Merge branch 'master' into master

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Jon Daniel 2025-09-02 23:41:37 +02:00 • committed by GitHub
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@ -23,9 +23,9 @@
#define GLSL_VERSION 100
#endif
//------------------------------------------------------------------------------------
// Structs definition
//------------------------------------------------------------------------------------
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
// Rounded rectangle data
typedef struct {
Vector4 cornerRadius; // Individual corner radius (top-left, top-right, bottom-left, bottom-right)