Redo changes from pull request #3863

This commit is contained in:
M374LX 2026-08-10 20:40:23 -03:00
commit 6d6e89e4a0
11 changed files with 102 additions and 269 deletions

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@ -1,198 +1,18 @@
# GLFW
# GLFW (modified for raylib)
[![Build status](https://github.com/glfw/glfw/actions/workflows/build.yml/badge.svg)](https://github.com/glfw/glfw/actions)
[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
This directory contains a modification of GLFW, whose official website and
upstream repository are https://glfw.org and https://github.com/glfw/glfw,
respectively.
## Introduction
In this modification, some static functions sharing the same name in different
platforms have been renamed so all of GLFW's source files can be combined into
one (as done by ``rglfw.c``). Also, the Null platform, which is not used by
raylib, has been disabled. The renamed functions are:
GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
application development. It provides a simple, platform-independent API for
creating windows, contexts and surfaces, reading input, handling events, etc.
GLFW is written primarily in C99, with parts of macOS support being written in
Objective-C.
GLFW supports Windows, macOS and Linux, and also works on many other Unix-like
systems. On Linux both Wayland and X11 are supported.
GLFW is licensed under the [zlib/libpng
license](https://www.glfw.org/license.html).
You can [download](https://www.glfw.org/download.html) the latest stable release
as source or Windows and macOS binaries. There are [release
tags](https://github.com/glfw/glfw/releases) with source and binary archives
attached for every version since 3.0.
The [documentation](https://www.glfw.org/docs/latest/) is available online and is
also included in source and binary archives, except those generated
automatically by Github. The documentation contains guides, a tutorial and the
API reference. The [release
notes](https://www.glfw.org/docs/latest/news.html) list the new features,
caveats and deprecations in the latest release. The [version
history](https://www.glfw.org/changelog.html) lists every user-visible change
for every release.
GLFW exists because of the contributions of [many people](CONTRIBUTORS.md)
around the world, whether by reporting bugs, providing community support, adding
features, reviewing or testing code, debugging, proofreading docs, suggesting
features or fixing bugs.
## System requirements
GLFW supports Windows 7 and later and macOS 10.11 and later. On GNOME Wayland,
window decorations will be very basic unless the
[libdecor](https://gitlab.freedesktop.org/libdecor/libdecor) package is
installed. Linux and other Unix-like systems running X11 are supported even
without a desktop environment or modern extensions, although some features
require a clipboard manager or a modern window manager.
See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html)
for more detailed information.
## Compiling GLFW
GLFW supports compilation with Visual C++ (2013 and later), GCC and Clang. Both
Clang-CL and MinGW-w64 are supported. Other C99 compilers will likely also
work, but this is not regularly tested.
There are [pre-compiled binaries](https://www.glfw.org/download.html)
available for Windows and macOS.
GLFW itself needs only CMake and the headers and libraries for your operating
system and window system. No other SDKs are required.
See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for
more information about compiling GLFW and the exact dependencies required for
each window system.
The examples and test programs depend on a number of tiny libraries. These are
bundled in the `deps/` directory. The repository has no submodules.
- [getopt\_port](https://github.com/kimgr/getopt_port/) for examples
with command-line options
- [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded
examples
- [glad2](https://github.com/Dav1dde/glad) for loading OpenGL and Vulkan
functions
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
examples
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
The documentation is generated with [Doxygen](https://doxygen.org/) when the
library is built, provided CMake could find a sufficiently new version of it
during configuration.
## Using GLFW
See the [HTML documentation](https://www.glfw.org/docs/latest/) for a tutorial,
guides and the API reference.
## Contributing to GLFW
See the [contribution
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
more information.
The `master` branch is the stable integration branch and _should_ always compile
and run on all supported platforms. Details of a newly added feature,
including the public API, may change until it has been included in a release.
The `latest` branch is equivalent to the [highest numbered](https://semver.org/)
release, although it may not always point to the same commit as the tag for that
release.
The `ci` branch is used to trigger continuous integration jobs for code under
testing and should never be relied on for any purpose.
## Reporting bugs
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
Please check the [contribution
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
information on what to include when reporting a bug.
## Changelog since 3.5
None.
## Changelog since 3.4
- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
the limit of the mouse button tokens to be reported (#2423)
- Added `glfwGetEGLConfig` function to query the `EGLConfig` of a window (#2045)
- Added `glfwGetGLXFBConfig` function to query the `GLXFBConfig` of a window (#1925)
- Updated minimum CMake version to 3.16 (#2541)
- Removed support for building with original MinGW (#2540)
- [Win32] Removed support for Windows XP and Vista (#2505)
- [Win32] Bugfix: Media keys were reported with a scancode of 256 (#1768,#2417,#2625)
- [Cocoa] Added `QuartzCore` framework as link-time dependency
- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
- [Cocoa] Bugfix: Cmd+Period, Ctrl+Tab and Ctrl+Esc key events were not emitted
(#1362,#2278)
- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
- [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517)
- [Wayland] Bugfix: A drag entering a non-GLFW surface could cause a segfault
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
fallback decorations
- [Wayland] Bugfix: Fallback decorations would report scroll events
- [Wayland] Bugfix: Keyboard repeat events halted when any key is released (#2568)
- [Wayland] Bugfix: Fallback decorations would show menu at wrong position
- [Wayland] Bugfix: The cursor was not updated when clicking through from
a modal to a fallback decoration
- [Wayland] Bugfix: The cursor position was not updated when clicking through
from a modal to the content area
- [Wayland] Bugfix: free modules at end of terminate function to resolve
potential segmentation fault (#2744)
- [Wayland] Bugfix: Confining or disabling the cursor could segfault on
compositors without `pointer-constraints-unstable-v1`
- [Wayland] Bugfix: Key repeat did not function on very old compositors
- [Wayland] Bugfix: The `libwayland-client` library was not unloaded at termination
- [Wayland] Bugfix: Scroll events were sent twice on some versions of GNOME (#2494)
- [Wayland] Bugfix: Two-dimensional scroll input was emitted as separate axes
- [Wayland] Bugfix: Mouse wheel scroll distance was incorrect on some compositors
- [Wayland] Bugfix: `glfwSwapBuffers` would halt with nonzero swap interval when window
was suspended (#1350,#2582,#2640,#2719,#2723,#2800,#2827)
- [Wayland] Bugfix: `glfwPostEmptyEvent` would leak a callback proxy (#2836)
- [Wayland] Bugfix: `glfwHideWindow` did not always send its request immediately
- [Wayland] Bugfix: Some event types were not always processed by `glfwPollEvents` or
`glfwWait*Events` (#2793,#2795)
- [Wayland] Bugfix: Scaled framebuffer size was sometimes incorect (#2713,#2810)
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [X11] Bugfix: Occasional crash when an idle display awakes (#2766)
- [X11] Bugfix: Prevent BadWindow when creating small windows with a content scale
less than 1 (#2754)
- [X11] Bugfix: Clamp width and height to >= 1 to prevent BadValue error and app exit
- [X11] Bugfix: Floating windows silently became non-floating when hidden (#2276)
- [X11] Bugfix: The `libXext` library was not unloaded at termination
- [Linux] Bugfix: The header for `ioctl` was only implicitly included (#2778)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
`GLFW_NATIVE_CONTEXT_API` (#2518)
## Contact
On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as
well as news, documentation and other information about the project.
If you have questions related to the use of GLFW, we have a
[forum](https://discourse.glfw.org/).
If you have a bug to report, a patch to submit or a feature you'd like to
request, please file it in the
[issue tracker](https://github.com/glfw/glfw/issues) on GitHub.
Finally, if you're interested in helping out with the development of GLFW or
porting it to your favorite platform, join us on the forum or GitHub.
```
createKeyTables()
translateKey()
acquireMonitor()
releaseMonitor()
```

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@ -1,7 +1,8 @@
//========================================================================
// GLFW 3.5 Cocoa - www.glfw.org
// GLFW 3.5 Cocoa (modified for raylib) - www.glfw.org; www.raylib.com
//------------------------------------------------------------------------
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024-2026 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -175,7 +176,7 @@ static void createMenuBar(void)
// Create key code translation tables
//
static void createKeyTables(void)
static void createKeyTablesCocoa(void)
{
memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes));
memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes));
@ -583,7 +584,7 @@ int _glfwInitCocoa(void)
name:NSTextInputContextKeyboardSelectionDidChangeNotification
object:nil];
createKeyTables();
createKeyTablesCocoa();
_glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
if (!_glfw.ns.eventSource)

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@ -1,7 +1,8 @@
//========================================================================
// GLFW 3.5 Cocoa - www.glfw.org
// GLFW 3.5 Cocoa (modified for raylib) - www.glfw.org; www.raylib.com
//------------------------------------------------------------------------
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024-2026 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -114,7 +115,7 @@ static void updateCursorMode(_GLFWwindow* window)
// Make the specified window and its video mode active on its monitor
//
static void acquireMonitor(_GLFWwindow* window)
static void acquireMonitorCocoa(_GLFWwindow* window)
{
_glfwSetVideoModeCocoa(window->monitor, &window->videoMode);
const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
@ -130,7 +131,7 @@ static void acquireMonitor(_GLFWwindow* window)
// Remove the window and restore the original video mode
//
static void releaseMonitor(_GLFWwindow* window)
static void releaseMonitorCocoa(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
@ -161,7 +162,7 @@ static int translateFlags(NSUInteger flags)
// Translates a macOS keycode to a GLFW keycode
//
static int translateKey(unsigned int key)
static int translateKeyCocoa(unsigned int key)
{
if (key >= sizeof(_glfw.ns.keycodes) / sizeof(_glfw.ns.keycodes[0]))
return GLFW_KEY_UNKNOWN;
@ -280,7 +281,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)windowDidMiniaturize:(NSNotification *)notification
{
if (window->monitor)
releaseMonitor(window);
releaseMonitorCocoa(window);
_glfwInputWindowIconify(window, GLFW_TRUE);
}
@ -288,7 +289,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)windowDidDeminiaturize:(NSNotification *)notification
{
if (window->monitor)
acquireMonitor(window);
acquireMonitorCocoa(window);
_glfwInputWindowIconify(window, GLFW_FALSE);
}
@ -562,7 +563,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)keyDown:(NSEvent *)event
{
const int key = translateKey([event keyCode]);
const int key = translateKeyCocoa([event keyCode]);
const int mods = translateFlags([event modifierFlags]);
_glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods);
@ -575,7 +576,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
int action;
const unsigned int modifierFlags =
[event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask;
const int key = translateKey([event keyCode]);
const int key = translateKeyCocoa([event keyCode]);
const int mods = translateFlags(modifierFlags);
const NSUInteger keyFlag = translateKeyToModifierFlag(key);
@ -594,7 +595,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)keyUp:(NSEvent *)event
{
const int key = translateKey([event keyCode]);
const int key = translateKeyCocoa([event keyCode]);
const int mods = translateFlags([event modifierFlags]);
_glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);
}
@ -603,7 +604,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
{
// HACK: Some key combinations are consumed before reaching keyDown:
// so we claim those events and emit them here
const int key = translateKey([event keyCode]);
const int key = translateKeyCocoa([event keyCode]);
const int mods = translateFlags([event modifierFlags]);
if (mods & GLFW_MOD_CONTROL)
@ -995,7 +996,7 @@ GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window,
{
_glfwShowWindowCocoa(window);
_glfwFocusWindowCocoa(window);
acquireMonitor(window);
acquireMonitorCocoa(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
@ -1025,7 +1026,7 @@ void _glfwDestroyWindowCocoa(_GLFWwindow* window)
[window->ns.object orderOut:nil];
if (window->monitor)
releaseMonitor(window);
releaseMonitorCocoa(window);
if (window->context.destroy)
window->context.destroy(window);
@ -1112,7 +1113,7 @@ void _glfwSetWindowSizeCocoa(_GLFWwindow* window, int width, int height)
if (window->monitor)
{
if (window->monitor->window == window)
acquireMonitor(window);
acquireMonitorCocoa(window);
}
else
{
@ -1281,7 +1282,7 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
if (monitor)
{
if (monitor->window == window)
acquireMonitor(window);
acquireMonitorCocoa(window);
}
else
{
@ -1299,7 +1300,7 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
}
if (window->monitor)
releaseMonitor(window);
releaseMonitorCocoa(window);
_glfwInputWindowMonitor(window, monitor);
@ -1337,7 +1338,7 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
[window->ns.object setHasShadow:NO];
acquireMonitor(window);
acquireMonitorCocoa(window);
}
else
{

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@ -1,8 +1,9 @@
//========================================================================
// GLFW 3.5 - www.glfw.org
// GLFW 3.5 (modified for raylib) - www.glfw.org; www.raylib.com
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024-2026 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -60,12 +61,12 @@ static void fitToMonitor(_GLFWwindow* window)
window->null.height = mode.height;
}
static void acquireMonitor(_GLFWwindow* window)
static void acquireMonitorNull(_GLFWwindow* window)
{
_glfwInputMonitorWindow(window->monitor, window);
}
static void releaseMonitor(_GLFWwindow* window)
static void releaseMonitorNull(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
@ -148,7 +149,7 @@ GLFWbool _glfwCreateWindowNull(_GLFWwindow* window,
{
_glfwShowWindowNull(window);
_glfwFocusWindowNull(window);
acquireMonitor(window);
acquireMonitorNull(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
@ -169,7 +170,7 @@ GLFWbool _glfwCreateWindowNull(_GLFWwindow* window,
void _glfwDestroyWindowNull(_GLFWwindow* window)
{
if (window->monitor)
releaseMonitor(window);
releaseMonitorNull(window);
if (_glfw.null.focusedWindow == window)
_glfw.null.focusedWindow = NULL;
@ -204,14 +205,14 @@ void _glfwSetWindowMonitorNull(_GLFWwindow* window,
}
if (window->monitor)
releaseMonitor(window);
releaseMonitorNull(window);
_glfwInputWindowMonitor(window, monitor);
if (window->monitor)
{
window->null.visible = GLFW_TRUE;
acquireMonitor(window);
acquireMonitorNull(window);
fitToMonitor(window);
}
else
@ -341,7 +342,7 @@ void _glfwIconifyWindowNull(_GLFWwindow* window)
_glfwInputWindowIconify(window, GLFW_TRUE);
if (window->monitor)
releaseMonitor(window);
releaseMonitorNull(window);
}
}
@ -353,7 +354,7 @@ void _glfwRestoreWindowNull(_GLFWwindow* window)
_glfwInputWindowIconify(window, GLFW_FALSE);
if (window->monitor)
acquireMonitor(window);
acquireMonitorNull(window);
}
else if (window->null.maximized)
{

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@ -74,6 +74,9 @@ GLFWbool _glfwSelectPlatform(int desiredID, _GLFWplatform* platform)
return GLFW_FALSE;
}
//Modification for raylib: this Null platform check is removed because it is
//not used by raylib
#if 0
// Only allow the Null platform if specifically requested
if (desiredID == GLFW_PLATFORM_NULL)
return _glfwConnectNull(desiredID, platform);
@ -82,6 +85,7 @@ GLFWbool _glfwSelectPlatform(int desiredID, _GLFWplatform* platform)
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "This binary only supports the Null platform");
return GLFW_FALSE;
}
#endif
#if defined(_GLFW_WAYLAND) && defined(_GLFW_X11)
if (desiredID == GLFW_ANY_PLATFORM)

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@ -1,8 +1,9 @@
//========================================================================
// GLFW 3.5 Win32 - www.glfw.org
// GLFW 3.5 Win32 (modified for raylib) - www.glfw.org; www.raylib.com
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024-2026 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -168,7 +169,7 @@ static GLFWbool loadLibraries(void)
// Create key code translation tables
//
static void createKeyTables(void)
static void createKeyTablesWin32(void)
{
int scancode;
@ -659,7 +660,7 @@ int _glfwInitWin32(void)
if (!loadLibraries())
return GLFW_FALSE;
createKeyTables();
createKeyTablesWin32();
_glfwUpdateKeyNamesWin32();
if (_glfwIsWindows10Version1703OrGreaterWin32())

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@ -1,8 +1,9 @@
//========================================================================
// GLFW 3.5 Win32 - www.glfw.org
// GLFW 3.5 Win32 (modified for raylib) - www.glfw.org; www.raylib.com
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024-2026 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -437,7 +438,7 @@ static void fitToMonitor(_GLFWwindow* window)
// Make the specified window and its video mode active on its monitor
//
static void acquireMonitor(_GLFWwindow* window)
static void acquireMonitorWin32(_GLFWwindow* window)
{
if (!_glfw.win32.acquiredMonitorCount)
{
@ -458,7 +459,7 @@ static void acquireMonitor(_GLFWwindow* window)
// Remove the window and restore the original video mode
//
static void releaseMonitor(_GLFWwindow* window)
static void releaseMonitorWin32(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
@ -468,7 +469,7 @@ static void releaseMonitor(_GLFWwindow* window)
{
SetThreadExecutionState(ES_CONTINUOUS);
// HACK: Restore mouse trail length saved in acquireMonitor
// HACK: Restore mouse trail length saved in acquireMonitorWin32
SystemParametersInfoW(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0);
}
@ -1048,10 +1049,10 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
if (window->monitor && window->win32.iconified != iconified)
{
if (iconified)
releaseMonitor(window);
releaseMonitorWin32(window);
else
{
acquireMonitor(window);
acquireMonitorWin32(window);
fitToMonitor(window);
}
}
@ -1526,7 +1527,7 @@ GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window,
{
_glfwShowWindowWin32(window);
_glfwFocusWindowWin32(window);
acquireMonitor(window);
acquireMonitorWin32(window);
fitToMonitor(window);
if (wndconfig->centerCursor)
@ -1548,7 +1549,7 @@ GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window,
void _glfwDestroyWindowWin32(_GLFWwindow* window)
{
if (window->monitor)
releaseMonitor(window);
releaseMonitorWin32(window);
if (window->context.destroy)
window->context.destroy(window);
@ -1669,7 +1670,7 @@ void _glfwSetWindowSizeWin32(_GLFWwindow* window, int width, int height)
{
if (window->monitor->window == window)
{
acquireMonitor(window);
acquireMonitorWin32(window);
fitToMonitor(window);
}
}
@ -1841,7 +1842,7 @@ void _glfwSetWindowMonitorWin32(_GLFWwindow* window,
{
if (monitor->window == window)
{
acquireMonitor(window);
acquireMonitorWin32(window);
fitToMonitor(window);
}
}
@ -1871,7 +1872,7 @@ void _glfwSetWindowMonitorWin32(_GLFWwindow* window,
}
if (window->monitor)
releaseMonitor(window);
releaseMonitorWin32(window);
_glfwInputWindowMonitor(window, monitor);
@ -1889,7 +1890,7 @@ void _glfwSetWindowMonitorWin32(_GLFWwindow* window,
flags |= SWP_FRAMECHANGED;
}
acquireMonitor(window);
acquireMonitorWin32(window);
GetMonitorInfoW(window->monitor->win32.handle, &mi);
SetWindowPos(window->win32.handle, HWND_TOPMOST,

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@ -1,7 +1,8 @@
//========================================================================
// GLFW 3.5 Wayland - www.glfw.org
// GLFW 3.5 Wayland (modified for raylib) - www.glfw.org; www.raylib.com
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
// Copyright (c) 2024-2026 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -254,7 +255,7 @@ static const struct wl_callback_listener libdecorReadyListener =
// Create key code translation tables
//
static void createKeyTables(void)
static void createKeyTablesWayland(void)
{
memset(_glfw.wl.keycodes, -1, sizeof(_glfw.wl.keycodes));
memset(_glfw.wl.scancodes, -1, sizeof(_glfw.wl.scancodes));
@ -846,7 +847,7 @@ int _glfwInitWayland(void)
_glfw.wl.registry = wl_display_get_registry(_glfw.wl.display);
wl_registry_add_listener(_glfw.wl.registry, &registryListener, NULL);
createKeyTables();
createKeyTablesWayland();
_glfw.wl.keyRepeatTimerfd =
timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);

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@ -1,7 +1,8 @@
//========================================================================
// GLFW 3.5 Wayland - www.glfw.org
// GLFW 3.5 Wayland (modified for raylib) - www.glfw.org; www.raylib.com
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
// Copyright (c) 2024-2026 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -662,7 +663,7 @@ static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable)
// Make the specified window and its video mode active on its monitor
//
static void acquireMonitor(_GLFWwindow* window)
static void acquireMonitorWayland(_GLFWwindow* window)
{
if (window->wl.libdecor.frame)
{
@ -683,7 +684,7 @@ static void acquireMonitor(_GLFWwindow* window)
// Remove the window and restore the original video mode
//
static void releaseMonitor(_GLFWwindow* window)
static void releaseMonitorWayland(_GLFWwindow* window)
{
if (window->wl.libdecor.frame)
libdecor_frame_unset_fullscreen(window->wl.libdecor.frame);
@ -1328,7 +1329,7 @@ static GLFWbool flushDisplay(void)
return GLFW_TRUE;
}
static int translateKey(uint32_t scancode)
static int translateKeyWayland(uint32_t scancode)
{
if (scancode < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0]))
return _glfw.wl.keycodes[scancode];
@ -1452,7 +1453,7 @@ static void handleEvents(double* timeout)
for (uint64_t i = 0; i < repeats; i++)
{
_glfwInputKey(_glfw.wl.keyboardFocus,
translateKey(_glfw.wl.keyRepeatScancode),
translateKeyWayland(_glfw.wl.keyRepeatScancode),
_glfw.wl.keyRepeatScancode,
GLFW_PRESS,
_glfw.wl.xkb.modifiers);
@ -1962,7 +1963,7 @@ static void keyboardHandleKey(void* userData,
if (!window)
return;
const int key = translateKey(scancode);
const int key = translateKeyWayland(scancode);
const int action =
state == WL_KEYBOARD_KEY_STATE_PRESSED ? GLFW_PRESS : GLFW_RELEASE;
@ -2809,12 +2810,12 @@ void _glfwSetWindowMonitorWayland(_GLFWwindow* window,
}
if (window->monitor)
releaseMonitor(window);
releaseMonitorWayland(window);
_glfwInputWindowMonitor(window, monitor);
if (window->monitor)
acquireMonitor(window);
acquireMonitorWayland(window);
else
_glfwSetWindowSizeWayland(window, width, height);
}

View file

@ -1,8 +1,9 @@
//========================================================================
// GLFW 3.5 X11 - www.glfw.org
// GLFW 3.5 X11 (modified for raylib) - www.glfw.org; www.raylib.com
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024-2026 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -210,7 +211,7 @@ static int translateKeySyms(const KeySym* keysyms, int width)
// Create key code translation tables
//
static void createKeyTables(void)
static void createKeyTablesX11(void)
{
int scancodeMin, scancodeMax;
@ -909,7 +910,7 @@ static GLFWbool initExtensions(void)
// Update the key code LUT
// FIXME: We should listen to XkbMapNotify events to track changes to
// the keyboard mapping.
createKeyTables();
createKeyTablesX11();
// String format atoms
_glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False);

View file

@ -1,8 +1,9 @@
//========================================================================
// GLFW 3.5 X11 - www.glfw.org
// GLFW 3.5 X11 (modified for raylib) - www.glfw.org; www.raylib.com
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024-2026 M374LX
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -235,9 +236,9 @@ static int translateState(int state)
// Translates an X11 key code to a GLFW key token
//
static int translateKey(int scancode)
static int translateKeyX11(int scancode)
{
// Use the pre-filled LUT (see createKeyTables() in x11_init.c)
// Use the pre-filled LUT (see createKeyTablesX11() in x11_init.c)
if (scancode < 0 || scancode > 255)
return GLFW_KEY_UNKNOWN;
@ -1085,7 +1086,7 @@ static const char* getSelectionString(Atom selection)
// Make the specified window and its video mode active on its monitor
//
static void acquireMonitor(_GLFWwindow* window)
static void acquireMonitorX11(_GLFWwindow* window)
{
if (_glfw.x11.saver.count == 0)
{
@ -1124,7 +1125,7 @@ static void acquireMonitor(_GLFWwindow* window)
// Remove the window and restore the original video mode
//
static void releaseMonitor(_GLFWwindow* window)
static void releaseMonitorX11(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
@ -1246,7 +1247,7 @@ static void processEvent(XEvent *event)
case KeyPress:
{
const int key = translateKey(keycode);
const int key = translateKeyX11(keycode);
const int mods = translateState(event->xkey.state);
const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
@ -1318,7 +1319,7 @@ static void processEvent(XEvent *event)
case KeyRelease:
{
const int key = translateKey(keycode);
const int key = translateKeyX11(keycode);
const int mods = translateState(event->xkey.state);
if (!_glfw.x11.xkb.detectable)
@ -1810,9 +1811,9 @@ static void processEvent(XEvent *event)
if (window->monitor)
{
if (iconified)
releaseMonitor(window);
releaseMonitorX11(window);
else
acquireMonitor(window);
acquireMonitorX11(window);
}
window->x11.iconified = iconified;
@ -2029,7 +2030,7 @@ GLFWbool _glfwCreateWindowX11(_GLFWwindow* window,
{
_glfwShowWindowX11(window);
updateWindowMode(window);
acquireMonitor(window);
acquireMonitorX11(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
@ -2054,7 +2055,7 @@ void _glfwDestroyWindowX11(_GLFWwindow* window)
enableCursor(window);
if (window->monitor)
releaseMonitor(window);
releaseMonitorX11(window);
if (window->x11.ic)
{
@ -2214,7 +2215,7 @@ void _glfwSetWindowSizeX11(_GLFWwindow* window, int width, int height)
if (window->monitor)
{
if (window->monitor->window == window)
acquireMonitor(window);
acquireMonitorX11(window);
}
else
{
@ -2517,7 +2518,7 @@ void _glfwSetWindowMonitorX11(_GLFWwindow* window,
if (monitor)
{
if (monitor->window == window)
acquireMonitor(window);
acquireMonitorX11(window);
}
else
{
@ -2536,7 +2537,7 @@ void _glfwSetWindowMonitorX11(_GLFWwindow* window,
{
_glfwSetWindowDecoratedX11(window, window->decorated);
_glfwSetWindowFloatingX11(window, window->floating);
releaseMonitor(window);
releaseMonitorX11(window);
}
_glfwInputWindowMonitor(window, monitor);
@ -2551,7 +2552,7 @@ void _glfwSetWindowMonitorX11(_GLFWwindow* window,
}
updateWindowMode(window);
acquireMonitor(window);
acquireMonitorX11(window);
}
else
{