Merge branch 'master' into master

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Jon Daniel 2025-09-02 23:41:37 +02:00 • committed by GitHub
commit 6ed6b19abd
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@ -43,6 +43,9 @@
#define MAX_SPOTS 3 // NOTE: It must be the same as define in shader
#define MAX_STARS 400
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
// Spot data
typedef struct Spot {
Vector2 position;
@ -65,6 +68,9 @@ typedef struct Star {
int screenWidth = 800;
int screenHeight = 450;
//--------------------------------------------------------------------------------------
// Module Functions Declaration
//--------------------------------------------------------------------------------------
static void UpdateStar(Star *s);
static void ResetStar(Star *s);