT",
- value = 260,
- description = "Key: Ins"
- },
- {
- name = "KEY_DELETE",
- value = 261,
- description = "Key: Del"
- },
- {
- name = "KEY_RIGHT",
- value = 262,
- description = "Key: Cursor right"
- },
- {
- name = "KEY_LEFT",
- value = 263,
- description = "Key: Cursor left"
- },
- {
- name = "KEY_DOWN",
- value = 264,
- description = "Key: Cursor down"
- },
- {
- name = "KEY_UP",
- value = 265,
- description = "Key: Cursor up"
- },
- {
- name = "KEY_PAGE_UP",
- value = 266,
- description = "Key: Page up"
- },
- {
- name = "KEY_PAGE_DOWN",
- value = 267,
- description = "Key: Page down"
- },
- {
- name = "KEY_HOME",
- value = 268,
- description = "Key: Home"
- },
- {
- name = "KEY_END",
- value = 269,
- description = "Key: End"
- },
- {
- name = "KEY_CAPS_LOCK",
- value = 280,
- description = "Key: Caps lock"
- },
- {
- name = "KEY_SCROLL_LOCK",
- value = 281,
- description = "Key: Scroll down"
- },
- {
- name = "KEY_NUM_LOCK",
- value = 282,
- description = "Key: Num lock"
- },
- {
- name = "KEY_PRINT_SCREEN",
- value = 283,
- description = "Key: Print screen"
- },
- {
- name = "KEY_PAUSE",
- value = 284,
- description = "Key: Pause"
- },
- {
- name = "KEY_F1",
- value = 290,
- description = "Key: F1"
- },
- {
- name = "KEY_F2",
- value = 291,
- description = "Key: F2"
- },
- {
- name = "KEY_F3",
- value = 292,
- description = "Key: F3"
- },
- {
- name = "KEY_F4",
- value = 293,
- description = "Key: F4"
- },
- {
- name = "KEY_F5",
- value = 294,
- description = "Key: F5"
- },
- {
- name = "KEY_F6",
- value = 295,
- description = "Key: F6"
- },
- {
- name = "KEY_F7",
- value = 296,
- description = "Key: F7"
- },
- {
- name = "KEY_F8",
- value = 297,
- description = "Key: F8"
- },
- {
- name = "KEY_F9",
- value = 298,
- description = "Key: F9"
- },
- {
- name = "KEY_F10",
- value = 299,
- description = "Key: F10"
- },
- {
- name = "KEY_F11",
- value = 300,
- description = "Key: F11"
- },
- {
- name = "KEY_F12",
- value = 301,
- description = "Key: F12"
- },
- {
- name = "KEY_LEFT_SHIFT",
- value = 340,
- description = "Key: Shift left"
- },
- {
- name = "KEY_LEFT_CONTROL",
- value = 341,
- description = "Key: Control left"
- },
- {
- name = "KEY_LEFT_ALT",
- value = 342,
- description = "Key: Alt left"
- },
- {
- name = "KEY_LEFT_SUPER",
- value = 343,
- description = "Key: Super left"
- },
- {
- name = "KEY_RIGHT_SHIFT",
- value = 344,
- description = "Key: Shift right"
- },
- {
- name = "KEY_RIGHT_CONTROL",
- value = 345,
- description = "Key: Control right"
- },
- {
- name = "KEY_RIGHT_ALT",
- value = 346,
- description = "Key: Alt right"
- },
- {
- name = "KEY_RIGHT_SUPER",
- value = 347,
- description = "Key: Super right"
- },
- {
- name = "KEY_KB_MENU",
- value = 348,
- description = "Key: KB menu"
- },
- {
- name = "KEY_KP_0",
- value = 320,
- description = "Key: Keypad 0"
- },
- {
- name = "KEY_KP_1",
- value = 321,
- description = "Key: Keypad 1"
- },
- {
- name = "KEY_KP_2",
- value = 322,
- description = "Key: Keypad 2"
- },
- {
- name = "KEY_KP_3",
- value = 323,
- description = "Key: Keypad 3"
- },
- {
- name = "KEY_KP_4",
- value = 324,
- description = "Key: Keypad 4"
- },
- {
- name = "KEY_KP_5",
- value = 325,
- description = "Key: Keypad 5"
- },
- {
- name = "KEY_KP_6",
- value = 326,
- description = "Key: Keypad 6"
- },
- {
- name = "KEY_KP_7",
- value = 327,
- description = "Key: Keypad 7"
- },
- {
- name = "KEY_KP_8",
- value = 328,
- description = "Key: Keypad 8"
- },
- {
- name = "KEY_KP_9",
- value = 329,
- description = "Key: Keypad 9"
- },
- {
- name = "KEY_KP_DECIMAL",
- value = 330,
- description = "Key: Keypad ."
- },
- {
- name = "KEY_KP_DIVIDE",
- value = 331,
- description = "Key: Keypad /"
- },
- {
- name = "KEY_KP_MULTIPLY",
- value = 332,
- description = "Key: Keypad *"
- },
- {
- name = "KEY_KP_SUBTRACT",
- value = 333,
- description = "Key: Keypad -"
- },
- {
- name = "KEY_KP_ADD",
- value = 334,
- description = "Key: Keypad +"
- },
- {
- name = "KEY_KP_ENTER",
- value = 335,
- description = "Key: Keypad Enter"
- },
- {
- name = "KEY_KP_EQUAL",
- value = 336,
- description = "Key: Keypad ="
- },
- {
- name = "KEY_BACK",
- value = 4,
- description = "Key: Android back button"
- },
- {
- name = "KEY_MENU",
- value = 5,
- description = "Key: Android menu button"
- },
- {
- name = "KEY_VOLUME_UP",
- value = 24,
- description = "Key: Android volume up button"
- },
- {
- name = "KEY_VOLUME_DOWN",
- value = 25,
- description = "Key: Android volume down button"
- }
- }
- },
- {
- name = "MouseButton",
- description = "Mouse buttons",
- values = {
- {
- name = "MOUSE_BUTTON_LEFT",
- value = 0,
- description = "Mouse button left"
- },
- {
- name = "MOUSE_BUTTON_RIGHT",
- value = 1,
- description = "Mouse button right"
- },
- {
- name = "MOUSE_BUTTON_MIDDLE",
- value = 2,
- description = "Mouse button middle (pressed wheel)"
- },
- {
- name = "MOUSE_BUTTON_SIDE",
- value = 3,
- description = "Mouse button side (advanced mouse device)"
- },
- {
- name = "MOUSE_BUTTON_EXTRA",
- value = 4,
- description = "Mouse button extra (advanced mouse device)"
- },
- {
- name = "MOUSE_BUTTON_FORWARD",
- value = 5,
- description = "Mouse button forward (advanced mouse device)"
- },
- {
- name = "MOUSE_BUTTON_BACK",
- value = 6,
- description = "Mouse button back (advanced mouse device)"
- }
- }
- },
- {
- name = "MouseCursor",
- description = "Mouse cursor",
- values = {
- {
- name = "MOUSE_CURSOR_DEFAULT",
- value = 0,
- description = "Default pointer shape"
- },
- {
- name = "MOUSE_CURSOR_ARROW",
- value = 1,
- description = "Arrow shape"
- },
- {
- name = "MOUSE_CURSOR_IBEAM",
- value = 2,
- description = "Text writing cursor shape"
- },
- {
- name = "MOUSE_CURSOR_CROSSHAIR",
- value = 3,
- description = "Cross shape"
- },
- {
- name = "MOUSE_CURSOR_POINTING_HAND",
- value = 4,
- description = "Pointing hand cursor"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_EW",
- value = 5,
- description = "Horizontal resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_NS",
- value = 6,
- description = "Vertical resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_NWSE",
- value = 7,
- description = "Top-left to bottom-right diagonal resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_NESW",
- value = 8,
- description = "The top-right to bottom-left diagonal resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_ALL",
- value = 9,
- description = "The omnidirectional resize/move cursor shape"
- },
- {
- name = "MOUSE_CURSOR_NOT_ALLOWED",
- value = 10,
- description = "The operation-not-allowed shape"
- }
- }
- },
- {
- name = "GamepadButton",
- description = "Gamepad buttons",
- values = {
- {
- name = "GAMEPAD_BUTTON_UNKNOWN",
- value = 0,
- description = "Unknown button, just for error checking"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_UP",
- value = 1,
- description = "Gamepad left DPAD up button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_RIGHT",
- value = 2,
- description = "Gamepad left DPAD right button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_DOWN",
- value = 3,
- description = "Gamepad left DPAD down button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_LEFT",
- value = 4,
- description = "Gamepad left DPAD left button"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_UP",
- value = 5,
- description = "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT",
- value = 6,
- description = "Gamepad right button right (i.e. PS3: Circle, Xbox: B)"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_DOWN",
- value = 7,
- description = "Gamepad right button down (i.e. PS3: Cross, Xbox: A)"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_LEFT",
- value = 8,
- description = "Gamepad right button left (i.e. PS3: Square, Xbox: X)"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_TRIGGER_1",
- value = 9,
- description = "Gamepad top/back trigger left (first), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_TRIGGER_2",
- value = 10,
- description = "Gamepad top/back trigger left (second), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
- value = 11,
- description = "Gamepad top/back trigger right (first), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
- value = 12,
- description = "Gamepad top/back trigger right (second), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_MIDDLE_LEFT",
- value = 13,
- description = "Gamepad center buttons, left one (i.e. PS3: Select)"
- },
- {
- name = "GAMEPAD_BUTTON_MIDDLE",
- value = 14,
- description = "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)"
- },
- {
- name = "GAMEPAD_BUTTON_MIDDLE_RIGHT",
- value = 15,
- description = "Gamepad center buttons, right one (i.e. PS3: Start)"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_THUMB",
- value = 16,
- description = "Gamepad joystick pressed button left"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_THUMB",
- value = 17,
- description = "Gamepad joystick pressed button right"
- }
- }
- },
- {
- name = "GamepadAxis",
- description = "Gamepad axis",
- values = {
- {
- name = "GAMEPAD_AXIS_LEFT_X",
- value = 0,
- description = "Gamepad left stick X axis"
- },
- {
- name = "GAMEPAD_AXIS_LEFT_Y",
- value = 1,
- description = "Gamepad left stick Y axis"
- },
- {
- name = "GAMEPAD_AXIS_RIGHT_X",
- value = 2,
- description = "Gamepad right stick X axis"
- },
- {
- name = "GAMEPAD_AXIS_RIGHT_Y",
- value = 3,
- description = "Gamepad right stick Y axis"
- },
- {
- name = "GAMEPAD_AXIS_LEFT_TRIGGER",
- value = 4,
- description = "Gamepad back trigger left, pressure level: [1..-1]"
- },
- {
- name = "GAMEPAD_AXIS_RIGHT_TRIGGER",
- value = 5,
- description = "Gamepad back trigger right, pressure level: [1..-1]"
- }
- }
- },
- {
- name = "MaterialMapIndex",
- description = "Material map index",
- values = {
- {
- name = "MATERIAL_MAP_ALBEDO",
- value = 0,
- description = "Albedo material (same as: MATERIAL_MAP_DIFFUSE)"
- },
- {
- name = "MATERIAL_MAP_METALNESS",
- value = 1,
- description = "Metalness material (same as: MATERIAL_MAP_SPECULAR)"
- },
- {
- name = "MATERIAL_MAP_NORMAL",
- value = 2,
- description = "Normal material"
- },
- {
- name = "MATERIAL_MAP_ROUGHNESS",
- value = 3,
- description = "Roughness material"
- },
- {
- name = "MATERIAL_MAP_OCCLUSION",
- value = 4,
- description = "Ambient occlusion material"
- },
- {
- name = "MATERIAL_MAP_EMISSION",
- value = 5,
- description = "Emission material"
- },
- {
- name = "MATERIAL_MAP_HEIGHT",
- value = 6,
- description = "Heightmap material"
- },
- {
- name = "MATERIAL_MAP_CUBEMAP",
- value = 7,
- description = "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- name = "MATERIAL_MAP_IRRADIANCE",
- value = 8,
- description = "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- name = "MATERIAL_MAP_PREFILTER",
- value = 9,
- description = "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- name = "MATERIAL_MAP_BRDF",
- value = 10,
- description = "Brdf material"
- }
- }
- },
- {
- name = "ShaderLocationIndex",
- description = "Shader location index",
- values = {
- {
- name = "SHADER_LOC_VERTEX_POSITION",
- value = 0,
- description = "Shader location: vertex attribute: position"
- },
- {
- name = "SHADER_LOC_VERTEX_TEXCOORD01",
- value = 1,
- description = "Shader location: vertex attribute: texcoord01"
- },
- {
- name = "SHADER_LOC_VERTEX_TEXCOORD02",
- value = 2,
- description = "Shader location: vertex attribute: texcoord02"
- },
- {
- name = "SHADER_LOC_VERTEX_NORMAL",
- value = 3,
- description = "Shader location: vertex attribute: normal"
- },
- {
- name = "SHADER_LOC_VERTEX_TANGENT",
- value = 4,
- description = "Shader location: vertex attribute: tangent"
- },
- {
- name = "SHADER_LOC_VERTEX_COLOR",
- value = 5,
- description = "Shader location: vertex attribute: color"
- },
- {
- name = "SHADER_LOC_MATRIX_MVP",
- value = 6,
- description = "Shader location: matrix uniform: model-view-projection"
- },
- {
- name = "SHADER_LOC_MATRIX_VIEW",
- value = 7,
- description = "Shader location: matrix uniform: view (camera transform)"
- },
- {
- name = "SHADER_LOC_MATRIX_PROJECTION",
- value = 8,
- description = "Shader location: matrix uniform: projection"
- },
- {
- name = "SHADER_LOC_MATRIX_MODEL",
- value = 9,
- description = "Shader location: matrix uniform: model (transform)"
- },
- {
- name = "SHADER_LOC_MATRIX_NORMAL",
- value = 10,
- description = "Shader location: matrix uniform: normal"
- },
- {
- name = "SHADER_LOC_VECTOR_VIEW",
- value = 11,
- description = "Shader location: vector uniform: view"
- },
- {
- name = "SHADER_LOC_COLOR_DIFFUSE",
- value = 12,
- description = "Shader location: vector uniform: diffuse color"
- },
- {
- name = "SHADER_LOC_COLOR_SPECULAR",
- value = 13,
- description = "Shader location: vector uniform: specular color"
- },
- {
- name = "SHADER_LOC_COLOR_AMBIENT",
- value = 14,
- description = "Shader location: vector uniform: ambient color"
- },
- {
- name = "SHADER_LOC_MAP_ALBEDO",
- value = 15,
- description = "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)"
- },
- {
- name = "SHADER_LOC_MAP_METALNESS",
- value = 16,
- description = "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)"
- },
- {
- name = "SHADER_LOC_MAP_NORMAL",
- value = 17,
- description = "Shader location: sampler2d texture: normal"
- },
- {
- name = "SHADER_LOC_MAP_ROUGHNESS",
- value = 18,
- description = "Shader location: sampler2d texture: roughness"
- },
- {
- name = "SHADER_LOC_MAP_OCCLUSION",
- value = 19,
- description = "Shader location: sampler2d texture: occlusion"
- },
- {
- name = "SHADER_LOC_MAP_EMISSION",
- value = 20,
- description = "Shader location: sampler2d texture: emission"
- },
- {
- name = "SHADER_LOC_MAP_HEIGHT",
- value = 21,
- description = "Shader location: sampler2d texture: height"
- },
- {
- name = "SHADER_LOC_MAP_CUBEMAP",
- value = 22,
- description = "Shader location: samplerCube texture: cubemap"
- },
- {
- name = "SHADER_LOC_MAP_IRRADIANCE",
- value = 23,
- description = "Shader location: samplerCube texture: irradiance"
- },
- {
- name = "SHADER_LOC_MAP_PREFILTER",
- value = 24,
- description = "Shader location: samplerCube texture: prefilter"
- },
- {
- name = "SHADER_LOC_MAP_BRDF",
- value = 25,
- description = "Shader location: sampler2d texture: brdf"
- }
- }
- },
- {
- name = "ShaderUniformDataType",
- description = "Shader uniform data type",
- values = {
- {
- name = "SHADER_UNIFORM_FLOAT",
- value = 0,
- description = "Shader uniform type: float"
- },
- {
- name = "SHADER_UNIFORM_VEC2",
- value = 1,
- description = "Shader uniform type: vec2 (2 float)"
- },
- {
- name = "SHADER_UNIFORM_VEC3",
- value = 2,
- description = "Shader uniform type: vec3 (3 float)"
- },
- {
- name = "SHADER_UNIFORM_VEC4",
- value = 3,
- description = "Shader uniform type: vec4 (4 float)"
- },
- {
- name = "SHADER_UNIFORM_INT",
- value = 4,
- description = "Shader uniform type: int"
- },
- {
- name = "SHADER_UNIFORM_IVEC2",
- value = 5,
- description = "Shader uniform type: ivec2 (2 int)"
- },
- {
- name = "SHADER_UNIFORM_IVEC3",
- value = 6,
- description = "Shader uniform type: ivec3 (3 int)"
- },
- {
- name = "SHADER_UNIFORM_IVEC4",
- value = 7,
- description = "Shader uniform type: ivec4 (4 int)"
- },
- {
- name = "SHADER_UNIFORM_SAMPLER2D",
- value = 8,
- description = "Shader uniform type: sampler2d"
- }
- }
- },
- {
- name = "ShaderAttributeDataType",
- description = "Shader attribute data types",
- values = {
- {
- name = "SHADER_ATTRIB_FLOAT",
- value = 0,
- description = "Shader attribute type: float"
- },
- {
- name = "SHADER_ATTRIB_VEC2",
- value = 1,
- description = "Shader attribute type: vec2 (2 float)"
- },
- {
- name = "SHADER_ATTRIB_VEC3",
- value = 2,
- description = "Shader attribute type: vec3 (3 float)"
- },
- {
- name = "SHADER_ATTRIB_VEC4",
- value = 3,
- description = "Shader attribute type: vec4 (4 float)"
- }
- }
- },
- {
- name = "PixelFormat",
- description = "Pixel formats",
- values = {
- {
- name = "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE",
- value = 1,
- description = "8 bit per pixel (no alpha)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA",
- value = 2,
- description = "8*2 bpp (2 channels)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R5G6B5",
- value = 3,
- description = "16 bpp"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8",
- value = 4,
- description = "24 bpp"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1",
- value = 5,
- description = "16 bpp (1 bit alpha)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4",
- value = 6,
- description = "16 bpp (4 bit alpha)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8",
- value = 7,
- description = "32 bpp"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R32",
- value = 8,
- description = "32 bpp (1 channel - float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32",
- value = 9,
- description = "32*3 bpp (3 channels - float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
- value = 10,
- description = "32*4 bpp (4 channels - float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R16",
- value = 11,
- description = "16 bpp (1 channel - half float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R16G16B16",
- value = 12,
- description = "16*3 bpp (3 channels - half float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R16G16B16A16",
- value = 13,
- description = "16*4 bpp (4 channels - half float)"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT1_RGB",
- value = 14,
- description = "4 bpp (no alpha)"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
- value = 15,
- description = "4 bpp (1 bit alpha)"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
- value = 16,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
- value = 17,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ETC1_RGB",
- value = 18,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ETC2_RGB",
- value = 19,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
- value = 20,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_PVRT_RGB",
- value = 21,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
- value = 22,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
- value = 23,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
- value = 24,
- description = "2 bpp"
- }
- }
- },
- {
- name = "TextureFilter",
- description = "Texture parameters: filter mode",
- values = {
- {
- name = "TEXTURE_FILTER_POINT",
- value = 0,
- description = "No filter, just pixel approximation"
- },
- {
- name = "TEXTURE_FILTER_BILINEAR",
- value = 1,
- description = "Linear filtering"
- },
- {
- name = "TEXTURE_FILTER_TRILINEAR",
- value = 2,
- description = "Trilinear filtering (linear with mipmaps)"
- },
- {
- name = "TEXTURE_FILTER_ANISOTROPIC_4X",
- value = 3,
- description = "Anisotropic filtering 4x"
- },
- {
- name = "TEXTURE_FILTER_ANISOTROPIC_8X",
- value = 4,
- description = "Anisotropic filtering 8x"
- },
- {
- name = "TEXTURE_FILTER_ANISOTROPIC_16X",
- value = 5,
- description = "Anisotropic filtering 16x"
- }
- }
- },
- {
- name = "TextureWrap",
- description = "Texture parameters: wrap mode",
- values = {
- {
- name = "TEXTURE_WRAP_REPEAT",
- value = 0,
- description = "Repeats texture in tiled mode"
- },
- {
- name = "TEXTURE_WRAP_CLAMP",
- value = 1,
- description = "Clamps texture to edge pixel in tiled mode"
- },
- {
- name = "TEXTURE_WRAP_MIRROR_REPEAT",
- value = 2,
- description = "Mirrors and repeats the texture in tiled mode"
- },
- {
- name = "TEXTURE_WRAP_MIRROR_CLAMP",
- value = 3,
- description = "Mirrors and clamps to border the texture in tiled mode"
- }
- }
- },
- {
- name = "CubemapLayout",
- description = "Cubemap layouts",
- values = {
- {
- name = "CUBEMAP_LAYOUT_AUTO_DETECT",
- value = 0,
- description = "Automatically detect layout type"
- },
- {
- name = "CUBEMAP_LAYOUT_LINE_VERTICAL",
- value = 1,
- description = "Layout is defined by a vertical line with faces"
- },
- {
- name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
- value = 2,
- description = "Layout is defined by a horizontal line with faces"
- },
- {
- name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
- value = 3,
- description = "Layout is defined by a 3x4 cross with cubemap faces"
- },
- {
- name = "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE",
- value = 4,
- description = "Layout is defined by a 4x3 cross with cubemap faces"
- },
- {
- name = "CUBEMAP_LAYOUT_PANORAMA",
- value = 5,
- description = "Layout is defined by a panorama image (equirrectangular map)"
- }
- }
- },
- {
- name = "FontType",
- description = "Font type, defines generation method",
- values = {
- {
- name = "FONT_DEFAULT",
- value = 0,
- description = "Default font generation, anti-aliased"
- },
- {
- name = "FONT_BITMAP",
- value = 1,
- description = "Bitmap font generation, no anti-aliasing"
- },
- {
- name = "FONT_SDF",
- value = 2,
- description = "SDF font generation, requires external shader"
- }
- }
- },
- {
- name = "BlendMode",
- description = "Color blending modes (pre-defined)",
- values = {
- {
- name = "BLEND_ALPHA",
- value = 0,
- description = "Blend textures considering alpha (default)"
- },
- {
- name = "BLEND_ADDITIVE",
- value = 1,
- description = "Blend textures adding colors"
- },
- {
- name = "BLEND_MULTIPLIED",
- value = 2,
- description = "Blend textures multiplying colors"
- },
- {
- name = "BLEND_ADD_COLORS",
- value = 3,
- description = "Blend textures adding colors (alternative)"
- },
- {
- name = "BLEND_SUBTRACT_COLORS",
- value = 4,
- description = "Blend textures subtracting colors (alternative)"
- },
- {
- name = "BLEND_ALPHA_PREMULTIPLY",
- value = 5,
- description = "Blend premultiplied textures considering alpha"
- },
- {
- name = "BLEND_CUSTOM",
- value = 6,
- description = "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
- },
- {
- name = "BLEND_CUSTOM_SEPARATE",
- value = 7,
- description = "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())"
- }
- }
- },
- {
- name = "Gesture",
- description = "Gesture",
- values = {
- {
- name = "GESTURE_NONE",
- value = 0,
- description = "No gesture"
- },
- {
- name = "GESTURE_TAP",
- value = 1,
- description = "Tap gesture"
- },
- {
- name = "GESTURE_DOUBLETAP",
- value = 2,
- description = "Double tap gesture"
- },
- {
- name = "GESTURE_HOLD",
- value = 4,
- description = "Hold gesture"
- },
- {
- name = "GESTURE_DRAG",
- value = 8,
- description = "Drag gesture"
- },
- {
- name = "GESTURE_SWIPE_RIGHT",
- value = 16,
- description = "Swipe right gesture"
- },
- {
- name = "GESTURE_SWIPE_LEFT",
- value = 32,
- description = "Swipe left gesture"
- },
- {
- name = "GESTURE_SWIPE_UP",
- value = 64,
- description = "Swipe up gesture"
- },
- {
- name = "GESTURE_SWIPE_DOWN",
- value = 128,
- description = "Swipe down gesture"
- },
- {
- name = "GESTURE_PINCH_IN",
- value = 256,
- description = "Pinch in gesture"
- },
- {
- name = "GESTURE_PINCH_OUT",
- value = 512,
- description = "Pinch out gesture"
- }
- }
- },
- {
- name = "CameraMode",
- description = "Camera system modes",
- values = {
- {
- name = "CAMERA_CUSTOM",
- value = 0,
- description = "Camera custom, controlled by user (UpdateCamera() does nothing)"
- },
- {
- name = "CAMERA_FREE",
- value = 1,
- description = "Camera free mode"
- },
- {
- name = "CAMERA_ORBITAL",
- value = 2,
- description = "Camera orbital, around target, zoom supported"
- },
- {
- name = "CAMERA_FIRST_PERSON",
- value = 3,
- description = "Camera first person"
- },
- {
- name = "CAMERA_THIRD_PERSON",
- value = 4,
- description = "Camera third person"
- }
- }
- },
- {
- name = "CameraProjection",
- description = "Camera projection",
- values = {
- {
- name = "CAMERA_PERSPECTIVE",
- value = 0,
- description = "Perspective projection"
- },
- {
- name = "CAMERA_ORTHOGRAPHIC",
- value = 1,
- description = "Orthographic projection"
- }
- }
- },
- {
- name = "NPatchLayout",
- description = "N-patch layout",
- values = {
- {
- name = "NPATCH_NINE_PATCH",
- value = 0,
- description = "Npatch layout: 3x3 tiles"
- },
- {
- name = "NPATCH_THREE_PATCH_VERTICAL",
- value = 1,
- description = "Npatch layout: 1x3 tiles"
- },
- {
- name = "NPATCH_THREE_PATCH_HORIZONTAL",
- value = 2,
- description = "Npatch layout: 3x1 tiles"
- }
- }
- }
},
callbacks = {
{
@@ -5621,7 +2976,7 @@ return {
returnType = "void",
params = {
{type = "Image *", name = "image"},
- {type = "float*", name = "kernel"},
+ {type = "float *", name = "kernel"},
{type = "int", name = "kernelSize"}
}
},
@@ -6784,6 +4139,14 @@ return {
{type = "const char *", name = "text"}
}
},
+ {
+ name = "TextToCamel",
+ description = "Get Camel case notation version of provided string",
+ returnType = "const char *",
+ params = {
+ {type = "const char *", name = "text"}
+ }
+ },
{
name = "TextToInteger",
description = "Get integer value from text (negative values not supported)",
diff --git a/parser/output/raylib_api.txt b/parser/output/raylib_api.txt
index f46a0e6dd..3157a29b7 100644
--- a/parser/output/raylib_api.txt
+++ b/parser/output/raylib_api.txt
@@ -44,27 +44,27 @@ Define 008: PI
Define 009: DEG2RAD
Name: DEG2RAD
Type: FLOAT_MATH
- Value: (PI/180.0f)
+ Value: (PI / 180.0f)
Description:
Define 010: RAD2DEG
Name: RAD2DEG
Type: FLOAT_MATH
- Value: (180.0f/PI)
+ Value: (180.0f / PI)
Description:
Define 011: RL_MALLOC(sz)
Name: RL_MALLOC(sz)
Type: MACRO
Value: malloc(sz)
Description:
-Define 012: RL_CALLOC(n,sz)
- Name: RL_CALLOC(n,sz)
+Define 012: RL_CALLOC(n, sz)
+ Name: RL_CALLOC(n, sz)
Type: MACRO
- Value: calloc(n,sz)
+ Value: calloc(n, sz)
Description:
-Define 013: RL_REALLOC(ptr,sz)
- Name: RL_REALLOC(ptr,sz)
+Define 013: RL_REALLOC(ptr, sz)
+ Name: RL_REALLOC(ptr, sz)
Type: MACRO
- Value: realloc(ptr,sz)
+ Value: realloc(ptr, sz)
Description:
Define 014: RL_FREE(ptr)
Name: RL_FREE(ptr)
@@ -113,134 +113,134 @@ Define 022: RL_MATRIX_TYPE
Description:
Define 023: LIGHTGRAY
Name: LIGHTGRAY
- Type: COLOR
- Value: CLITERAL(Color){ 200, 200, 200, 255 }
- Description: Light Gray
+ Type: UNKNOWN
+ Value:
+ Description:
Define 024: GRAY
Name: GRAY
- Type: COLOR
- Value: CLITERAL(Color){ 130, 130, 130, 255 }
- Description: Gray
+ Type: UNKNOWN
+ Value:
+ Description:
Define 025: DARKGRAY
Name: DARKGRAY
- Type: COLOR
- Value: CLITERAL(Color){ 80, 80, 80, 255 }
- Description: Dark Gray
+ Type: UNKNOWN
+ Value:
+ Description:
Define 026: YELLOW
Name: YELLOW
- Type: COLOR
- Value: CLITERAL(Color){ 253, 249, 0, 255 }
- Description: Yellow
+ Type: UNKNOWN
+ Value:
+ Description:
Define 027: GOLD
Name: GOLD
- Type: COLOR
- Value: CLITERAL(Color){ 255, 203, 0, 255 }
- Description: Gold
+ Type: UNKNOWN
+ Value:
+ Description:
Define 028: ORANGE
Name: ORANGE
- Type: COLOR
- Value: CLITERAL(Color){ 255, 161, 0, 255 }
- Description: Orange
+ Type: UNKNOWN
+ Value:
+ Description:
Define 029: PINK
Name: PINK
- Type: COLOR
- Value: CLITERAL(Color){ 255, 109, 194, 255 }
- Description: Pink
+ Type: UNKNOWN
+ Value:
+ Description:
Define 030: RED
Name: RED
- Type: COLOR
- Value: CLITERAL(Color){ 230, 41, 55, 255 }
- Description: Red
+ Type: UNKNOWN
+ Value:
+ Description:
Define 031: MAROON
Name: MAROON
- Type: COLOR
- Value: CLITERAL(Color){ 190, 33, 55, 255 }
- Description: Maroon
+ Type: UNKNOWN
+ Value:
+ Description:
Define 032: GREEN
Name: GREEN
- Type: COLOR
- Value: CLITERAL(Color){ 0, 228, 48, 255 }
- Description: Green
+ Type: UNKNOWN
+ Value:
+ Description:
Define 033: LIME
Name: LIME
- Type: COLOR
- Value: CLITERAL(Color){ 0, 158, 47, 255 }
- Description: Lime
+ Type: UNKNOWN
+ Value:
+ Description:
Define 034: DARKGREEN
Name: DARKGREEN
- Type: COLOR
- Value: CLITERAL(Color){ 0, 117, 44, 255 }
- Description: Dark Green
+ Type: UNKNOWN
+ Value:
+ Description:
Define 035: SKYBLUE
Name: SKYBLUE
- Type: COLOR
- Value: CLITERAL(Color){ 102, 191, 255, 255 }
- Description: Sky Blue
+ Type: UNKNOWN
+ Value:
+ Description:
Define 036: BLUE
Name: BLUE
- Type: COLOR
- Value: CLITERAL(Color){ 0, 121, 241, 255 }
- Description: Blue
+ Type: UNKNOWN
+ Value:
+ Description:
Define 037: DARKBLUE
Name: DARKBLUE
- Type: COLOR
- Value: CLITERAL(Color){ 0, 82, 172, 255 }
- Description: Dark Blue
+ Type: UNKNOWN
+ Value:
+ Description:
Define 038: PURPLE
Name: PURPLE
- Type: COLOR
- Value: CLITERAL(Color){ 200, 122, 255, 255 }
- Description: Purple
+ Type: UNKNOWN
+ Value:
+ Description:
Define 039: VIOLET
Name: VIOLET
- Type: COLOR
- Value: CLITERAL(Color){ 135, 60, 190, 255 }
- Description: Violet
+ Type: UNKNOWN
+ Value:
+ Description:
Define 040: DARKPURPLE
Name: DARKPURPLE
- Type: COLOR
- Value: CLITERAL(Color){ 112, 31, 126, 255 }
- Description: Dark Purple
+ Type: UNKNOWN
+ Value:
+ Description:
Define 041: BEIGE
Name: BEIGE
- Type: COLOR
- Value: CLITERAL(Color){ 211, 176, 131, 255 }
- Description: Beige
+ Type: UNKNOWN
+ Value:
+ Description:
Define 042: BROWN
Name: BROWN
- Type: COLOR
- Value: CLITERAL(Color){ 127, 106, 79, 255 }
- Description: Brown
+ Type: UNKNOWN
+ Value:
+ Description:
Define 043: DARKBROWN
Name: DARKBROWN
- Type: COLOR
- Value: CLITERAL(Color){ 76, 63, 47, 255 }
- Description: Dark Brown
+ Type: UNKNOWN
+ Value:
+ Description:
Define 044: WHITE
Name: WHITE
- Type: COLOR
- Value: CLITERAL(Color){ 255, 255, 255, 255 }
- Description: White
+ Type: UNKNOWN
+ Value:
+ Description:
Define 045: BLACK
Name: BLACK
- Type: COLOR
- Value: CLITERAL(Color){ 0, 0, 0, 255 }
- Description: Black
+ Type: UNKNOWN
+ Value:
+ Description:
Define 046: BLANK
Name: BLANK
- Type: COLOR
- Value: CLITERAL(Color){ 0, 0, 0, 0 }
- Description: Blank (Transparent)
+ Type: UNKNOWN
+ Value:
+ Description:
Define 047: MAGENTA
Name: MAGENTA
- Type: COLOR
- Value: CLITERAL(Color){ 255, 0, 255, 255 }
- Description: Magenta
+ Type: UNKNOWN
+ Value:
+ Description:
Define 048: RAYWHITE
Name: RAYWHITE
- Type: COLOR
- Value: CLITERAL(Color){ 245, 245, 245, 255 }
- Description: My own White (raylib logo)
+ Type: UNKNOWN
+ Value:
+ Description:
Define 049: RL_BOOL_TYPE
Name: RL_BOOL_TYPE
Type: GUARD
@@ -287,275 +287,8 @@ Define 057: GetMouseRay
Value: GetScreenToWorldRay
Description: Compatibility hack for previous raylib versions
-Structures found: 34
+Structures found: 0
-Struct 01: Vector2 (2 fields)
- Name: Vector2
- Description: Vector2, 2 components
- Field[1]: float x // Vector x component
- Field[2]: float y // Vector y component
-Struct 02: Vector3 (3 fields)
- Name: Vector3
- Description: Vector3, 3 components
- Field[1]: float x // Vector x component
- Field[2]: float y // Vector y component
- Field[3]: float z // Vector z component
-Struct 03: Vector4 (4 fields)
- Name: Vector4
- Description: Vector4, 4 components
- Field[1]: float x // Vector x component
- Field[2]: float y // Vector y component
- Field[3]: float z // Vector z component
- Field[4]: float w // Vector w component
-Struct 04: Matrix (16 fields)
- Name: Matrix
- Description: Matrix, 4x4 components, column major, OpenGL style, right-handed
- Field[1]: float m0 // Matrix first row (4 components)
- Field[2]: float m4 // Matrix first row (4 components)
- Field[3]: float m8 // Matrix first row (4 components)
- Field[4]: float m12 // Matrix first row (4 components)
- Field[5]: float m1 // Matrix second row (4 components)
- Field[6]: float m5 // Matrix second row (4 components)
- Field[7]: float m9 // Matrix second row (4 components)
- Field[8]: float m13 // Matrix second row (4 components)
- Field[9]: float m2 // Matrix third row (4 components)
- Field[10]: float m6 // Matrix third row (4 components)
- Field[11]: float m10 // Matrix third row (4 components)
- Field[12]: float m14 // Matrix third row (4 components)
- Field[13]: float m3 // Matrix fourth row (4 components)
- Field[14]: float m7 // Matrix fourth row (4 components)
- Field[15]: float m11 // Matrix fourth row (4 components)
- Field[16]: float m15 // Matrix fourth row (4 components)
-Struct 05: Color (4 fields)
- Name: Color
- Description: Color, 4 components, R8G8B8A8 (32bit)
- Field[1]: unsigned char r // Color red value
- Field[2]: unsigned char g // Color green value
- Field[3]: unsigned char b // Color blue value
- Field[4]: unsigned char a // Color alpha value
-Struct 06: Rectangle (4 fields)
- Name: Rectangle
- Description: Rectangle, 4 components
- Field[1]: float x // Rectangle top-left corner position x
- Field[2]: float y // Rectangle top-left corner position y
- Field[3]: float width // Rectangle width
- Field[4]: float height // Rectangle height
-Struct 07: Image (5 fields)
- Name: Image
- Description: Image, pixel data stored in CPU memory (RAM)
- Field[1]: void * data // Image raw data
- Field[2]: int width // Image base width
- Field[3]: int height // Image base height
- Field[4]: int mipmaps // Mipmap levels, 1 by default
- Field[5]: int format // Data format (PixelFormat type)
-Struct 08: Texture (5 fields)
- Name: Texture
- Description: Texture, tex data stored in GPU memory (VRAM)
- Field[1]: unsigned int id // OpenGL texture id
- Field[2]: int width // Texture base width
- Field[3]: int height // Texture base height
- Field[4]: int mipmaps // Mipmap levels, 1 by default
- Field[5]: int format // Data format (PixelFormat type)
-Struct 09: RenderTexture (3 fields)
- Name: RenderTexture
- Description: RenderTexture, fbo for texture rendering
- Field[1]: unsigned int id // OpenGL framebuffer object id
- Field[2]: Texture texture // Color buffer attachment texture
- Field[3]: Texture depth // Depth buffer attachment texture
-Struct 10: NPatchInfo (6 fields)
- Name: NPatchInfo
- Description: NPatchInfo, n-patch layout info
- Field[1]: Rectangle source // Texture source rectangle
- Field[2]: int left // Left border offset
- Field[3]: int top // Top border offset
- Field[4]: int right // Right border offset
- Field[5]: int bottom // Bottom border offset
- Field[6]: int layout // Layout of the n-patch: 3x3, 1x3 or 3x1
-Struct 11: GlyphInfo (5 fields)
- Name: GlyphInfo
- Description: GlyphInfo, font characters glyphs info
- Field[1]: int value // Character value (Unicode)
- Field[2]: int offsetX // Character offset X when drawing
- Field[3]: int offsetY // Character offset Y when drawing
- Field[4]: int advanceX // Character advance position X
- Field[5]: Image image // Character image data
-Struct 12: Font (6 fields)
- Name: Font
- Description: Font, font texture and GlyphInfo array data
- Field[1]: int baseSize // Base size (default chars height)
- Field[2]: int glyphCount // Number of glyph characters
- Field[3]: int glyphPadding // Padding around the glyph characters
- Field[4]: Texture2D texture // Texture atlas containing the glyphs
- Field[5]: Rectangle * recs // Rectangles in texture for the glyphs
- Field[6]: GlyphInfo * glyphs // Glyphs info data
-Struct 13: Camera3D (5 fields)
- Name: Camera3D
- Description: Camera, defines position/orientation in 3d space
- Field[1]: Vector3 position // Camera position
- Field[2]: Vector3 target // Camera target it looks-at
- Field[3]: Vector3 up // Camera up vector (rotation over its axis)
- Field[4]: float fovy // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic
- Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
-Struct 14: Camera2D (4 fields)
- Name: Camera2D
- Description: Camera2D, defines position/orientation in 2d space
- Field[1]: Vector2 offset // Camera offset (displacement from target)
- Field[2]: Vector2 target // Camera target (rotation and zoom origin)
- Field[3]: float rotation // Camera rotation in degrees
- Field[4]: float zoom // Camera zoom (scaling), should be 1.0f by default
-Struct 15: Mesh (15 fields)
- Name: Mesh
- Description: Mesh, vertex data and vao/vbo
- Field[1]: int vertexCount // Number of vertices stored in arrays
- Field[2]: int triangleCount // Number of triangles stored (indexed or not)
- Field[3]: float * vertices // Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
- Field[4]: float * texcoords // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
- Field[5]: float * texcoords2 // Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)
- Field[6]: float * normals // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
- Field[7]: float * tangents // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)
- Field[8]: unsigned char * colors // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
- Field[9]: unsigned short * indices // Vertex indices (in case vertex data comes indexed)
- Field[10]: float * animVertices // Animated vertex positions (after bones transformations)
- Field[11]: float * animNormals // Animated normals (after bones transformations)
- Field[12]: unsigned char * boneIds // Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)
- Field[13]: float * boneWeights // Vertex bone weight, up to 4 bones influence by vertex (skinning)
- Field[14]: unsigned int vaoId // OpenGL Vertex Array Object id
- Field[15]: unsigned int * vboId // OpenGL Vertex Buffer Objects id (default vertex data)
-Struct 16: Shader (2 fields)
- Name: Shader
- Description: Shader
- Field[1]: unsigned int id // Shader program id
- Field[2]: int * locs // Shader locations array (RL_MAX_SHADER_LOCATIONS)
-Struct 17: MaterialMap (3 fields)
- Name: MaterialMap
- Description: MaterialMap
- Field[1]: Texture2D texture // Material map texture
- Field[2]: Color color // Material map color
- Field[3]: float value // Material map value
-Struct 18: Material (3 fields)
- Name: Material
- Description: Material, includes shader and maps
- Field[1]: Shader shader // Material shader
- Field[2]: MaterialMap * maps // Material maps array (MAX_MATERIAL_MAPS)
- Field[3]: float[4] params // Material generic parameters (if required)
-Struct 19: Transform (3 fields)
- Name: Transform
- Description: Transform, vertex transformation data
- Field[1]: Vector3 translation // Translation
- Field[2]: Quaternion rotation // Rotation
- Field[3]: Vector3 scale // Scale
-Struct 20: BoneInfo (2 fields)
- Name: BoneInfo
- Description: Bone, skeletal animation bone
- Field[1]: char[32] name // Bone name
- Field[2]: int parent // Bone parent
-Struct 21: Model (9 fields)
- Name: Model
- Description: Model, meshes, materials and animation data
- Field[1]: Matrix transform // Local transform matrix
- Field[2]: int meshCount // Number of meshes
- Field[3]: int materialCount // Number of materials
- Field[4]: Mesh * meshes // Meshes array
- Field[5]: Material * materials // Materials array
- Field[6]: int * meshMaterial // Mesh material number
- Field[7]: int boneCount // Number of bones
- Field[8]: BoneInfo * bones // Bones information (skeleton)
- Field[9]: Transform * bindPose // Bones base transformation (pose)
-Struct 22: ModelAnimation (5 fields)
- Name: ModelAnimation
- Description: ModelAnimation
- Field[1]: int boneCount // Number of bones
- Field[2]: int frameCount // Number of animation frames
- Field[3]: BoneInfo * bones // Bones information (skeleton)
- Field[4]: Transform ** framePoses // Poses array by frame
- Field[5]: char[32] name // Animation name
-Struct 23: Ray (2 fields)
- Name: Ray
- Description: Ray, ray for raycasting
- Field[1]: Vector3 position // Ray position (origin)
- Field[2]: Vector3 direction // Ray direction
-Struct 24: RayCollision (4 fields)
- Name: RayCollision
- Description: RayCollision, ray hit information
- Field[1]: bool hit // Did the ray hit something?
- Field[2]: float distance // Distance to the nearest hit
- Field[3]: Vector3 point // Point of the nearest hit
- Field[4]: Vector3 normal // Surface normal of hit
-Struct 25: BoundingBox (2 fields)
- Name: BoundingBox
- Description: BoundingBox
- Field[1]: Vector3 min // Minimum vertex box-corner
- Field[2]: Vector3 max // Maximum vertex box-corner
-Struct 26: Wave (5 fields)
- Name: Wave
- Description: Wave, audio wave data
- Field[1]: unsigned int frameCount // Total number of frames (considering channels)
- Field[2]: unsigned int sampleRate // Frequency (samples per second)
- Field[3]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
- Field[4]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...)
- Field[5]: void * data // Buffer data pointer
-Struct 27: AudioStream (5 fields)
- Name: AudioStream
- Description: AudioStream, custom audio stream
- Field[1]: rAudioBuffer * buffer // Pointer to internal data used by the audio system
- Field[2]: rAudioProcessor * processor // Pointer to internal data processor, useful for audio effects
- Field[3]: unsigned int sampleRate // Frequency (samples per second)
- Field[4]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
- Field[5]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...)
-Struct 28: Sound (2 fields)
- Name: Sound
- Description: Sound
- Field[1]: AudioStream stream // Audio stream
- Field[2]: unsigned int frameCount // Total number of frames (considering channels)
-Struct 29: Music (5 fields)
- Name: Music
- Description: Music, audio stream, anything longer than ~10 seconds should be streamed
- Field[1]: AudioStream stream // Audio stream
- Field[2]: unsigned int frameCount // Total number of frames (considering channels)
- Field[3]: bool looping // Music looping enable
- Field[4]: int ctxType // Type of music context (audio filetype)
- Field[5]: void * ctxData // Audio context data, depends on type
-Struct 30: VrDeviceInfo (9 fields)
- Name: VrDeviceInfo
- Description: VrDeviceInfo, Head-Mounted-Display device parameters
- Field[1]: int hResolution // Horizontal resolution in pixels
- Field[2]: int vResolution // Vertical resolution in pixels
- Field[3]: float hScreenSize // Horizontal size in meters
- Field[4]: float vScreenSize // Vertical size in meters
- Field[5]: float eyeToScreenDistance // Distance between eye and display in meters
- Field[6]: float lensSeparationDistance // Lens separation distance in meters
- Field[7]: float interpupillaryDistance // IPD (distance between pupils) in meters
- Field[8]: float[4] lensDistortionValues // Lens distortion constant parameters
- Field[9]: float[4] chromaAbCorrection // Chromatic aberration correction parameters
-Struct 31: VrStereoConfig (8 fields)
- Name: VrStereoConfig
- Description: VrStereoConfig, VR stereo rendering configuration for simulator
- Field[1]: Matrix[2] projection // VR projection matrices (per eye)
- Field[2]: Matrix[2] viewOffset // VR view offset matrices (per eye)
- Field[3]: float[2] leftLensCenter // VR left lens center
- Field[4]: float[2] rightLensCenter // VR right lens center
- Field[5]: float[2] leftScreenCenter // VR left screen center
- Field[6]: float[2] rightScreenCenter // VR right screen center
- Field[7]: float[2] scale // VR distortion scale
- Field[8]: float[2] scaleIn // VR distortion scale in
-Struct 32: FilePathList (3 fields)
- Name: FilePathList
- Description: File path list
- Field[1]: unsigned int capacity // Filepaths max entries
- Field[2]: unsigned int count // Filepaths entries count
- Field[3]: char ** paths // Filepaths entries
-Struct 33: AutomationEvent (3 fields)
- Name: AutomationEvent
- Description: Automation event
- Field[1]: unsigned int frame // Event frame
- Field[2]: unsigned int type // Event type (AutomationEventType)
- Field[3]: int[4] params // Event parameters (if required)
-Struct 34: AutomationEventList (3 fields)
- Name: AutomationEventList
- Description: Automation event list
- Field[1]: unsigned int capacity // Events max entries (MAX_AUTOMATION_EVENTS)
- Field[2]: unsigned int count // Events entries count
- Field[3]: AutomationEvent * events // Events entries
Aliases found: 5
@@ -580,369 +313,8 @@ Alias 005: Camera
Name: Camera
Description: Camera type fallback, defaults to Camera3D
-Enums found: 21
+Enums found: 0
-Enum 01: ConfigFlags (16 values)
- Name: ConfigFlags
- Description: System/Window config flags
- Value[FLAG_VSYNC_HINT]: 64
- Value[FLAG_FULLSCREEN_MODE]: 2
- Value[FLAG_WINDOW_RESIZABLE]: 4
- Value[FLAG_WINDOW_UNDECORATED]: 8
- Value[FLAG_WINDOW_HIDDEN]: 128
- Value[FLAG_WINDOW_MINIMIZED]: 512
- Value[FLAG_WINDOW_MAXIMIZED]: 1024
- Value[FLAG_WINDOW_UNFOCUSED]: 2048
- Value[FLAG_WINDOW_TOPMOST]: 4096
- Value[FLAG_WINDOW_ALWAYS_RUN]: 256
- Value[FLAG_WINDOW_TRANSPARENT]: 16
- Value[FLAG_WINDOW_HIGHDPI]: 8192
- Value[FLAG_WINDOW_MOUSE_PASSTHROUGH]: 16384
- Value[FLAG_BORDERLESS_WINDOWED_MODE]: 32768
- Value[FLAG_MSAA_4X_HINT]: 32
- Value[FLAG_INTERLACED_HINT]: 65536
-Enum 02: TraceLogLevel (8 values)
- Name: TraceLogLevel
- Description: Trace log level
- Value[LOG_ALL]: 0
- Value[LOG_TRACE]: 1
- Value[LOG_DEBUG]: 2
- Value[LOG_INFO]: 3
- Value[LOG_WARNING]: 4
- Value[LOG_ERROR]: 5
- Value[LOG_FATAL]: 6
- Value[LOG_NONE]: 7
-Enum 03: KeyboardKey (110 values)
- Name: KeyboardKey
- Description: Keyboard keys (US keyboard layout)
- Value[KEY_NULL]: 0
- Value[KEY_APOSTROPHE]: 39
- Value[KEY_COMMA]: 44
- Value[KEY_MINUS]: 45
- Value[KEY_PERIOD]: 46
- Value[KEY_SLASH]: 47
- Value[KEY_ZERO]: 48
- Value[KEY_ONE]: 49
- Value[KEY_TWO]: 50
- Value[KEY_THREE]: 51
- Value[KEY_FOUR]: 52
- Value[KEY_FIVE]: 53
- Value[KEY_SIX]: 54
- Value[KEY_SEVEN]: 55
- Value[KEY_EIGHT]: 56
- Value[KEY_NINE]: 57
- Value[KEY_SEMICOLON]: 59
- Value[KEY_EQUAL]: 61
- Value[KEY_A]: 65
- Value[KEY_B]: 66
- Value[KEY_C]: 67
- Value[KEY_D]: 68
- Value[KEY_E]: 69
- Value[KEY_F]: 70
- Value[KEY_G]: 71
- Value[KEY_H]: 72
- Value[KEY_I]: 73
- Value[KEY_J]: 74
- Value[KEY_K]: 75
- Value[KEY_L]: 76
- Value[KEY_M]: 77
- Value[KEY_N]: 78
- Value[KEY_O]: 79
- Value[KEY_P]: 80
- Value[KEY_Q]: 81
- Value[KEY_R]: 82
- Value[KEY_S]: 83
- Value[KEY_T]: 84
- Value[KEY_U]: 85
- Value[KEY_V]: 86
- Value[KEY_W]: 87
- Value[KEY_X]: 88
- Value[KEY_Y]: 89
- Value[KEY_Z]: 90
- Value[KEY_LEFT_BRACKET]: 91
- Value[KEY_BACKSLASH]: 92
- Value[KEY_RIGHT_BRACKET]: 93
- Value[KEY_GRAVE]: 96
- Value[KEY_SPACE]: 32
- Value[KEY_ESCAPE]: 256
- Value[KEY_ENTER]: 257
- Value[KEY_TAB]: 258
- Value[KEY_BACKSPACE]: 259
- Value[KEY_INSERT]: 260
- Value[KEY_DELETE]: 261
- Value[KEY_RIGHT]: 262
- Value[KEY_LEFT]: 263
- Value[KEY_DOWN]: 264
- Value[KEY_UP]: 265
- Value[KEY_PAGE_UP]: 266
- Value[KEY_PAGE_DOWN]: 267
- Value[KEY_HOME]: 268
- Value[KEY_END]: 269
- Value[KEY_CAPS_LOCK]: 280
- Value[KEY_SCROLL_LOCK]: 281
- Value[KEY_NUM_LOCK]: 282
- Value[KEY_PRINT_SCREEN]: 283
- Value[KEY_PAUSE]: 284
- Value[KEY_F1]: 290
- Value[KEY_F2]: 291
- Value[KEY_F3]: 292
- Value[KEY_F4]: 293
- Value[KEY_F5]: 294
- Value[KEY_F6]: 295
- Value[KEY_F7]: 296
- Value[KEY_F8]: 297
- Value[KEY_F9]: 298
- Value[KEY_F10]: 299
- Value[KEY_F11]: 300
- Value[KEY_F12]: 301
- Value[KEY_LEFT_SHIFT]: 340
- Value[KEY_LEFT_CONTROL]: 341
- Value[KEY_LEFT_ALT]: 342
- Value[KEY_LEFT_SUPER]: 343
- Value[KEY_RIGHT_SHIFT]: 344
- Value[KEY_RIGHT_CONTROL]: 345
- Value[KEY_RIGHT_ALT]: 346
- Value[KEY_RIGHT_SUPER]: 347
- Value[KEY_KB_MENU]: 348
- Value[KEY_KP_0]: 320
- Value[KEY_KP_1]: 321
- Value[KEY_KP_2]: 322
- Value[KEY_KP_3]: 323
- Value[KEY_KP_4]: 324
- Value[KEY_KP_5]: 325
- Value[KEY_KP_6]: 326
- Value[KEY_KP_7]: 327
- Value[KEY_KP_8]: 328
- Value[KEY_KP_9]: 329
- Value[KEY_KP_DECIMAL]: 330
- Value[KEY_KP_DIVIDE]: 331
- Value[KEY_KP_MULTIPLY]: 332
- Value[KEY_KP_SUBTRACT]: 333
- Value[KEY_KP_ADD]: 334
- Value[KEY_KP_ENTER]: 335
- Value[KEY_KP_EQUAL]: 336
- Value[KEY_BACK]: 4
- Value[KEY_MENU]: 5
- Value[KEY_VOLUME_UP]: 24
- Value[KEY_VOLUME_DOWN]: 25
-Enum 04: MouseButton (7 values)
- Name: MouseButton
- Description: Mouse buttons
- Value[MOUSE_BUTTON_LEFT]: 0
- Value[MOUSE_BUTTON_RIGHT]: 1
- Value[MOUSE_BUTTON_MIDDLE]: 2
- Value[MOUSE_BUTTON_SIDE]: 3
- Value[MOUSE_BUTTON_EXTRA]: 4
- Value[MOUSE_BUTTON_FORWARD]: 5
- Value[MOUSE_BUTTON_BACK]: 6
-Enum 05: MouseCursor (11 values)
- Name: MouseCursor
- Description: Mouse cursor
- Value[MOUSE_CURSOR_DEFAULT]: 0
- Value[MOUSE_CURSOR_ARROW]: 1
- Value[MOUSE_CURSOR_IBEAM]: 2
- Value[MOUSE_CURSOR_CROSSHAIR]: 3
- Value[MOUSE_CURSOR_POINTING_HAND]: 4
- Value[MOUSE_CURSOR_RESIZE_EW]: 5
- Value[MOUSE_CURSOR_RESIZE_NS]: 6
- Value[MOUSE_CURSOR_RESIZE_NWSE]: 7
- Value[MOUSE_CURSOR_RESIZE_NESW]: 8
- Value[MOUSE_CURSOR_RESIZE_ALL]: 9
- Value[MOUSE_CURSOR_NOT_ALLOWED]: 10
-Enum 06: GamepadButton (18 values)
- Name: GamepadButton
- Description: Gamepad buttons
- Value[GAMEPAD_BUTTON_UNKNOWN]: 0
- Value[GAMEPAD_BUTTON_LEFT_FACE_UP]: 1
- Value[GAMEPAD_BUTTON_LEFT_FACE_RIGHT]: 2
- Value[GAMEPAD_BUTTON_LEFT_FACE_DOWN]: 3
- Value[GAMEPAD_BUTTON_LEFT_FACE_LEFT]: 4
- Value[GAMEPAD_BUTTON_RIGHT_FACE_UP]: 5
- Value[GAMEPAD_BUTTON_RIGHT_FACE_RIGHT]: 6
- Value[GAMEPAD_BUTTON_RIGHT_FACE_DOWN]: 7
- Value[GAMEPAD_BUTTON_RIGHT_FACE_LEFT]: 8
- Value[GAMEPAD_BUTTON_LEFT_TRIGGER_1]: 9
- Value[GAMEPAD_BUTTON_LEFT_TRIGGER_2]: 10
- Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_1]: 11
- Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_2]: 12
- Value[GAMEPAD_BUTTON_MIDDLE_LEFT]: 13
- Value[GAMEPAD_BUTTON_MIDDLE]: 14
- Value[GAMEPAD_BUTTON_MIDDLE_RIGHT]: 15
- Value[GAMEPAD_BUTTON_LEFT_THUMB]: 16
- Value[GAMEPAD_BUTTON_RIGHT_THUMB]: 17
-Enum 07: GamepadAxis (6 values)
- Name: GamepadAxis
- Description: Gamepad axis
- Value[GAMEPAD_AXIS_LEFT_X]: 0
- Value[GAMEPAD_AXIS_LEFT_Y]: 1
- Value[GAMEPAD_AXIS_RIGHT_X]: 2
- Value[GAMEPAD_AXIS_RIGHT_Y]: 3
- Value[GAMEPAD_AXIS_LEFT_TRIGGER]: 4
- Value[GAMEPAD_AXIS_RIGHT_TRIGGER]: 5
-Enum 08: MaterialMapIndex (11 values)
- Name: MaterialMapIndex
- Description: Material map index
- Value[MATERIAL_MAP_ALBEDO]: 0
- Value[MATERIAL_MAP_METALNESS]: 1
- Value[MATERIAL_MAP_NORMAL]: 2
- Value[MATERIAL_MAP_ROUGHNESS]: 3
- Value[MATERIAL_MAP_OCCLUSION]: 4
- Value[MATERIAL_MAP_EMISSION]: 5
- Value[MATERIAL_MAP_HEIGHT]: 6
- Value[MATERIAL_MAP_CUBEMAP]: 7
- Value[MATERIAL_MAP_IRRADIANCE]: 8
- Value[MATERIAL_MAP_PREFILTER]: 9
- Value[MATERIAL_MAP_BRDF]: 10
-Enum 09: ShaderLocationIndex (26 values)
- Name: ShaderLocationIndex
- Description: Shader location index
- Value[SHADER_LOC_VERTEX_POSITION]: 0
- Value[SHADER_LOC_VERTEX_TEXCOORD01]: 1
- Value[SHADER_LOC_VERTEX_TEXCOORD02]: 2
- Value[SHADER_LOC_VERTEX_NORMAL]: 3
- Value[SHADER_LOC_VERTEX_TANGENT]: 4
- Value[SHADER_LOC_VERTEX_COLOR]: 5
- Value[SHADER_LOC_MATRIX_MVP]: 6
- Value[SHADER_LOC_MATRIX_VIEW]: 7
- Value[SHADER_LOC_MATRIX_PROJECTION]: 8
- Value[SHADER_LOC_MATRIX_MODEL]: 9
- Value[SHADER_LOC_MATRIX_NORMAL]: 10
- Value[SHADER_LOC_VECTOR_VIEW]: 11
- Value[SHADER_LOC_COLOR_DIFFUSE]: 12
- Value[SHADER_LOC_COLOR_SPECULAR]: 13
- Value[SHADER_LOC_COLOR_AMBIENT]: 14
- Value[SHADER_LOC_MAP_ALBEDO]: 15
- Value[SHADER_LOC_MAP_METALNESS]: 16
- Value[SHADER_LOC_MAP_NORMAL]: 17
- Value[SHADER_LOC_MAP_ROUGHNESS]: 18
- Value[SHADER_LOC_MAP_OCCLUSION]: 19
- Value[SHADER_LOC_MAP_EMISSION]: 20
- Value[SHADER_LOC_MAP_HEIGHT]: 21
- Value[SHADER_LOC_MAP_CUBEMAP]: 22
- Value[SHADER_LOC_MAP_IRRADIANCE]: 23
- Value[SHADER_LOC_MAP_PREFILTER]: 24
- Value[SHADER_LOC_MAP_BRDF]: 25
-Enum 10: ShaderUniformDataType (9 values)
- Name: ShaderUniformDataType
- Description: Shader uniform data type
- Value[SHADER_UNIFORM_FLOAT]: 0
- Value[SHADER_UNIFORM_VEC2]: 1
- Value[SHADER_UNIFORM_VEC3]: 2
- Value[SHADER_UNIFORM_VEC4]: 3
- Value[SHADER_UNIFORM_INT]: 4
- Value[SHADER_UNIFORM_IVEC2]: 5
- Value[SHADER_UNIFORM_IVEC3]: 6
- Value[SHADER_UNIFORM_IVEC4]: 7
- Value[SHADER_UNIFORM_SAMPLER2D]: 8
-Enum 11: ShaderAttributeDataType (4 values)
- Name: ShaderAttributeDataType
- Description: Shader attribute data types
- Value[SHADER_ATTRIB_FLOAT]: 0
- Value[SHADER_ATTRIB_VEC2]: 1
- Value[SHADER_ATTRIB_VEC3]: 2
- Value[SHADER_ATTRIB_VEC4]: 3
-Enum 12: PixelFormat (24 values)
- Name: PixelFormat
- Description: Pixel formats
- Value[PIXELFORMAT_UNCOMPRESSED_GRAYSCALE]: 1
- Value[PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA]: 2
- Value[PIXELFORMAT_UNCOMPRESSED_R5G6B5]: 3
- Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8]: 4
- Value[PIXELFORMAT_UNCOMPRESSED_R5G5B5A1]: 5
- Value[PIXELFORMAT_UNCOMPRESSED_R4G4B4A4]: 6
- Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8A8]: 7
- Value[PIXELFORMAT_UNCOMPRESSED_R32]: 8
- Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32]: 9
- Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32A32]: 10
- Value[PIXELFORMAT_UNCOMPRESSED_R16]: 11
- Value[PIXELFORMAT_UNCOMPRESSED_R16G16B16]: 12
- Value[PIXELFORMAT_UNCOMPRESSED_R16G16B16A16]: 13
- Value[PIXELFORMAT_COMPRESSED_DXT1_RGB]: 14
- Value[PIXELFORMAT_COMPRESSED_DXT1_RGBA]: 15
- Value[PIXELFORMAT_COMPRESSED_DXT3_RGBA]: 16
- Value[PIXELFORMAT_COMPRESSED_DXT5_RGBA]: 17
- Value[PIXELFORMAT_COMPRESSED_ETC1_RGB]: 18
- Value[PIXELFORMAT_COMPRESSED_ETC2_RGB]: 19
- Value[PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA]: 20
- Value[PIXELFORMAT_COMPRESSED_PVRT_RGB]: 21
- Value[PIXELFORMAT_COMPRESSED_PVRT_RGBA]: 22
- Value[PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA]: 23
- Value[PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 24
-Enum 13: TextureFilter (6 values)
- Name: TextureFilter
- Description: Texture parameters: filter mode
- Value[TEXTURE_FILTER_POINT]: 0
- Value[TEXTURE_FILTER_BILINEAR]: 1
- Value[TEXTURE_FILTER_TRILINEAR]: 2
- Value[TEXTURE_FILTER_ANISOTROPIC_4X]: 3
- Value[TEXTURE_FILTER_ANISOTROPIC_8X]: 4
- Value[TEXTURE_FILTER_ANISOTROPIC_16X]: 5
-Enum 14: TextureWrap (4 values)
- Name: TextureWrap
- Description: Texture parameters: wrap mode
- Value[TEXTURE_WRAP_REPEAT]: 0
- Value[TEXTURE_WRAP_CLAMP]: 1
- Value[TEXTURE_WRAP_MIRROR_REPEAT]: 2
- Value[TEXTURE_WRAP_MIRROR_CLAMP]: 3
-Enum 15: CubemapLayout (6 values)
- Name: CubemapLayout
- Description: Cubemap layouts
- Value[CUBEMAP_LAYOUT_AUTO_DETECT]: 0
- Value[CUBEMAP_LAYOUT_LINE_VERTICAL]: 1
- Value[CUBEMAP_LAYOUT_LINE_HORIZONTAL]: 2
- Value[CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR]: 3
- Value[CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE]: 4
- Value[CUBEMAP_LAYOUT_PANORAMA]: 5
-Enum 16: FontType (3 values)
- Name: FontType
- Description: Font type, defines generation method
- Value[FONT_DEFAULT]: 0
- Value[FONT_BITMAP]: 1
- Value[FONT_SDF]: 2
-Enum 17: BlendMode (8 values)
- Name: BlendMode
- Description: Color blending modes (pre-defined)
- Value[BLEND_ALPHA]: 0
- Value[BLEND_ADDITIVE]: 1
- Value[BLEND_MULTIPLIED]: 2
- Value[BLEND_ADD_COLORS]: 3
- Value[BLEND_SUBTRACT_COLORS]: 4
- Value[BLEND_ALPHA_PREMULTIPLY]: 5
- Value[BLEND_CUSTOM]: 6
- Value[BLEND_CUSTOM_SEPARATE]: 7
-Enum 18: Gesture (11 values)
- Name: Gesture
- Description: Gesture
- Value[GESTURE_NONE]: 0
- Value[GESTURE_TAP]: 1
- Value[GESTURE_DOUBLETAP]: 2
- Value[GESTURE_HOLD]: 4
- Value[GESTURE_DRAG]: 8
- Value[GESTURE_SWIPE_RIGHT]: 16
- Value[GESTURE_SWIPE_LEFT]: 32
- Value[GESTURE_SWIPE_UP]: 64
- Value[GESTURE_SWIPE_DOWN]: 128
- Value[GESTURE_PINCH_IN]: 256
- Value[GESTURE_PINCH_OUT]: 512
-Enum 19: CameraMode (5 values)
- Name: CameraMode
- Description: Camera system modes
- Value[CAMERA_CUSTOM]: 0
- Value[CAMERA_FREE]: 1
- Value[CAMERA_ORBITAL]: 2
- Value[CAMERA_FIRST_PERSON]: 3
- Value[CAMERA_THIRD_PERSON]: 4
-Enum 20: CameraProjection (2 values)
- Name: CameraProjection
- Description: Camera projection
- Value[CAMERA_PERSPECTIVE]: 0
- Value[CAMERA_ORTHOGRAPHIC]: 1
-Enum 21: NPatchLayout (3 values)
- Name: NPatchLayout
- Description: N-patch layout
- Value[NPATCH_NINE_PATCH]: 0
- Value[NPATCH_THREE_PATCH_VERTICAL]: 1
- Value[NPATCH_THREE_PATCH_HORIZONTAL]: 2
Callbacks found: 6
@@ -984,7 +356,7 @@ Callback 006: AudioCallback() (2 input parameters)
Param[1]: bufferData (type: void *)
Param[2]: frames (type: unsigned int)
-Functions found: 565
+Functions found: 566
Function 001: InitWindow() (3 input parameters)
Name: InitWindow
@@ -2842,7 +2214,7 @@ Function 304: ImageKernelConvolution() (3 input parameters)
Return type: void
Description: Apply Custom Square image convolution kernel
Param[1]: image (type: Image *)
- Param[2]: kernel (type: float*)
+ Param[2]: kernel (type: float *)
Param[3]: kernelSize (type: int)
Function 305: ImageResize() (3 input parameters)
Name: ImageResize
@@ -3646,30 +3018,35 @@ Function 424: TextToSnake() (1 input parameters)
Return type: const char *
Description: Get Snake case notation version of provided string
Param[1]: text (type: const char *)
-Function 425: TextToInteger() (1 input parameters)
+Function 425: TextToCamel() (1 input parameters)
+ Name: TextToCamel
+ Return type: const char *
+ Description: Get Camel case notation version of provided string
+ Param[1]: text (type: const char *)
+Function 426: TextToInteger() (1 input parameters)
Name: TextToInteger
Return type: int
Description: Get integer value from text (negative values not supported)
Param[1]: text (type: const char *)
-Function 426: TextToFloat() (1 input parameters)
+Function 427: TextToFloat() (1 input parameters)
Name: TextToFloat
Return type: float
Description: Get float value from text (negative values not supported)
Param[1]: text (type: const char *)
-Function 427: DrawLine3D() (3 input parameters)
+Function 428: DrawLine3D() (3 input parameters)
Name: DrawLine3D
Return type: void
Description: Draw a line in 3D world space
Param[1]: startPos (type: Vector3)
Param[2]: endPos (type: Vector3)
Param[3]: color (type: Color)
-Function 428: DrawPoint3D() (2 input parameters)
+Function 429: DrawPoint3D() (2 input parameters)
Name: DrawPoint3D
Return type: void
Description: Draw a point in 3D space, actually a small line
Param[1]: position (type: Vector3)
Param[2]: color (type: Color)
-Function 429: DrawCircle3D() (5 input parameters)
+Function 430: DrawCircle3D() (5 input parameters)
Name: DrawCircle3D
Return type: void
Description: Draw a circle in 3D world space
@@ -3678,7 +3055,7 @@ Function 429: DrawCircle3D() (5 input parameters)
Param[3]: rotationAxis (type: Vector3)
Param[4]: rotationAngle (type: float)
Param[5]: color (type: Color)
-Function 430: DrawTriangle3D() (4 input parameters)
+Function 431: DrawTriangle3D() (4 input parameters)
Name: DrawTriangle3D
Return type: void
Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
@@ -3686,14 +3063,14 @@ Function 430: DrawTriangle3D() (4 input parameters)
Param[2]: v2 (type: Vector3)
Param[3]: v3 (type: Vector3)
Param[4]: color (type: Color)
-Function 431: DrawTriangleStrip3D() (3 input parameters)
+Function 432: DrawTriangleStrip3D() (3 input parameters)
Name: DrawTriangleStrip3D
Return type: void
Description: Draw a triangle strip defined by points
Param[1]: points (type: Vector3 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
-Function 432: DrawCube() (5 input parameters)
+Function 433: DrawCube() (5 input parameters)
Name: DrawCube
Return type: void
Description: Draw cube
@@ -3702,14 +3079,14 @@ Function 432: DrawCube() (5 input parameters)
Param[3]: height (type: float)
Param[4]: length (type: float)
Param[5]: color (type: Color)
-Function 433: DrawCubeV() (3 input parameters)
+Function 434: DrawCubeV() (3 input parameters)
Name: DrawCubeV
Return type: void
Description: Draw cube (Vector version)
Param[1]: position (type: Vector3)
Param[2]: size (type: Vector3)
Param[3]: color (type: Color)
-Function 434: DrawCubeWires() (5 input parameters)
+Function 435: DrawCubeWires() (5 input parameters)
Name: DrawCubeWires
Return type: void
Description: Draw cube wires
@@ -3718,21 +3095,21 @@ Function 434: DrawCubeWires() (5 input parameters)
Param[3]: height (type: float)
Param[4]: length (type: float)
Param[5]: color (type: Color)
-Function 435: DrawCubeWiresV() (3 input parameters)
+Function 436: DrawCubeWiresV() (3 input parameters)
Name: DrawCubeWiresV
Return type: void
Description: Draw cube wires (Vector version)
Param[1]: position (type: Vector3)
Param[2]: size (type: Vector3)
Param[3]: color (type: Color)
-Function 436: DrawSphere() (3 input parameters)
+Function 437: DrawSphere() (3 input parameters)
Name: DrawSphere
Return type: void
Description: Draw sphere
Param[1]: centerPos (type: Vector3)
Param[2]: radius (type: float)
Param[3]: color (type: Color)
-Function 437: DrawSphereEx() (5 input parameters)
+Function 438: DrawSphereEx() (5 input parameters)
Name: DrawSphereEx
Return type: void
Description: Draw sphere with extended parameters
@@ -3741,7 +3118,7 @@ Function 437: DrawSphereEx() (5 input parameters)
Param[3]: rings (type: int)
Param[4]: slices (type: int)
Param[5]: color (type: Color)
-Function 438: DrawSphereWires() (5 input parameters)
+Function 439: DrawSphereWires() (5 input parameters)
Name: DrawSphereWires
Return type: void
Description: Draw sphere wires
@@ -3750,7 +3127,7 @@ Function 438: DrawSphereWires() (5 input parameters)
Param[3]: rings (type: int)
Param[4]: slices (type: int)
Param[5]: color (type: Color)
-Function 439: DrawCylinder() (6 input parameters)
+Function 440: DrawCylinder() (6 input parameters)
Name: DrawCylinder
Return type: void
Description: Draw a cylinder/cone
@@ -3760,7 +3137,7 @@ Function 439: DrawCylinder() (6 input parameters)
Param[4]: height (type: float)
Param[5]: slices (type: int)
Param[6]: color (type: Color)
-Function 440: DrawCylinderEx() (6 input parameters)
+Function 441: DrawCylinderEx() (6 input parameters)
Name: DrawCylinderEx
Return type: void
Description: Draw a cylinder with base at startPos and top at endPos
@@ -3770,7 +3147,7 @@ Function 440: DrawCylinderEx() (6 input parameters)
Param[4]: endRadius (type: float)
Param[5]: sides (type: int)
Param[6]: color (type: Color)
-Function 441: DrawCylinderWires() (6 input parameters)
+Function 442: DrawCylinderWires() (6 input parameters)
Name: DrawCylinderWires
Return type: void
Description: Draw a cylinder/cone wires
@@ -3780,7 +3157,7 @@ Function 441: DrawCylinderWires() (6 input parameters)
Param[4]: height (type: float)
Param[5]: slices (type: int)
Param[6]: color (type: Color)
-Function 442: DrawCylinderWiresEx() (6 input parameters)
+Function 443: DrawCylinderWiresEx() (6 input parameters)
Name: DrawCylinderWiresEx
Return type: void
Description: Draw a cylinder wires with base at startPos and top at endPos
@@ -3790,7 +3167,7 @@ Function 442: DrawCylinderWiresEx() (6 input parameters)
Param[4]: endRadius (type: float)
Param[5]: sides (type: int)
Param[6]: color (type: Color)
-Function 443: DrawCapsule() (6 input parameters)
+Function 444: DrawCapsule() (6 input parameters)
Name: DrawCapsule
Return type: void
Description: Draw a capsule with the center of its sphere caps at startPos and endPos
@@ -3800,7 +3177,7 @@ Function 443: DrawCapsule() (6 input parameters)
Param[4]: slices (type: int)
Param[5]: rings (type: int)
Param[6]: color (type: Color)
-Function 444: DrawCapsuleWires() (6 input parameters)
+Function 445: DrawCapsuleWires() (6 input parameters)
Name: DrawCapsuleWires
Return type: void
Description: Draw capsule wireframe with the center of its sphere caps at startPos and endPos
@@ -3810,51 +3187,51 @@ Function 444: DrawCapsuleWires() (6 input parameters)
Param[4]: slices (type: int)
Param[5]: rings (type: int)
Param[6]: color (type: Color)
-Function 445: DrawPlane() (3 input parameters)
+Function 446: DrawPlane() (3 input parameters)
Name: DrawPlane
Return type: void
Description: Draw a plane XZ
Param[1]: centerPos (type: Vector3)
Param[2]: size (type: Vector2)
Param[3]: color (type: Color)
-Function 446: DrawRay() (2 input parameters)
+Function 447: DrawRay() (2 input parameters)
Name: DrawRay
Return type: void
Description: Draw a ray line
Param[1]: ray (type: Ray)
Param[2]: color (type: Color)
-Function 447: DrawGrid() (2 input parameters)
+Function 448: DrawGrid() (2 input parameters)
Name: DrawGrid
Return type: void
Description: Draw a grid (centered at (0, 0, 0))
Param[1]: slices (type: int)
Param[2]: spacing (type: float)
-Function 448: LoadModel() (1 input parameters)
+Function 449: LoadModel() (1 input parameters)
Name: LoadModel
Return type: Model
Description: Load model from files (meshes and materials)
Param[1]: fileName (type: const char *)
-Function 449: LoadModelFromMesh() (1 input parameters)
+Function 450: LoadModelFromMesh() (1 input parameters)
Name: LoadModelFromMesh
Return type: Model
Description: Load model from generated mesh (default material)
Param[1]: mesh (type: Mesh)
-Function 450: IsModelReady() (1 input parameters)
+Function 451: IsModelReady() (1 input parameters)
Name: IsModelReady
Return type: bool
Description: Check if a model is ready
Param[1]: model (type: Model)
-Function 451: UnloadModel() (1 input parameters)
+Function 452: UnloadModel() (1 input parameters)
Name: UnloadModel
Return type: void
Description: Unload model (including meshes) from memory (RAM and/or VRAM)
Param[1]: model (type: Model)
-Function 452: GetModelBoundingBox() (1 input parameters)
+Function 453: GetModelBoundingBox() (1 input parameters)
Name: GetModelBoundingBox
Return type: BoundingBox
Description: Compute model bounding box limits (considers all meshes)
Param[1]: model (type: Model)
-Function 453: DrawModel() (4 input parameters)
+Function 454: DrawModel() (4 input parameters)
Name: DrawModel
Return type: void
Description: Draw a model (with texture if set)
@@ -3862,7 +3239,7 @@ Function 453: DrawModel() (4 input parameters)
Param[2]: position (type: Vector3)
Param[3]: scale (type: float)
Param[4]: tint (type: Color)
-Function 454: DrawModelEx() (6 input parameters)
+Function 455: DrawModelEx() (6 input parameters)
Name: DrawModelEx
Return type: void
Description: Draw a model with extended parameters
@@ -3872,7 +3249,7 @@ Function 454: DrawModelEx() (6 input parameters)
Param[4]: rotationAngle (type: float)
Param[5]: scale (type: Vector3)
Param[6]: tint (type: Color)
-Function 455: DrawModelWires() (4 input parameters)
+Function 456: DrawModelWires() (4 input parameters)
Name: DrawModelWires
Return type: void
Description: Draw a model wires (with texture if set)
@@ -3880,7 +3257,7 @@ Function 455: DrawModelWires() (4 input parameters)
Param[2]: position (type: Vector3)
Param[3]: scale (type: float)
Param[4]: tint (type: Color)
-Function 456: DrawModelWiresEx() (6 input parameters)
+Function 457: DrawModelWiresEx() (6 input parameters)
Name: DrawModelWiresEx
Return type: void
Description: Draw a model wires (with texture if set) with extended parameters
@@ -3890,13 +3267,13 @@ Function 456: DrawModelWiresEx() (6 input parameters)
Param[4]: rotationAngle (type: float)
Param[5]: scale (type: Vector3)
Param[6]: tint (type: Color)
-Function 457: DrawBoundingBox() (2 input parameters)
+Function 458: DrawBoundingBox() (2 input parameters)
Name: DrawBoundingBox
Return type: void
Description: Draw bounding box (wires)
Param[1]: box (type: BoundingBox)
Param[2]: color (type: Color)
-Function 458: DrawBillboard() (5 input parameters)
+Function 459: DrawBillboard() (5 input parameters)
Name: DrawBillboard
Return type: void
Description: Draw a billboard texture
@@ -3905,7 +3282,7 @@ Function 458: DrawBillboard() (5 input parameters)
Param[3]: position (type: Vector3)
Param[4]: size (type: float)
Param[5]: tint (type: Color)
-Function 459: DrawBillboardRec() (6 input parameters)
+Function 460: DrawBillboardRec() (6 input parameters)
Name: DrawBillboardRec
Return type: void
Description: Draw a billboard texture defined by source
@@ -3915,7 +3292,7 @@ Function 459: DrawBillboardRec() (6 input parameters)
Param[4]: position (type: Vector3)
Param[5]: size (type: Vector2)
Param[6]: tint (type: Color)
-Function 460: DrawBillboardPro() (9 input parameters)
+Function 461: DrawBillboardPro() (9 input parameters)
Name: DrawBillboardPro
Return type: void
Description: Draw a billboard texture defined by source and rotation
@@ -3928,13 +3305,13 @@ Function 460: DrawBillboardPro() (9 input parameters)
Param[7]: origin (type: Vector2)
Param[8]: rotation (type: float)
Param[9]: tint (type: Color)
-Function 461: UploadMesh() (2 input parameters)
+Function 462: UploadMesh() (2 input parameters)
Name: UploadMesh
Return type: void
Description: Upload mesh vertex data in GPU and provide VAO/VBO ids
Param[1]: mesh (type: Mesh *)
Param[2]: dynamic (type: bool)
-Function 462: UpdateMeshBuffer() (5 input parameters)
+Function 463: UpdateMeshBuffer() (5 input parameters)
Name: UpdateMeshBuffer
Return type: void
Description: Update mesh vertex data in GPU for a specific buffer index
@@ -3943,19 +3320,19 @@ Function 462: UpdateMeshBuffer() (5 input parameters)
Param[3]: data (type: const void *)
Param[4]: dataSize (type: int)
Param[5]: offset (type: int)
-Function 463: UnloadMesh() (1 input parameters)
+Function 464: UnloadMesh() (1 input parameters)
Name: UnloadMesh
Return type: void
Description: Unload mesh data from CPU and GPU
Param[1]: mesh (type: Mesh)
-Function 464: DrawMesh() (3 input parameters)
+Function 465: DrawMesh() (3 input parameters)
Name: DrawMesh
Return type: void
Description: Draw a 3d mesh with material and transform
Param[1]: mesh (type: Mesh)
Param[2]: material (type: Material)
Param[3]: transform (type: Matrix)
-Function 465: DrawMeshInstanced() (4 input parameters)
+Function 466: DrawMeshInstanced() (4 input parameters)
Name: DrawMeshInstanced
Return type: void
Description: Draw multiple mesh instances with material and different transforms
@@ -3963,35 +3340,35 @@ Function 465: DrawMeshInstanced() (4 input parameters)
Param[2]: material (type: Material)
Param[3]: transforms (type: const Matrix *)
Param[4]: instances (type: int)
-Function 466: GetMeshBoundingBox() (1 input parameters)
+Function 467: GetMeshBoundingBox() (1 input parameters)
Name: GetMeshBoundingBox
Return type: BoundingBox
Description: Compute mesh bounding box limits
Param[1]: mesh (type: Mesh)
-Function 467: GenMeshTangents() (1 input parameters)
+Function 468: GenMeshTangents() (1 input parameters)
Name: GenMeshTangents
Return type: void
Description: Compute mesh tangents
Param[1]: mesh (type: Mesh *)
-Function 468: ExportMesh() (2 input parameters)
+Function 469: ExportMesh() (2 input parameters)
Name: ExportMesh
Return type: bool
Description: Export mesh data to file, returns true on success
Param[1]: mesh (type: Mesh)
Param[2]: fileName (type: const char *)
-Function 469: ExportMeshAsCode() (2 input parameters)
+Function 470: ExportMeshAsCode() (2 input parameters)
Name: ExportMeshAsCode
Return type: bool
Description: Export mesh as code file (.h) defining multiple arrays of vertex attributes
Param[1]: mesh (type: Mesh)
Param[2]: fileName (type: const char *)
-Function 470: GenMeshPoly() (2 input parameters)
+Function 471: GenMeshPoly() (2 input parameters)
Name: GenMeshPoly
Return type: Mesh
Description: Generate polygonal mesh
Param[1]: sides (type: int)
Param[2]: radius (type: float)
-Function 471: GenMeshPlane() (4 input parameters)
+Function 472: GenMeshPlane() (4 input parameters)
Name: GenMeshPlane
Return type: Mesh
Description: Generate plane mesh (with subdivisions)
@@ -3999,42 +3376,42 @@ Function 471: GenMeshPlane() (4 input parameters)
Param[2]: length (type: float)
Param[3]: resX (type: int)
Param[4]: resZ (type: int)
-Function 472: GenMeshCube() (3 input parameters)
+Function 473: GenMeshCube() (3 input parameters)
Name: GenMeshCube
Return type: Mesh
Description: Generate cuboid mesh
Param[1]: width (type: float)
Param[2]: height (type: float)
Param[3]: length (type: float)
-Function 473: GenMeshSphere() (3 input parameters)
+Function 474: GenMeshSphere() (3 input parameters)
Name: GenMeshSphere
Return type: Mesh
Description: Generate sphere mesh (standard sphere)
Param[1]: radius (type: float)
Param[2]: rings (type: int)
Param[3]: slices (type: int)
-Function 474: GenMeshHemiSphere() (3 input parameters)
+Function 475: GenMeshHemiSphere() (3 input parameters)
Name: GenMeshHemiSphere
Return type: Mesh
Description: Generate half-sphere mesh (no bottom cap)
Param[1]: radius (type: float)
Param[2]: rings (type: int)
Param[3]: slices (type: int)
-Function 475: GenMeshCylinder() (3 input parameters)
+Function 476: GenMeshCylinder() (3 input parameters)
Name: GenMeshCylinder
Return type: Mesh
Description: Generate cylinder mesh
Param[1]: radius (type: float)
Param[2]: height (type: float)
Param[3]: slices (type: int)
-Function 476: GenMeshCone() (3 input parameters)
+Function 477: GenMeshCone() (3 input parameters)
Name: GenMeshCone
Return type: Mesh
Description: Generate cone/pyramid mesh
Param[1]: radius (type: float)
Param[2]: height (type: float)
Param[3]: slices (type: int)
-Function 477: GenMeshTorus() (4 input parameters)
+Function 478: GenMeshTorus() (4 input parameters)
Name: GenMeshTorus
Return type: Mesh
Description: Generate torus mesh
@@ -4042,7 +3419,7 @@ Function 477: GenMeshTorus() (4 input parameters)
Param[2]: size (type: float)
Param[3]: radSeg (type: int)
Param[4]: sides (type: int)
-Function 478: GenMeshKnot() (4 input parameters)
+Function 479: GenMeshKnot() (4 input parameters)
Name: GenMeshKnot
Return type: Mesh
Description: Generate trefoil knot mesh
@@ -4050,84 +3427,84 @@ Function 478: GenMeshKnot() (4 input parameters)
Param[2]: size (type: float)
Param[3]: radSeg (type: int)
Param[4]: sides (type: int)
-Function 479: GenMeshHeightmap() (2 input parameters)
+Function 480: GenMeshHeightmap() (2 input parameters)
Name: GenMeshHeightmap
Return type: Mesh
Description: Generate heightmap mesh from image data
Param[1]: heightmap (type: Image)
Param[2]: size (type: Vector3)
-Function 480: GenMeshCubicmap() (2 input parameters)
+Function 481: GenMeshCubicmap() (2 input parameters)
Name: GenMeshCubicmap
Return type: Mesh
Description: Generate cubes-based map mesh from image data
Param[1]: cubicmap (type: Image)
Param[2]: cubeSize (type: Vector3)
-Function 481: LoadMaterials() (2 input parameters)
+Function 482: LoadMaterials() (2 input parameters)
Name: LoadMaterials
Return type: Material *
Description: Load materials from model file
Param[1]: fileName (type: const char *)
Param[2]: materialCount (type: int *)
-Function 482: LoadMaterialDefault() (0 input parameters)
+Function 483: LoadMaterialDefault() (0 input parameters)
Name: LoadMaterialDefault
Return type: Material
Description: Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)
No input parameters
-Function 483: IsMaterialReady() (1 input parameters)
+Function 484: IsMaterialReady() (1 input parameters)
Name: IsMaterialReady
Return type: bool
Description: Check if a material is ready
Param[1]: material (type: Material)
-Function 484: UnloadMaterial() (1 input parameters)
+Function 485: UnloadMaterial() (1 input parameters)
Name: UnloadMaterial
Return type: void
Description: Unload material from GPU memory (VRAM)
Param[1]: material (type: Material)
-Function 485: SetMaterialTexture() (3 input parameters)
+Function 486: SetMaterialTexture() (3 input parameters)
Name: SetMaterialTexture
Return type: void
Description: Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)
Param[1]: material (type: Material *)
Param[2]: mapType (type: int)
Param[3]: texture (type: Texture2D)
-Function 486: SetModelMeshMaterial() (3 input parameters)
+Function 487: SetModelMeshMaterial() (3 input parameters)
Name: SetModelMeshMaterial
Return type: void
Description: Set material for a mesh
Param[1]: model (type: Model *)
Param[2]: meshId (type: int)
Param[3]: materialId (type: int)
-Function 487: LoadModelAnimations() (2 input parameters)
+Function 488: LoadModelAnimations() (2 input parameters)
Name: LoadModelAnimations
Return type: ModelAnimation *
Description: Load model animations from file
Param[1]: fileName (type: const char *)
Param[2]: animCount (type: int *)
-Function 488: UpdateModelAnimation() (3 input parameters)
+Function 489: UpdateModelAnimation() (3 input parameters)
Name: UpdateModelAnimation
Return type: void
Description: Update model animation pose
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Param[3]: frame (type: int)
-Function 489: UnloadModelAnimation() (1 input parameters)
+Function 490: UnloadModelAnimation() (1 input parameters)
Name: UnloadModelAnimation
Return type: void
Description: Unload animation data
Param[1]: anim (type: ModelAnimation)
-Function 490: UnloadModelAnimations() (2 input parameters)
+Function 491: UnloadModelAnimations() (2 input parameters)
Name: UnloadModelAnimations
Return type: void
Description: Unload animation array data
Param[1]: animations (type: ModelAnimation *)
Param[2]: animCount (type: int)
-Function 491: IsModelAnimationValid() (2 input parameters)
+Function 492: IsModelAnimationValid() (2 input parameters)
Name: IsModelAnimationValid
Return type: bool
Description: Check model animation skeleton match
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
-Function 492: CheckCollisionSpheres() (4 input parameters)
+Function 493: CheckCollisionSpheres() (4 input parameters)
Name: CheckCollisionSpheres
Return type: bool
Description: Check collision between two spheres
@@ -4135,40 +3512,40 @@ Function 492: CheckCollisionSpheres() (4 input parameters)
Param[2]: radius1 (type: float)
Param[3]: center2 (type: Vector3)
Param[4]: radius2 (type: float)
-Function 493: CheckCollisionBoxes() (2 input parameters)
+Function 494: CheckCollisionBoxes() (2 input parameters)
Name: CheckCollisionBoxes
Return type: bool
Description: Check collision between two bounding boxes
Param[1]: box1 (type: BoundingBox)
Param[2]: box2 (type: BoundingBox)
-Function 494: CheckCollisionBoxSphere() (3 input parameters)
+Function 495: CheckCollisionBoxSphere() (3 input parameters)
Name: CheckCollisionBoxSphere
Return type: bool
Description: Check collision between box and sphere
Param[1]: box (type: BoundingBox)
Param[2]: center (type: Vector3)
Param[3]: radius (type: float)
-Function 495: GetRayCollisionSphere() (3 input parameters)
+Function 496: GetRayCollisionSphere() (3 input parameters)
Name: GetRayCollisionSphere
Return type: RayCollision
Description: Get collision info between ray and sphere
Param[1]: ray (type: Ray)
Param[2]: center (type: Vector3)
Param[3]: radius (type: float)
-Function 496: GetRayCollisionBox() (2 input parameters)
+Function 497: GetRayCollisionBox() (2 input parameters)
Name: GetRayCollisionBox
Return type: RayCollision
Description: Get collision info between ray and box
Param[1]: ray (type: Ray)
Param[2]: box (type: BoundingBox)
-Function 497: GetRayCollisionMesh() (3 input parameters)
+Function 498: GetRayCollisionMesh() (3 input parameters)
Name: GetRayCollisionMesh
Return type: RayCollision
Description: Get collision info between ray and mesh
Param[1]: ray (type: Ray)
Param[2]: mesh (type: Mesh)
Param[3]: transform (type: Matrix)
-Function 498: GetRayCollisionTriangle() (4 input parameters)
+Function 499: GetRayCollisionTriangle() (4 input parameters)
Name: GetRayCollisionTriangle
Return type: RayCollision
Description: Get collision info between ray and triangle
@@ -4176,7 +3553,7 @@ Function 498: GetRayCollisionTriangle() (4 input parameters)
Param[2]: p1 (type: Vector3)
Param[3]: p2 (type: Vector3)
Param[4]: p3 (type: Vector3)
-Function 499: GetRayCollisionQuad() (5 input parameters)
+Function 500: GetRayCollisionQuad() (5 input parameters)
Name: GetRayCollisionQuad
Return type: RayCollision
Description: Get collision info between ray and quad
@@ -4185,158 +3562,158 @@ Function 499: GetRayCollisionQuad() (5 input parameters)
Param[3]: p2 (type: Vector3)
Param[4]: p3 (type: Vector3)
Param[5]: p4 (type: Vector3)
-Function 500: InitAudioDevice() (0 input parameters)
+Function 501: InitAudioDevice() (0 input parameters)
Name: InitAudioDevice
Return type: void
Description: Initialize audio device and context
No input parameters
-Function 501: CloseAudioDevice() (0 input parameters)
+Function 502: CloseAudioDevice() (0 input parameters)
Name: CloseAudioDevice
Return type: void
Description: Close the audio device and context
No input parameters
-Function 502: IsAudioDeviceReady() (0 input parameters)
+Function 503: IsAudioDeviceReady() (0 input parameters)
Name: IsAudioDeviceReady
Return type: bool
Description: Check if audio device has been initialized successfully
No input parameters
-Function 503: SetMasterVolume() (1 input parameters)
+Function 504: SetMasterVolume() (1 input parameters)
Name: SetMasterVolume
Return type: void
Description: Set master volume (listener)
Param[1]: volume (type: float)
-Function 504: GetMasterVolume() (0 input parameters)
+Function 505: GetMasterVolume() (0 input parameters)
Name: GetMasterVolume
Return type: float
Description: Get master volume (listener)
No input parameters
-Function 505: LoadWave() (1 input parameters)
+Function 506: LoadWave() (1 input parameters)
Name: LoadWave
Return type: Wave
Description: Load wave data from file
Param[1]: fileName (type: const char *)
-Function 506: LoadWaveFromMemory() (3 input parameters)
+Function 507: LoadWaveFromMemory() (3 input parameters)
Name: LoadWaveFromMemory
Return type: Wave
Description: Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
-Function 507: IsWaveReady() (1 input parameters)
+Function 508: IsWaveReady() (1 input parameters)
Name: IsWaveReady
Return type: bool
Description: Checks if wave data is ready
Param[1]: wave (type: Wave)
-Function 508: LoadSound() (1 input parameters)
+Function 509: LoadSound() (1 input parameters)
Name: LoadSound
Return type: Sound
Description: Load sound from file
Param[1]: fileName (type: const char *)
-Function 509: LoadSoundFromWave() (1 input parameters)
+Function 510: LoadSoundFromWave() (1 input parameters)
Name: LoadSoundFromWave
Return type: Sound
Description: Load sound from wave data
Param[1]: wave (type: Wave)
-Function 510: LoadSoundAlias() (1 input parameters)
+Function 511: LoadSoundAlias() (1 input parameters)
Name: LoadSoundAlias
Return type: Sound
Description: Create a new sound that shares the same sample data as the source sound, does not own the sound data
Param[1]: source (type: Sound)
-Function 511: IsSoundReady() (1 input parameters)
+Function 512: IsSoundReady() (1 input parameters)
Name: IsSoundReady
Return type: bool
Description: Checks if a sound is ready
Param[1]: sound (type: Sound)
-Function 512: UpdateSound() (3 input parameters)
+Function 513: UpdateSound() (3 input parameters)
Name: UpdateSound
Return type: void
Description: Update sound buffer with new data
Param[1]: sound (type: Sound)
Param[2]: data (type: const void *)
Param[3]: sampleCount (type: int)
-Function 513: UnloadWave() (1 input parameters)
+Function 514: UnloadWave() (1 input parameters)
Name: UnloadWave
Return type: void
Description: Unload wave data
Param[1]: wave (type: Wave)
-Function 514: UnloadSound() (1 input parameters)
+Function 515: UnloadSound() (1 input parameters)
Name: UnloadSound
Return type: void
Description: Unload sound
Param[1]: sound (type: Sound)
-Function 515: UnloadSoundAlias() (1 input parameters)
+Function 516: UnloadSoundAlias() (1 input parameters)
Name: UnloadSoundAlias
Return type: void
Description: Unload a sound alias (does not deallocate sample data)
Param[1]: alias (type: Sound)
-Function 516: ExportWave() (2 input parameters)
+Function 517: ExportWave() (2 input parameters)
Name: ExportWave
Return type: bool
Description: Export wave data to file, returns true on success
Param[1]: wave (type: Wave)
Param[2]: fileName (type: const char *)
-Function 517: ExportWaveAsCode() (2 input parameters)
+Function 518: ExportWaveAsCode() (2 input parameters)
Name: ExportWaveAsCode
Return type: bool
Description: Export wave sample data to code (.h), returns true on success
Param[1]: wave (type: Wave)
Param[2]: fileName (type: const char *)
-Function 518: PlaySound() (1 input parameters)
+Function 519: PlaySound() (1 input parameters)
Name: PlaySound
Return type: void
Description: Play a sound
Param[1]: sound (type: Sound)
-Function 519: StopSound() (1 input parameters)
+Function 520: StopSound() (1 input parameters)
Name: StopSound
Return type: void
Description: Stop playing a sound
Param[1]: sound (type: Sound)
-Function 520: PauseSound() (1 input parameters)
+Function 521: PauseSound() (1 input parameters)
Name: PauseSound
Return type: void
Description: Pause a sound
Param[1]: sound (type: Sound)
-Function 521: ResumeSound() (1 input parameters)
+Function 522: ResumeSound() (1 input parameters)
Name: ResumeSound
Return type: void
Description: Resume a paused sound
Param[1]: sound (type: Sound)
-Function 522: IsSoundPlaying() (1 input parameters)
+Function 523: IsSoundPlaying() (1 input parameters)
Name: IsSoundPlaying
Return type: bool
Description: Check if a sound is currently playing
Param[1]: sound (type: Sound)
-Function 523: SetSoundVolume() (2 input parameters)
+Function 524: SetSoundVolume() (2 input parameters)
Name: SetSoundVolume
Return type: void
Description: Set volume for a sound (1.0 is max level)
Param[1]: sound (type: Sound)
Param[2]: volume (type: float)
-Function 524: SetSoundPitch() (2 input parameters)
+Function 525: SetSoundPitch() (2 input parameters)
Name: SetSoundPitch
Return type: void
Description: Set pitch for a sound (1.0 is base level)
Param[1]: sound (type: Sound)
Param[2]: pitch (type: float)
-Function 525: SetSoundPan() (2 input parameters)
+Function 526: SetSoundPan() (2 input parameters)
Name: SetSoundPan
Return type: void
Description: Set pan for a sound (0.5 is center)
Param[1]: sound (type: Sound)
Param[2]: pan (type: float)
-Function 526: WaveCopy() (1 input parameters)
+Function 527: WaveCopy() (1 input parameters)
Name: WaveCopy
Return type: Wave
Description: Copy a wave to a new wave
Param[1]: wave (type: Wave)
-Function 527: WaveCrop() (3 input parameters)
+Function 528: WaveCrop() (3 input parameters)
Name: WaveCrop
Return type: void
Description: Crop a wave to defined frames range
Param[1]: wave (type: Wave *)
Param[2]: initFrame (type: int)
Param[3]: finalFrame (type: int)
-Function 528: WaveFormat() (4 input parameters)
+Function 529: WaveFormat() (4 input parameters)
Name: WaveFormat
Return type: void
Description: Convert wave data to desired format
@@ -4344,203 +3721,203 @@ Function 528: WaveFormat() (4 input parameters)
Param[2]: sampleRate (type: int)
Param[3]: sampleSize (type: int)
Param[4]: channels (type: int)
-Function 529: LoadWaveSamples() (1 input parameters)
+Function 530: LoadWaveSamples() (1 input parameters)
Name: LoadWaveSamples
Return type: float *
Description: Load samples data from wave as a 32bit float data array
Param[1]: wave (type: Wave)
-Function 530: UnloadWaveSamples() (1 input parameters)
+Function 531: UnloadWaveSamples() (1 input parameters)
Name: UnloadWaveSamples
Return type: void
Description: Unload samples data loaded with LoadWaveSamples()
Param[1]: samples (type: float *)
-Function 531: LoadMusicStream() (1 input parameters)
+Function 532: LoadMusicStream() (1 input parameters)
Name: LoadMusicStream
Return type: Music
Description: Load music stream from file
Param[1]: fileName (type: const char *)
-Function 532: LoadMusicStreamFromMemory() (3 input parameters)
+Function 533: LoadMusicStreamFromMemory() (3 input parameters)
Name: LoadMusicStreamFromMemory
Return type: Music
Description: Load music stream from data
Param[1]: fileType (type: const char *)
Param[2]: data (type: const unsigned char *)
Param[3]: dataSize (type: int)
-Function 533: IsMusicReady() (1 input parameters)
+Function 534: IsMusicReady() (1 input parameters)
Name: IsMusicReady
Return type: bool
Description: Checks if a music stream is ready
Param[1]: music (type: Music)
-Function 534: UnloadMusicStream() (1 input parameters)
+Function 535: UnloadMusicStream() (1 input parameters)
Name: UnloadMusicStream
Return type: void
Description: Unload music stream
Param[1]: music (type: Music)
-Function 535: PlayMusicStream() (1 input parameters)
+Function 536: PlayMusicStream() (1 input parameters)
Name: PlayMusicStream
Return type: void
Description: Start music playing
Param[1]: music (type: Music)
-Function 536: IsMusicStreamPlaying() (1 input parameters)
+Function 537: IsMusicStreamPlaying() (1 input parameters)
Name: IsMusicStreamPlaying
Return type: bool
Description: Check if music is playing
Param[1]: music (type: Music)
-Function 537: UpdateMusicStream() (1 input parameters)
+Function 538: UpdateMusicStream() (1 input parameters)
Name: UpdateMusicStream
Return type: void
Description: Updates buffers for music streaming
Param[1]: music (type: Music)
-Function 538: StopMusicStream() (1 input parameters)
+Function 539: StopMusicStream() (1 input parameters)
Name: StopMusicStream
Return type: void
Description: Stop music playing
Param[1]: music (type: Music)
-Function 539: PauseMusicStream() (1 input parameters)
+Function 540: PauseMusicStream() (1 input parameters)
Name: PauseMusicStream
Return type: void
Description: Pause music playing
Param[1]: music (type: Music)
-Function 540: ResumeMusicStream() (1 input parameters)
+Function 541: ResumeMusicStream() (1 input parameters)
Name: ResumeMusicStream
Return type: void
Description: Resume playing paused music
Param[1]: music (type: Music)
-Function 541: SeekMusicStream() (2 input parameters)
+Function 542: SeekMusicStream() (2 input parameters)
Name: SeekMusicStream
Return type: void
Description: Seek music to a position (in seconds)
Param[1]: music (type: Music)
Param[2]: position (type: float)
-Function 542: SetMusicVolume() (2 input parameters)
+Function 543: SetMusicVolume() (2 input parameters)
Name: SetMusicVolume
Return type: void
Description: Set volume for music (1.0 is max level)
Param[1]: music (type: Music)
Param[2]: volume (type: float)
-Function 543: SetMusicPitch() (2 input parameters)
+Function 544: SetMusicPitch() (2 input parameters)
Name: SetMusicPitch
Return type: void
Description: Set pitch for a music (1.0 is base level)
Param[1]: music (type: Music)
Param[2]: pitch (type: float)
-Function 544: SetMusicPan() (2 input parameters)
+Function 545: SetMusicPan() (2 input parameters)
Name: SetMusicPan
Return type: void
Description: Set pan for a music (0.5 is center)
Param[1]: music (type: Music)
Param[2]: pan (type: float)
-Function 545: GetMusicTimeLength() (1 input parameters)
+Function 546: GetMusicTimeLength() (1 input parameters)
Name: GetMusicTimeLength
Return type: float
Description: Get music time length (in seconds)
Param[1]: music (type: Music)
-Function 546: GetMusicTimePlayed() (1 input parameters)
+Function 547: GetMusicTimePlayed() (1 input parameters)
Name: GetMusicTimePlayed
Return type: float
Description: Get current music time played (in seconds)
Param[1]: music (type: Music)
-Function 547: LoadAudioStream() (3 input parameters)
+Function 548: LoadAudioStream() (3 input parameters)
Name: LoadAudioStream
Return type: AudioStream
Description: Load audio stream (to stream raw audio pcm data)
Param[1]: sampleRate (type: unsigned int)
Param[2]: sampleSize (type: unsigned int)
Param[3]: channels (type: unsigned int)
-Function 548: IsAudioStreamReady() (1 input parameters)
+Function 549: IsAudioStreamReady() (1 input parameters)
Name: IsAudioStreamReady
Return type: bool
Description: Checks if an audio stream is ready
Param[1]: stream (type: AudioStream)
-Function 549: UnloadAudioStream() (1 input parameters)
+Function 550: UnloadAudioStream() (1 input parameters)
Name: UnloadAudioStream
Return type: void
Description: Unload audio stream and free memory
Param[1]: stream (type: AudioStream)
-Function 550: UpdateAudioStream() (3 input parameters)
+Function 551: UpdateAudioStream() (3 input parameters)
Name: UpdateAudioStream
Return type: void
Description: Update audio stream buffers with data
Param[1]: stream (type: AudioStream)
Param[2]: data (type: const void *)
Param[3]: frameCount (type: int)
-Function 551: IsAudioStreamProcessed() (1 input parameters)
+Function 552: IsAudioStreamProcessed() (1 input parameters)
Name: IsAudioStreamProcessed
Return type: bool
Description: Check if any audio stream buffers requires refill
Param[1]: stream (type: AudioStream)
-Function 552: PlayAudioStream() (1 input parameters)
+Function 553: PlayAudioStream() (1 input parameters)
Name: PlayAudioStream
Return type: void
Description: Play audio stream
Param[1]: stream (type: AudioStream)
-Function 553: PauseAudioStream() (1 input parameters)
+Function 554: PauseAudioStream() (1 input parameters)
Name: PauseAudioStream
Return type: void
Description: Pause audio stream
Param[1]: stream (type: AudioStream)
-Function 554: ResumeAudioStream() (1 input parameters)
+Function 555: ResumeAudioStream() (1 input parameters)
Name: ResumeAudioStream
Return type: void
Description: Resume audio stream
Param[1]: stream (type: AudioStream)
-Function 555: IsAudioStreamPlaying() (1 input parameters)
+Function 556: IsAudioStreamPlaying() (1 input parameters)
Name: IsAudioStreamPlaying
Return type: bool
Description: Check if audio stream is playing
Param[1]: stream (type: AudioStream)
-Function 556: StopAudioStream() (1 input parameters)
+Function 557: StopAudioStream() (1 input parameters)
Name: StopAudioStream
Return type: void
Description: Stop audio stream
Param[1]: stream (type: AudioStream)
-Function 557: SetAudioStreamVolume() (2 input parameters)
+Function 558: SetAudioStreamVolume() (2 input parameters)
Name: SetAudioStreamVolume
Return type: void
Description: Set volume for audio stream (1.0 is max level)
Param[1]: stream (type: AudioStream)
Param[2]: volume (type: float)
-Function 558: SetAudioStreamPitch() (2 input parameters)
+Function 559: SetAudioStreamPitch() (2 input parameters)
Name: SetAudioStreamPitch
Return type: void
Description: Set pitch for audio stream (1.0 is base level)
Param[1]: stream (type: AudioStream)
Param[2]: pitch (type: float)
-Function 559: SetAudioStreamPan() (2 input parameters)
+Function 560: SetAudioStreamPan() (2 input parameters)
Name: SetAudioStreamPan
Return type: void
Description: Set pan for audio stream (0.5 is centered)
Param[1]: stream (type: AudioStream)
Param[2]: pan (type: float)
-Function 560: SetAudioStreamBufferSizeDefault() (1 input parameters)
+Function 561: SetAudioStreamBufferSizeDefault() (1 input parameters)
Name: SetAudioStreamBufferSizeDefault
Return type: void
Description: Default size for new audio streams
Param[1]: size (type: int)
-Function 561: SetAudioStreamCallback() (2 input parameters)
+Function 562: SetAudioStreamCallback() (2 input parameters)
Name: SetAudioStreamCallback
Return type: void
Description: Audio thread callback to request new data
Param[1]: stream (type: AudioStream)
Param[2]: callback (type: AudioCallback)
-Function 562: AttachAudioStreamProcessor() (2 input parameters)
+Function 563: AttachAudioStreamProcessor() (2 input parameters)
Name: AttachAudioStreamProcessor
Return type: void
Description: Attach audio stream processor to stream, receives the samples as 'float'
Param[1]: stream (type: AudioStream)
Param[2]: processor (type: AudioCallback)
-Function 563: DetachAudioStreamProcessor() (2 input parameters)
+Function 564: DetachAudioStreamProcessor() (2 input parameters)
Name: DetachAudioStreamProcessor
Return type: void
Description: Detach audio stream processor from stream
Param[1]: stream (type: AudioStream)
Param[2]: processor (type: AudioCallback)
-Function 564: AttachAudioMixedProcessor() (1 input parameters)
+Function 565: AttachAudioMixedProcessor() (1 input parameters)
Name: AttachAudioMixedProcessor
Return type: void
Description: Attach audio stream processor to the entire audio pipeline, receives the samples as 'float'
Param[1]: processor (type: AudioCallback)
-Function 565: DetachAudioMixedProcessor() (1 input parameters)
+Function 566: DetachAudioMixedProcessor() (1 input parameters)
Name: DetachAudioMixedProcessor
Return type: void
Description: Detach audio stream processor from the entire audio pipeline
diff --git a/parser/output/raylib_api.xml b/parser/output/raylib_api.xml
index 45e8a3fd5..133bacf71 100644
--- a/parser/output/raylib_api.xml
+++ b/parser/output/raylib_api.xml
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